[ Jeremy Bicha ] * New upstream release * debian/control.in: (Build)-depend on guile-2.0 * debian/*.install: Cards files are now stored as zipped .svg's * debian/patches/99_format-security.patch: Dropped, applied upstream
[ Jordi Mallach ] * New upstream release. * Update copyright to final version of the machine-readable 1.0 spec. * Bump Standards Version to 3.9.3.
(game-continuable) Asks if the game is not stuck (and therefore not lost).
203
203
204
(get-hint) is called when the user requests a hint. The return from hint is in the form of a list. It seems to be used in two ways. (get-name a-card) is a very useful library function.
204
(get-hint) is called when the user requests a hint. It should be created like (list 0 (_"Hint string.")), or (hint-move from-slot card-count to-slot).
205
205
206
206
Method 0:
207
207
(list 0 "A single sentence.") Perhaps something like _"Deal the next row".
359
359
(check-alternating-color-list card-list)
360
360
(check-straight-descending-list card-list)
361
361
(length card-list)
362
(get-value-name value) ; card value to string
363
(get-suit-name suit) ; card suit to string
364
(get-joker-name card) ; name of a particular joker
365
(get-name card) ; card description as a string
362
(hint-move from-slot card-count to-slot) ; creates a hint for moving cards
366
363
(set-cards! slot-id card-list) ; puts card-list into the slot "slot-id"
367
364
(make-card value suit) ; turn a value and a suit into a card