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Viewing changes to src/gallium/auxiliary/draw/draw_vs.h

  • Committer: Bazaar Package Importer
  • Author(s): Robert Hooker, Robert Hooker, Christopher James Halse Rogers
  • Date: 2010-09-14 08:55:40 UTC
  • mfrom: (1.2.28 upstream)
  • Revision ID: james.westby@ubuntu.com-20100914085540-m4fpl0hdjlfd4jgz
Tags: 7.9~git20100909-0ubuntu1
[ Robert Hooker ]
* New upstream git snapshot up to commit 94118fe2d4b1e5 (LP: #631413)
* New features include ATI HD5xxx series support in r600, and a vastly
  improved glsl compiler.
* Remove pre-generated .pc's, use the ones generated at build time
  instead.
* Remove all references to mesa-utils now that its no longer shipped
  with the mesa source.
* Disable the experimental ARB_fragment_shader option by default on
  i915, it exposes incomplete functionality that breaks KDE compositing
  among other things. It can be enabled via driconf still. (LP: #628930).

[ Christopher James Halse Rogers ]
* debian/patches/04_osmesa_version.diff:
  - Refresh for new upstream
* Bugs fixed in this release:
  - Fixes severe rendering corruption in Unity on radeon (LP: #628727,
    LP: #596292, LP: #599741, LP: #630315, LP: #613694, LP: #599741).
  - Also fixes rendering in gnome-shell (LP: #578619).
  - Flickering in OpenGL apps on radeon (LP: #626943, LP: #610541).
  - Provides preliminary support for new intel chips (LP: #601052).
* debian/rules:
  - Update configure flags to match upstream reshuffling.
  - Explicitly remove gallium DRI drivers that we don't want to ship.
* Update debian/gbp.conf for this Maverick-specific packaging
* libegl1-mesa-dri-x11,kms: There are no longer separate kms or x11 drivers
  for EGL, libegl1-mesa-drivers now contains a single driver that provides
  both backends.

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   void (*set_buffer)( struct draw_vs_varient *,
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                      unsigned i,
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                      const void *ptr,
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                      unsigned stride );
 
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                      unsigned stride,
 
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                      unsigned max_stride );
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   void (PIPE_CDECL *run_linear)( struct draw_vs_varient *shader,
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                                  unsigned start,
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   void (*run_linear)( struct draw_vertex_shader *shader,
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                       const float (*input)[4],
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                       float (*output)[4],
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                      const void *constants[PIPE_MAX_CONSTANT_BUFFERS],
 
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                       const void *constants[PIPE_MAX_CONSTANT_BUFFERS],
 
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                       const unsigned const_size[PIPE_MAX_CONSTANT_BUFFERS],
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                       unsigned count,
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                       unsigned input_stride,
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                       unsigned output_stride );
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draw_create_vs_ppc(struct draw_context *draw,
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                   const struct pipe_shader_state *templ);
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struct draw_vertex_shader *
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draw_create_vs_llvm(struct draw_context *draw,
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                    const struct pipe_shader_state *templ);
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struct draw_vs_varient_key;
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struct draw_vertex_shader;
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struct draw_vs_varient *draw_vs_varient_aos_sse( struct draw_vertex_shader *vs,
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                                                 const struct draw_vs_varient_key *key );
 
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struct draw_vs_varient *
 
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draw_vs_create_varient_aos_sse( struct draw_vertex_shader *vs,
 
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                                const struct draw_vs_varient_key *key );
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#if HAVE_LLVM
 
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struct draw_vertex_shader *
 
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draw_create_vs_llvm(struct draw_context *draw,
 
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                    const struct pipe_shader_state *state);
 
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#endif
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/********************************************************************************
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struct translate *draw_vs_get_emit( struct draw_context *draw,
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                                    struct translate_key *key );
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struct draw_vs_varient *draw_vs_varient_generic( struct draw_vertex_shader *vs,
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                                                 const struct draw_vs_varient_key *key );
 
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struct draw_vs_varient *
 
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draw_vs_create_varient_generic( struct draw_vertex_shader *vs,
 
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                                const struct draw_vs_varient_key *key );
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