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struct ARegionType;
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struct wmWindowManager;
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struct bNodeTemplate;
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struct bNodeSocket;
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/* temp data to pass on to modal */
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typedef struct bNodeLinkDrag
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typedef struct bNodeLinkDrag {
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struct bNodeLinkDrag *next, *prev;
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struct bNodeSocket *sock;
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struct bNodeLink *link;
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/* List of links dragged by the operator.
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* Note: This is a list of LinkData structs on top of the actual bNodeLinks.
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* This way the links can be added to the node tree while being stored in this list.
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ARegion *node_has_buttons_region(ScrArea *sa);
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ARegion *node_has_tools_region(ScrArea *sa);
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/* node_header.c */
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void node_menus_register(void);
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void node_socket_circle_draw(struct bNodeTree *ntree, struct bNodeSocket *sock, float size);
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int node_get_colorid(struct bNode *node);
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void node_socket_circle_draw(struct bNodeTree *ntree, struct bNodeSocket *sock, float size, int highlight);
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int node_get_resize_cursor(int directions);
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void node_draw_shadow(struct SpaceNode *snode, struct bNode *node, float radius, float alpha);
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void node_draw_default(const struct bContext *C, struct ARegion *ar, struct SpaceNode *snode, struct bNodeTree *ntree, struct bNode *node);
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void node_update_default(const struct bContext *C, struct bNodeTree *ntree, struct bNode *node);
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int node_select_area_default(struct bNode *node, int x, int y);
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int node_tweak_area_default(struct bNode *node, int x, int y);
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void node_update_nodetree(const struct bContext *C, struct bNodeTree *ntree, float offsetx, float offsety);
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void node_draw_nodetree(const struct bContext *C, struct ARegion *ar, struct SpaceNode *snode, struct bNodeTree *ntree);
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void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d);
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void node_set_cursor(struct wmWindow *win, struct SpaceNode *snode);
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/* DPI scaled coords */
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void node_to_view(struct bNode *node, float x, float y, float *rx, float *ry);
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void node_from_view(struct bNode *node, float x, float y, float *rx, float *ry);
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/* node_buttons.c */
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void node_buttons_register(struct ARegionType *art);
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void NODE_OT_properties(struct wmOperatorType *ot);
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void node_toolbar_register(struct ARegionType *art);
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void NODE_OT_toolbar(struct wmOperatorType *ot);
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void node_operatortypes(void);
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void node_keymap(wmKeyConfig *keyconf);
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void node_keymap(struct wmKeyConfig *keyconf);
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/* node_select.c */
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void node_select(struct bNode *node);
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void node_select_single(struct bContext *C, struct bNode *node);
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void NODE_OT_select(struct wmOperatorType *ot);
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void NODE_OT_select_all(wmOperatorType *ot);
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void NODE_OT_select_linked_to(wmOperatorType *ot);
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void NODE_OT_select_linked_from(wmOperatorType *ot);
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void NODE_OT_select_all(struct wmOperatorType *ot);
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void NODE_OT_select_linked_to(struct wmOperatorType *ot);
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void NODE_OT_select_linked_from(struct wmOperatorType *ot);
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void NODE_OT_select_border(struct wmOperatorType *ot);
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void NODE_OT_select_lasso(struct wmOperatorType *ot);
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void NODE_OT_select_same_type(struct wmOperatorType *ot);
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void NODE_OT_select_same_type_next(wmOperatorType *ot);
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void NODE_OT_select_same_type_prev(wmOperatorType *ot);
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void NODE_OT_select_same_type_next(struct wmOperatorType *ot);
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void NODE_OT_select_same_type_prev(struct wmOperatorType *ot);
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void NODE_OT_view_all(struct wmOperatorType *ot);
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void NODE_OT_view_selected(struct wmOperatorType *ot);
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void NODE_OT_backimage_move(struct wmOperatorType *ot);
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void NODE_OT_backimage_zoom(struct wmOperatorType *ot);
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void NODE_OT_backimage_sample(struct wmOperatorType *ot);
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void node_draw_link(View2D *v2d, SpaceNode *snode, bNodeLink *link);
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void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link, int th_col1, int do_shaded, int th_col2, int do_triple, int th_col3 );
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int node_link_bezier_points(View2D *v2d, SpaceNode *snode, bNodeLink *link, float coord_array[][2], int resol);
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void node_draw_link_straight(View2D *v2d, SpaceNode *snode, bNodeLink *link, int th_col1, int do_shaded, int th_col2, int do_triple, int th_col3 );
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void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode, int color_manage);
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void node_draw_link(struct View2D *v2d, struct SpaceNode *snode, struct bNodeLink *link);
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void node_draw_link_bezier(struct View2D *v2d, struct SpaceNode *snode, struct bNodeLink *link, int th_col1, int do_shaded, int th_col2, int do_triple, int th_col3);
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int node_link_bezier_points(struct View2D * v2d, struct SpaceNode * snode, struct bNodeLink * link, float coord_array[][2], int resol);
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// void node_draw_link_straight(View2D *v2d, SpaceNode *snode, bNodeLink *link, int th_col1, int do_shaded, int th_col2, int do_triple, int th_col3 );
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void draw_nodespace_back_pix(const struct bContext *C, struct ARegion *ar, struct SpaceNode *snode);
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bNode *node_add_node(struct SpaceNode *snode, struct Main *bmain, struct Scene *scene,
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struct bNodeTemplate *ntemp, float locx, float locy);
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void NODE_OT_add_reroute(struct wmOperatorType *ot);
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void NODE_OT_group_make(struct wmOperatorType *ot);
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void NODE_OT_group_ungroup(struct wmOperatorType *ot);
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void NODE_OT_group_separate(struct wmOperatorType *ot);
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void NODE_OT_group_edit(struct wmOperatorType *ot);
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void NODE_OT_group_socket_add(struct wmOperatorType *ot);
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void NODE_OT_group_socket_remove(struct wmOperatorType *ot);
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void NODE_OT_group_socket_move_up(struct wmOperatorType *ot);
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void NODE_OT_group_socket_move_down(struct wmOperatorType *ot);
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void NODE_OT_add_file(struct wmOperatorType *ot);
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void NODE_OT_new_node_tree(struct wmOperatorType *ot);
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/* node_relationships.c */
163
void NODE_OT_link(struct wmOperatorType *ot);
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void NODE_OT_link_make(struct wmOperatorType *ot);
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void NODE_OT_links_cut(struct wmOperatorType *ot);
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void NODE_OT_links_detach(struct wmOperatorType *ot);
168
void NODE_OT_parent_set(struct wmOperatorType *ot);
169
void NODE_OT_parent_clear(struct wmOperatorType *ot);
170
void NODE_OT_join(struct wmOperatorType *ot);
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void NODE_OT_attach(struct wmOperatorType *ot);
172
void NODE_OT_detach(struct wmOperatorType *ot);
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void NODE_OT_show_cyclic_dependencies(struct wmOperatorType *ot);
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void NODE_OT_link_viewer(struct wmOperatorType *ot);
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177
/* node_edit.c */
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void node_tree_from_ID(ID *id, bNodeTree **ntree, bNodeTree **edittree, int *treetype);
116
void snode_notify(bContext *C, SpaceNode *snode);
117
void snode_dag_update(bContext *C, SpaceNode *snode);
118
bNode *node_add_node(struct SpaceNode *snode, struct Main *bmain, struct Scene *scene, struct bNodeTemplate *ntemp, float locx, float locy);
119
void snode_set_context(SpaceNode *snode, Scene *scene);
120
void snode_make_group_editable(SpaceNode *snode, bNode *gnode);
121
void snode_composite_job(const struct bContext *C, ScrArea *sa);
179
void snode_notify(struct bContext *C, struct SpaceNode *snode);
180
void snode_dag_update(struct bContext *C, struct SpaceNode *snode);
181
void snode_set_context(struct SpaceNode *snode, Scene *scene);
182
void snode_make_group_editable(struct SpaceNode *snode, struct bNode *gnode);
122
184
bNode *node_tree_get_editgroup(bNodeTree *ntree);
123
void snode_autoconnect(SpaceNode *snode, int allow_multiple, int replace);
185
void snode_update(struct SpaceNode *snode, struct bNode *node);
186
bNode *editnode_get_active(bNodeTree *ntree);
187
int composite_node_active(struct bContext *C);
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189
int node_has_hidden_sockets(bNode *node);
125
190
void node_set_hidden_sockets(SpaceNode *snode, bNode *node, int set);
126
int node_render_changed_exec(bContext *, wmOperator *);
191
int node_render_changed_exec(bContext *, struct wmOperator *);
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192
int node_find_indicated_socket(struct SpaceNode *snode, struct bNode **nodep, struct bNodeSocket **sockp, int in_out);
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194
void NODE_OT_duplicate(struct wmOperatorType *ot);
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196
void NODE_OT_delete_reconnect(struct wmOperatorType *ot);
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197
void NODE_OT_resize(struct wmOperatorType *ot);
134
void NODE_OT_link(struct wmOperatorType *ot);
135
void NODE_OT_link_make(struct wmOperatorType *ot);
136
void NODE_OT_links_cut(struct wmOperatorType *ot);
137
void NODE_OT_links_detach(struct wmOperatorType *ot);
139
void NODE_OT_group_make(struct wmOperatorType *ot);
140
void NODE_OT_group_ungroup(struct wmOperatorType *ot);
141
void NODE_OT_group_edit(struct wmOperatorType *ot);
142
void NODE_OT_group_socket_add(struct wmOperatorType *ot);
143
void NODE_OT_group_socket_remove(struct wmOperatorType *ot);
144
void NODE_OT_group_socket_move_up(struct wmOperatorType *ot);
145
void NODE_OT_group_socket_move_down(struct wmOperatorType *ot);
147
199
void NODE_OT_mute_toggle(struct wmOperatorType *ot);
148
200
void NODE_OT_hide_toggle(struct wmOperatorType *ot);
149
201
void NODE_OT_hide_socket_toggle(struct wmOperatorType *ot);
150
202
void NODE_OT_preview_toggle(struct wmOperatorType *ot);
151
203
void NODE_OT_options_toggle(struct wmOperatorType *ot);
204
void NODE_OT_node_copy_color(struct wmOperatorType *ot);
153
void NODE_OT_show_cyclic_dependencies(struct wmOperatorType *ot);
154
void NODE_OT_link_viewer(struct wmOperatorType *ot);
155
206
void NODE_OT_read_fullsamplelayers(struct wmOperatorType *ot);
156
207
void NODE_OT_read_renderlayers(struct wmOperatorType *ot);
157
208
void NODE_OT_render_changed(struct wmOperatorType *ot);
159
void NODE_OT_backimage_move(struct wmOperatorType *ot);
160
void NODE_OT_backimage_zoom(struct wmOperatorType *ot);
161
void NODE_OT_backimage_sample(wmOperatorType *ot);
163
void NODE_OT_add_file(struct wmOperatorType *ot);
165
void NODE_OT_new_node_tree(struct wmOperatorType *ot);
167
210
void NODE_OT_output_file_add_socket(struct wmOperatorType *ot);
168
211
void NODE_OT_output_file_remove_active_socket(struct wmOperatorType *ot);
212
void NODE_OT_output_file_move_active_socket(struct wmOperatorType *ot);
214
/* Note: clipboard_cut is a simple macro of copy + delete */
215
void NODE_OT_clipboard_copy(struct wmOperatorType *ot);
216
void NODE_OT_clipboard_paste(struct wmOperatorType *ot);
218
void NODE_OT_shader_script_update(struct wmOperatorType *ot);
170
220
extern const char *node_context_dir[];
174
// XXX from BSE_node.h
175
#define HIDDEN_RAD 15.0f
176
#define BASIS_RAD 8.0f
177
#define NODE_DYS (U.widget_unit/2)
178
#define NODE_DY U.widget_unit
179
#define NODE_SOCKSIZE 5
224
// nodes draw without dpi - the view zoom is flexible
225
#define HIDDEN_RAD (0.75f * U.widget_unit)
226
#define BASIS_RAD (0.4f * U.widget_unit)
227
#define NODE_DYS (U.widget_unit / 2)
228
#define NODE_DY U.widget_unit
229
#define NODE_WIDTH(node) (node->width * UI_DPI_FAC)
230
#define NODE_MARGIN_X (0.75f * U.widget_unit)
231
#define NODE_SOCKSIZE (0.25f * U.widget_unit)
232
#define NODE_LINK_RESOL 12
181
234
// XXX button events (butspace)