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<?xml version="1.0" encoding="utf-8"?>
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<!DOCTYPE refentry PUBLIC "-//OASIS//DTD DocBook XML V4.3//EN" "http://www.oasis-open.org/docbook/xml/4.3/docbookx.dtd">
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<sect1 id="Clock"><!--<sect1info>
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<holder>Rosanna Yuen</holder>
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<firstname>Rosanna</firstname>
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<surname>Yuen</surname>
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<address><email>rwsy@mit.edu</email></address>
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<title>Relòtge</title>
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<para>Written by Rosanna Yuen </para>
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<sect2><title>Configuracion</title>
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<entry>Type of Deck</entry>
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<entry>Standard Deck</entry>
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<entry>Tableau</entry>
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Deal cards in a clock shape, for a total of twelve piles with
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Place last four cards in the Stock pile (middle of the Tableau)
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<sect2><title>Goal</title>
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To have all four cards in each pile be the rank corresponding to the
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number on a clock face.
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<sect2><title>Règlas</title>
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Move the top card in the middle to the appropriate pile. The Tableau is
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in the shape of a clock, and so the numbered cards go where they would
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on an analog clock. Aces go where the ones go, and the Jacks and
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Queens go where the elevens and twelves go respectively. For all the
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people who have never had an analog watch/clock, this is the pattern:
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<imagedata fileref="figures/clock-rules.png" format="PNG"/>
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<phrase>Clock Layout.</phrase>
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Kings are kept in the middle pile. When a card is moved to a new pile
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(or made to stay in the same pile, as the case is with the King), the
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bottom card in the new pile is taken and placed on top of the middle
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pile face up. This new card is ready for play. To move a card to the
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appropriate pile, either drag the card over or double click on the appropriate
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Game is over when there are four kings in the middle. At this point,
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you've won if goal is achieved. Note that if a card in a pile is in the
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right place it is okay even if it is faced down.
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<sect2><title>Scoring</title>
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Each card in the appropriate pile of the clock (not counting Kings, as
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there are no Kings on real clocks) scores one point.
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Maximum possible score: 48
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<sect2><title>Strategy</title>
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Find a way to automate this game. There are no decisions ever to be
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made. If you lose it's not your fault. (Contrariwise, if you win, it's