759
761
bpy.context.scene.objects.link(leafObj)
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763
leafMesh.from_pydata(leafVerts,(),leafFaces)
769
tf.uv1, tf.uv2, tf.uv3, tf.uv4 = Vector((1, 0)), Vector((1, 1)), Vector((1 - leafScaleX, 1)), Vector((1 - leafScaleX, 0))
771
777
# This can be used if we need particle leaves
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# if (storeN == levels-1) and leaves: