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* Copyright 2009 Nicolai Hähnle <nhaehnle@gmail.com>
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE. */
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#define R300_PFS_MAX_ALU_INST 64
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#define R300_PFS_MAX_TEX_INST 32
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#define R300_PFS_MAX_TEX_INDIRECT 4
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#define R300_PFS_NUM_TEMP_REGS 32
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#define R300_PFS_NUM_CONST_REGS 32
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#define R400_PFS_MAX_ALU_INST 512
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#define R400_PFS_MAX_TEX_INST 512
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#define R500_PFS_MAX_INST 512
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#define R500_PFS_NUM_TEMP_REGS 128
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#define R500_PFS_NUM_CONST_REGS 256
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#define R500_PFS_MAX_BRANCH_DEPTH_FULL 32
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#define R500_PFS_MAX_BRANCH_DEPTH_PARTIAL 4
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#define STATE_R300_WINDOW_DIMENSION (STATE_INTERNAL_DRIVER+0)
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* External constants are constants whose meaning is unknown to this
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* compiler. For example, a Mesa gl_program's constants are turned
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* into external constants.
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RC_CONSTANT_EXTERNAL = 0,
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RC_CONSTANT_IMMEDIATE,
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* Constant referring to state that is known by this compiler,
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* see RC_STATE_xxx, i.e. *not* arbitrary Mesa (or other) state.
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RC_STATE_SHADOW_AMBIENT = 0,
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RC_STATE_R300_WINDOW_DIMENSION,
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RC_STATE_R300_TEXRECT_FACTOR,
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RC_STATE_R300_TEXSCALE_FACTOR,
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RC_STATE_R300_VIEWPORT_SCALE,
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RC_STATE_R300_VIEWPORT_OFFSET
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unsigned Type:2; /**< RC_CONSTANT_xxx */
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struct rc_constant_list {
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struct rc_constant * Constants;
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void rc_constants_init(struct rc_constant_list * c);
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void rc_constants_copy(struct rc_constant_list * dst, struct rc_constant_list * src);
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void rc_constants_destroy(struct rc_constant_list * c);
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unsigned rc_constants_add(struct rc_constant_list * c, struct rc_constant * constant);
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unsigned rc_constants_add_state(struct rc_constant_list * c, unsigned state1, unsigned state2);
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unsigned rc_constants_add_immediate_vec4(struct rc_constant_list * c, const float * data);
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unsigned rc_constants_add_immediate_scalar(struct rc_constant_list * c, float data, unsigned * swizzle);
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void rc_constants_print(struct rc_constant_list * c);
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* \note By design, RC_COMPARE_FUNC_xxx + GL_NEVER gives you
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* the correct GL compare function.
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RC_COMPARE_FUNC_NEVER = 0,
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RC_COMPARE_FUNC_LESS,
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RC_COMPARE_FUNC_EQUAL,
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RC_COMPARE_FUNC_LEQUAL,
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RC_COMPARE_FUNC_GREATER,
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RC_COMPARE_FUNC_NOTEQUAL,
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RC_COMPARE_FUNC_GEQUAL,
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RC_COMPARE_FUNC_ALWAYS
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* Coordinate wrapping modes.
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* These are not quite the same as their GL counterparts yet.
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RC_WRAP_MIRRORED_REPEAT,
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RC_WRAP_MIRRORED_CLAMP
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* Stores state that influences the compilation of a fragment program.
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struct r300_fragment_program_external_state {
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* This field contains swizzle for some lowering passes
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* (shadow comparison, unorm->snorm conversion)
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unsigned texture_swizzle:12;
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* If the sampler is used as a shadow sampler,
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* this field specifies the compare function.
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* Otherwise, this field is \ref RC_COMPARE_FUNC_NEVER (aka 0).
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* \sa rc_compare_func
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unsigned texture_compare_func : 3;
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* No matter what the sampler type is,
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* this field turns it into a shadow sampler.
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unsigned compare_mode_enabled : 1;
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* If the sampler will receive non-normalized coords,
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* this field is set. The scaling factor is given by
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* RC_STATE_R300_TEXRECT_FACTOR.
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unsigned non_normalized_coords : 1;
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* This field specifies wrapping modes for the sampler.
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* If this field is \ref RC_WRAP_NONE (aka 0), no wrapping maths
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* will be performed on the coordinates.
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unsigned wrap_mode : 3;
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* The coords are scaled after applying the wrap mode emulation
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* and right before texture fetch. The scaling factor is given by
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* RC_STATE_R300_TEXSCALE_FACTOR. */
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unsigned clamp_and_scale_before_fetch : 1;
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* Fetch RGTC1_SNORM or LATC1_SNORM as UNORM and convert UNORM -> SNORM
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unsigned convert_unorm_to_snorm:1;
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unsigned frag_clamp:1;
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struct r300_fragment_program_node {
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int tex_offset; /**< first tex instruction */
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int tex_end; /**< last tex instruction, relative to tex_offset */
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int alu_offset; /**< first ALU instruction */
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int alu_end; /**< last ALU instruction, relative to alu_offset */
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* Stores an R300 fragment program in its compiled-to-hardware form.
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struct r300_fragment_program_code {
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unsigned int length; /**< total # of texture instructions used */
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uint32_t inst[R400_PFS_MAX_TEX_INST];
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unsigned int length; /**< total # of ALU instructions used */
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uint32_t r400_ext_addr;
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} inst[R400_PFS_MAX_ALU_INST];
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uint32_t config; /* US_CONFIG */
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uint32_t pixsize; /* US_PIXSIZE */
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uint32_t code_offset; /* US_CODE_OFFSET */
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uint32_t r400_code_offset_ext; /* US_CODE_EXT */
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uint32_t code_addr[4]; /* US_CODE_ADDR */
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/*US_CODE_BANK.R390_MODE: Enables 512 instructions and 64 temporaries
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unsigned int r390_mode:1;
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struct r500_fragment_program_code {
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} inst[R500_PFS_MAX_INST];
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int inst_end; /* Number of instructions - 1; also, last instruction to be executed */
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uint32_t int_constants[32];
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uint32_t int_constant_count;
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struct rX00_fragment_program_code {
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struct r300_fragment_program_code r300;
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struct r500_fragment_program_code r500;
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unsigned writes_depth:1;
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struct rc_constant_list constants;
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unsigned *constants_remap_table;
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#define R300_VS_MAX_ALU 256
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#define R300_VS_MAX_ALU_DWORDS (R300_VS_MAX_ALU * 4)
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#define R500_VS_MAX_ALU 1024
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#define R500_VS_MAX_ALU_DWORDS (R500_VS_MAX_ALU * 4)
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#define R300_VS_MAX_TEMPS 32
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/* This is the max for all chipsets (r300-r500) */
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#define R300_VS_MAX_FC_OPS 16
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/* The r500 maximum depth is not just for loops, but any combination of loops
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* and subroutine jumps. */
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#define R500_VS_MAX_FC_DEPTH 8
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#define R300_VS_MAX_LOOP_DEPTH 1
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#define VSF_MAX_INPUTS 32
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#define VSF_MAX_OUTPUTS 32
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struct r300_vertex_program_code {
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uint32_t d[R500_VS_MAX_ALU_DWORDS];
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float f[R500_VS_MAX_ALU_DWORDS];
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int num_temporaries; /* Number of temp vars used by program */
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int inputs[VSF_MAX_INPUTS];
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int outputs[VSF_MAX_OUTPUTS];
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struct rc_constant_list constants;
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unsigned *constants_remap_table;
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uint32_t OutputsWritten;
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unsigned int num_fc_ops;
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uint32_t r300[R300_VS_MAX_FC_OPS];
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} r500[R300_VS_MAX_FC_OPS];
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int32_t fc_loop_index[R300_VS_MAX_FC_OPS];
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#endif /* RADEON_CODE_H */