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Viewing changes to tests/bullet/src/BulletDynamics/Vehicle/btVehicleRaycaster.h

  • Committer: Package Import Robot
  • Author(s): Sylvestre Ledru
  • Date: 2013-05-02 13:11:51 UTC
  • Revision ID: package-import@ubuntu.com-20130502131151-q8dvteqr1ef2x7xz
Tags: upstream-1.4.1~20130504~adb56cb
ImportĀ upstreamĀ versionĀ 1.4.1~20130504~adb56cb

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/*
 
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 * Copyright (c) 2005 Erwin Coumans http://bulletphysics.org
 
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 *
 
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 * Permission to use, copy, modify, distribute and sell this software
 
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 * and its documentation for any purpose is hereby granted without fee,
 
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 * provided that the above copyright notice appear in all copies.
 
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 * Erwin Coumans makes no representations about the suitability 
 
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 * of this software for any purpose.  
 
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 * It is provided "as is" without express or implied warranty.
 
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*/
 
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#ifndef BT_VEHICLE_RAYCASTER_H
 
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#define BT_VEHICLE_RAYCASTER_H
 
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#include "LinearMath/btVector3.h"
 
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/// btVehicleRaycaster is provides interface for between vehicle simulation and raycasting
 
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struct btVehicleRaycaster
 
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{
 
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virtual ~btVehicleRaycaster()
 
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{
 
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}
 
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        struct btVehicleRaycasterResult
 
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        {
 
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                btVehicleRaycasterResult() :m_distFraction(btScalar(-1.)){};
 
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                btVector3       m_hitPointInWorld;
 
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                btVector3       m_hitNormalInWorld;
 
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                btScalar        m_distFraction;
 
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        };
 
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        virtual void* castRay(const btVector3& from,const btVector3& to, btVehicleRaycasterResult& result) = 0;
 
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};
 
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#endif //BT_VEHICLE_RAYCASTER_H
 
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