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* Copyright (C) 2008-2010 Advanced Micro Devices, Inc.
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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* Richard Li <RichardZ.Li@amd.com>, <richardradeon@gmail.com>
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#ifndef _EVERGREEN_TEX_H_
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#define _EVERGREEN_TEX_H_
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extern GLboolean evergreenValidateBuffers(struct gl_context * ctx);
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extern void evergreenUpdateTextureState(struct gl_context * ctx);
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extern void evergreenInitTextureFuncs(radeonContextPtr radeon, struct dd_function_table *functions);
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extern void evergreenSetTexOffset(__DRIcontext * pDRICtx, GLint texname,
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unsigned long long offset, GLint depth, GLuint pitch);
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extern void evergreenSetTexBuffer(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_format, __DRIdrawable *dPriv);
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#endif /* _EVERGREEN_TEX_H_ */