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  • Committer: Package Import Robot
  • Author(s): Jordi Mallach, Jeremy Bicha, Jordi Mallach
  • Date: 2012-04-22 12:49:26 UTC
  • mfrom: (1.1.1)
  • Revision ID: package-import@ubuntu.com-20120422124926-gmr0thwstl91jt1n
Tags: 1:3.4.1-1
[ Jeremy Bicha ]
* New upstream release
* debian/control.in: (Build)-depend on guile-2.0
* debian/*.install: Cards files are now stored as zipped .svg's
* debian/patches/99_format-security.patch: Dropped, applied upstream

[ Jordi Mallach ]
* New upstream release.
* Update copyright to final version of the machine-readable 1.0 spec.
* Bump Standards Version to 3.9.3.

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<?xml version="1.0" encoding="utf-8"?>
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<!DOCTYPE refentry PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN" "http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd">
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<sect1 id="Isabel"><!--<sect1info>
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                <copyright>
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                        <year>2001</year>
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                        <holder>Rosanna Yuen</holder>
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                </copyright>
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                <author>
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                        <firstname>Rosanna</firstname>
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                        <surname>Yuen</surname>
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                </author>
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                <address><email>zana@webwynk.net</email></address>
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        </sect1info>-->
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        <title>Isabel</title>
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  <para>Written by Rosanna Yuen</para>
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          <sect2><title>Setup</title>
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  <informaltable>
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    <tgroup cols="2">
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      <tbody>
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        <row>
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          <entry>Type of Deck</entry>
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          <entry>Standard Deck</entry>
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        </row>
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        <row>
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          <entry>Tableau</entry>
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          <entry>
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            Thirteen piles.  Deal three cards face down and one card
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            face up on every pile.
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          </entry>
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        </row>
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      </tbody>
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    </tgroup>
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  </informaltable>
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          </sect2>
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        <sect2><title>Goal</title>
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  <para>
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    Remove all cards.
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  </para>
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          </sect2>
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        <sect2><title>Rules</title>
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  <para>
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    Remove cards in pairs of equal rank.  Every time a card is removed,
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    the card underneath is flipped face up and becomes playable.  Empty
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    slots are not filled.
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  </para>
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          </sect2>
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        <sect2><title>Scoring</title>
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  <para>
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    Each pair of cards removed scores two points.
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  </para>
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  <para>
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    Maximum possible score:  52
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  </para>
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          </sect2>
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        <sect2><title>Strategy</title>
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  <para>
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    Each pile starts with four cards.  The trick is to remember how many
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    cards each slot has left at any given time so that you can try to
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    remove cards evenly.
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  </para>
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        </sect2>
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</sect1>