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  • Committer: Package Import Robot
  • Author(s): Sylvestre Ledru
  • Date: 2013-05-02 13:11:51 UTC
  • Revision ID: package-import@ubuntu.com-20130502131151-q8dvteqr1ef2x7xz
Tags: upstream-1.4.1~20130504~adb56cb
ImportĀ upstreamĀ versionĀ 1.4.1~20130504~adb56cb

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/*
 
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* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
 
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*
 
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* This software is provided 'as-is', without any express or implied
 
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* warranty.  In no event will the authors be held liable for any damages
 
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* arising from the use of this software.
 
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* Permission is granted to anyone to use this software for any purpose,
 
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* including commercial applications, and to alter it and redistribute it
 
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* freely, subject to the following restrictions:
 
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* 1. The origin of this software must not be misrepresented; you must not
 
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* claim that you wrote the original software. If you use this software
 
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* in a product, an acknowledgment in the product documentation would be
 
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* appreciated but is not required.
 
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* 2. Altered source versions must be plainly marked as such, and must not be
 
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* misrepresented as being the original software.
 
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* 3. This notice may not be removed or altered from any source distribution.
 
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*/
 
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#include "../Framework/Test.h"
 
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#include "../Framework/Render.h"
 
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#ifdef __APPLE__
 
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        #include <GLUT/glut.h>
 
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#else
 
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        #include "freeglut/freeglut.h"
 
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#endif
 
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#include <cstring>
 
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using namespace std;
 
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#include "AddPair.h"
 
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#include "ApplyForce.h"
 
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#include "BodyTypes.h"
 
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#include "Breakable.h"
 
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#include "Bridge.h"
 
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#include "BulletTest.h"
 
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#include "Cantilever.h"
 
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#include "Car.h"
 
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#include "ContinuousTest.h"
 
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#include "Chain.h"
 
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#include "CharacterCollision.h"
 
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#include "CollisionFiltering.h"
 
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#include "CollisionProcessing.h"
 
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#include "CompoundShapes.h"
 
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#include "Confined.h"
 
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#include "DistanceTest.h"
 
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#include "Dominos.h"
 
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#include "DumpShell.h"
 
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#include "DynamicTreeTest.h"
 
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#include "EdgeShapes.h"
 
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#include "EdgeTest.h"
 
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#include "Gears.h"
 
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#include "OneSidedPlatform.h"
 
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#include "Pinball.h"
 
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#include "PolyCollision.h"
 
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#include "PolyShapes.h"
 
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#include "Prismatic.h"
 
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#include "Pulleys.h"
 
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#include "Pyramid.h"
 
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#include "RayCast.h"
 
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#include "Revolute.h"
 
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//#include "Rope.h"
 
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#include "RopeJoint.h"
 
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#include "SensorTest.h"
 
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#include "ShapeEditing.h"
 
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#include "SliderCrank.h"
 
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#include "SphereStack.h"
 
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#include "TheoJansen.h"
 
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#include "Tiles.h"
 
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#include "TimeOfImpact.h"
 
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#include "Tumbler.h"
 
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#include "VaryingFriction.h"
 
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#include "VaryingRestitution.h"
 
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#include "VerticalStack.h"
 
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#include "Web.h"
 
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TestEntry g_testEntries[] =
 
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{
 
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        {"Tumbler", Tumbler::Create},
 
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        {"Tiles", Tiles::Create},
 
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        {"Dump Shell", DumpShell::Create},
 
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        {"Gears", Gears::Create},
 
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        {"Cantilever", Cantilever::Create},
 
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        {"Varying Restitution", VaryingRestitution::Create},
 
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        {"Character Collision", CharacterCollision::Create},
 
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        {"Edge Test", EdgeTest::Create},
 
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        {"Body Types", BodyTypes::Create},
 
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        {"Shape Editing", ShapeEditing::Create},
 
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        {"Car", Car::Create},
 
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        {"Apply Force", ApplyForce::Create},
 
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        {"Prismatic", Prismatic::Create},
 
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        {"Vertical Stack", VerticalStack::Create},
 
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        {"SphereStack", SphereStack::Create},
 
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        {"Revolute", Revolute::Create},
 
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        {"Pulleys", Pulleys::Create},
 
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        {"Polygon Shapes", PolyShapes::Create},
 
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        //{"Rope", Rope::Create},
 
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        {"Web", Web::Create},
 
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        {"RopeJoint", RopeJoint::Create},
 
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        {"One-Sided Platform", OneSidedPlatform::Create},
 
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        {"Pinball", Pinball::Create},
 
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        {"Bullet Test", BulletTest::Create},
 
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        {"Continuous Test", ContinuousTest::Create},
 
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        {"Time of Impact", TimeOfImpact::Create},
 
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        {"Ray-Cast", RayCast::Create},
 
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        {"Confined", Confined::Create},
 
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        {"Pyramid", Pyramid::Create},
 
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        {"Theo Jansen's Walker", TheoJansen::Create},
 
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        {"Edge Shapes", EdgeShapes::Create},
 
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        {"PolyCollision", PolyCollision::Create},
 
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        {"Bridge", Bridge::Create},
 
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        {"Breakable", Breakable::Create},
 
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        {"Chain", Chain::Create},
 
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        {"Collision Filtering", CollisionFiltering::Create},
 
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        {"Collision Processing", CollisionProcessing::Create},
 
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        {"Compound Shapes", CompoundShapes::Create},
 
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        {"Distance Test", DistanceTest::Create},
 
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        {"Dominos", Dominos::Create},
 
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        {"Dynamic Tree", DynamicTreeTest::Create},
 
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        {"Sensor Test", SensorTest::Create},
 
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        {"Slider Crank", SliderCrank::Create},
 
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        {"Varying Friction", VaryingFriction::Create},
 
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        {"Add Pair Stress Test", AddPair::Create},
 
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        {NULL, NULL}
 
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};