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* Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
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* Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sub license,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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#include "main/mtypes.h"
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#include "main/framebuffer.h"
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#include "savagestate.h"
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#include "savagetex.h"
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#include "savagecontext.h"
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/***************************************
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* Mesa's Driver Functions
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***************************************/
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static const GLubyte *savageDDGetString( struct gl_context *ctx, GLenum name )
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static char *cardNames[S3_LAST] = {
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static char buffer[128];
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savageContextPtr imesa = SAVAGE_CONTEXT(ctx);
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savageScreenPrivate *screen = imesa->savageScreen;
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enum S3CHIPTAGS chipset = screen->chipset;
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if (chipset < S3_SAVAGE3D || chipset >= S3_LAST)
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chipset = S3_UNKNOWN; /* should not happen */
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return (GLubyte *)"S3 Graphics Inc.";
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offset = driGetRendererString( buffer, cardNames[chipset],
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return (GLubyte *)buffer;
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static GLint savageGetParameteri(const struct gl_context *ctx, GLint param)
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case DD_HAVE_HARDWARE_FOG:
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void savageDDInitDriverFuncs( struct gl_context *ctx )
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ctx->Driver.GetString = savageDDGetString;