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* Copyright (C) 2003 by Unai Garro <ugarro@users.sourceforge.net>
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* Copyright (C) 2004 by Enrico Ros <rosenric@dei.unipd.it>
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* Copyright (C) 2004 by Stephan Kulow <coolo@kde.org>
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* Copyright (C) 2004 by Oswald Buddenhagen <ossi@kde.org>
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#include "kdmthemer.h"
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KdmRect::KdmRect(QObject *parent, const QDomNode &node)
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: KdmItem(parent, node)
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// Set default values for rect (note: strings are already Null)
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rect.active.present = false;
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rect.prelight.present = false;
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QDomNodeList childList = node.childNodes();
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for (int nod = 0; nod < childList.count(); nod++) {
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QDomNode child = childList.item(nod);
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QDomElement el = child.toElement();
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QString tagName = el.tagName();
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if (tagName == "normal") {
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parseColor(el, rect.normal.color);
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} else if (tagName == "active") {
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rect.active.present = true;
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parseColor(el, rect.active.color);
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} else if (tagName == "prelight") {
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rect.prelight.present = true;
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parseColor(el, rect.prelight.color);
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KdmRect::drawContents(QPainter *p, const QRect &r)
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// choose the correct rect class
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RectStruct::RectClass *rClass = &rect.normal;
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if (state == Sactive && rect.active.present)
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rClass = &rect.active;
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if (state == Sprelight && rect.prelight.present)
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rClass = &rect.prelight;
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if (!rClass->color.isValid())
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p->fillRect(r, QBrush(rClass->color));
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KdmRect::statusChanged(bool descend)
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KdmItem::statusChanged(descend);
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if (!rect.active.present && !rect.prelight.present)
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if ((state == Sprelight && !rect.prelight.present) ||
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(state == Sactive && !rect.active.present))
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#include "kdmrect.moc"