2
** The OpenGL Extension Wrangler Library
3
** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
4
** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
5
** Copyright (C) 2002, Lev Povalahev
6
** All rights reserved.
8
** Redistribution and use in source and binary forms, with or without
9
** modification, are permitted provided that the following conditions are met:
11
** * Redistributions of source code must retain the above copyright notice,
12
** this list of conditions and the following disclaimer.
13
** * Redistributions in binary form must reproduce the above copyright notice,
14
** this list of conditions and the following disclaimer in the documentation
15
** and/or other materials provided with the distribution.
16
** * The name of the author may be used to endorse or promote products
17
** derived from this software without specific prior written permission.
19
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
20
** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21
** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22
** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
23
** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
24
** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
25
** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
26
** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
27
** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
28
** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
29
** THE POSSIBILITY OF SUCH DAMAGE.
33
** Copyright (c) 2007 The Khronos Group Inc.
35
** Permission is hereby granted, free of charge, to any person obtaining a
36
** copy of this software and/or associated documentation files (the
37
** "Materials"), to deal in the Materials without restriction, including
38
** without limitation the rights to use, copy, modify, merge, publish,
39
** distribute, sublicense, and/or sell copies of the Materials, and to
40
** permit persons to whom the Materials are furnished to do so, subject to
41
** the following conditions:
43
** The above copyright notice and this permission notice shall be included
44
** in all copies or substantial portions of the Materials.
46
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
47
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
48
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
49
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
50
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
51
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
52
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
60
#error wglext.h included before wglew.h
66
# ifndef WIN32_LEAN_AND_MEAN
67
# define WIN32_LEAN_AND_MEAN 1
70
# undef WIN32_LEAN_AND_MEAN
74
* GLEW_STATIC needs to be set when using the static version.
75
* GLEW_BUILD is set when building the DLL version.
78
# define GLEWAPI extern
81
# define GLEWAPI extern __declspec(dllexport)
83
# define GLEWAPI extern __declspec(dllimport)
91
/* -------------------------- WGL_3DFX_multisample ------------------------- */
93
#ifndef WGL_3DFX_multisample
94
#define WGL_3DFX_multisample 1
96
#define WGL_SAMPLE_BUFFERS_3DFX 0x2060
97
#define WGL_SAMPLES_3DFX 0x2061
99
#define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample)
101
#endif /* WGL_3DFX_multisample */
103
/* ------------------------- WGL_3DL_stereo_control ------------------------ */
105
#ifndef WGL_3DL_stereo_control
106
#define WGL_3DL_stereo_control 1
108
#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055
109
#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
110
#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
111
#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
113
typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState);
115
#define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL)
117
#define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control)
119
#endif /* WGL_3DL_stereo_control */
121
/* ------------------------ WGL_AMD_gpu_association ------------------------ */
123
#ifndef WGL_AMD_gpu_association
124
#define WGL_AMD_gpu_association 1
126
#define WGL_GPU_VENDOR_AMD 0x1F00
127
#define WGL_GPU_RENDERER_STRING_AMD 0x1F01
128
#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
129
#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
130
#define WGL_GPU_RAM_AMD 0x21A3
131
#define WGL_GPU_CLOCK_AMD 0x21A4
132
#define WGL_GPU_NUM_PIPES_AMD 0x21A5
133
#define WGL_GPU_NUM_SIMD_AMD 0x21A6
134
#define WGL_GPU_NUM_RB_AMD 0x21A7
135
#define WGL_GPU_NUM_SPI_AMD 0x21A8
137
typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
138
typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id);
139
typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int* attribList);
140
typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc);
141
typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc);
142
typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void);
143
typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT* ids);
144
typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, INT property, GLenum dataType, UINT size, void* data);
145
typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc);
147
#define wglBlitContextFramebufferAMD WGLEW_GET_FUN(__wglewBlitContextFramebufferAMD)
148
#define wglCreateAssociatedContextAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAMD)
149
#define wglCreateAssociatedContextAttribsAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAttribsAMD)
150
#define wglDeleteAssociatedContextAMD WGLEW_GET_FUN(__wglewDeleteAssociatedContextAMD)
151
#define wglGetContextGPUIDAMD WGLEW_GET_FUN(__wglewGetContextGPUIDAMD)
152
#define wglGetCurrentAssociatedContextAMD WGLEW_GET_FUN(__wglewGetCurrentAssociatedContextAMD)
153
#define wglGetGPUIDsAMD WGLEW_GET_FUN(__wglewGetGPUIDsAMD)
154
#define wglGetGPUInfoAMD WGLEW_GET_FUN(__wglewGetGPUInfoAMD)
155
#define wglMakeAssociatedContextCurrentAMD WGLEW_GET_FUN(__wglewMakeAssociatedContextCurrentAMD)
157
#define WGLEW_AMD_gpu_association WGLEW_GET_VAR(__WGLEW_AMD_gpu_association)
159
#endif /* WGL_AMD_gpu_association */
161
/* ------------------------- WGL_ARB_buffer_region ------------------------- */
163
#ifndef WGL_ARB_buffer_region
164
#define WGL_ARB_buffer_region 1
166
#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
167
#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
168
#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
169
#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
171
typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
172
typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
173
typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
174
typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
176
#define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB)
177
#define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB)
178
#define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB)
179
#define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB)
181
#define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region)
183
#endif /* WGL_ARB_buffer_region */
185
/* ------------------------- WGL_ARB_create_context ------------------------ */
187
#ifndef WGL_ARB_create_context
188
#define WGL_ARB_create_context 1
190
#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
191
#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
192
#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
193
#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
194
#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
195
#define WGL_CONTEXT_FLAGS_ARB 0x2094
197
typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int* attribList);
199
#define wglCreateContextAttribsARB WGLEW_GET_FUN(__wglewCreateContextAttribsARB)
201
#define WGLEW_ARB_create_context WGLEW_GET_VAR(__WGLEW_ARB_create_context)
203
#endif /* WGL_ARB_create_context */
205
/* --------------------- WGL_ARB_create_context_profile -------------------- */
207
#ifndef WGL_ARB_create_context_profile
208
#define WGL_ARB_create_context_profile 1
210
#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
211
#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
212
#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
214
#define WGLEW_ARB_create_context_profile WGLEW_GET_VAR(__WGLEW_ARB_create_context_profile)
216
#endif /* WGL_ARB_create_context_profile */
218
/* ----------------------- WGL_ARB_extensions_string ----------------------- */
220
#ifndef WGL_ARB_extensions_string
221
#define WGL_ARB_extensions_string 1
223
typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
225
#define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB)
227
#define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string)
229
#endif /* WGL_ARB_extensions_string */
231
/* ------------------------ WGL_ARB_framebuffer_sRGB ----------------------- */
233
#ifndef WGL_ARB_framebuffer_sRGB
234
#define WGL_ARB_framebuffer_sRGB 1
236
#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
238
#define WGLEW_ARB_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB)
240
#endif /* WGL_ARB_framebuffer_sRGB */
242
/* ----------------------- WGL_ARB_make_current_read ----------------------- */
244
#ifndef WGL_ARB_make_current_read
245
#define WGL_ARB_make_current_read 1
247
#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
248
#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
250
typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (VOID);
251
typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
253
#define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB)
254
#define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB)
256
#define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read)
258
#endif /* WGL_ARB_make_current_read */
260
/* -------------------------- WGL_ARB_multisample -------------------------- */
262
#ifndef WGL_ARB_multisample
263
#define WGL_ARB_multisample 1
265
#define WGL_SAMPLE_BUFFERS_ARB 0x2041
266
#define WGL_SAMPLES_ARB 0x2042
268
#define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample)
270
#endif /* WGL_ARB_multisample */
272
/* ---------------------------- WGL_ARB_pbuffer ---------------------------- */
274
#ifndef WGL_ARB_pbuffer
275
#define WGL_ARB_pbuffer 1
277
#define WGL_DRAW_TO_PBUFFER_ARB 0x202D
278
#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
279
#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
280
#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
281
#define WGL_PBUFFER_LARGEST_ARB 0x2033
282
#define WGL_PBUFFER_WIDTH_ARB 0x2034
283
#define WGL_PBUFFER_HEIGHT_ARB 0x2035
284
#define WGL_PBUFFER_LOST_ARB 0x2036
286
DECLARE_HANDLE(HPBUFFERARB);
288
typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList);
289
typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
290
typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
291
typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int* piValue);
292
typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
294
#define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB)
295
#define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB)
296
#define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB)
297
#define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB)
298
#define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB)
300
#define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer)
302
#endif /* WGL_ARB_pbuffer */
304
/* -------------------------- WGL_ARB_pixel_format ------------------------- */
306
#ifndef WGL_ARB_pixel_format
307
#define WGL_ARB_pixel_format 1
309
#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
310
#define WGL_DRAW_TO_WINDOW_ARB 0x2001
311
#define WGL_DRAW_TO_BITMAP_ARB 0x2002
312
#define WGL_ACCELERATION_ARB 0x2003
313
#define WGL_NEED_PALETTE_ARB 0x2004
314
#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
315
#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
316
#define WGL_SWAP_METHOD_ARB 0x2007
317
#define WGL_NUMBER_OVERLAYS_ARB 0x2008
318
#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
319
#define WGL_TRANSPARENT_ARB 0x200A
320
#define WGL_SHARE_DEPTH_ARB 0x200C
321
#define WGL_SHARE_STENCIL_ARB 0x200D
322
#define WGL_SHARE_ACCUM_ARB 0x200E
323
#define WGL_SUPPORT_GDI_ARB 0x200F
324
#define WGL_SUPPORT_OPENGL_ARB 0x2010
325
#define WGL_DOUBLE_BUFFER_ARB 0x2011
326
#define WGL_STEREO_ARB 0x2012
327
#define WGL_PIXEL_TYPE_ARB 0x2013
328
#define WGL_COLOR_BITS_ARB 0x2014
329
#define WGL_RED_BITS_ARB 0x2015
330
#define WGL_RED_SHIFT_ARB 0x2016
331
#define WGL_GREEN_BITS_ARB 0x2017
332
#define WGL_GREEN_SHIFT_ARB 0x2018
333
#define WGL_BLUE_BITS_ARB 0x2019
334
#define WGL_BLUE_SHIFT_ARB 0x201A
335
#define WGL_ALPHA_BITS_ARB 0x201B
336
#define WGL_ALPHA_SHIFT_ARB 0x201C
337
#define WGL_ACCUM_BITS_ARB 0x201D
338
#define WGL_ACCUM_RED_BITS_ARB 0x201E
339
#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
340
#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
341
#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
342
#define WGL_DEPTH_BITS_ARB 0x2022
343
#define WGL_STENCIL_BITS_ARB 0x2023
344
#define WGL_AUX_BUFFERS_ARB 0x2024
345
#define WGL_NO_ACCELERATION_ARB 0x2025
346
#define WGL_GENERIC_ACCELERATION_ARB 0x2026
347
#define WGL_FULL_ACCELERATION_ARB 0x2027
348
#define WGL_SWAP_EXCHANGE_ARB 0x2028
349
#define WGL_SWAP_COPY_ARB 0x2029
350
#define WGL_SWAP_UNDEFINED_ARB 0x202A
351
#define WGL_TYPE_RGBA_ARB 0x202B
352
#define WGL_TYPE_COLORINDEX_ARB 0x202C
353
#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
354
#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
355
#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
356
#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
357
#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
359
typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
360
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, FLOAT *pfValues);
361
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, int *piValues);
363
#define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB)
364
#define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB)
365
#define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB)
367
#define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format)
369
#endif /* WGL_ARB_pixel_format */
371
/* ----------------------- WGL_ARB_pixel_format_float ---------------------- */
373
#ifndef WGL_ARB_pixel_format_float
374
#define WGL_ARB_pixel_format_float 1
376
#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
378
#define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float)
380
#endif /* WGL_ARB_pixel_format_float */
382
/* ------------------------- WGL_ARB_render_texture ------------------------ */
384
#ifndef WGL_ARB_render_texture
385
#define WGL_ARB_render_texture 1
387
#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
388
#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
389
#define WGL_TEXTURE_FORMAT_ARB 0x2072
390
#define WGL_TEXTURE_TARGET_ARB 0x2073
391
#define WGL_MIPMAP_TEXTURE_ARB 0x2074
392
#define WGL_TEXTURE_RGB_ARB 0x2075
393
#define WGL_TEXTURE_RGBA_ARB 0x2076
394
#define WGL_NO_TEXTURE_ARB 0x2077
395
#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
396
#define WGL_TEXTURE_1D_ARB 0x2079
397
#define WGL_TEXTURE_2D_ARB 0x207A
398
#define WGL_MIPMAP_LEVEL_ARB 0x207B
399
#define WGL_CUBE_MAP_FACE_ARB 0x207C
400
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
401
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
402
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
403
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
404
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
405
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
406
#define WGL_FRONT_LEFT_ARB 0x2083
407
#define WGL_FRONT_RIGHT_ARB 0x2084
408
#define WGL_BACK_LEFT_ARB 0x2085
409
#define WGL_BACK_RIGHT_ARB 0x2086
410
#define WGL_AUX0_ARB 0x2087
411
#define WGL_AUX1_ARB 0x2088
412
#define WGL_AUX2_ARB 0x2089
413
#define WGL_AUX3_ARB 0x208A
414
#define WGL_AUX4_ARB 0x208B
415
#define WGL_AUX5_ARB 0x208C
416
#define WGL_AUX6_ARB 0x208D
417
#define WGL_AUX7_ARB 0x208E
418
#define WGL_AUX8_ARB 0x208F
419
#define WGL_AUX9_ARB 0x2090
421
typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
422
typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
423
typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int* piAttribList);
425
#define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB)
426
#define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB)
427
#define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB)
429
#define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture)
431
#endif /* WGL_ARB_render_texture */
433
/* ----------------------- WGL_ATI_pixel_format_float ---------------------- */
435
#ifndef WGL_ATI_pixel_format_float
436
#define WGL_ATI_pixel_format_float 1
438
#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
439
#define GL_RGBA_FLOAT_MODE_ATI 0x8820
440
#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
442
#define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float)
444
#endif /* WGL_ATI_pixel_format_float */
446
/* -------------------- WGL_ATI_render_texture_rectangle ------------------- */
448
#ifndef WGL_ATI_render_texture_rectangle
449
#define WGL_ATI_render_texture_rectangle 1
451
#define WGL_TEXTURE_RECTANGLE_ATI 0x21A5
453
#define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle)
455
#endif /* WGL_ATI_render_texture_rectangle */
457
/* -------------------------- WGL_EXT_depth_float -------------------------- */
459
#ifndef WGL_EXT_depth_float
460
#define WGL_EXT_depth_float 1
462
#define WGL_DEPTH_FLOAT_EXT 0x2040
464
#define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float)
466
#endif /* WGL_EXT_depth_float */
468
/* ---------------------- WGL_EXT_display_color_table ---------------------- */
470
#ifndef WGL_EXT_display_color_table
471
#define WGL_EXT_display_color_table 1
473
typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
474
typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
475
typedef void (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
476
typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (GLushort* table, GLuint length);
478
#define wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT)
479
#define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT)
480
#define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT)
481
#define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT)
483
#define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table)
485
#endif /* WGL_EXT_display_color_table */
487
/* ----------------------- WGL_EXT_extensions_string ----------------------- */
489
#ifndef WGL_EXT_extensions_string
490
#define WGL_EXT_extensions_string 1
492
typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
494
#define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT)
496
#define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string)
498
#endif /* WGL_EXT_extensions_string */
500
/* ------------------------ WGL_EXT_framebuffer_sRGB ----------------------- */
502
#ifndef WGL_EXT_framebuffer_sRGB
503
#define WGL_EXT_framebuffer_sRGB 1
505
#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
507
#define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB)
509
#endif /* WGL_EXT_framebuffer_sRGB */
511
/* ----------------------- WGL_EXT_make_current_read ----------------------- */
513
#ifndef WGL_EXT_make_current_read
514
#define WGL_EXT_make_current_read 1
516
#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
518
typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (VOID);
519
typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
521
#define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT)
522
#define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT)
524
#define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read)
526
#endif /* WGL_EXT_make_current_read */
528
/* -------------------------- WGL_EXT_multisample -------------------------- */
530
#ifndef WGL_EXT_multisample
531
#define WGL_EXT_multisample 1
533
#define WGL_SAMPLE_BUFFERS_EXT 0x2041
534
#define WGL_SAMPLES_EXT 0x2042
536
#define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample)
538
#endif /* WGL_EXT_multisample */
540
/* ---------------------------- WGL_EXT_pbuffer ---------------------------- */
542
#ifndef WGL_EXT_pbuffer
543
#define WGL_EXT_pbuffer 1
545
#define WGL_DRAW_TO_PBUFFER_EXT 0x202D
546
#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
547
#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
548
#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
549
#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
550
#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
551
#define WGL_PBUFFER_LARGEST_EXT 0x2033
552
#define WGL_PBUFFER_WIDTH_EXT 0x2034
553
#define WGL_PBUFFER_HEIGHT_EXT 0x2035
555
DECLARE_HANDLE(HPBUFFEREXT);
557
typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList);
558
typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);
559
typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
560
typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int* piValue);
561
typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);
563
#define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT)
564
#define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT)
565
#define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT)
566
#define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT)
567
#define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT)
569
#define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer)
571
#endif /* WGL_EXT_pbuffer */
573
/* -------------------------- WGL_EXT_pixel_format ------------------------- */
575
#ifndef WGL_EXT_pixel_format
576
#define WGL_EXT_pixel_format 1
578
#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
579
#define WGL_DRAW_TO_WINDOW_EXT 0x2001
580
#define WGL_DRAW_TO_BITMAP_EXT 0x2002
581
#define WGL_ACCELERATION_EXT 0x2003
582
#define WGL_NEED_PALETTE_EXT 0x2004
583
#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
584
#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
585
#define WGL_SWAP_METHOD_EXT 0x2007
586
#define WGL_NUMBER_OVERLAYS_EXT 0x2008
587
#define WGL_NUMBER_UNDERLAYS_EXT 0x2009
588
#define WGL_TRANSPARENT_EXT 0x200A
589
#define WGL_TRANSPARENT_VALUE_EXT 0x200B
590
#define WGL_SHARE_DEPTH_EXT 0x200C
591
#define WGL_SHARE_STENCIL_EXT 0x200D
592
#define WGL_SHARE_ACCUM_EXT 0x200E
593
#define WGL_SUPPORT_GDI_EXT 0x200F
594
#define WGL_SUPPORT_OPENGL_EXT 0x2010
595
#define WGL_DOUBLE_BUFFER_EXT 0x2011
596
#define WGL_STEREO_EXT 0x2012
597
#define WGL_PIXEL_TYPE_EXT 0x2013
598
#define WGL_COLOR_BITS_EXT 0x2014
599
#define WGL_RED_BITS_EXT 0x2015
600
#define WGL_RED_SHIFT_EXT 0x2016
601
#define WGL_GREEN_BITS_EXT 0x2017
602
#define WGL_GREEN_SHIFT_EXT 0x2018
603
#define WGL_BLUE_BITS_EXT 0x2019
604
#define WGL_BLUE_SHIFT_EXT 0x201A
605
#define WGL_ALPHA_BITS_EXT 0x201B
606
#define WGL_ALPHA_SHIFT_EXT 0x201C
607
#define WGL_ACCUM_BITS_EXT 0x201D
608
#define WGL_ACCUM_RED_BITS_EXT 0x201E
609
#define WGL_ACCUM_GREEN_BITS_EXT 0x201F
610
#define WGL_ACCUM_BLUE_BITS_EXT 0x2020
611
#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
612
#define WGL_DEPTH_BITS_EXT 0x2022
613
#define WGL_STENCIL_BITS_EXT 0x2023
614
#define WGL_AUX_BUFFERS_EXT 0x2024
615
#define WGL_NO_ACCELERATION_EXT 0x2025
616
#define WGL_GENERIC_ACCELERATION_EXT 0x2026
617
#define WGL_FULL_ACCELERATION_EXT 0x2027
618
#define WGL_SWAP_EXCHANGE_EXT 0x2028
619
#define WGL_SWAP_COPY_EXT 0x2029
620
#define WGL_SWAP_UNDEFINED_EXT 0x202A
621
#define WGL_TYPE_RGBA_EXT 0x202B
622
#define WGL_TYPE_COLORINDEX_EXT 0x202C
624
typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
625
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, FLOAT *pfValues);
626
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues);
628
#define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT)
629
#define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT)
630
#define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT)
632
#define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format)
634
#endif /* WGL_EXT_pixel_format */
636
/* ------------------- WGL_EXT_pixel_format_packed_float ------------------- */
638
#ifndef WGL_EXT_pixel_format_packed_float
639
#define WGL_EXT_pixel_format_packed_float 1
641
#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
643
#define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float)
645
#endif /* WGL_EXT_pixel_format_packed_float */
647
/* -------------------------- WGL_EXT_swap_control ------------------------- */
649
#ifndef WGL_EXT_swap_control
650
#define WGL_EXT_swap_control 1
652
typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
653
typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
655
#define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT)
656
#define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT)
658
#define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control)
660
#endif /* WGL_EXT_swap_control */
662
/* --------------------- WGL_I3D_digital_video_control --------------------- */
664
#ifndef WGL_I3D_digital_video_control
665
#define WGL_I3D_digital_video_control 1
667
#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
668
#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
669
#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
670
#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
672
typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue);
673
typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue);
675
#define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D)
676
#define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D)
678
#define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control)
680
#endif /* WGL_I3D_digital_video_control */
682
/* ----------------------------- WGL_I3D_gamma ----------------------------- */
684
#ifndef WGL_I3D_gamma
685
#define WGL_I3D_gamma 1
687
#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
688
#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
690
typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT* puRed, USHORT *puGreen, USHORT *puBlue);
691
typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue);
692
typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT* puRed, const USHORT *puGreen, const USHORT *puBlue);
693
typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue);
695
#define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D)
696
#define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D)
697
#define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D)
698
#define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D)
700
#define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma)
702
#endif /* WGL_I3D_gamma */
704
/* ---------------------------- WGL_I3D_genlock ---------------------------- */
706
#ifndef WGL_I3D_genlock
707
#define WGL_I3D_genlock 1
709
#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
710
#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045
711
#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046
712
#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047
713
#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
714
#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
715
#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
716
#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
717
#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
719
typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
720
typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
721
typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate);
722
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);
723
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge);
724
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource);
725
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT* uRate);
726
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT* uDelay);
727
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT* uEdge);
728
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource);
729
typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL* pFlag);
730
typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT* uMaxLineDelay, UINT *uMaxPixelDelay);
732
#define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D)
733
#define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D)
734
#define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D)
735
#define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D)
736
#define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D)
737
#define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D)
738
#define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D)
739
#define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D)
740
#define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D)
741
#define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D)
742
#define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D)
743
#define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D)
745
#define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock)
747
#endif /* WGL_I3D_genlock */
749
/* -------------------------- WGL_I3D_image_buffer ------------------------- */
751
#ifndef WGL_I3D_image_buffer
752
#define WGL_I3D_image_buffer 1
754
#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
755
#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
757
typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, HANDLE* pEvent, LPVOID *pAddress, DWORD *pSize, UINT count);
758
typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
759
typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
760
typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, LPVOID* pAddress, UINT count);
762
#define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D)
763
#define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D)
764
#define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D)
765
#define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D)
767
#define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer)
769
#endif /* WGL_I3D_image_buffer */
771
/* ------------------------ WGL_I3D_swap_frame_lock ------------------------ */
773
#ifndef WGL_I3D_swap_frame_lock
774
#define WGL_I3D_swap_frame_lock 1
776
typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (VOID);
777
typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (VOID);
778
typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL* pFlag);
779
typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL* pFlag);
781
#define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D)
782
#define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D)
783
#define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D)
784
#define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D)
786
#define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock)
788
#endif /* WGL_I3D_swap_frame_lock */
790
/* ------------------------ WGL_I3D_swap_frame_usage ----------------------- */
792
#ifndef WGL_I3D_swap_frame_usage
793
#define WGL_I3D_swap_frame_usage 1
795
typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);
796
typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void);
797
typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float* pUsage);
798
typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
800
#define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D)
801
#define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D)
802
#define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D)
803
#define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D)
805
#define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage)
807
#endif /* WGL_I3D_swap_frame_usage */
809
/* --------------------------- WGL_NV_copy_image --------------------------- */
811
#ifndef WGL_NV_copy_image
812
#define WGL_NV_copy_image 1
814
typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
816
#define wglCopyImageSubDataNV WGLEW_GET_FUN(__wglewCopyImageSubDataNV)
818
#define WGLEW_NV_copy_image WGLEW_GET_VAR(__WGLEW_NV_copy_image)
820
#endif /* WGL_NV_copy_image */
822
/* -------------------------- WGL_NV_float_buffer -------------------------- */
824
#ifndef WGL_NV_float_buffer
825
#define WGL_NV_float_buffer 1
827
#define WGL_FLOAT_COMPONENTS_NV 0x20B0
828
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
829
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
830
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
831
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
832
#define WGL_TEXTURE_FLOAT_R_NV 0x20B5
833
#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
834
#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
835
#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
837
#define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer)
839
#endif /* WGL_NV_float_buffer */
841
/* -------------------------- WGL_NV_gpu_affinity -------------------------- */
843
#ifndef WGL_NV_gpu_affinity
844
#define WGL_NV_gpu_affinity 1
846
#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
847
#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
849
DECLARE_HANDLE(HGPUNV);
850
typedef struct _GPU_DEVICE {
853
CHAR DeviceString[128];
855
RECT rcVirtualScreen;
856
} GPU_DEVICE, *PGPU_DEVICE;
858
typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList);
859
typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc);
860
typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
861
typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
862
typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu);
864
#define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV)
865
#define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV)
866
#define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV)
867
#define wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV)
868
#define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV)
870
#define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity)
872
#endif /* WGL_NV_gpu_affinity */
874
/* -------------------------- WGL_NV_present_video ------------------------- */
876
#ifndef WGL_NV_present_video
877
#define WGL_NV_present_video 1
879
#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0
881
DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
883
typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int* piAttribList);
884
typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDc, HVIDEOOUTPUTDEVICENV* phDeviceList);
885
typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int* piValue);
887
#define wglBindVideoDeviceNV WGLEW_GET_FUN(__wglewBindVideoDeviceNV)
888
#define wglEnumerateVideoDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV)
889
#define wglQueryCurrentContextNV WGLEW_GET_FUN(__wglewQueryCurrentContextNV)
891
#define WGLEW_NV_present_video WGLEW_GET_VAR(__WGLEW_NV_present_video)
893
#endif /* WGL_NV_present_video */
895
/* ---------------------- WGL_NV_render_depth_texture ---------------------- */
897
#ifndef WGL_NV_render_depth_texture
898
#define WGL_NV_render_depth_texture 1
900
#define WGL_NO_TEXTURE_ARB 0x2077
901
#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
902
#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
903
#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
904
#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
905
#define WGL_DEPTH_COMPONENT_NV 0x20A7
907
#define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture)
909
#endif /* WGL_NV_render_depth_texture */
911
/* -------------------- WGL_NV_render_texture_rectangle -------------------- */
913
#ifndef WGL_NV_render_texture_rectangle
914
#define WGL_NV_render_texture_rectangle 1
916
#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
917
#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
918
#define WGL_TEXTURE_RECTANGLE_NV 0x20A2
920
#define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle)
922
#endif /* WGL_NV_render_texture_rectangle */
924
/* --------------------------- WGL_NV_swap_group --------------------------- */
926
#ifndef WGL_NV_swap_group
927
#define WGL_NV_swap_group 1
929
typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier);
930
typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group);
931
typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint* count);
932
typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint* maxGroups, GLuint *maxBarriers);
933
typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint* group, GLuint *barrier);
934
typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC);
936
#define wglBindSwapBarrierNV WGLEW_GET_FUN(__wglewBindSwapBarrierNV)
937
#define wglJoinSwapGroupNV WGLEW_GET_FUN(__wglewJoinSwapGroupNV)
938
#define wglQueryFrameCountNV WGLEW_GET_FUN(__wglewQueryFrameCountNV)
939
#define wglQueryMaxSwapGroupsNV WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV)
940
#define wglQuerySwapGroupNV WGLEW_GET_FUN(__wglewQuerySwapGroupNV)
941
#define wglResetFrameCountNV WGLEW_GET_FUN(__wglewResetFrameCountNV)
943
#define WGLEW_NV_swap_group WGLEW_GET_VAR(__WGLEW_NV_swap_group)
945
#endif /* WGL_NV_swap_group */
947
/* ----------------------- WGL_NV_vertex_array_range ----------------------- */
949
#ifndef WGL_NV_vertex_array_range
950
#define WGL_NV_vertex_array_range 1
952
typedef void * (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority);
953
typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
955
#define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV)
956
#define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV)
958
#define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range)
960
#endif /* WGL_NV_vertex_array_range */
962
/* -------------------------- WGL_NV_video_output -------------------------- */
964
#ifndef WGL_NV_video_output
965
#define WGL_NV_video_output 1
967
#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0
968
#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1
969
#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2
970
#define WGL_VIDEO_OUT_COLOR_NV 0x20C3
971
#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4
972
#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5
973
#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
974
#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
975
#define WGL_VIDEO_OUT_FRAME 0x20C8
976
#define WGL_VIDEO_OUT_FIELD_1 0x20C9
977
#define WGL_VIDEO_OUT_FIELD_2 0x20CA
978
#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB
979
#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC
981
DECLARE_HANDLE(HPVIDEODEV);
983
typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
984
typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV* hVideoDevice);
985
typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long* pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
986
typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice);
987
typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer);
988
typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long* pulCounterPbuffer, BOOL bBlock);
990
#define wglBindVideoImageNV WGLEW_GET_FUN(__wglewBindVideoImageNV)
991
#define wglGetVideoDeviceNV WGLEW_GET_FUN(__wglewGetVideoDeviceNV)
992
#define wglGetVideoInfoNV WGLEW_GET_FUN(__wglewGetVideoInfoNV)
993
#define wglReleaseVideoDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV)
994
#define wglReleaseVideoImageNV WGLEW_GET_FUN(__wglewReleaseVideoImageNV)
995
#define wglSendPbufferToVideoNV WGLEW_GET_FUN(__wglewSendPbufferToVideoNV)
997
#define WGLEW_NV_video_output WGLEW_GET_VAR(__WGLEW_NV_video_output)
999
#endif /* WGL_NV_video_output */
1001
/* -------------------------- WGL_OML_sync_control ------------------------- */
1003
#ifndef WGL_OML_sync_control
1004
#define WGL_OML_sync_control 1
1006
typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32* numerator, INT32 *denominator);
1007
typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64* ust, INT64 *msc, INT64 *sbc);
1008
typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
1009
typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
1010
typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64* ust, INT64 *msc, INT64 *sbc);
1011
typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64* ust, INT64 *msc, INT64 *sbc);
1013
#define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML)
1014
#define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML)
1015
#define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML)
1016
#define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML)
1017
#define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML)
1018
#define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML)
1020
#define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control)
1022
#endif /* WGL_OML_sync_control */
1024
/* ------------------------------------------------------------------------- */
1027
#define WGLEW_EXPORT
1029
#define WGLEW_EXPORT GLEWAPI
1030
#endif /* GLEW_MX */
1033
struct WGLEWContextStruct
1035
#endif /* GLEW_MX */
1037
WGLEW_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL;
1039
WGLEW_EXPORT PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD;
1040
WGLEW_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD;
1041
WGLEW_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD;
1042
WGLEW_EXPORT PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD;
1043
WGLEW_EXPORT PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD;
1044
WGLEW_EXPORT PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD;
1045
WGLEW_EXPORT PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD;
1046
WGLEW_EXPORT PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD;
1047
WGLEW_EXPORT PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD;
1049
WGLEW_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB;
1050
WGLEW_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB;
1051
WGLEW_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB;
1052
WGLEW_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB;
1054
WGLEW_EXPORT PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB;
1056
WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB;
1058
WGLEW_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB;
1059
WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB;
1061
WGLEW_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB;
1062
WGLEW_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB;
1063
WGLEW_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB;
1064
WGLEW_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB;
1065
WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB;
1067
WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB;
1068
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB;
1069
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB;
1071
WGLEW_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB;
1072
WGLEW_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB;
1073
WGLEW_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB;
1075
WGLEW_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT;
1076
WGLEW_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT;
1077
WGLEW_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT;
1078
WGLEW_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT;
1080
WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT;
1082
WGLEW_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT;
1083
WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT;
1085
WGLEW_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT;
1086
WGLEW_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT;
1087
WGLEW_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT;
1088
WGLEW_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT;
1089
WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT;
1091
WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT;
1092
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT;
1093
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT;
1095
WGLEW_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT;
1096
WGLEW_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT;
1098
WGLEW_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D;
1099
WGLEW_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D;
1101
WGLEW_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D;
1102
WGLEW_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D;
1103
WGLEW_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D;
1104
WGLEW_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D;
1106
WGLEW_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D;
1107
WGLEW_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D;
1108
WGLEW_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D;
1109
WGLEW_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D;
1110
WGLEW_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D;
1111
WGLEW_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D;
1112
WGLEW_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D;
1113
WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D;
1114
WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D;
1115
WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;
1116
WGLEW_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D;
1117
WGLEW_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D;
1119
WGLEW_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D;
1120
WGLEW_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D;
1121
WGLEW_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D;
1122
WGLEW_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D;
1124
WGLEW_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D;
1125
WGLEW_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D;
1126
WGLEW_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D;
1127
WGLEW_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D;
1129
WGLEW_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D;
1130
WGLEW_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D;
1131
WGLEW_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D;
1132
WGLEW_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D;
1134
WGLEW_EXPORT PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV;
1136
WGLEW_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV;
1137
WGLEW_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV;
1138
WGLEW_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV;
1139
WGLEW_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV;
1140
WGLEW_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV;
1142
WGLEW_EXPORT PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV;
1143
WGLEW_EXPORT PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV;
1144
WGLEW_EXPORT PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV;
1146
WGLEW_EXPORT PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV;
1147
WGLEW_EXPORT PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV;
1148
WGLEW_EXPORT PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV;
1149
WGLEW_EXPORT PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV;
1150
WGLEW_EXPORT PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV;
1151
WGLEW_EXPORT PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV;
1153
WGLEW_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV;
1154
WGLEW_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV;
1156
WGLEW_EXPORT PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV;
1157
WGLEW_EXPORT PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV;
1158
WGLEW_EXPORT PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV;
1159
WGLEW_EXPORT PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV;
1160
WGLEW_EXPORT PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV;
1161
WGLEW_EXPORT PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV;
1163
WGLEW_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML;
1164
WGLEW_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML;
1165
WGLEW_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML;
1166
WGLEW_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML;
1167
WGLEW_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML;
1168
WGLEW_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML;
1169
WGLEW_EXPORT GLboolean __WGLEW_3DFX_multisample;
1170
WGLEW_EXPORT GLboolean __WGLEW_3DL_stereo_control;
1171
WGLEW_EXPORT GLboolean __WGLEW_AMD_gpu_association;
1172
WGLEW_EXPORT GLboolean __WGLEW_ARB_buffer_region;
1173
WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context;
1174
WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context_profile;
1175
WGLEW_EXPORT GLboolean __WGLEW_ARB_extensions_string;
1176
WGLEW_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB;
1177
WGLEW_EXPORT GLboolean __WGLEW_ARB_make_current_read;
1178
WGLEW_EXPORT GLboolean __WGLEW_ARB_multisample;
1179
WGLEW_EXPORT GLboolean __WGLEW_ARB_pbuffer;
1180
WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format;
1181
WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format_float;
1182
WGLEW_EXPORT GLboolean __WGLEW_ARB_render_texture;
1183
WGLEW_EXPORT GLboolean __WGLEW_ATI_pixel_format_float;
1184
WGLEW_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle;
1185
WGLEW_EXPORT GLboolean __WGLEW_EXT_depth_float;
1186
WGLEW_EXPORT GLboolean __WGLEW_EXT_display_color_table;
1187
WGLEW_EXPORT GLboolean __WGLEW_EXT_extensions_string;
1188
WGLEW_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB;
1189
WGLEW_EXPORT GLboolean __WGLEW_EXT_make_current_read;
1190
WGLEW_EXPORT GLboolean __WGLEW_EXT_multisample;
1191
WGLEW_EXPORT GLboolean __WGLEW_EXT_pbuffer;
1192
WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format;
1193
WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float;
1194
WGLEW_EXPORT GLboolean __WGLEW_EXT_swap_control;
1195
WGLEW_EXPORT GLboolean __WGLEW_I3D_digital_video_control;
1196
WGLEW_EXPORT GLboolean __WGLEW_I3D_gamma;
1197
WGLEW_EXPORT GLboolean __WGLEW_I3D_genlock;
1198
WGLEW_EXPORT GLboolean __WGLEW_I3D_image_buffer;
1199
WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock;
1200
WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage;
1201
WGLEW_EXPORT GLboolean __WGLEW_NV_copy_image;
1202
WGLEW_EXPORT GLboolean __WGLEW_NV_float_buffer;
1203
WGLEW_EXPORT GLboolean __WGLEW_NV_gpu_affinity;
1204
WGLEW_EXPORT GLboolean __WGLEW_NV_present_video;
1205
WGLEW_EXPORT GLboolean __WGLEW_NV_render_depth_texture;
1206
WGLEW_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle;
1207
WGLEW_EXPORT GLboolean __WGLEW_NV_swap_group;
1208
WGLEW_EXPORT GLboolean __WGLEW_NV_vertex_array_range;
1209
WGLEW_EXPORT GLboolean __WGLEW_NV_video_output;
1210
WGLEW_EXPORT GLboolean __WGLEW_OML_sync_control;
1213
}; /* WGLEWContextStruct */
1214
#endif /* GLEW_MX */
1216
/* ------------------------------------------------------------------------- */
1220
typedef struct WGLEWContextStruct WGLEWContext;
1221
GLEWAPI GLenum wglewContextInit (WGLEWContext* ctx);
1222
GLEWAPI GLboolean wglewContextIsSupported (WGLEWContext* ctx, const char* name);
1224
#define wglewInit() wglewContextInit(wglewGetContext())
1225
#define wglewIsSupported(x) wglewContextIsSupported(wglewGetContext(), x)
1227
#define WGLEW_GET_VAR(x) (*(const GLboolean*)&(wglewGetContext()->x))
1228
#define WGLEW_GET_FUN(x) wglewGetContext()->x
1232
#define WGLEW_GET_VAR(x) (*(const GLboolean*)&x)
1233
#define WGLEW_GET_FUN(x) x
1235
GLEWAPI GLboolean wglewIsSupported (const char* name);
1237
#endif /* GLEW_MX */
1239
GLEWAPI GLboolean wglewGetExtension (const char* name);
1247
#endif /* __wglew_h__ */