2
* Copyright 2012, Blender Foundation.
4
* This program is free software; you can redistribute it and/or
5
* modify it under the terms of the GNU General Public License
6
* as published by the Free Software Foundation; either version 2
7
* of the License, or (at your option) any later version.
9
* This program is distributed in the hope that it will be useful,
10
* but WITHOUT ANY WARRANTY; without even the implied warranty of
11
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12
* GNU General Public License for more details.
14
* You should have received a copy of the GNU General Public License
15
* along with this program; if not, write to the Free Software Foundation,
16
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
22
#ifndef _COM_ConvertStraightToPremulOperation_h
23
#define _COM_ConvertStraightToPremulOperation_h
24
#include "COM_NodeOperation.h"
28
* this program converts an input color to an output value.
29
* it assumes we are in sRGB color space.
31
class ConvertStraightToPremulOperation : public NodeOperation {
33
SocketReader *m_inputColor;
38
ConvertStraightToPremulOperation();
41
* the inner loop of this program
43
void executePixel(float output[4], float x, float y, PixelSampler sampler);
46
void deinitExecution();