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Viewing changes to source/blender/compositor/nodes/COM_GlareNode.cpp

  • Committer: Package Import Robot
  • Author(s): Jeremy Bicha
  • Date: 2013-03-06 12:08:47 UTC
  • mfrom: (1.5.1) (14.1.8 experimental)
  • Revision ID: package-import@ubuntu.com-20130306120847-frjfaryb2zrotwcg
Tags: 2.66a-1ubuntu1
* Resynchronize with Debian (LP: #1076930, #1089256, #1052743, #999024,
  #1122888, #1147084)
* debian/control:
  - Lower build-depends on libavcodec-dev since we're not
    doing the libav9 transition in Ubuntu yet

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/*
 
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 * Copyright 2011, Blender Foundation.
 
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 *
 
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 * This program is free software; you can redistribute it and/or
 
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 * modify it under the terms of the GNU General Public License
 
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 * as published by the Free Software Foundation; either version 2
 
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 * of the License, or (at your option) any later version.
 
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 *
 
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 * This program is distributed in the hope that it will be useful,
 
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
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 * GNU General Public License for more details.
 
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 *
 
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 * You should have received a copy of the GNU General Public License
 
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 * along with this program; if not, write to the Free Software Foundation,
 
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 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
 
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 *
 
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 * Contributor: 
 
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 *              Jeroen Bakker 
 
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 *              Monique Dewanchand
 
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 */
 
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#include "COM_GlareNode.h"
 
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#include "DNA_node_types.h"
 
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#include "COM_GlareThresholdOperation.h"
 
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#include "COM_GlareSimpleStarOperation.h"
 
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#include "COM_GlareStreaksOperation.h"
 
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#include "COM_SetValueOperation.h"
 
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#include "COM_MixGlareOperation.h"
 
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#include "COM_FastGaussianBlurOperation.h"
 
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#include "COM_GlareGhostOperation.h"
 
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#include "COM_GlareFogGlowOperation.h"
 
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GlareNode::GlareNode(bNode *editorNode) : Node(editorNode)
 
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{
 
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        /* pass */
 
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}
 
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void GlareNode::convertToOperations(ExecutionSystem *system, CompositorContext *context) \
 
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        {
 
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        bNode *node = this->getbNode();
 
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        NodeGlare *glare = (NodeGlare *)node->storage;
 
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        GlareBaseOperation *glareoperation = NULL;
 
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        switch (glare->type) {
 
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                default:
 
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                case 3:
 
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                        glareoperation = new GlareGhostOperation();
 
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                        break;
 
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                case 2: // streaks
 
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                        glareoperation = new GlareStreaksOperation();
 
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                        break;
 
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                case 1: // fog glow
 
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                        glareoperation = new GlareFogGlowOperation();
 
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                        break;
 
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                case 0: // simple star
 
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                        glareoperation = new GlareSimpleStarOperation();
 
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                        break;
 
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        }
 
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        GlareThresholdOperation *thresholdOperation = new GlareThresholdOperation();
 
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        SetValueOperation *mixvalueoperation = new SetValueOperation();
 
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        MixGlareOperation *mixoperation = new MixGlareOperation();
 
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        mixoperation->getInputSocket(2)->setResizeMode(COM_SC_FIT);
 
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        thresholdOperation->setbNode(node);
 
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        glareoperation->setbNode(node);
 
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        this->getInputSocket(0)->relinkConnections(thresholdOperation->getInputSocket(0), 0, system);
 
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        addLink(system, thresholdOperation->getOutputSocket(), glareoperation->getInputSocket(0));
 
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        addLink(system, mixvalueoperation->getOutputSocket(), mixoperation->getInputSocket(0));
 
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        addLink(system, glareoperation->getOutputSocket(), mixoperation->getInputSocket(2));
 
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        addLink(system, thresholdOperation->getInputSocket(0)->getConnection()->getFromSocket(), mixoperation->getInputSocket(1));
 
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        this->getOutputSocket()->relinkConnections(mixoperation->getOutputSocket());
 
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        thresholdOperation->setGlareSettings(glare);
 
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        glareoperation->setGlareSettings(glare);
 
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        mixvalueoperation->setValue(0.5f + glare->mix * 0.5f);
 
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        mixoperation->setResolutionInputSocketIndex(1);
 
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        system->addOperation(glareoperation);
 
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        system->addOperation(thresholdOperation);
 
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        system->addOperation(mixvalueoperation);
 
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        system->addOperation(mixoperation);
 
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        }