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  • Committer: Package Import Robot
  • Author(s): Jeremy Bicha
  • Date: 2013-03-06 12:08:47 UTC
  • mfrom: (1.5.1) (14.1.8 experimental)
  • Revision ID: package-import@ubuntu.com-20130306120847-frjfaryb2zrotwcg
Tags: 2.66a-1ubuntu1
* Resynchronize with Debian (LP: #1076930, #1089256, #1052743, #999024,
  #1122888, #1147084)
* debian/control:
  - Lower build-depends on libavcodec-dev since we're not
    doing the libav9 transition in Ubuntu yet

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import bpy
 
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class LayoutDemoPanel(bpy.types.Panel):
 
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    """Creates a Panel in the scene context of the properties editor"""
 
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    bl_label = "Layout Demo"
 
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    bl_idname = "SCENE_PT_layout"
 
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    bl_space_type = 'PROPERTIES'
 
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    bl_region_type = 'WINDOW'
 
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    bl_context = "scene"
 
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    def draw(self, context):
 
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        layout = self.layout
 
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        scene = context.scene
 
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        # Create a simple row.
 
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        layout.label(text=" Simple Row:")
 
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        row = layout.row()
 
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        row.prop(scene, "frame_start")
 
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        row.prop(scene, "frame_end")
 
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        # Create an row where the buttons are aligned to each other.
 
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        layout.label(text=" Aligned Row:")
 
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        row = layout.row(align=True)
 
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        row.prop(scene, "frame_start")
 
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        row.prop(scene, "frame_end")
 
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        # Create two columns, by using a split layout.
 
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        split = layout.split()
 
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        # First column
 
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        col = split.column()
 
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        col.label(text="Column One:")
 
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        col.prop(scene, "frame_end")
 
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        col.prop(scene, "frame_start")
 
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        # Second column, aligned
 
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        col = split.column(align=True)
 
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        col.label(text="Column Two:")
 
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        col.prop(scene, "frame_start")
 
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        col.prop(scene, "frame_end")
 
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        # Big render button
 
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        layout.label(text="Big Button:")
 
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        row = layout.row()
 
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        row.scale_y = 3.0
 
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        row.operator("render.render")
 
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        # Different sizes in a row
 
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        layout.label(text="Different button sizes:")
 
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        row = layout.row(align=True)
 
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        row.operator("render.render")
 
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        sub = row.row()
 
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        sub.scale_x = 2.0
 
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        sub.operator("render.render")
 
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        row.operator("render.render")
 
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def register():
 
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    bpy.utils.register_class(LayoutDemoPanel)
 
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def unregister():
 
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    bpy.utils.unregister_class(LayoutDemoPanel)
 
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if __name__ == "__main__":
 
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    register()