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<!DOCTYPE refentry PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN" "http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd">
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<chapter id="glossary" lang="sl">
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<title>Glossary</title>
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Author's note: These definitions are meant as a guideline only. See
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individual game rules as any game has the right to redefine or modify
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the rules to make it fun.
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<varlistentry id="basecard"><term>Base card</term>
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The first card dealt into a foundation pile. Other foundations usually
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have to start with a card of this rank. See: Foundation
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<varlistentry id="buildbyaltcolor"><term>Build by alternate color</term>
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Building by placing a card on to another card of the opposite color is
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permitted. Example: Placing a Diamond on a Spade is good, but placing a
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Diamond on a Heart is not.
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<varlistentry id="buildbysuitbutown"><term>Build by any suit but own</term>
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Building by placing a card on to another card of any suit but the suit
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of the original card is permitted. Example: Placing a Diamond on a
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Heart is good, but placing a Heart on a Heart is not.
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<varlistentry id="buildbycolor"><term>Build by color</term>
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Building by placing a card on to another card of the same color is
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permitted. Example: Placing a Diamond on a Heart is good, but Placing a
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Diamond on a Club is not.
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<varlistentry id="buildregardlessofsuit"><term>Build regardless of suit</term>
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<varlistentry id="buildbysuit"><term>Build by suit</term>
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Building by placing a card on to another card of the same suit is
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permitted. Example: Placing a Spade on a Spade is good, but placing a
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Spade on a Club is not.
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<varlistentry id="builddown"><term>Build down</term>
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Building by placing a card of a lower rank on to a card of a higher
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rank is permitted. Usually implies a difference of only one ranking
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between the two cards. Example: Placing a 10 on a Jack is good, but
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placing a 10 on a 9 is not.
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<varlistentry id="builddownbystar"><term>Build down by *</term>
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Building by placing a card of a lower rank on to a card of a higher rank
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by * is permitted. Example: If * is 2, placing a 10 on a Queen is good,
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but placing a 10 on a Jack is not.
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<varlistentry id="buildup"><term>Build up</term>
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Building by placing a card of a higher rank on to a card of a lower
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rank is permitted. Usually implies a difference of only one ranking
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between the two cards. Example: Placing a Queen on a Jack is good, but
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placing a Queen on a King is not.
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<varlistentry id="buildupbystar"><term>Build up by *</term>
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Building by placing a card of a higher rank on to a card of a lower rank
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by * is permitted. Example: If * is 2, placing a 10 on an 8 is good,
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but placing a 10 on a 9 is not.
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<varlistentry id="buildupordown"><term>Build up or down</term>
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Building by placing a card on to a card of one higher or one lower rank
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is permitted. Example: Placing a Jack on a Queen or a 10 is good, but
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placing a 10 on a Queen is not.
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<varlistentry id="building"><term>Building</term>
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The ability to place a card (or group of cards) on another card. In
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regards to rank, you can build up, build down, or build up/down by *.
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In regards to suit/color, you can build by suit, build by color, build
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by alternate color, build by any suit but own, or build regardless of
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suit. Note that all games that build will follow two of these rules,
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<varlistentry id="deck"><term>Deck</term>
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The set of cards used. Most games use a Standard deck, but games that
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use a Double deck, a Joker deck, or a Stripped deck are not uncommon.
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<varlistentry id="doubledeck"><term>Double deck</term>
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A deck of cards consisting of two Standard decks making a total of 104 cards.
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<varlistentry id="foudation"><term>Foundation</term>
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If a game has a foundation, the game is usually won by placing all the
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cards in the foundation pile(s).
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<varlistentry id="jokerdeck"><term>Joker deck</term>
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A deck of cards consisting of a Standard deck and two jokers making a
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<varlistentry id="pile"><term>Pile</term>
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A designated area where cards can exist.
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<varlistentry id="rank"><term>Rank</term>
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The value of the card. Numbered cards usually have the rank of the
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associated number. Aces can either be high or low. If high, aces are
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ranked 14. If low, aces are ranked as 1. J, Q, and K are usually
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ranked 11, 12, and 13 respectively. However, some games may rank these
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cards as 10. In such a case, a high ace might be ranked as 11.
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<varlistentry id="reserve"><term>Reserve</term>
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Cards in the reserve are usually available to play anywhere. Usually
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<varlistentry id="slot"><term>Slot</term>
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<varlistentry id="standarddeck"><term>Standard deck</term>
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A 52 card poker deck. There are four suits of thirteen cards each. Each
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suit contains an Ace, 2 through 10, Jack, Queen, and King. These suits
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are usually Clubs, Spades, Hearts and Diamonds. These suits can be
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grouped into two colors, usually black and red. The Clubs and the
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Spaces are black while the Hearts and the Diamonds are red. AisleRiot
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allows the possibility of using different decks. In this case, the new
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colors and/or suits are substituted into this paradigm.
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<varlistentry id="stock"><term>Stock</term>
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The remainder of the deck after all the original cards have been
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dealt and are usually kept faced down.
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<varlistentry id="suit"><term>Suit</term>
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Four different kinds in a Standard deck. Usually Clubs, Spades, Hearts,
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<varlistentry id="tableau"><term>Tableau</term>
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The playing field, where the main action occurs. Usually allows building.
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<varlistentry id="waste"><term>Waste</term>
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A stack of cards face up, usually next to the Stock. Top card usually in play.