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Viewing changes to release/scripts/addons/object_grease_scatter.py

  • Committer: Package Import Robot
  • Author(s): Jeremy Bicha
  • Date: 2013-03-06 12:08:47 UTC
  • mfrom: (1.5.1) (14.1.8 experimental)
  • Revision ID: package-import@ubuntu.com-20130306120847-frjfaryb2zrotwcg
Tags: 2.66a-1ubuntu1
* Resynchronize with Debian (LP: #1076930, #1089256, #1052743, #999024,
  #1122888, #1147084)
* debian/control:
  - Lower build-depends on libavcodec-dev since we're not
    doing the libav9 transition in Ubuntu yet

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    "name": "Grease Scatter Objects",
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    "author": "Campbell Barton",
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    "version": (0, 1),
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    "blender": (2, 5, 8),
 
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    "blender": (2, 58, 0),
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    "location": "3D View, Add Mesh",
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    "description": "Scatter a group of objects onto the active mesh using "
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                   "the grease pencil lines",
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    "warning": "",
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    "wiki_url": "http://wiki.blender.org/index.php/Extensions:2.5/Py/"
 
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    "wiki_url": "http://wiki.blender.org/index.php/Extensions:2.6/Py/"
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                "Scripts/Object/Grease_Scatter",
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    "tracker_url": "https://projects.blender.org/tracker/index.php?"
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                   "func=detail&aid=TODO",
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                    # align the object with worldspace
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                    obj_new.matrix_world = obj_mat
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                    # BGE settings for testiing
 
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                    # BGE settings for testing
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                    '''
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                    inst_ob.game.physics_type = 'RIGID_BODY'
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                    inst_ob.game.use_collision_bounds = True
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class Scatter(bpy.types.Operator):
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    ''''''
 
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    """"""
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    bl_idname = "object.scatter"
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    bl_label = "Grease Pencil Scatter"
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