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#include "i915_sw_winsys.h"
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#include "util/u_memory.h"
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static struct i915_winsys_buffer *
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i915_sw_buffer_create(struct i915_winsys *iws,
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unsigned size, unsigned alignment,
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enum i915_winsys_buffer_type type)
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struct i915_sw_buffer *buf = CALLOC_STRUCT(i915_sw_buffer);
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if (type == I915_NEW_TEXTURE) {
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name = "gallium3d_texture";
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} else if (type == I915_NEW_VERTEX) {
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name = "gallium3d_vertex";
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} else if (type == I915_NEW_SCANOUT) {
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name = "gallium3d_scanout";
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name = "gallium3d_unknown";
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buf->magic = 0xDEAD1337;
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buf->ptr = CALLOC(size, 1);
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return (struct i915_winsys_buffer *)buf;
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i915_sw_buffer_set_fence_reg(struct i915_winsys *iws,
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struct i915_winsys_buffer *buffer,
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enum i915_winsys_buffer_tile tile)
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struct i915_sw_buffer *buf = i915_sw_buffer(buffer);
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if (tile != I915_TILE_NONE) {
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assert(buf->map_count == 0);
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i915_sw_buffer_map(struct i915_winsys *iws,
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struct i915_winsys_buffer *buffer,
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struct i915_sw_buffer *buf = i915_sw_buffer(buffer);
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i915_sw_buffer_unmap(struct i915_winsys *iws,
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struct i915_winsys_buffer *buffer)
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struct i915_sw_buffer *buf = i915_sw_buffer(buffer);
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i915_sw_buffer_write(struct i915_winsys *iws,
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struct i915_winsys_buffer *buffer,
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struct i915_sw_buffer *buf = i915_sw_buffer(buffer);
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memcpy(buf->ptr + offset, data, size);
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i915_sw_buffer_destroy(struct i915_winsys *iws,
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struct i915_winsys_buffer *buffer)
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struct i915_sw_buffer *buf = i915_sw_buffer(buffer);
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i915_sw_winsys_init_buffer_functions(struct i915_sw_winsys *isws)
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isws->base.buffer_create = i915_sw_buffer_create;
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isws->base.buffer_set_fence_reg = i915_sw_buffer_set_fence_reg;
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isws->base.buffer_map = i915_sw_buffer_map;
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isws->base.buffer_unmap = i915_sw_buffer_unmap;
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isws->base.buffer_write = i915_sw_buffer_write;
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isws->base.buffer_destroy = i915_sw_buffer_destroy;