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  • Committer: Package Import Robot
  • Author(s): Jeremy Bicha
  • Date: 2013-03-06 12:08:47 UTC
  • mfrom: (1.5.1) (14.1.8 experimental)
  • Revision ID: package-import@ubuntu.com-20130306120847-frjfaryb2zrotwcg
Tags: 2.66a-1ubuntu1
* Resynchronize with Debian (LP: #1076930, #1089256, #1052743, #999024,
  #1122888, #1147084)
* debian/control:
  - Lower build-depends on libavcodec-dev since we're not
    doing the libav9 transition in Ubuntu yet

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added added

removed removed

Lines of Context:
2397
2397
* **ffmpeg_packetsize**
2398
2398
* **ffmpeg_video_bitrate**
2399
2399
 
 
2400
2.62 to 2.63
 
2401
============
 
2402
 
 
2403
bpy.types.ThemeView3D
 
2404
---------------------
 
2405
 
 
2406
Added
 
2407
^^^^^
 
2408
 
 
2409
* :class:`bpy.types.ThemeView3D.camera`
 
2410
* :class:`bpy.types.ThemeView3D.empty`
 
2411
 
 
2412
bpy.types.KeyingSet
 
2413
-------------------
 
2414
 
 
2415
Added
 
2416
^^^^^
 
2417
 
 
2418
* :class:`bpy.types.KeyingSet.bl_description`
 
2419
* :class:`bpy.types.KeyingSet.bl_idname`
 
2420
 
 
2421
Renamed
 
2422
^^^^^^^
 
2423
 
 
2424
* **name** -> :class:`bpy.types.KeyingSet.bl_label`
 
2425
 
 
2426
bpy.types.BlendDataScenes
 
2427
-------------------------
 
2428
 
 
2429
Added
 
2430
^^^^^
 
2431
 
 
2432
* :class:`bpy.types.BlendDataScenes.tag`
 
2433
 
 
2434
bpy.types.RenderEngine
 
2435
----------------------
 
2436
 
 
2437
Added
 
2438
^^^^^
 
2439
 
 
2440
* :class:`bpy.types.RenderEngine.camera_override`
 
2441
 
 
2442
bpy.types.BackgroundImage
 
2443
-------------------------
 
2444
 
 
2445
Added
 
2446
^^^^^
 
2447
 
 
2448
* :class:`bpy.types.BackgroundImage.show_on_foreground`
 
2449
 
 
2450
bpy.types.CyclesRenderSettings
 
2451
------------------------------
 
2452
 
 
2453
Added
 
2454
^^^^^
 
2455
 
 
2456
* :class:`bpy.types.CyclesRenderSettings.preview_active_layer`
 
2457
* :class:`bpy.types.CyclesRenderSettings.sample_clamp`
 
2458
 
 
2459
bpy.types.ToolSettings
 
2460
----------------------
 
2461
 
 
2462
Added
 
2463
^^^^^
 
2464
 
 
2465
* :class:`bpy.types.ToolSettings.double_threshold`
 
2466
 
 
2467
bpy.types.Image
 
2468
---------------
 
2469
 
 
2470
Added
 
2471
^^^^^
 
2472
 
 
2473
* :class:`bpy.types.Image.render_slot`
 
2474
 
 
2475
bpy.types.MovieTrackingStabilization
 
2476
------------------------------------
 
2477
 
 
2478
Added
 
2479
^^^^^
 
2480
 
 
2481
* :class:`bpy.types.MovieTrackingStabilization.filter_type`
 
2482
 
 
2483
bpy.types.DomainFluidSettings
 
2484
-----------------------------
 
2485
 
 
2486
Removed
 
2487
^^^^^^^
 
2488
 
 
2489
* **viscosity_preset**
 
2490
 
 
2491
bpy.types.ParticleSettings
 
2492
--------------------------
 
2493
 
 
2494
Added
 
2495
^^^^^
 
2496
 
 
2497
* :class:`bpy.types.ParticleSettings.use_rotations`
 
2498
 
 
2499
bpy.types.SceneGameData
 
2500
-----------------------
 
2501
 
 
2502
Renamed
 
2503
^^^^^^^
 
2504
 
 
2505
* **dome_tesselation** -> :class:`bpy.types.SceneGameData.dome_tessellation`
 
2506
 
 
2507
bpy.types.RegionView3D
 
2508
----------------------
 
2509
 
 
2510
Added
 
2511
^^^^^
 
2512
 
 
2513
* :class:`bpy.types.RegionView3D.update`
 
2514
 
 
2515
bpy.types.Scene
 
2516
---------------
 
2517
 
 
2518
Added
 
2519
^^^^^
 
2520
 
 
2521
* :class:`bpy.types.Scene.active_layer`
 
2522
 
 
2523
bpy.types.ShaderNodeTexEnvironment
 
2524
----------------------------------
 
2525
 
 
2526
Added
 
2527
^^^^^
 
2528
 
 
2529
* :class:`bpy.types.ShaderNodeTexEnvironment.projection`
 
2530
 
 
2531
bpy.types.UserPreferencesEdit
 
2532
-----------------------------
 
2533
 
 
2534
Added
 
2535
^^^^^
 
2536
 
 
2537
* :class:`bpy.types.UserPreferencesEdit.fcurve_unselected_alpha`
 
2538
 
 
2539
bpy.types.MeshTextureFace
 
2540
-------------------------
 
2541
 
 
2542
Removed
 
2543
^^^^^^^
 
2544
 
 
2545
* **pin_uv**
 
2546
* **select_uv**
 
2547
 
 
2548
bpy.types.Menu
 
2549
--------------
 
2550
 
 
2551
Function Arguments
 
2552
^^^^^^^^^^^^^^^^^^
 
2553
 
 
2554
* :class:`bpy.types.Menu.path_menu` (self, searchpaths, operator, props_default, filter_ext), *was (self, searchpaths, operator, props_default)*
 
2555
 
 
2556
bpy.types.CompositorNodeDistanceMatte
 
2557
-------------------------------------
 
2558
 
 
2559
Added
 
2560
^^^^^
 
2561
 
 
2562
* :class:`bpy.types.CompositorNodeDistanceMatte.channel`
 
2563
 
 
2564
bpy.types.KeyingSetInfo
 
2565
-----------------------
 
2566
 
 
2567
Added
 
2568
^^^^^
 
2569
 
 
2570
* :class:`bpy.types.KeyingSetInfo.bl_description`
 
2571
 
 
2572
bpy.types.KeyingSets
 
2573
--------------------
 
2574
 
 
2575
Function Arguments
 
2576
^^^^^^^^^^^^^^^^^^
 
2577
 
 
2578
* :class:`bpy.types.KeyingSets.new` (idname, name), *was (name)*
 
2579
 
 
2580
bpy.types.CompositorNodeOutputFile
 
2581
----------------------------------
 
2582
 
 
2583
Added
 
2584
^^^^^
 
2585
 
 
2586
* :class:`bpy.types.CompositorNodeOutputFile.active_input`
 
2587
* :class:`bpy.types.CompositorNodeOutputFile.active_input_index`
 
2588
* :class:`bpy.types.CompositorNodeOutputFile.base_path`
 
2589
 
 
2590
Removed
 
2591
^^^^^^^
 
2592
 
 
2593
* **filepath**
 
2594
* **frame_end**
 
2595
* **frame_start**
 
2596
 
 
2597
Renamed
 
2598
^^^^^^^
 
2599
 
 
2600
* **image_settings** -> :class:`bpy.types.CompositorNodeOutputFile.format`
 
2601
 
 
2602
bpy.types.CyclesCameraSettings
 
2603
------------------------------
 
2604
 
 
2605
Added
 
2606
^^^^^
 
2607
 
 
2608
* :class:`bpy.types.CyclesCameraSettings.aperture_fstop`
 
2609
* :class:`bpy.types.CyclesCameraSettings.aperture_type`
 
2610
 
 
2611
bpy.types.Struct
 
2612
----------------
 
2613
 
 
2614
Added
 
2615
^^^^^
 
2616
 
 
2617
* :class:`bpy.types.Struct.translation_context`
 
2618
 
 
2619
bpy.types.ThemeSequenceEditor
 
2620
-----------------------------
 
2621
 
 
2622
Added
 
2623
^^^^^
 
2624
 
 
2625
* :class:`bpy.types.ThemeSequenceEditor.movieclip_strip`
 
2626
* :class:`bpy.types.ThemeSequenceEditor.preview_back`
 
2627
 
 
2628
bpy.types.TexMapping
 
2629
--------------------
 
2630
 
 
2631
Renamed
 
2632
^^^^^^^
 
2633
 
 
2634
* **location** -> :class:`bpy.types.TexMapping.translation`
 
2635
 
 
2636
bpy.types.ArmatureActuator
 
2637
--------------------------
 
2638
 
 
2639
Added
 
2640
^^^^^
 
2641
 
 
2642
* :class:`bpy.types.ArmatureActuator.influence`
 
2643
 
 
2644
bpy.types.ThemeTextEditor
 
2645
-------------------------
 
2646
 
 
2647
Removed
 
2648
^^^^^^^
 
2649
 
 
2650
* **scroll_bar**
 
2651
 
 
2652
bpy.types.ThemeUserInterface
 
2653
----------------------------
 
2654
 
 
2655
Added
 
2656
^^^^^
 
2657
 
 
2658
* :class:`bpy.types.ThemeUserInterface.wcol_tooltip`
 
2659
 
 
2660
bpy.types.MeshEdge
 
2661
------------------
 
2662
 
 
2663
Removed
 
2664
^^^^^^^
 
2665
 
 
2666
* **is_fgon**
 
2667
 
 
2668
bpy.types.Brush
 
2669
---------------
 
2670
 
 
2671
Added
 
2672
^^^^^
 
2673
 
 
2674
* :class:`bpy.types.Brush.sculpt_capabilities`
 
2675
 
 
2676
Renamed
 
2677
^^^^^^^
 
2678
 
 
2679
* **use_space_atten** -> :class:`bpy.types.Brush.use_space_attenuation`
 
2680
 
 
2681
bpy.types.ShaderNodeMapping
 
2682
---------------------------
 
2683
 
 
2684
Renamed
 
2685
^^^^^^^
 
2686
 
 
2687
* **location** -> :class:`bpy.types.ShaderNodeMapping.translation`
 
2688
 
 
2689
bpy.types.Mesh
 
2690
--------------
 
2691
 
 
2692
Added
 
2693
^^^^^
 
2694
 
 
2695
* :class:`bpy.types.Mesh.auto_texspace`
 
2696
* :class:`bpy.types.Mesh.calc_tessface`
 
2697
* :class:`bpy.types.Mesh.loops`
 
2698
* :class:`bpy.types.Mesh.polygons`
 
2699
* :class:`bpy.types.Mesh.tessface_uv_textures`
 
2700
* :class:`bpy.types.Mesh.tessface_vertex_colors`
 
2701
* :class:`bpy.types.Mesh.tessfaces`
 
2702
* :class:`bpy.types.Mesh.unit_test_compare`
 
2703
* :class:`bpy.types.Mesh.uv_layer_clone`
 
2704
* :class:`bpy.types.Mesh.uv_layer_clone_index`
 
2705
* :class:`bpy.types.Mesh.uv_layer_stencil`
 
2706
* :class:`bpy.types.Mesh.uv_layer_stencil_index`
 
2707
* :class:`bpy.types.Mesh.uv_layers`
 
2708
 
 
2709
Removed
 
2710
^^^^^^^
 
2711
 
 
2712
* **faces**
 
2713
* **layers_float**
 
2714
* **layers_string**
 
2715
 
 
2716
Renamed
 
2717
^^^^^^^
 
2718
 
 
2719
* **layers_int** -> :class:`bpy.types.Mesh.polygon_layers_float`
 
2720
* **layers_int** -> :class:`bpy.types.Mesh.polygon_layers_int`
 
2721
* **layers_int** -> :class:`bpy.types.Mesh.polygon_layers_string`
 
2722
 
 
2723
Function Arguments
 
2724
^^^^^^^^^^^^^^^^^^
 
2725
 
 
2726
* :class:`bpy.types.Mesh.update` (calc_edges, calc_tessface), *was (calc_edges)*
 
2727
 
 
2728
bpy.types.Key
 
2729
-------------
 
2730
 
 
2731
Added
 
2732
^^^^^
 
2733
 
 
2734
* :class:`bpy.types.Key.eval_time`
 
2735
 
 
2736
bpy.types.LatticeModifier
 
2737
-------------------------
 
2738
 
 
2739
Added
 
2740
^^^^^
 
2741
 
 
2742
* :class:`bpy.types.LatticeModifier.strength`
 
2743
 
 
2744
bpy.types.UserPreferencesView
 
2745
-----------------------------
 
2746
 
 
2747
Added
 
2748
^^^^^
 
2749
 
 
2750
* :class:`bpy.types.UserPreferencesView.quit_dialog`
 
2751
 
 
2752
 
 
2753
2.63 to 2.64
 
2754
============
 
2755
 
 
2756
bpy.types.CyclesLampSettings
 
2757
----------------------------
 
2758
 
 
2759
Added
 
2760
^^^^^
 
2761
 
 
2762
* :class:`bpy.types.CyclesLampSettings.samples`
 
2763
 
 
2764
bpy.types.Histogram
 
2765
-------------------
 
2766
 
 
2767
Added
 
2768
^^^^^
 
2769
 
 
2770
* :class:`bpy.types.Histogram.show_line`
 
2771
 
 
2772
bpy.types.ThemeView3D
 
2773
---------------------
 
2774
 
 
2775
Added
 
2776
^^^^^
 
2777
 
 
2778
* :class:`bpy.types.ThemeView3D.bone_pose_active`
 
2779
* :class:`bpy.types.ThemeView3D.skin_root`
 
2780
 
 
2781
bpy.types.GameObjectSettings
 
2782
----------------------------
 
2783
 
 
2784
Added
 
2785
^^^^^
 
2786
 
 
2787
* :class:`bpy.types.GameObjectSettings.fall_speed`
 
2788
* :class:`bpy.types.GameObjectSettings.jump_speed`
 
2789
* :class:`bpy.types.GameObjectSettings.step_height`
 
2790
 
 
2791
 
 
2792
bpy.types.BlendData
 
2793
-------------------
 
2794
 
 
2795
Added
 
2796
^^^^^
 
2797
 
 
2798
* :class:`bpy.types.BlendData.masks`
 
2799
 
 
2800
 
 
2801
bpy.types.TextureNodeMixRGB
 
2802
---------------------------
 
2803
 
 
2804
Added
 
2805
^^^^^
 
2806
 
 
2807
* :class:`bpy.types.TextureNodeMixRGB.use_clamp`
 
2808
 
 
2809
bpy.types.SmokeCollSettings
 
2810
---------------------------
 
2811
 
 
2812
Added
 
2813
^^^^^
 
2814
 
 
2815
* :class:`bpy.types.SmokeCollSettings.collision_type`
 
2816
 
 
2817
bpy.types.CompositorNodes
 
2818
-------------------------
 
2819
 
 
2820
Added
 
2821
^^^^^
 
2822
 
 
2823
* :class:`bpy.types.CompositorNodes.active`
 
2824
 
 
2825
bpy.types.RenderEngine
 
2826
----------------------
 
2827
 
 
2828
Added
 
2829
^^^^^
 
2830
 
 
2831
* :class:`bpy.types.RenderEngine.resolution_x`
 
2832
* :class:`bpy.types.RenderEngine.resolution_y`
 
2833
* :class:`bpy.types.RenderEngine.tile_x`
 
2834
* :class:`bpy.types.RenderEngine.tile_y`
 
2835
 
 
2836
Function Arguments
 
2837
^^^^^^^^^^^^^^^^^^
 
2838
 
 
2839
* :class:`bpy.types.RenderEngine.begin_result` (x, y, w, h, layer), *was (x, y, w, h)*
 
2840
* :class:`bpy.types.RenderEngine.end_result` (result, cancel), *was (result)*
 
2841
 
 
2842
bpy.types.BackgroundImage
 
2843
-------------------------
 
2844
 
 
2845
Added
 
2846
^^^^^
 
2847
 
 
2848
* :class:`bpy.types.BackgroundImage.draw_depth`
 
2849
* :class:`bpy.types.BackgroundImage.frame_method`
 
2850
 
 
2851
bpy.types.SmokeDomainSettings
 
2852
-----------------------------
 
2853
 
 
2854
Added
 
2855
^^^^^
 
2856
 
 
2857
* :class:`bpy.types.SmokeDomainSettings.cell_size`
 
2858
* :class:`bpy.types.SmokeDomainSettings.density`
 
2859
* :class:`bpy.types.SmokeDomainSettings.domain_resolution`
 
2860
* :class:`bpy.types.SmokeDomainSettings.scale`
 
2861
* :class:`bpy.types.SmokeDomainSettings.start_point`
 
2862
 
 
2863
bpy.types.CyclesRenderSettings
 
2864
------------------------------
 
2865
 
 
2866
Added
 
2867
^^^^^
 
2868
 
 
2869
* :class:`bpy.types.CyclesRenderSettings.aa_samples`
 
2870
* :class:`bpy.types.CyclesRenderSettings.ao_samples`
 
2871
* :class:`bpy.types.CyclesRenderSettings.blur_glossy`
 
2872
* :class:`bpy.types.CyclesRenderSettings.diffuse_samples`
 
2873
* :class:`bpy.types.CyclesRenderSettings.glossy_samples`
 
2874
* :class:`bpy.types.CyclesRenderSettings.mesh_light_samples`
 
2875
* :class:`bpy.types.CyclesRenderSettings.preview_aa_samples`
 
2876
* :class:`bpy.types.CyclesRenderSettings.preview_start_resolution`
 
2877
* :class:`bpy.types.CyclesRenderSettings.progressive`
 
2878
* :class:`bpy.types.CyclesRenderSettings.transmission_samples`
 
2879
 
 
2880
Removed
 
2881
^^^^^^^
 
2882
 
 
2883
* **blur_caustics**
 
2884
* **debug_min_size**
 
2885
 
 
2886
bpy.types.ActionGroup
 
2887
---------------------
 
2888
 
 
2889
Added
 
2890
^^^^^
 
2891
 
 
2892
* :class:`bpy.types.ActionGroup.color_set`
 
2893
* :class:`bpy.types.ActionGroup.colors`
 
2894
 
 
2895
Removed
 
2896
^^^^^^^
 
2897
 
 
2898
* **custom_color**
 
2899
 
 
2900
bpy.types.WipeSequence
 
2901
----------------------
 
2902
 
 
2903
Added
 
2904
^^^^^
 
2905
 
 
2906
* :class:`bpy.types.WipeSequence.input_1`
 
2907
* :class:`bpy.types.WipeSequence.input_count`
 
2908
 
 
2909
bpy.types.ToolSettings
 
2910
----------------------
 
2911
 
 
2912
Added
 
2913
^^^^^
 
2914
 
 
2915
* :class:`bpy.types.ToolSettings.snap_node_element`
 
2916
* :class:`bpy.types.ToolSettings.use_proportional_edit_mask`
 
2917
 
 
2918
bpy.types.ThemeClipEditor
 
2919
-------------------------
 
2920
 
 
2921
Added
 
2922
^^^^^
 
2923
 
 
2924
* :class:`bpy.types.ThemeClipEditor.space_list`
 
2925
* :class:`bpy.types.ThemeClipEditor.strips`
 
2926
* :class:`bpy.types.ThemeClipEditor.strips_selected`
 
2927
 
 
2928
bpy.types.Image
 
2929
---------------
 
2930
 
 
2931
Added
 
2932
^^^^^
 
2933
 
 
2934
* :class:`bpy.types.Image.colorspace_settings`
 
2935
* :class:`bpy.types.Image.frame_duration`
 
2936
* :class:`bpy.types.Image.gl_touch`
 
2937
* :class:`bpy.types.Image.scale`
 
2938
* :class:`bpy.types.Image.view_as_render`
 
2939
 
 
2940
 
 
2941
bpy.types.ThemeDopeSheet
 
2942
------------------------
 
2943
 
 
2944
Added
 
2945
^^^^^
 
2946
 
 
2947
* :class:`bpy.types.ThemeDopeSheet.summary`
 
2948
 
 
2949
bpy.types.MovieClipUser
 
2950
-----------------------
 
2951
 
 
2952
Renamed
 
2953
^^^^^^^
 
2954
 
 
2955
* **current_frame** -> :class:`bpy.types.MovieClipUser.frame_current`
 
2956
 
 
2957
bpy.types.TransformSequence
 
2958
---------------------------
 
2959
 
 
2960
Added
 
2961
^^^^^
 
2962
 
 
2963
* :class:`bpy.types.TransformSequence.input_1`
 
2964
* :class:`bpy.types.TransformSequence.input_count`
 
2965
 
 
2966
bpy.types.ImageSequence
 
2967
-----------------------
 
2968
 
 
2969
Removed
 
2970
^^^^^^^
 
2971
 
 
2972
* **color_balance**
 
2973
* **use_color_balance**
 
2974
 
 
2975
bpy.types.DupliObject
 
2976
---------------------
 
2977
 
 
2978
Added
 
2979
^^^^^
 
2980
 
 
2981
* :class:`bpy.types.DupliObject.index`
 
2982
* :class:`bpy.types.DupliObject.particle_index`
 
2983
 
 
2984
bpy.types.RenderSettings
 
2985
------------------------
 
2986
 
 
2987
Removed
 
2988
^^^^^^^
 
2989
 
 
2990
* **use_color_management**
 
2991
* **use_radiosity**
 
2992
 
 
2993
bpy.types.Curve
 
2994
---------------
 
2995
 
 
2996
Added
 
2997
^^^^^
 
2998
 
 
2999
* :class:`bpy.types.Curve.bevel_factor_end`
 
3000
* :class:`bpy.types.Curve.bevel_factor_start`
 
3001
 
 
3002
bpy.types.MovieClip
 
3003
-------------------
 
3004
 
 
3005
Added
 
3006
^^^^^
 
3007
 
 
3008
* :class:`bpy.types.MovieClip.colorspace_settings`
 
3009
* :class:`bpy.types.MovieClip.frame_duration`
 
3010
* :class:`bpy.types.MovieClip.frame_offset`
 
3011
* :class:`bpy.types.MovieClip.frame_start`
 
3012
 
 
3013
bpy.types.CompositorNodeTree
 
3014
----------------------------
 
3015
 
 
3016
Added
 
3017
^^^^^
 
3018
 
 
3019
* :class:`bpy.types.CompositorNodeTree.chunk_size`
 
3020
* :class:`bpy.types.CompositorNodeTree.edit_quality`
 
3021
* :class:`bpy.types.CompositorNodeTree.render_quality`
 
3022
* :class:`bpy.types.CompositorNodeTree.two_pass`
 
3023
* :class:`bpy.types.CompositorNodeTree.use_opencl`
 
3024
 
 
3025
bpy.types.SpaceUVEditor
 
3026
-----------------------
 
3027
 
 
3028
Removed
 
3029
^^^^^^^
 
3030
 
 
3031
* **cursor_location**
 
3032
* **pivot_point**
 
3033
 
 
3034
bpy.types.RemeshModifier
 
3035
------------------------
 
3036
 
 
3037
Added
 
3038
^^^^^
 
3039
 
 
3040
* :class:`bpy.types.RemeshModifier.use_smooth_shade`
 
3041
 
 
3042
bpy.types.CurveMapping
 
3043
----------------------
 
3044
 
 
3045
Added
 
3046
^^^^^
 
3047
 
 
3048
* :class:`bpy.types.CurveMapping.update`
 
3049
 
 
3050
bpy.types.CompositorNodeMixRGB
 
3051
------------------------------
 
3052
 
 
3053
Added
 
3054
^^^^^
 
3055
 
 
3056
* :class:`bpy.types.CompositorNodeMixRGB.use_clamp`
 
3057
 
 
3058
bpy.types.ParticleSettings
 
3059
--------------------------
 
3060
 
 
3061
Added
 
3062
^^^^^
 
3063
 
 
3064
* :class:`bpy.types.ParticleSettings.use_scale_dupli`
 
3065
 
 
3066
bpy.types.SceneGameData
 
3067
-----------------------
 
3068
 
 
3069
Added
 
3070
^^^^^
 
3071
 
 
3072
* :class:`bpy.types.SceneGameData.deactivation_angular_threshold`
 
3073
* :class:`bpy.types.SceneGameData.deactivation_linear_threshold`
 
3074
* :class:`bpy.types.SceneGameData.deactivation_time`
 
3075
 
 
3076
bpy.types.SoundSequence
 
3077
-----------------------
 
3078
 
 
3079
Added
 
3080
^^^^^
 
3081
 
 
3082
* :class:`bpy.types.SoundSequence.show_waveform`
 
3083
 
 
3084
bpy.types.Scene
 
3085
---------------
 
3086
 
 
3087
Added
 
3088
^^^^^
 
3089
 
 
3090
* :class:`bpy.types.Scene.display_settings`
 
3091
* :class:`bpy.types.Scene.sequence_editor_clear`
 
3092
* :class:`bpy.types.Scene.sequence_editor_create`
 
3093
* :class:`bpy.types.Scene.sequencer_colorspace_settings`
 
3094
* :class:`bpy.types.Scene.view_settings`
 
3095
 
 
3096
Removed
 
3097
^^^^^^^
 
3098
 
 
3099
* **collada_export**
 
3100
 
 
3101
bpy.types.Armature
 
3102
------------------
 
3103
 
 
3104
Removed
 
3105
^^^^^^^
 
3106
 
 
3107
* **use_deform_envelopes**
 
3108
* **use_deform_preserve_volume**
 
3109
* **use_deform_vertex_groups**
 
3110
 
 
3111
bpy.types.MeshUVLoopLayer
 
3112
-------------------------
 
3113
 
 
3114
Added
 
3115
^^^^^
 
3116
 
 
3117
* :class:`bpy.types.MeshUVLoopLayer.name`
 
3118
 
 
3119
bpy.types.CurveMap
 
3120
------------------
 
3121
 
 
3122
Added
 
3123
^^^^^
 
3124
 
 
3125
* :class:`bpy.types.CurveMap.evaluate`
 
3126
 
 
3127
bpy.types.ShaderNodeTexEnvironment
 
3128
----------------------------------
 
3129
 
 
3130
Added
 
3131
^^^^^
 
3132
 
 
3133
* :class:`bpy.types.ShaderNodeTexEnvironment.image_user`
 
3134
 
 
3135
bpy.types.SolidifyModifier
 
3136
--------------------------
 
3137
 
 
3138
Added
 
3139
^^^^^
 
3140
 
 
3141
* :class:`bpy.types.SolidifyModifier.use_flip_normals`
 
3142
 
 
3143
bpy.types.TextureNodeMath
 
3144
-------------------------
 
3145
 
 
3146
Added
 
3147
^^^^^
 
3148
 
 
3149
* :class:`bpy.types.TextureNodeMath.use_clamp`
 
3150
 
 
3151
bpy.types.SceneRenderLayer
 
3152
--------------------------
 
3153
 
 
3154
Added
 
3155
^^^^^
 
3156
 
 
3157
* :class:`bpy.types.SceneRenderLayer.layers_exclude`
 
3158
* :class:`bpy.types.SceneRenderLayer.samples`
 
3159
 
 
3160
bpy.types.CompositorNodeViewer
 
3161
------------------------------
 
3162
 
 
3163
Added
 
3164
^^^^^
 
3165
 
 
3166
* :class:`bpy.types.CompositorNodeViewer.center_x`
 
3167
* :class:`bpy.types.CompositorNodeViewer.center_y`
 
3168
* :class:`bpy.types.CompositorNodeViewer.tile_order`
 
3169
 
 
3170
bpy.types.ClothCollisionSettings
 
3171
--------------------------------
 
3172
 
 
3173
Added
 
3174
^^^^^
 
3175
 
 
3176
* :class:`bpy.types.ClothCollisionSettings.vertex_group_self_collisions`
 
3177
 
 
3178
bpy.types.SpeedControlSequence
 
3179
------------------------------
 
3180
 
 
3181
Added
 
3182
^^^^^
 
3183
 
 
3184
* :class:`bpy.types.SpeedControlSequence.input_1`
 
3185
* :class:`bpy.types.SpeedControlSequence.input_count`
 
3186
 
 
3187
bpy.types.ActionConstraint
 
3188
--------------------------
 
3189
 
 
3190
Added
 
3191
^^^^^
 
3192
 
 
3193
* :class:`bpy.types.ActionConstraint.use_bone_object_action`
 
3194
 
 
3195
bpy.types.CompositorNodeScale
 
3196
-----------------------------
 
3197
 
 
3198
Added
 
3199
^^^^^
 
3200
 
 
3201
* :class:`bpy.types.CompositorNodeScale.frame_method`
 
3202
* :class:`bpy.types.CompositorNodeScale.offset_x`
 
3203
* :class:`bpy.types.CompositorNodeScale.offset_y`
 
3204
 
 
3205
bpy.types.SpaceDopeSheetEditor
 
3206
------------------------------
 
3207
 
 
3208
Added
 
3209
^^^^^
 
3210
 
 
3211
* :class:`bpy.types.SpaceDopeSheetEditor.show_group_colors`
 
3212
 
 
3213
bpy.types.MetaSequence
 
3214
----------------------
 
3215
 
 
3216
Removed
 
3217
^^^^^^^
 
3218
 
 
3219
* **color_balance**
 
3220
* **use_color_balance**
 
3221
 
 
3222
bpy.types.ShaderNodeMixRGB
 
3223
--------------------------
 
3224
 
 
3225
Added
 
3226
^^^^^
 
3227
 
 
3228
* :class:`bpy.types.ShaderNodeMixRGB.use_clamp`
 
3229
 
 
3230
bpy.types.FollowTrackConstraint
 
3231
-------------------------------
 
3232
 
 
3233
Added
 
3234
^^^^^
 
3235
 
 
3236
* :class:`bpy.types.FollowTrackConstraint.frame_method`
 
3237
 
 
3238
bpy.types.EffectSequence
 
3239
------------------------
 
3240
 
 
3241
Removed
 
3242
^^^^^^^
 
3243
 
 
3244
* **color_balance**
 
3245
* **use_color_balance**
 
3246
 
 
3247
bpy.types.ThemeNLAEditor
 
3248
------------------------
 
3249
 
 
3250
Added
 
3251
^^^^^
 
3252
 
 
3253
* :class:`bpy.types.ThemeNLAEditor.active_action`
 
3254
* :class:`bpy.types.ThemeNLAEditor.active_action_unset`
 
3255
* :class:`bpy.types.ThemeNLAEditor.meta_strips`
 
3256
* :class:`bpy.types.ThemeNLAEditor.meta_strips_selected`
 
3257
* :class:`bpy.types.ThemeNLAEditor.sound_strips`
 
3258
* :class:`bpy.types.ThemeNLAEditor.sound_strips_selected`
 
3259
* :class:`bpy.types.ThemeNLAEditor.transition_strips`
 
3260
* :class:`bpy.types.ThemeNLAEditor.transition_strips_selected`
 
3261
* :class:`bpy.types.ThemeNLAEditor.tweak`
 
3262
* :class:`bpy.types.ThemeNLAEditor.tweak_duplicate`
 
3263
 
 
3264
Removed
 
3265
^^^^^^^
 
3266
 
 
3267
* **bars**
 
3268
* **bars_selected**
 
3269
 
 
3270
bpy.types.SculptCapabilities
 
3271
----------------------------
 
3272
 
 
3273
Added
 
3274
^^^^^
 
3275
 
 
3276
* :class:`bpy.types.SculptCapabilities.has_overlay`
 
3277
* :class:`bpy.types.SculptCapabilities.has_texture_angle`
 
3278
* :class:`bpy.types.SculptCapabilities.has_texture_angle_source`
 
3279
 
 
3280
bpy.types.ImageFormatSettings
 
3281
-----------------------------
 
3282
 
 
3283
Added
 
3284
^^^^^
 
3285
 
 
3286
* :class:`bpy.types.ImageFormatSettings.display_settings`
 
3287
* :class:`bpy.types.ImageFormatSettings.view_settings`
 
3288
 
 
3289
 
 
3290
bpy.types.Property
 
3291
------------------
 
3292
 
 
3293
Added
 
3294
^^^^^
 
3295
 
 
3296
* :class:`bpy.types.Property.is_library_editable`
 
3297
 
 
3298
bpy.types.MovieTrackingTrack
 
3299
----------------------------
 
3300
 
 
3301
Added
 
3302
^^^^^
 
3303
 
 
3304
* :class:`bpy.types.MovieTrackingTrack.grease_pencil`
 
3305
* :class:`bpy.types.MovieTrackingTrack.motion_model`
 
3306
* :class:`bpy.types.MovieTrackingTrack.use_alpha_preview`
 
3307
* :class:`bpy.types.MovieTrackingTrack.use_brute`
 
3308
* :class:`bpy.types.MovieTrackingTrack.use_mask`
 
3309
* :class:`bpy.types.MovieTrackingTrack.use_normalization`
 
3310
 
 
3311
Removed
 
3312
^^^^^^^
 
3313
 
 
3314
* **pattern_max**
 
3315
* **pattern_min**
 
3316
* **pyramid_levels**
 
3317
* **search_max**
 
3318
* **search_min**
 
3319
* **tracker**
 
3320
 
 
3321
bpy.types.CompositorNodeBlur
 
3322
----------------------------
 
3323
 
 
3324
Added
 
3325
^^^^^
 
3326
 
 
3327
* :class:`bpy.types.CompositorNodeBlur.use_variable_size`
 
3328
 
 
3329
bpy.types.Object
 
3330
----------------
 
3331
 
 
3332
Added
 
3333
^^^^^
 
3334
 
 
3335
* :class:`bpy.types.Object.dm_info`
 
3336
* :class:`bpy.types.Object.is_deform_modified`
 
3337
* :class:`bpy.types.Object.layers_local_view`
 
3338
 
 
3339
Renamed
 
3340
^^^^^^^
 
3341
 
 
3342
* **animation_visualisation** -> :class:`bpy.types.Object.animation_visualization`
 
3343
 
 
3344
bpy.types.UserPreferencesSystem
 
3345
-------------------------------
 
3346
 
 
3347
Added
 
3348
^^^^^
 
3349
 
 
3350
* :class:`bpy.types.UserPreferencesSystem.use_gpu_mipmap`
 
3351
 
 
3352
Removed
 
3353
^^^^^^^
 
3354
 
 
3355
* **compute_device**
 
3356
* **compute_device_type**
 
3357
 
 
3358
bpy.types.Sequence
 
3359
------------------
 
3360
 
 
3361
Added
 
3362
^^^^^
 
3363
 
 
3364
* :class:`bpy.types.Sequence.modifiers`
 
3365
* :class:`bpy.types.Sequence.use_linear_modifiers`
 
3366
 
 
3367
Removed
 
3368
^^^^^^^
 
3369
 
 
3370
* **input_1**
 
3371
* **input_2**
 
3372
* **input_3**
 
3373
* **input_count**
 
3374
* **waveform**
 
3375
 
 
3376
bpy.types.ConsoleLine
 
3377
---------------------
 
3378
 
 
3379
Added
 
3380
^^^^^
 
3381
 
 
3382
* :class:`bpy.types.ConsoleLine.type`
 
3383
 
 
3384
bpy.types.Region
 
3385
----------------
 
3386
 
 
3387
Added
 
3388
^^^^^
 
3389
 
 
3390
* :class:`bpy.types.Region.view2d`
 
3391
* :class:`bpy.types.Region.x`
 
3392
* :class:`bpy.types.Region.y`
 
3393
 
 
3394
bpy.types.SpaceClipEditor
 
3395
-------------------------
 
3396
 
 
3397
Added
 
3398
^^^^^
 
3399
 
 
3400
* :class:`bpy.types.SpaceClipEditor.grease_pencil_source`
 
3401
* :class:`bpy.types.SpaceClipEditor.mask`
 
3402
* :class:`bpy.types.SpaceClipEditor.mask_draw_type`
 
3403
* :class:`bpy.types.SpaceClipEditor.pivot_point`
 
3404
* :class:`bpy.types.SpaceClipEditor.show_graph_hidden`
 
3405
* :class:`bpy.types.SpaceClipEditor.show_graph_only_selected`
 
3406
* :class:`bpy.types.SpaceClipEditor.show_mask_smooth`
 
3407
* :class:`bpy.types.SpaceClipEditor.show_seconds`
 
3408
 
 
3409
bpy.types.NodeSocket
 
3410
--------------------
 
3411
 
 
3412
Added
 
3413
^^^^^
 
3414
 
 
3415
* :class:`bpy.types.NodeSocket.hide`
 
3416
* :class:`bpy.types.NodeSocket.is_linked`
 
3417
 
 
3418
bpy.types.MovieClipSequence
 
3419
---------------------------
 
3420
 
 
3421
Removed
 
3422
^^^^^^^
 
3423
 
 
3424
* **color_balance**
 
3425
* **use_color_balance**
 
3426
 
 
3427
bpy.types.Node
 
3428
--------------
 
3429
 
 
3430
Added
 
3431
^^^^^
 
3432
 
 
3433
* :class:`bpy.types.Node.color`
 
3434
* :class:`bpy.types.Node.hide`
 
3435
* :class:`bpy.types.Node.mute`
 
3436
* :class:`bpy.types.Node.select`
 
3437
* :class:`bpy.types.Node.show_options`
 
3438
* :class:`bpy.types.Node.show_preview`
 
3439
* :class:`bpy.types.Node.use_custom_color`
 
3440
 
 
3441
bpy.types.SceneSequence
 
3442
-----------------------
 
3443
 
 
3444
Removed
 
3445
^^^^^^^
 
3446
 
 
3447
* **color_balance**
 
3448
* **use_color_balance**
 
3449
 
 
3450
bpy.types.CompositorNodeOutputFile
 
3451
----------------------------------
 
3452
 
 
3453
Added
 
3454
^^^^^
 
3455
 
 
3456
* :class:`bpy.types.CompositorNodeOutputFile.file_slots`
 
3457
* :class:`bpy.types.CompositorNodeOutputFile.layer_slots`
 
3458
 
 
3459
Removed
 
3460
^^^^^^^
 
3461
 
 
3462
* **active_input**
 
3463
 
 
3464
bpy.types.ObjectBase
 
3465
--------------------
 
3466
 
 
3467
Added
 
3468
^^^^^
 
3469
 
 
3470
* :class:`bpy.types.ObjectBase.layers_local_view`
 
3471
 
 
3472
bpy.types.CyclesCameraSettings
 
3473
------------------------------
 
3474
 
 
3475
Added
 
3476
^^^^^
 
3477
 
 
3478
* :class:`bpy.types.CyclesCameraSettings.fisheye_fov`
 
3479
* :class:`bpy.types.CyclesCameraSettings.fisheye_lens`
 
3480
* :class:`bpy.types.CyclesCameraSettings.panorama_type`
 
3481
 
 
3482
bpy.types.CompositorNodeDefocus
 
3483
-------------------------------
 
3484
 
 
3485
Removed
 
3486
^^^^^^^
 
3487
 
 
3488
* **samples**
 
3489
 
 
3490
bpy.types.KeyMapItems
 
3491
---------------------
 
3492
 
 
3493
Function Arguments
 
3494
^^^^^^^^^^^^^^^^^^
 
3495
 
 
3496
* :class:`bpy.types.KeyMapItems.new` (idname, type, value, any, shift, ctrl, alt, oskey, key_modifier, head), *was (idname, type, value, any, shift, ctrl, alt, oskey, key_modifier)*
 
3497
 
 
3498
bpy.types.CollisionSettings
 
3499
---------------------------
 
3500
 
 
3501
Added
 
3502
^^^^^
 
3503
 
 
3504
* :class:`bpy.types.CollisionSettings.stickiness`
 
3505
 
 
3506
Removed
 
3507
^^^^^^^
 
3508
 
 
3509
* **stickness**
 
3510
 
 
3511
bpy.types.GlowSequence
 
3512
----------------------
 
3513
 
 
3514
Added
 
3515
^^^^^
 
3516
 
 
3517
* :class:`bpy.types.GlowSequence.input_1`
 
3518
* :class:`bpy.types.GlowSequence.input_count`
 
3519
 
 
3520
bpy.types.MouseSensor
 
3521
---------------------
 
3522
 
 
3523
Added
 
3524
^^^^^
 
3525
 
 
3526
* :class:`bpy.types.MouseSensor.use_pulse`
 
3527
 
 
3528
bpy.types.MovieSequence
 
3529
-----------------------
 
3530
 
 
3531
Removed
 
3532
^^^^^^^
 
3533
 
 
3534
* **color_balance**
 
3535
* **use_color_balance**
 
3536
 
 
3537
bpy.types.Pose
 
3538
--------------
 
3539
 
 
3540
Renamed
 
3541
^^^^^^^
 
3542
 
 
3543
* **animation_visualisation** -> :class:`bpy.types.Pose.animation_visualization`
 
3544
 
 
3545
bpy.types.ThemeSequenceEditor
 
3546
-----------------------------
 
3547
 
 
3548
Removed
 
3549
^^^^^^^
 
3550
 
 
3551
* **plugin_strip**
 
3552
 
 
3553
bpy.types.IMAGE_UV_sculpt
 
3554
-------------------------
 
3555
 
 
3556
Added
 
3557
^^^^^
 
3558
 
 
3559
* :class:`bpy.types.IMAGE_UV_sculpt.prop_unified_weight`
 
3560
 
 
3561
bpy.types.SpaceImageEditor
 
3562
--------------------------
 
3563
 
 
3564
Added
 
3565
^^^^^
 
3566
 
 
3567
* :class:`bpy.types.SpaceImageEditor.cursor_location`
 
3568
* :class:`bpy.types.SpaceImageEditor.mask`
 
3569
* :class:`bpy.types.SpaceImageEditor.mask_draw_type`
 
3570
* :class:`bpy.types.SpaceImageEditor.mode`
 
3571
* :class:`bpy.types.SpaceImageEditor.pivot_point`
 
3572
* :class:`bpy.types.SpaceImageEditor.show_mask_smooth`
 
3573
* :class:`bpy.types.SpaceImageEditor.show_maskedit`
 
3574
 
 
3575
Removed
 
3576
^^^^^^^
 
3577
 
 
3578
* **curve**
 
3579
* **use_grease_pencil**
 
3580
* **use_image_paint**
 
3581
 
 
3582
bpy.types.UserPreferencesFilePaths
 
3583
----------------------------------
 
3584
 
 
3585
Added
 
3586
^^^^^
 
3587
 
 
3588
* :class:`bpy.types.UserPreferencesFilePaths.i18n_branches_directory`
 
3589
 
 
3590
Removed
 
3591
^^^^^^^
 
3592
 
 
3593
* **sequence_plugin_directory**
 
3594
* **texture_plugin_directory**
 
3595
 
 
3596
bpy.types.CompositorNodeDilateErode
 
3597
-----------------------------------
 
3598
 
 
3599
Added
 
3600
^^^^^
 
3601
 
 
3602
* :class:`bpy.types.CompositorNodeDilateErode.edge`
 
3603
* :class:`bpy.types.CompositorNodeDilateErode.falloff`
 
3604
* :class:`bpy.types.CompositorNodeDilateErode.type`
 
3605
 
 
3606
bpy.types.ScrewModifier
 
3607
-----------------------
 
3608
 
 
3609
Added
 
3610
^^^^^
 
3611
 
 
3612
* :class:`bpy.types.ScrewModifier.use_smooth_shade`
 
3613
 
 
3614
bpy.types.SpaceNodeEditor
 
3615
-------------------------
 
3616
 
 
3617
Added
 
3618
^^^^^
 
3619
 
 
3620
* :class:`bpy.types.SpaceNodeEditor.cursor_location`
 
3621
* :class:`bpy.types.SpaceNodeEditor.edit_tree`
 
3622
* :class:`bpy.types.SpaceNodeEditor.show_highlight`
 
3623
* :class:`bpy.types.SpaceNodeEditor.use_hidden_preview`
 
3624
 
 
3625
bpy.types.SpaceView3D
 
3626
---------------------
 
3627
 
 
3628
Added
 
3629
^^^^^
 
3630
 
 
3631
* :class:`bpy.types.SpaceView3D.layers_local_view`
 
3632
* :class:`bpy.types.SpaceView3D.show_backface_culling`
 
3633
 
 
3634
bpy.types.Area
 
3635
--------------
 
3636
 
 
3637
Added
 
3638
^^^^^
 
3639
 
 
3640
* :class:`bpy.types.Area.x`
 
3641
* :class:`bpy.types.Area.y`
 
3642
 
 
3643
bpy.types.RenderLayer
 
3644
---------------------
 
3645
 
 
3646
Added
 
3647
^^^^^
 
3648
 
 
3649
* :class:`bpy.types.RenderLayer.layers_exclude`
 
3650
 
 
3651
bpy.types.MovieTracking
 
3652
-----------------------
 
3653
 
 
3654
Added
 
3655
^^^^^
 
3656
 
 
3657
* :class:`bpy.types.MovieTracking.dopesheet`
 
3658
 
 
3659
bpy.types.MovieTrackingSettings
 
3660
-------------------------------
 
3661
 
 
3662
Added
 
3663
^^^^^
 
3664
 
 
3665
* :class:`bpy.types.MovieTrackingSettings.default_motion_model`
 
3666
* :class:`bpy.types.MovieTrackingSettings.use_default_brute`
 
3667
* :class:`bpy.types.MovieTrackingSettings.use_default_mask`
 
3668
* :class:`bpy.types.MovieTrackingSettings.use_default_normalization`
 
3669
* :class:`bpy.types.MovieTrackingSettings.use_tripod_solver`
 
3670
 
 
3671
Removed
 
3672
^^^^^^^
 
3673
 
 
3674
* **default_pyramid_levels**
 
3675
* **default_tracker**
 
3676
 
 
3677
bpy.types.CompositorNodeIDMask
 
3678
------------------------------
 
3679
 
 
3680
Renamed
 
3681
^^^^^^^
 
3682
 
 
3683
* **use_smooth_mask** -> :class:`bpy.types.CompositorNodeIDMask.use_antialiasing`
 
3684
 
 
3685
bpy.types.UserPreferencesInput
 
3686
------------------------------
 
3687
 
 
3688
Added
 
3689
^^^^^
 
3690
 
 
3691
* :class:`bpy.types.UserPreferencesInput.ndof_orbit_sensitivity`
 
3692
* :class:`bpy.types.UserPreferencesInput.ndof_view_rotate_method`
 
3693
 
 
3694
bpy.types.Brush
 
3695
---------------
 
3696
 
 
3697
Added
 
3698
^^^^^
 
3699
 
 
3700
* :class:`bpy.types.Brush.mask_tool`
 
3701
* :class:`bpy.types.Brush.weight`
 
3702
 
 
3703
bpy.types.SpaceSequenceEditor
 
3704
-----------------------------
 
3705
 
 
3706
Added
 
3707
^^^^^
 
3708
 
 
3709
* :class:`bpy.types.SpaceSequenceEditor.overlay_type`
 
3710
 
 
3711
Removed
 
3712
^^^^^^^
 
3713
 
 
3714
* **use_grease_pencil**
 
3715
 
 
3716
bpy.types.MovieTrackingMarkers
 
3717
------------------------------
 
3718
 
 
3719
Function Arguments
 
3720
^^^^^^^^^^^^^^^^^^
 
3721
 
 
3722
* :class:`bpy.types.MovieTrackingMarkers.find_frame` (frame, exact), *was (frame)*
 
3723
 
 
3724
bpy.types.UILayout
 
3725
------------------
 
3726
 
 
3727
Added
 
3728
^^^^^
 
3729
 
 
3730
* :class:`bpy.types.UILayout.template_colormanaged_view_settings`
 
3731
* :class:`bpy.types.UILayout.template_colorspace_settings`
 
3732
 
 
3733
Function Arguments
 
3734
^^^^^^^^^^^^^^^^^^
 
3735
 
 
3736
* :class:`bpy.types.UILayout.template_image_settings` (image_settings, color_management), *was (image_settings)*
 
3737
 
 
3738
bpy.types.ID
 
3739
------------
 
3740
 
 
3741
Added
 
3742
^^^^^
 
3743
 
 
3744
* :class:`bpy.types.ID.is_library_indirect`
 
3745
 
 
3746
bpy.types.SpaceGraphEditor
 
3747
--------------------------
 
3748
 
 
3749
Added
 
3750
^^^^^
 
3751
 
 
3752
* :class:`bpy.types.SpaceGraphEditor.show_group_colors`
 
3753
 
 
3754
bpy.types.Mesh
 
3755
--------------
 
3756
 
 
3757
Added
 
3758
^^^^^
 
3759
 
 
3760
* :class:`bpy.types.Mesh.skin_vertices`
 
3761
 
 
3762
Removed
 
3763
^^^^^^^
 
3764
 
 
3765
* **sticky**
 
3766
 
 
3767
bpy.types.ShaderNodes
 
3768
---------------------
 
3769
 
 
3770
Added
 
3771
^^^^^
 
3772
 
 
3773
* :class:`bpy.types.ShaderNodes.active`
 
3774
 
 
3775
bpy.types.ColorSequence
 
3776
-----------------------
 
3777
 
 
3778
Added
 
3779
^^^^^
 
3780
 
 
3781
* :class:`bpy.types.ColorSequence.input_count`
 
3782
 
 
3783
bpy.types.ShaderNodeMath
 
3784
------------------------
 
3785
 
 
3786
Added
 
3787
^^^^^
 
3788
 
 
3789
* :class:`bpy.types.ShaderNodeMath.use_clamp`
 
3790
 
 
3791
bpy.types.Paint
 
3792
---------------
 
3793
 
 
3794
Added
 
3795
^^^^^
 
3796
 
 
3797
* :class:`bpy.types.Paint.input_samples`
 
3798
 
 
3799
bpy.types.ShaderNodeTexImage
 
3800
----------------------------
 
3801
 
 
3802
Added
 
3803
^^^^^
 
3804
 
 
3805
* :class:`bpy.types.ShaderNodeTexImage.image_user`
 
3806
* :class:`bpy.types.ShaderNodeTexImage.projection`
 
3807
* :class:`bpy.types.ShaderNodeTexImage.projection_blend`
 
3808
 
 
3809
bpy.types.UserPreferencesView
 
3810
-----------------------------
 
3811
 
 
3812
Added
 
3813
^^^^^
 
3814
 
 
3815
* :class:`bpy.types.UserPreferencesView.use_mouse_depth_cursor`
 
3816
 
 
3817
Renamed
 
3818
^^^^^^^
 
3819
 
 
3820
* **use_mouse_auto_depth** -> :class:`bpy.types.UserPreferencesView.use_mouse_depth_navigate`
 
3821
 
 
3822
bpy.types.CompositorNodeMath
 
3823
----------------------------
 
3824
 
 
3825
Added
 
3826
^^^^^
 
3827
 
 
3828
* :class:`bpy.types.CompositorNodeMath.use_clamp`
 
3829
 
 
3830
bpy.types.Material
 
3831
------------------
 
3832
 
 
3833
Added
 
3834
^^^^^
 
3835
 
 
3836
* :class:`bpy.types.Material.use_uv_project`
 
3837
 
 
3838
bpy.types.ThemeNodeEditor
 
3839
-------------------------
 
3840
 
 
3841
Added
 
3842
^^^^^
 
3843
 
 
3844
* :class:`bpy.types.ThemeNodeEditor.frame_node`
 
3845
* :class:`bpy.types.ThemeNodeEditor.node_active`
 
3846
* :class:`bpy.types.ThemeNodeEditor.node_selected`
 
3847
 
 
3848
bpy.types.Camera
 
3849
----------------
 
3850
 
 
3851
Removed
 
3852
^^^^^^^
 
3853
 
 
3854
* **use_panorama**
 
3855
 
 
3856
bpy.types.UnifiedPaintSettings
 
3857
------------------------------
 
3858
 
 
3859
Added
 
3860
^^^^^
 
3861
 
 
3862
* :class:`bpy.types.UnifiedPaintSettings.use_unified_weight`
 
3863
* :class:`bpy.types.UnifiedPaintSettings.weight`
 
3864
 
 
3865
bpy.types.TextureNodes
 
3866
----------------------
 
3867
 
 
3868
Added
 
3869
^^^^^
 
3870
 
 
3871
* :class:`bpy.types.TextureNodes.active`
 
3872
 
 
3873
bpy.types.MovieTrackingMarker
 
3874
-----------------------------
 
3875
 
 
3876
Added
 
3877
^^^^^
 
3878
 
 
3879
* :class:`bpy.types.MovieTrackingMarker.pattern_bound_box`
 
3880
* :class:`bpy.types.MovieTrackingMarker.pattern_corners`
 
3881
* :class:`bpy.types.MovieTrackingMarker.search_max`
 
3882
* :class:`bpy.types.MovieTrackingMarker.search_min`
 
3883
 
 
3884
bpy.types.CyclesWorldSettings
 
3885
-----------------------------
 
3886
 
 
3887
Added
 
3888
^^^^^
 
3889
 
 
3890
* :class:`bpy.types.CyclesWorldSettings.samples`
 
3891
 
 
3892
bpy.types.LatticePoint
 
3893
----------------------
 
3894
 
 
3895
Added
 
3896
^^^^^
 
3897
 
 
3898
* :class:`bpy.types.LatticePoint.select`
 
3899
 
 
3900
 
 
3901
2.64 to 2.65
 
3902
============
 
3903
 
 
3904
bpy.types.SmokeDomainSettings
 
3905
-----------------------------
 
3906
 
 
3907
Added
 
3908
^^^^^
 
3909
 
 
3910
* :class:`bpy.types.SmokeDomainSettings.adapt_margin`
 
3911
* :class:`bpy.types.SmokeDomainSettings.adapt_threshold`
 
3912
* :class:`bpy.types.SmokeDomainSettings.additional_res`
 
3913
* :class:`bpy.types.SmokeDomainSettings.burning_rate`
 
3914
* :class:`bpy.types.SmokeDomainSettings.flame_ignition`
 
3915
* :class:`bpy.types.SmokeDomainSettings.flame_max_temp`
 
3916
* :class:`bpy.types.SmokeDomainSettings.flame_smoke`
 
3917
* :class:`bpy.types.SmokeDomainSettings.flame_smoke_color`
 
3918
* :class:`bpy.types.SmokeDomainSettings.flame_vorticity`
 
3919
* :class:`bpy.types.SmokeDomainSettings.use_adaptive_domain`
 
3920
 
 
3921
Removed
 
3922
^^^^^^^
 
3923
 
 
3924
* **scale**
 
3925
 
 
3926
bpy.types.BezierSplinePoint
 
3927
---------------------------
 
3928
 
 
3929
Renamed
 
3930
^^^^^^^
 
3931
 
 
3932
* **weight** -> :class:`bpy.types.BezierSplinePoint.weight_softbody`
 
3933
 
 
3934
bpy.types.Material
 
3935
------------------
 
3936
 
 
3937
Added
 
3938
^^^^^
 
3939
 
 
3940
* :class:`bpy.types.Material.use_light_group_local`
 
3941
 
 
3942
bpy.types.Curve
 
3943
---------------
 
3944
 
 
3945
Added
 
3946
^^^^^
 
3947
 
 
3948
* :class:`bpy.types.Curve.use_map_taper`
 
3949
 
 
3950
bpy.types.EffectorWeights
 
3951
-------------------------
 
3952
 
 
3953
Added
 
3954
^^^^^
 
3955
 
 
3956
* :class:`bpy.types.EffectorWeights.smokeflow`
 
3957
 
 
3958
bpy.types.FieldSettings
 
3959
-----------------------
 
3960
 
 
3961
Added
 
3962
^^^^^
 
3963
 
 
3964
* :class:`bpy.types.FieldSettings.source_object`
 
3965
* :class:`bpy.types.FieldSettings.use_smoke_density`
 
3966
 
 
3967
bpy.types.GPencilFrame
 
3968
----------------------
 
3969
 
 
3970
Added
 
3971
^^^^^
 
3972
 
 
3973
* :class:`bpy.types.GPencilFrame.clear`
 
3974
 
 
3975
bpy.types.UserPreferencesView
 
3976
-----------------------------
 
3977
 
 
3978
Renamed
 
3979
^^^^^^^
 
3980
 
 
3981
* **quit_dialog** -> :class:`bpy.types.UserPreferencesView.use_quit_dialog`
 
3982
 
 
3983
bpy.types.GreasePencilLayers
 
3984
----------------------------
 
3985
 
 
3986
Added
 
3987
^^^^^
 
3988
 
 
3989
* :class:`bpy.types.GreasePencilLayers.new`
 
3990
* :class:`bpy.types.GreasePencilLayers.remove`
 
3991
 
 
3992
bpy.types.PointCache
 
3993
--------------------
 
3994
 
 
3995
Removed
 
3996
^^^^^^^
 
3997
 
 
3998
* **use_quick_cache**
 
3999
 
 
4000
bpy.types.KinematicConstraint
 
4001
-----------------------------
 
4002
 
 
4003
Removed
 
4004
^^^^^^^
 
4005
 
 
4006
* **use_target**
 
4007
 
 
4008
bpy.types.DopeSheet
 
4009
-------------------
 
4010
 
 
4011
Added
 
4012
^^^^^
 
4013
 
 
4014
* :class:`bpy.types.DopeSheet.show_only_errors`
 
4015
 
 
4016
bpy.types.UILayout
 
4017
------------------
 
4018
 
 
4019
Renamed
 
4020
^^^^^^^
 
4021
 
 
4022
* **template_color_wheel** -> :class:`bpy.types.UILayout.template_color_picker`
 
4023
 
 
4024
bpy.types.GPencilStroke
 
4025
-----------------------
 
4026
 
 
4027
Added
 
4028
^^^^^
 
4029
 
 
4030
* :class:`bpy.types.GPencilStroke.draw_mode`
 
4031
 
 
4032
bpy.types.UserPreferencesEdit
 
4033
-----------------------------
 
4034
 
 
4035
Added
 
4036
^^^^^
 
4037
 
 
4038
* :class:`bpy.types.UserPreferencesEdit.use_auto_keying_warning`
 
4039
 
 
4040
bpy.types.MovieTrackingObject
 
4041
-----------------------------
 
4042
 
 
4043
Added
 
4044
^^^^^
 
4045
 
 
4046
* :class:`bpy.types.MovieTrackingObject.keyframe_a`
 
4047
* :class:`bpy.types.MovieTrackingObject.keyframe_b`
 
4048
 
 
4049
bpy.types.ShrinkwrapModifier
 
4050
----------------------------
 
4051
 
 
4052
Added
 
4053
^^^^^
 
4054
 
 
4055
* :class:`bpy.types.ShrinkwrapModifier.project_limit`
 
4056
 
 
4057
bpy.types.FileSelectParams
 
4058
--------------------------
 
4059
 
 
4060
Added
 
4061
^^^^^
 
4062
 
 
4063
* :class:`bpy.types.FileSelectParams.use_filter_backup`
 
4064
 
 
4065
bpy.types.RenderSettings
 
4066
------------------------
 
4067
 
 
4068
Added
 
4069
^^^^^
 
4070
 
 
4071
* :class:`bpy.types.RenderSettings.tile_x`
 
4072
* :class:`bpy.types.RenderSettings.tile_y`
 
4073
* :class:`bpy.types.RenderSettings.use_persistent_data`
 
4074
 
 
4075
Removed
 
4076
^^^^^^^
 
4077
 
 
4078
* **parts_x**
 
4079
* **parts_y**
 
4080
* **use_sequencer_gl_render**
 
4081
 
 
4082
bpy.types.Sculpt
 
4083
----------------
 
4084
 
 
4085
Added
 
4086
^^^^^
 
4087
 
 
4088
* :class:`bpy.types.Sculpt.show_diffuse_color`
 
4089
 
 
4090
bpy.types.SmokeFlowSettings
 
4091
---------------------------
 
4092
 
 
4093
Added
 
4094
^^^^^
 
4095
 
 
4096
* :class:`bpy.types.SmokeFlowSettings.density_vertex_group`
 
4097
* :class:`bpy.types.SmokeFlowSettings.fuel_amount`
 
4098
* :class:`bpy.types.SmokeFlowSettings.noise_texture`
 
4099
* :class:`bpy.types.SmokeFlowSettings.smoke_color`
 
4100
* :class:`bpy.types.SmokeFlowSettings.smoke_flow_source`
 
4101
* :class:`bpy.types.SmokeFlowSettings.smoke_flow_type`
 
4102
* :class:`bpy.types.SmokeFlowSettings.surface_distance`
 
4103
* :class:`bpy.types.SmokeFlowSettings.texture_map_type`
 
4104
* :class:`bpy.types.SmokeFlowSettings.texture_offset`
 
4105
* :class:`bpy.types.SmokeFlowSettings.texture_size`
 
4106
* :class:`bpy.types.SmokeFlowSettings.use_texture`
 
4107
* :class:`bpy.types.SmokeFlowSettings.uv_layer`
 
4108
* :class:`bpy.types.SmokeFlowSettings.velocity_normal`
 
4109
* :class:`bpy.types.SmokeFlowSettings.velocity_random`
 
4110
* :class:`bpy.types.SmokeFlowSettings.volume_density`
 
4111
 
 
4112
Removed
 
4113
^^^^^^^
 
4114
 
 
4115
* **use_outflow**
 
4116
 
 
4117
bpy.types.GameObjectSettings
 
4118
----------------------------
 
4119
 
 
4120
Added
 
4121
^^^^^
 
4122
 
 
4123
* :class:`bpy.types.GameObjectSettings.collision_group`
 
4124
* :class:`bpy.types.GameObjectSettings.collision_mask`
 
4125
 
 
4126
bpy.types.SpaceView3D
 
4127
---------------------
 
4128
 
 
4129
Added
 
4130
^^^^^
 
4131
 
 
4132
* :class:`bpy.types.SpaceView3D.grid_scale_unit`
 
4133
* :class:`bpy.types.SpaceView3D.render_border_max_x`
 
4134
* :class:`bpy.types.SpaceView3D.render_border_max_y`
 
4135
* :class:`bpy.types.SpaceView3D.render_border_min_x`
 
4136
* :class:`bpy.types.SpaceView3D.render_border_min_y`
 
4137
* :class:`bpy.types.SpaceView3D.use_render_border`
 
4138
 
 
4139
bpy.types.DupliObject
 
4140
---------------------
 
4141
 
 
4142
Added
 
4143
^^^^^
 
4144
 
 
4145
* :class:`bpy.types.DupliObject.orco`
 
4146
* :class:`bpy.types.DupliObject.particle_system`
 
4147
* :class:`bpy.types.DupliObject.persistent_id`
 
4148
* :class:`bpy.types.DupliObject.type`
 
4149
* :class:`bpy.types.DupliObject.uv`
 
4150
 
 
4151
Removed
 
4152
^^^^^^^
 
4153
 
 
4154
* **particle_index**
 
4155
 
 
4156
bpy.types.CyclesRenderSettings
 
4157
------------------------------
 
4158
 
 
4159
Added
 
4160
^^^^^
 
4161
 
 
4162
* :class:`bpy.types.CyclesRenderSettings.use_progressive_refine`
 
4163
 
 
4164
bpy.types.MaterialTextureSlot
 
4165
-----------------------------
 
4166
 
 
4167
Added
 
4168
^^^^^
 
4169
 
 
4170
* :class:`bpy.types.MaterialTextureSlot.use_map_to_bounds`
 
4171
 
 
4172
bpy.types.MovieSequence
 
4173
-----------------------
 
4174
 
 
4175
Added
 
4176
^^^^^
 
4177
 
 
4178
* :class:`bpy.types.MovieSequence.colorspace_settings`
 
4179
 
 
4180
bpy.types.GPencilLayer
 
4181
----------------------
 
4182
 
 
4183
Added
 
4184
^^^^^
 
4185
 
 
4186
* :class:`bpy.types.GPencilLayer.clear`
 
4187
 
 
4188
bpy.types.CYCLES
 
4189
----------------
 
4190
 
 
4191
Added
 
4192
^^^^^
 
4193
 
 
4194
* :class:`bpy.types.CYCLES.update_script_node`
 
4195
 
 
4196
bpy.types.ImageSequence
 
4197
-----------------------
 
4198
 
 
4199
Added
 
4200
^^^^^
 
4201
 
 
4202
* :class:`bpy.types.ImageSequence.colorspace_settings`
 
4203
 
 
4204
bpy.types.LatticePoint
 
4205
----------------------
 
4206
 
 
4207
Added
 
4208
^^^^^
 
4209
 
 
4210
* :class:`bpy.types.LatticePoint.weight_softbody`
 
4211
 
 
4212
bpy.types.DecimateModifier
 
4213
--------------------------
 
4214
 
 
4215
Added
 
4216
^^^^^
 
4217
 
 
4218
* :class:`bpy.types.DecimateModifier.angle_limit`
 
4219
* :class:`bpy.types.DecimateModifier.decimate_type`
 
4220
* :class:`bpy.types.DecimateModifier.invert_vertex_group`
 
4221
* :class:`bpy.types.DecimateModifier.iterations`
 
4222
* :class:`bpy.types.DecimateModifier.use_collapse_triangulate`
 
4223
* :class:`bpy.types.DecimateModifier.use_dissolve_boundaries`
 
4224
* :class:`bpy.types.DecimateModifier.vertex_group`
 
4225
 
 
4226
bpy.types.UserPreferencesSystem
 
4227
-------------------------------
 
4228
 
 
4229
Added
 
4230
^^^^^
 
4231
 
 
4232
* :class:`bpy.types.UserPreferencesSystem.multi_sample`
 
4233
 
 
4234
Removed
 
4235
^^^^^^^
 
4236
 
 
4237
* **use_antialiasing**
 
4238
 
 
4239
bpy.types.Text
 
4240
--------------
 
4241
 
 
4242
Removed
 
4243
^^^^^^^
 
4244
 
 
4245
* **markers**
 
4246
 
 
4247
bpy.types.GreasePencil
 
4248
----------------------
 
4249
 
 
4250
Added
 
4251
^^^^^
 
4252
 
 
4253
* :class:`bpy.types.GreasePencil.clear`
 
4254
 
 
4255
bpy.types.UserPreferencesFilePaths
 
4256
----------------------------------
 
4257
 
 
4258
Added
 
4259
^^^^^
 
4260
 
 
4261
* :class:`bpy.types.UserPreferencesFilePaths.hide_system_bookmarks`
 
4262
 
 
4263
bpy.types.ToolSettings
 
4264
----------------------
 
4265
 
 
4266
Added
 
4267
^^^^^
 
4268
 
 
4269
* :class:`bpy.types.ToolSettings.snap_uv_element`
 
4270
 
 
4271
bpy.types.ShaderNodeTexCoord
 
4272
----------------------------
 
4273
 
 
4274
Added
 
4275
^^^^^
 
4276
 
 
4277
* :class:`bpy.types.ShaderNodeTexCoord.from_dupli`
 
4278
 
 
4279
bpy.types.RenderEngine
 
4280
----------------------
 
4281
 
 
4282
Added
 
4283
^^^^^
 
4284
 
 
4285
* :class:`bpy.types.RenderEngine.update_memory_stats`
 
4286
* :class:`bpy.types.RenderEngine.update_script_node`
 
4287
 
 
4288
bpy.types.MovieTrackingSettings
 
4289
-------------------------------
 
4290
 
 
4291
Added
 
4292
^^^^^
 
4293
 
 
4294
* :class:`bpy.types.MovieTrackingSettings.reconstruction_success_threshold`
 
4295
* :class:`bpy.types.MovieTrackingSettings.use_fallback_reconstruction`
 
4296
 
 
4297
Removed
 
4298
^^^^^^^
 
4299
 
 
4300
* **keyframe_a**
 
4301
* **keyframe_b**
 
4302
 
 
4303
bpy.types.ThemeUserInterface
 
4304
----------------------------
 
4305
 
 
4306
Added
 
4307
^^^^^
 
4308
 
 
4309
* :class:`bpy.types.ThemeUserInterface.axis_x`
 
4310
* :class:`bpy.types.ThemeUserInterface.axis_y`
 
4311
* :class:`bpy.types.ThemeUserInterface.axis_z`
 
4312
 
 
4313
bpy.types.BlendDataGreasePencils
 
4314
--------------------------------
 
4315
 
 
4316
Added
 
4317
^^^^^
 
4318
 
 
4319
* :class:`bpy.types.BlendDataGreasePencils.new`
 
4320
* :class:`bpy.types.BlendDataGreasePencils.remove`
 
4321
 
 
4322
bpy.types.Object
 
4323
----------------
 
4324
 
 
4325
Function Arguments
 
4326
^^^^^^^^^^^^^^^^^^
 
4327
 
 
4328
* :class:`bpy.types.Object.dupli_list_create` (scene, settings), *was (scene)*