87
88
softpipe_displaytarget_layout(struct pipe_screen *screen,
88
struct softpipe_texture * spt)
89
struct softpipe_resource *spr)
90
unsigned usage = (PIPE_BUFFER_USAGE_CPU_READ_WRITE |
91
PIPE_BUFFER_USAGE_GPU_READ_WRITE);
92
unsigned tex_usage = spt->base.tex_usage;
94
spt->buffer = screen->surface_buffer_create( screen,
102
return spt->buffer != NULL;
91
struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
93
/* Round up the surface size to a multiple of the tile size?
95
spr->dt = winsys->displaytarget_create(winsys,
103
return spr->dt != NULL;
107
* Create new pipe_texture given the template information.
108
* Create new pipe_resource given the template information.
109
static struct pipe_texture *
110
softpipe_texture_create(struct pipe_screen *screen,
111
const struct pipe_texture *template)
110
static struct pipe_resource *
111
softpipe_resource_create(struct pipe_screen *screen,
112
const struct pipe_resource *templat)
113
struct softpipe_texture *spt = CALLOC_STRUCT(softpipe_texture);
114
struct softpipe_resource *spr = CALLOC_STRUCT(softpipe_resource);
117
spt->base = *template;
118
pipe_reference_init(&spt->base.reference, 1);
119
spt->base.screen = screen;
121
spt->pot = (util_is_power_of_two(template->width0) &&
122
util_is_power_of_two(template->height0) &&
123
util_is_power_of_two(template->depth0));
125
if (spt->base.tex_usage & (PIPE_TEXTURE_USAGE_DISPLAY_TARGET |
126
PIPE_TEXTURE_USAGE_PRIMARY)) {
127
if (!softpipe_displaytarget_layout(screen, spt))
118
assert(templat->format != PIPE_FORMAT_NONE);
120
spr->base = *templat;
121
pipe_reference_init(&spr->base.reference, 1);
122
spr->base.screen = screen;
124
spr->pot = (util_is_power_of_two(templat->width0) &&
125
util_is_power_of_two(templat->height0) &&
126
util_is_power_of_two(templat->depth0));
128
if (spr->base.bind & (PIPE_BIND_DISPLAY_TARGET |
131
if (!softpipe_displaytarget_layout(screen, spr))
131
if (!softpipe_texture_layout(screen, spt))
135
if (!softpipe_resource_layout(screen, spr))
144
* Create a new pipe_texture which wraps an existing buffer.
146
static struct pipe_texture *
147
softpipe_texture_blanket(struct pipe_screen * screen,
148
const struct pipe_texture *base,
149
const unsigned *stride,
150
struct pipe_buffer *buffer)
152
struct softpipe_texture *spt;
155
/* Only supports one type */
156
if (base->target != PIPE_TEXTURE_2D ||
157
base->last_level != 0 ||
162
spt = CALLOC_STRUCT(softpipe_texture);
167
pipe_reference_init(&spt->base.reference, 1);
168
spt->base.screen = screen;
169
spt->stride[0] = stride[0];
171
pipe_buffer_reference(&spt->buffer, buffer);
178
softpipe_texture_destroy(struct pipe_texture *pt)
180
struct softpipe_texture *spt = softpipe_texture(pt);
182
pipe_buffer_reference(&spt->buffer, NULL);
188
* Get a pipe_surface "view" into a texture.
148
softpipe_resource_destroy(struct pipe_screen *pscreen,
149
struct pipe_resource *pt)
151
struct softpipe_screen *screen = softpipe_screen(pscreen);
152
struct softpipe_resource *spr = softpipe_resource(pt);
156
struct sw_winsys *winsys = screen->winsys;
157
winsys->displaytarget_destroy(winsys, spr->dt);
159
else if (!spr->userBuffer) {
160
/* regular texture */
161
align_free(spr->data);
168
static struct pipe_resource *
169
softpipe_resource_from_handle(struct pipe_screen *screen,
170
const struct pipe_resource *templat,
171
struct winsys_handle *whandle)
173
struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
174
struct softpipe_resource *spr = CALLOC_STRUCT(softpipe_resource);
178
spr->base = *templat;
179
pipe_reference_init(&spr->base.reference, 1);
180
spr->base.screen = screen;
182
spr->pot = (util_is_power_of_two(templat->width0) &&
183
util_is_power_of_two(templat->height0) &&
184
util_is_power_of_two(templat->depth0));
186
spr->dt = winsys->displaytarget_from_handle(winsys,
202
softpipe_resource_get_handle(struct pipe_screen *screen,
203
struct pipe_resource *pt,
204
struct winsys_handle *whandle)
206
struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
207
struct softpipe_resource *spr = softpipe_resource(pt);
213
return winsys->displaytarget_get_handle(winsys, spr->dt, whandle);
218
* Helper function to compute offset (in bytes) for a particular
219
* texture level/face/slice from the start of the buffer.
222
sp_get_tex_image_offset(const struct softpipe_resource *spr,
223
unsigned level, unsigned face, unsigned zslice)
225
const unsigned hgt = u_minify(spr->base.height0, level);
226
const unsigned nblocksy = util_format_get_nblocksy(spr->base.format, hgt);
227
unsigned offset = spr->level_offset[level];
229
if (spr->base.target == PIPE_TEXTURE_CUBE) {
231
offset += face * nblocksy * spr->stride[level];
233
else if (spr->base.target == PIPE_TEXTURE_3D) {
235
offset += zslice * nblocksy * spr->stride[level];
247
* Get a pipe_surface "view" into a texture resource.
190
249
static struct pipe_surface *
191
250
softpipe_get_tex_surface(struct pipe_screen *screen,
192
struct pipe_texture *pt,
251
struct pipe_resource *pt,
193
252
unsigned face, unsigned level, unsigned zslice,
196
struct softpipe_texture *spt = softpipe_texture(pt);
255
struct softpipe_resource *spr = softpipe_resource(pt);
197
256
struct pipe_surface *ps;
199
258
assert(level <= pt->last_level);
201
260
ps = CALLOC_STRUCT(pipe_surface);
203
262
pipe_reference_init(&ps->reference, 1);
204
pipe_texture_reference(&ps->texture, pt);
263
pipe_resource_reference(&ps->texture, pt);
205
264
ps->format = pt->format;
206
265
ps->width = u_minify(pt->width0, level);
207
266
ps->height = u_minify(pt->height0, level);
208
ps->offset = spt->level_offset[level];
267
ps->offset = sp_get_tex_image_offset(spr, level, face, zslice);
209
268
ps->usage = usage;
211
/* Because we are softpipe, anything that the state tracker
212
* thought was going to be done with the GPU will actually get
213
* done with the CPU. Let's adjust the flags to take that into
216
if (ps->usage & PIPE_BUFFER_USAGE_GPU_WRITE) {
217
/* GPU_WRITE means "render" and that can involve reads (blending) */
218
ps->usage |= PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_CPU_READ;
221
if (ps->usage & PIPE_BUFFER_USAGE_GPU_READ)
222
ps->usage |= PIPE_BUFFER_USAGE_CPU_READ;
224
if (ps->usage & (PIPE_BUFFER_USAGE_CPU_WRITE |
225
PIPE_BUFFER_USAGE_GPU_WRITE)) {
226
/* Mark the surface as dirty. The tile cache will look for this. */
228
softpipe_screen(screen)->timestamp++;
232
271
ps->level = level;
233
272
ps->zslice = zslice;
235
if (pt->target == PIPE_TEXTURE_CUBE) {
236
ps->offset += face * util_format_get_nblocksy(pt->format, u_minify(pt->height0, level)) *
239
else if (pt->target == PIPE_TEXTURE_3D) {
240
ps->offset += zslice * util_format_get_nblocksy(pt->format, u_minify(pt->height0, level)) *
260
286
* where it would happen. For softpipe, nothing to do.
262
288
assert(surf->texture);
263
pipe_texture_reference(&surf->texture, NULL);
289
pipe_resource_reference(&surf->texture, NULL);
269
295
* Geta pipe_transfer object which is used for moving data in/out of
271
* \param face one of PIPE_TEX_FACE_x or 0
272
* \param level texture mipmap level
273
* \param zslice 2D slice of a 3D texture
274
* \param usage one of PIPE_TRANSFER_READ/WRITE/READ_WRITE
275
* \param x X position of region to read/write
276
* \param y Y position of region to read/write
277
* \param width width of region to read/write
278
* \param height height of region to read/write
297
* \param pipe rendering context
298
* \param resource the resource to transfer in/out of
299
* \param sr indicates cube face or 3D texture slice
300
* \param usage bitmask of PIPE_TRANSFER_x flags
301
* \param box the 1D/2D/3D region of interest
280
303
static struct pipe_transfer *
281
softpipe_get_tex_transfer(struct pipe_screen *screen,
282
struct pipe_texture *texture,
283
unsigned face, unsigned level, unsigned zslice,
284
enum pipe_transfer_usage usage,
285
unsigned x, unsigned y, unsigned w, unsigned h)
304
softpipe_get_transfer(struct pipe_context *pipe,
305
struct pipe_resource *resource,
306
struct pipe_subresource sr,
308
const struct pipe_box *box)
287
struct softpipe_texture *sptex = softpipe_texture(texture);
310
struct softpipe_resource *spr = softpipe_resource(resource);
288
311
struct softpipe_transfer *spt;
291
assert(level <= texture->last_level);
314
assert(sr.level <= resource->last_level);
293
316
/* make sure the requested region is in the image bounds */
294
assert(x + w <= u_minify(texture->width0, level));
295
assert(y + h <= u_minify(texture->height0, level));
317
assert(box->x + box->width <= u_minify(resource->width0, sr.level));
318
assert(box->y + box->height <= u_minify(resource->height0, sr.level));
319
assert(box->z + box->depth <= u_minify(resource->depth0, sr.level));
322
* Transfers, like other pipe operations, must happen in order, so flush the
323
* context if necessary.
325
if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
326
boolean read_only = !(usage & PIPE_TRANSFER_WRITE);
327
boolean do_not_block = !!(usage & PIPE_TRANSFER_DONTBLOCK);
328
if (!softpipe_flush_resource(pipe, resource,
332
TRUE, /* cpu_access */
335
* It would have blocked, but state tracker requested no to.
337
assert(do_not_block);
297
342
spt = CALLOC_STRUCT(softpipe_transfer);
299
344
struct pipe_transfer *pt = &spt->base;
300
int nblocksy = util_format_get_nblocksy(texture->format, u_minify(texture->height0, level));
301
pipe_texture_reference(&pt->texture, texture);
306
pt->stride = sptex->stride[level];
345
enum pipe_format format = resource->format;
346
const unsigned hgt = u_minify(spr->base.height0, sr.level);
347
const unsigned nblocksy = util_format_get_nblocksy(format, hgt);
349
pipe_resource_reference(&pt->resource, resource);
307
351
pt->usage = usage;
312
spt->offset = sptex->level_offset[level];
314
if (texture->target == PIPE_TEXTURE_CUBE) {
315
spt->offset += face * nblocksy * pt->stride;
317
else if (texture->target == PIPE_TEXTURE_3D) {
318
spt->offset += zslice * nblocksy * pt->stride;
353
pt->stride = spr->stride[sr.level];
354
pt->slice_stride = pt->stride * nblocksy;
356
spt->offset = sp_get_tex_image_offset(spr, sr.level, sr.face, box->z);
359
box->y / util_format_get_blockheight(format) * spt->base.stride +
360
box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
348
382
* Create memory mapping for given pipe_transfer object.
351
softpipe_transfer_map( struct pipe_screen *screen,
352
struct pipe_transfer *transfer )
385
softpipe_transfer_map(struct pipe_context *pipe,
386
struct pipe_transfer *transfer)
354
ubyte *map, *xfer_map;
355
struct softpipe_texture *spt;
356
enum pipe_format format;
358
assert(transfer->texture);
359
spt = softpipe_texture(transfer->texture);
360
format = transfer->texture->format;
362
map = pipe_buffer_map(screen, spt->buffer, pipe_transfer_buffer_flags(transfer));
388
struct softpipe_transfer *spt = softpipe_transfer(transfer);
389
struct softpipe_resource *spr = softpipe_resource(transfer->resource);
390
struct sw_winsys *winsys = softpipe_screen(pipe->screen)->winsys;
393
/* resources backed by display target treated specially:
396
map = winsys->displaytarget_map(winsys, spr->dt, transfer->usage);
366
/* May want to different things here depending on read/write nature
369
if (transfer->texture && (transfer->usage & PIPE_TRANSFER_WRITE)) {
370
/* Do something to notify sharing contexts of a texture change.
371
* In softpipe, that would mean flushing the texture cache.
373
softpipe_screen(screen)->timestamp++;
376
xfer_map = map + softpipe_transfer(transfer)->offset +
377
transfer->y / util_format_get_blockheight(format) * transfer->stride +
378
transfer->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
379
/*printf("map = %p xfer map = %p\n", map, xfer_map);*/
405
return map + spt->offset;
385
410
* Unmap memory mapping for given pipe_transfer object.
388
softpipe_transfer_unmap(struct pipe_screen *screen,
413
softpipe_transfer_unmap(struct pipe_context *pipe,
389
414
struct pipe_transfer *transfer)
391
struct softpipe_texture *spt;
393
assert(transfer->texture);
394
spt = softpipe_texture(transfer->texture);
396
pipe_buffer_unmap( screen, spt->buffer );
416
struct softpipe_resource *spr;
418
assert(transfer->resource);
419
spr = softpipe_resource(transfer->resource);
423
struct sw_winsys *winsys = softpipe_screen(pipe->screen)->winsys;
424
winsys->displaytarget_unmap(winsys, spr->dt);
398
427
if (transfer->usage & PIPE_TRANSFER_WRITE) {
399
428
/* Mark the texture as dirty to expire the tile caches. */
405
static struct pipe_video_surface*
406
softpipe_video_surface_create(struct pipe_screen *screen,
407
enum pipe_video_chroma_format chroma_format,
408
unsigned width, unsigned height)
410
struct softpipe_video_surface *sp_vsfc;
411
struct pipe_texture template;
414
assert(width && height);
416
sp_vsfc = CALLOC_STRUCT(softpipe_video_surface);
420
pipe_reference_init(&sp_vsfc->base.reference, 1);
421
sp_vsfc->base.screen = screen;
422
sp_vsfc->base.chroma_format = chroma_format;
423
/*sp_vsfc->base.surface_format = PIPE_VIDEO_SURFACE_FORMAT_VUYA;*/
424
sp_vsfc->base.width = width;
425
sp_vsfc->base.height = height;
427
memset(&template, 0, sizeof(struct pipe_texture));
428
template.target = PIPE_TEXTURE_2D;
429
template.format = PIPE_FORMAT_B8G8R8X8_UNORM;
430
template.last_level = 0;
431
/* vl_mpeg12_mc_renderer expects this when it's initialized with pot_buffers=true */
432
template.width0 = util_next_power_of_two(width);
433
template.height0 = util_next_power_of_two(height);
435
template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_RENDER_TARGET;
437
sp_vsfc->tex = screen->texture_create(screen, &template);
443
return &sp_vsfc->base;
448
softpipe_video_surface_destroy(struct pipe_video_surface *vsfc)
450
struct softpipe_video_surface *sp_vsfc = softpipe_video_surface(vsfc);
452
pipe_texture_reference(&sp_vsfc->tex, NULL);
434
* Create buffer which wraps user-space data.
436
static struct pipe_resource *
437
softpipe_user_buffer_create(struct pipe_screen *screen,
442
struct softpipe_resource *spr;
444
spr = CALLOC_STRUCT(softpipe_resource);
448
pipe_reference_init(&spr->base.reference, 1);
449
spr->base.screen = screen;
450
spr->base.format = PIPE_FORMAT_R8_UNORM; /* ?? */
451
spr->base.bind = bind_flags;
452
spr->base.usage = PIPE_USAGE_IMMUTABLE;
454
spr->base.width0 = bytes;
455
spr->base.height0 = 1;
456
spr->base.depth0 = 1;
457
spr->userBuffer = TRUE;
465
softpipe_init_texture_funcs(struct pipe_context *pipe)
467
pipe->get_transfer = softpipe_get_transfer;
468
pipe->transfer_destroy = softpipe_transfer_destroy;
469
pipe->transfer_map = softpipe_transfer_map;
470
pipe->transfer_unmap = softpipe_transfer_unmap;
472
pipe->transfer_flush_region = u_default_transfer_flush_region;
473
pipe->transfer_inline_write = u_default_transfer_inline_write;
458
478
softpipe_init_screen_texture_funcs(struct pipe_screen *screen)
460
screen->texture_create = softpipe_texture_create;
461
screen->texture_blanket = softpipe_texture_blanket;
462
screen->texture_destroy = softpipe_texture_destroy;
480
screen->resource_create = softpipe_resource_create;
481
screen->resource_destroy = softpipe_resource_destroy;
482
screen->resource_from_handle = softpipe_resource_from_handle;
483
screen->resource_get_handle = softpipe_resource_get_handle;
484
screen->user_buffer_create = softpipe_user_buffer_create;
464
486
screen->get_tex_surface = softpipe_get_tex_surface;
465
487
screen->tex_surface_destroy = softpipe_tex_surface_destroy;
467
screen->get_tex_transfer = softpipe_get_tex_transfer;
468
screen->tex_transfer_destroy = softpipe_tex_transfer_destroy;
469
screen->transfer_map = softpipe_transfer_map;
470
screen->transfer_unmap = softpipe_transfer_unmap;
472
screen->video_surface_create = softpipe_video_surface_create;
473
screen->video_surface_destroy = softpipe_video_surface_destroy;
478
* Return pipe_buffer handle and stride for given texture object.
482
softpipe_get_texture_buffer( struct pipe_texture *texture,
483
struct pipe_buffer **buf,
486
struct softpipe_texture *tex = (struct softpipe_texture *) texture;
491
pipe_buffer_reference(buf, tex->buffer);
494
*stride = tex->stride[0];