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* Mesa 3-D graphics library
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* Copyright (C) 2010 LunarG Inc.
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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* Chia-I Wu <olv@lunarg.com>
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* The public header of core mesa.
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* This file is the (only) public header of core mesa. It is supposed to be
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* used by GLX, WGL, and GLSL. It is important that headers directly or
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* indirectly included here do not perform feature tests (#if FEATURE_xxx).
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#include "main/glheader.h"
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#include "main/compiler.h"
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#include "main/imports.h"
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#include "main/macros.h"
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#include "main/version.h" /* for MESA_VERSION_STRING */
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#include "main/context.h" /* for _mesa_share_state */
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#include "main/mtypes.h"
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#include "program/prog_parameter.h"
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#include "program/prog_uniform.h"