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<sect1 id="Ten_Across"><!--<sect1info>
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<holder>James LewisMoss</holder>
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<firstname>James</firstname>
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<surname>LewisMoss</surname>
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<address><email>rwsy@mit.edu</email></address>
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<title>Ten Across</title>
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<para>Written by James LewisMoss</para>
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<sect2><title>Setup</title>
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<entry>Type of Deck</entry>
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<entry>Standard Deck</entry>
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<entry>Temporary Spots</entry>
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Locations to place one card out of play. The spots begin the game
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filled. One version of the game does not allow you to put new cards
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into these spots once they are empty.
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<entry>Tableau</entry>
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Ten piles across the bottom. To deal place 10 cards across going from
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left to right with the first and last cards face up. Continuing you
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place ten cards across the piles from right to left (reversed) with
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the first two and last two cards placed face up. Continue this
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pattern (reversed and one more card each pass) until 50 cards have
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been placed. Place the last two cards in the temporary spots at the top.
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<sect2><title>Goal</title>
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Form four piles in the tableau all of the same suit running from King
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<sect2><title>Rules</title>
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Only a King may be moved to a blank tableau spot.
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Cards may be moved only onto other cards if the suit matches and the
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moved card is one less than the moved to. This includes moving a pile
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of cards of different suits as long as the top card of the moved pile
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matches the bottom card of the location moved to.
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<sect2><title>Options</title>
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Allow temporary spots use: If checked the temporary spots may be reused.
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<sect2><title>Scoring</title>
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You win or lose. There is no scoring.
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<sect2><title>Strategy</title>
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This game is hard to win (being very influenced by how the cards are
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placed to begin with). Don't forget you have the temporary spots. Try
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to clear them quickly because they are very useful when you get stuck.