332
348
OUT_BATCH_REGVAL(RADEON_RB3D_CNTL, dst_format);
334
350
OUT_BATCH_REGSEQ(RADEON_RB3D_COLOROFFSET, 1);
335
OUT_BATCH_RELOC(0, bo, 0, 0, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0);
351
OUT_BATCH_RELOC(offset, bo, offset, 0, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0);
336
352
OUT_BATCH_REGSEQ(RADEON_RB3D_COLORPITCH, 1);
337
353
OUT_BATCH_RELOC(dst_pitch, bo, dst_pitch, 0, RADEON_GEM_DOMAIN_GTT|RADEON_GEM_DOMAIN_VRAM, 0);