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_mesa_init_accum_dispatch(struct _glapi_table *disp);
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#else /* FEATURE_accum */
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#include "main/compiler.h"
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_mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha )
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/* this is used in _mesa_PopAttrib */
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_mesa_init_accum_dispatch(struct _glapi_table *disp)
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#endif /* FEATURE_accum */