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  • Committer: Bazaar Package Importer
  • Author(s): Robert Hooker, Robert Hooker, Christopher James Halse Rogers
  • Date: 2010-09-14 08:55:40 UTC
  • mfrom: (1.2.28 upstream)
  • Revision ID: james.westby@ubuntu.com-20100914085540-m4fpl0hdjlfd4jgz
Tags: 7.9~git20100909-0ubuntu1
[ Robert Hooker ]
* New upstream git snapshot up to commit 94118fe2d4b1e5 (LP: #631413)
* New features include ATI HD5xxx series support in r600, and a vastly
  improved glsl compiler.
* Remove pre-generated .pc's, use the ones generated at build time
  instead.
* Remove all references to mesa-utils now that its no longer shipped
  with the mesa source.
* Disable the experimental ARB_fragment_shader option by default on
  i915, it exposes incomplete functionality that breaks KDE compositing
  among other things. It can be enabled via driconf still. (LP: #628930).

[ Christopher James Halse Rogers ]
* debian/patches/04_osmesa_version.diff:
  - Refresh for new upstream
* Bugs fixed in this release:
  - Fixes severe rendering corruption in Unity on radeon (LP: #628727,
    LP: #596292, LP: #599741, LP: #630315, LP: #613694, LP: #599741).
  - Also fixes rendering in gnome-shell (LP: #578619).
  - Flickering in OpenGL apps on radeon (LP: #626943, LP: #610541).
  - Provides preliminary support for new intel chips (LP: #601052).
* debian/rules:
  - Update configure flags to match upstream reshuffling.
  - Explicitly remove gallium DRI drivers that we don't want to ship.
* Update debian/gbp.conf for this Maverick-specific packaging
* libegl1-mesa-dri-x11,kms: There are no longer separate kms or x11 drivers
  for EGL, libegl1-mesa-drivers now contains a single driver that provides
  both backends.

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<?xml version="1.0"?>
 
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<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
 
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<!-- Note: no GLX protocol info yet. -->
 
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<OpenGLAPI>
 
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<category name="GL_ARB_geometry_shader4" number="47">
 
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    <enum name="GEOMETRY_SHADER_ARB"              value="0x8DD9"/>
 
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    <enum name="GEOMETRY_VERTICES_OUT_ARB"        value="0x8DDA"/>
 
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    <enum name="GEOMETRY_INPUT_TYPE_ARB"          value="0x8DDB"/>
 
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    <enum name="GEOMETRY_OUTPUT_TYPE_ARB"         value="0x8DDC"/>
 
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    <enum name="MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB"     value="0x8C29"/>
 
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    <enum name="MAX_GEOMETRY_VARYING_COMPONENTS_ARB"      value="0x8DDD"/>
 
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    <enum name="MAX_VERTEX_VARYING_COMPONENTS_ARB"        value="0x8DDE"/>
 
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    <enum name="MAX_VARYING_COMPONENTS"                   value="0x8B4B"/>
 
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    <enum name="MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB"      value="0x8DDF"/>
 
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    <enum name="MAX_GEOMETRY_OUTPUT_VERTICES_ARB"         value="0x8DE0"/>
 
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    <enum name="MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB" value="0x8DE1"/>
 
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    <enum name="LINES_ADJACENCY_ARB"          value="0xA"/>
 
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    <enum name="LINE_STRIP_ADJACENCY_ARB"     value="0xB"/>
 
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    <enum name="TRIANGLES_ADJACENCY_ARB"      value="0xC"/>
 
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    <enum name="TRIANGLE_STRIP_ADJACENCY_ARB" value="0xD"/>
 
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    <enum name="FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB" value="0x8DA8"/>
 
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    <enum name="FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB"   value="0x8DA9"/>
 
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    <enum name="FRAMEBUFFER_ATTACHMENT_LAYERED_ARB"   value="0x8DA7"/>
 
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    <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER" value="0x8CD4"/>
 
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    <enum name="PROGRAM_POINT_SIZE_ARB" value="0x8642"/>
 
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    <function name="ProgramParameteriARB"  offset="assign">
 
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        <param name="program" type="GLuint"/>
 
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        <param name="pname" type="GLenum"/>
 
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        <param name="value" type="GLint"/>
 
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    </function>
 
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    <function name="FramebufferTextureARB"  offset="assign">
 
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        <param name="target" type="GLenum"/>
 
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        <param name="attachment" type="GLenum"/>
 
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        <param name="texture" type="GLuint"/>
 
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        <param name="level" type="GLint"/>
 
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    </function>
 
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    <function name="FramebufferTextureLayerARB" alias="FramebufferTextureLayer">
 
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        <param name="target" type="GLenum"/>
 
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        <param name="attachment" type="GLenum"/>
 
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        <param name="texture" type="GLuint"/>
 
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        <param name="level" type="GLint"/>
 
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        <param name="layer" type="GLint"/>
 
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    </function>
 
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    <function name="FramebufferTextureFaceARB"  offset="assign">
 
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        <param name="target" type="GLenum"/>
 
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        <param name="attachment" type="GLenum"/>
 
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        <param name="texture" type="GLuint"/>
 
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        <param name="level" type="GLint"/>
 
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        <param name="face" type="GLenum"/>
 
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    </function>
 
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</category>
 
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</OpenGLAPI>