46
WRITE8_HANDLER( mustache_videoram_w )
47
WRITE8_MEMBER(mustache_state::mustache_videoram_w)
48
mustache_state *state = space->machine().driver_data<mustache_state>();
49
UINT8 *videoram = state->m_videoram;
49
UINT8 *videoram = m_videoram;
50
50
videoram[offset] = data;
51
state->m_bg_tilemap->mark_tile_dirty(offset / 2);
51
m_bg_tilemap->mark_tile_dirty(offset / 2);
54
WRITE8_HANDLER (mustache_video_control_w)
54
WRITE8_MEMBER(mustache_state::mustache_video_control_w)
56
mustache_state *state = space->machine().driver_data<mustache_state>();
57
if (flip_screen_get(space->machine()) != (data & 0x01))
56
if (flip_screen() != (data & 0x01))
59
flip_screen_set(space->machine(), data & 0x01);
60
space->machine().tilemap().mark_all_dirty();
58
flip_screen_set(data & 0x01);
59
machine().tilemap().mark_all_dirty();
65
if ((state->m_control_byte ^ data) & 0x08)
64
if ((m_control_byte ^ data) & 0x08)
67
state->m_control_byte = data;
68
space->machine().tilemap().mark_all_dirty();
66
m_control_byte = data;
67
machine().tilemap().mark_all_dirty();
72
WRITE8_HANDLER( mustache_scroll_w )
71
WRITE8_MEMBER(mustache_state::mustache_scroll_w)
74
mustache_state *state = space->machine().driver_data<mustache_state>();
75
state->m_bg_tilemap->set_scrollx(0, 0x100 - data);
76
state->m_bg_tilemap->set_scrollx(1, 0x100 - data);
77
state->m_bg_tilemap->set_scrollx(2, 0x100 - data);
78
state->m_bg_tilemap->set_scrollx(3, 0x100);
73
m_bg_tilemap->set_scrollx(0, 0x100 - data);
74
m_bg_tilemap->set_scrollx(1, 0x100 - data);
75
m_bg_tilemap->set_scrollx(2, 0x100 - data);
76
m_bg_tilemap->set_scrollx(3, 0x100);
81
79
static TILE_GET_INFO( get_bg_tile_info )
109
107
UINT8 *spriteram = state->m_spriteram;
112
for (offs = 0;offs < state->m_spriteram_size;offs += 4)
110
for (offs = 0;offs < state->m_spriteram.bytes();offs += 4)
114
112
int sy = 240-spriteram[offs];
115
113
int sx = 240-spriteram[offs+3];
124
122
if ((state->m_control_byte & 0xa))
125
123
clip.max_y = visarea.max_y;
127
if (flip_screen_get(machine))
125
if (state->flip_screen())
128
126
clip.min_y = visarea.min_y + 56;
130
128
clip.max_y = visarea.max_y - 56;
132
if (flip_screen_get(machine))
130
if (state->flip_screen())
138
136
drawgfx_transpen(bitmap,clip,gfx,
141
flip_screen_get(machine),flip_screen_get(machine),
139
state->flip_screen(),state->flip_screen(),