30
30
/* **************** OUTPUT ******************** */
32
static bNodeSocketTemplate sh_node_volume_transparent_in[]= {
33
{ SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
34
{ SOCK_FLOAT, 1, "Density", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f},
32
static bNodeSocketTemplate sh_node_volume_transparent_in[] = {
33
{ SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
34
{ SOCK_FLOAT, 1, N_("Density"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f},
38
static bNodeSocketTemplate sh_node_volume_transparent_out[]= {
39
{ SOCK_SHADER, 0, "Volume"},
38
static bNodeSocketTemplate sh_node_volume_transparent_out[] = {
39
{ SOCK_SHADER, 0, N_("Volume")},