1
/** \file blender/blenpluginapi/plugin.h
4
/* Copyright (c) 1999, Not a Number / NeoGeo b.v.
8
* Contact: info@blender.org
9
* Information: http://www.blender.org
11
* Redistribution and use in source and binary forms, with or without
12
* modification, are permitted provided that the following conditions
14
* 1. Redistributions of source code must retain the above copyright
15
* notice, this list of conditions and the following disclaimer.
16
* 2. Redistributions in binary form must reproduce the above copyright
17
* notice, this list of conditions and the following disclaimer in the
18
* documentation and/or other materials provided with the distribution.
20
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
21
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
22
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
23
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
24
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
25
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
26
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
27
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
28
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
29
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
36
#include "externdef.h"
39
#include "floatpatch.h"
41
#define B_PLUGIN_VERSION 6
43
typedef int (*TexDoit)(int, void*, float*, float*, float*, float*);
44
typedef int (*TexDoitold)(int, void*, float*, float*, float*);
45
typedef void (*SeqDoit)(void*, float, float, int, int, ImBuf*, ImBuf*, ImBuf*, ImBuf*);
47
typedef struct VarStruct {
54
typedef struct _PluginInfo {
65
void (*callback)(int);
69
void (*instance_init)(void *);
72
LIBEXPORT int plugin_tex_getversion(void);
73
LIBEXPORT int plugin_seq_getversion(void);
74
LIBEXPORT void plugin_getinfo(PluginInfo *);
76
/* *************** defines for button types ************** */
85
#define NUMSLI (14<<9)
88
/* return values (bitfield like) for textures (DNA_texture_types.h) */
93
/* *************** API functions ******************** */
95
/* derived from the famous Perlin noise */
96
LIBIMPORT float hnoise(float noisesize, float x, float y, float z);
97
/* the original Perlin noise */
98
LIBIMPORT float hnoisep(float noisesize, float x, float y, float z);
100
/* soft turbulence */
101
LIBIMPORT float turbulence(float noisesize, float x, float y, float z, int depth);
102
/* hard turbulence */
103
LIBIMPORT float turbulence1(float noisesize, float x, float y, float z, int depth);
105
#endif /* __PLUGIN_H__ */