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Viewing changes to source/gameengine/GameLogic/SCA_TimeEventManager.cpp

  • Committer: Package Import Robot
  • Author(s): Jeremy Bicha
  • Date: 2013-03-06 12:08:47 UTC
  • mfrom: (1.5.1) (14.1.8 experimental)
  • Revision ID: package-import@ubuntu.com-20130306120847-frjfaryb2zrotwcg
Tags: 2.66a-1ubuntu1
* Resynchronize with Debian (LP: #1076930, #1089256, #1052743, #999024,
  #1122888, #1147084)
* debian/control:
  - Lower build-depends on libavcodec-dev since we're not
    doing the libav9 transition in Ubuntu yet

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 *  \ingroup gamelogic
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 */
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#if defined(WIN32) && !defined(FREE_WINDOWS)
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// This warning tells us about truncation of __long__ stl-generated names.
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// It can occasionally cause DevStudio to have internal compiler warnings.
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#pragma warning( disable : 4786 )     
 
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#ifdef _MSC_VER
 
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   /* This warning tells us about truncation of __long__ stl-generated names.
 
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    * It can occasionally cause DevStudio to have internal compiler warnings. */
 
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#  pragma warning(disable:4786)
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#endif
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#include "SCA_TimeEventManager.h"
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                        !(it == m_timevalues.end()); ++it)
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        {
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                (*it)->Release();
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        }       
 
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        }
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}
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