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<!DOCTYPE refentry PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN" "http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd">
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<sect1 id="Maze"><!--<sect1info>
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<holder>Telsa Gwynne</holder>
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<firstname>Telsa</firstname>
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<surname>Gwynne</surname>
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<address><email>telsa@linuxchix.org</email></address>
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<para>Geschrieben von Matthew Wilcox</para>
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<sect2><title>Spielaufbau</title>
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<entry>Art des Kartensatzes</entry>
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<entry>48 Karten: Standard-Kartensatz ohne Könige</entry>
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<entry>Kartenreihe</entry>
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Fifty-four spaces in six rows of nine each. Deal cards into
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spaces one to eight. Leave space nine blank. Deal cards into spaces
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ten to seventeen. Leave space eighteen blank. Deal the remaining
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cards similarly. Then remove all the kings (which play no further
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part in the game), so that six empty spaces remain in total. Any
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card can be moved into a space to the left of another card of the
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same suit and face value one higher. Any card can be moved
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into a space to the right of another card of the same suit and
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face value one lower. An ace may be moved to the right of a
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queen or in the top left space. A queen may be moved to the left
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of an ace or in the bottom right space.
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<sect2><title>Ziel des Spiels</title>
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Put each suit of cards into ascending order, with an ace in the
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top left corner, to create a run of cards: Ace to Queen of one suit,
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Ace to Queen of another, Ace to Queen of the third, Ace to Queen
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<sect2><title>Regeln</title>
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Cards are moved singly. Any card can be moved into a space to the
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left of another card of face value one higher in the same suit. Any
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card can be moved into a space to the right of another card of face
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value one lower in the same suit. An ace may be moved to the right
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of a queen or in the top left space. A queen may be moved to the left
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of an ace or in the bottom right space.
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<sect2><title>Punktwertung</title>
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Each card placed next to another card of the same suit in the
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correct order scores one point.
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<para>Maximal erzielbare Punkte: 48</para>
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<sect2><title>Strategie</title>
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Multiple adjacent spaces enable you to generate long sequences of
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cards. Beware of getting trapped into a situation where you move
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one card endlessly between two points.