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#include "nv30_context.h"
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nv30_state_stipple_validate(struct nv30_context *nv30)
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struct pipe_rasterizer_state *rast = &nv30->rasterizer->pipe;
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struct nouveau_grobj *rankine = nv30->screen->rankine;
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struct nouveau_stateobj *so;
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if (nv30->state.hw[NV30_STATE_STIPPLE] &&
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(rast->poly_stipple_enable == 0 && nv30->state.stipple_enabled == 0))
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if (rast->poly_stipple_enable) {
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so = so_new(2, 33, 0);
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so_method(so, rankine, NV34TCL_POLYGON_STIPPLE_ENABLE, 1);
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so_method(so, rankine, NV34TCL_POLYGON_STIPPLE_PATTERN(0), 32);
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for (i = 0; i < 32; i++)
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so_data(so, nv30->stipple[i]);
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so_method(so, rankine, NV34TCL_POLYGON_STIPPLE_ENABLE, 1);
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so_ref(so, &nv30->state.hw[NV30_STATE_STIPPLE]);
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struct nv30_state_entry nv30_state_stipple = {
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.validate = nv30_state_stipple_validate,
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.pipe = NV30_NEW_STIPPLE | NV30_NEW_RAST,
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.hw = NV30_STATE_STIPPLE,