~paparazzi-uav/paparazzi/v5.0-manual

« back to all changes in this revision

Viewing changes to sw/ext/opencv_bebop/opencv/samples/wp8/OcvImageManipulation/PhoneXamlDirect3DApp1/PhoneXamlDirect3DApp1Comp/PhoneXamlDirect3DApp1Comp.vcxproj

  • Committer: Paparazzi buildbot
  • Date: 2016-05-18 15:00:29 UTC
  • Revision ID: felix.ruess+docbot@gmail.com-20160518150029-e8lgzi5kvb4p7un9
Manual import commit 4b8bbb730080dac23cf816b98908dacfabe2a8ec from v5.0 branch.

Show diffs side-by-side

added added

removed removed

Lines of Context:
 
1
<?xml version="1.0" encoding="utf-8"?>
 
2
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
 
3
  <ItemGroup Label="ProjectConfigurations">
 
4
    <ProjectConfiguration Include="Debug|Win32">
 
5
      <Configuration>Debug</Configuration>
 
6
      <Platform>Win32</Platform>
 
7
    </ProjectConfiguration>
 
8
    <ProjectConfiguration Include="Debug|ARM">
 
9
      <Configuration>Debug</Configuration>
 
10
      <Platform>ARM</Platform>
 
11
    </ProjectConfiguration>
 
12
    <ProjectConfiguration Include="Release|Win32">
 
13
      <Configuration>Release</Configuration>
 
14
      <Platform>Win32</Platform>
 
15
    </ProjectConfiguration>
 
16
    <ProjectConfiguration Include="Release|ARM">
 
17
      <Configuration>Release</Configuration>
 
18
      <Platform>ARM</Platform>
 
19
    </ProjectConfiguration>
 
20
  </ItemGroup>
 
21
  <PropertyGroup Label="Globals">
 
22
    <ProjectGuid>{C0F94AFA-466F-4FC4-B5C1-6CD955F3FF88}</ProjectGuid>
 
23
    <RootNamespace>PhoneXamlDirect3DApp1Comp</RootNamespace>
 
24
    <DefaultLanguage>en-US</DefaultLanguage>
 
25
    <MinimumVisualStudioVersion>11.0</MinimumVisualStudioVersion>
 
26
    <WinMDAssembly>true</WinMDAssembly>
 
27
  </PropertyGroup>
 
28
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
 
29
  <PropertyGroup>
 
30
    <!-- If OutDir was set outside of the project file, then we will append ProjectName -->
 
31
    <OutDir Condition="'$(OutDirWasSpecified)' == 'true'">$(OutDir)\$(MSBuildProjectName)\</OutDir>
 
32
    <!-- else, OutDir needs to have project specific directory in order to handle files with unique names -->
 
33
    <OutDir Condition="'$(OutDirWasSpecified)' != 'true' and '$(Platform)' == 'Win32'">$(SolutionDir)$(Configuration)\$(MSBuildProjectName)\</OutDir>
 
34
    <OutDir Condition="'$(OutDirWasSpecified)' != 'true' and '$(Platform)' != 'Win32'">$(SolutionDir)$(Platform)\$(Configuration)\$(MSBuildProjectName)\</OutDir>
 
35
    <!-- After OutDir has been fixed, disable Microsoft.common.targets from fixing it again -->
 
36
    <OutDirWasSpecified>false</OutDirWasSpecified>
 
37
  </PropertyGroup>
 
38
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
 
39
    <ConfigurationType>DynamicLibrary</ConfigurationType>
 
40
    <UseDebugLibraries>true</UseDebugLibraries>
 
41
    <PlatformToolset>v110_wp80</PlatformToolset>
 
42
  </PropertyGroup>
 
43
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'" Label="Configuration">
 
44
    <ConfigurationType>DynamicLibrary</ConfigurationType>
 
45
    <UseDebugLibraries>true</UseDebugLibraries>
 
46
    <PlatformToolset>v110_wp80</PlatformToolset>
 
47
  </PropertyGroup>
 
48
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
 
49
    <ConfigurationType>DynamicLibrary</ConfigurationType>
 
50
    <UseDebugLibraries>false</UseDebugLibraries>
 
51
    <WholeProgramOptimization>true</WholeProgramOptimization>
 
52
    <PlatformToolset>v110_wp80</PlatformToolset>
 
53
  </PropertyGroup>
 
54
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'" Label="Configuration">
 
55
    <ConfigurationType>DynamicLibrary</ConfigurationType>
 
56
    <UseDebugLibraries>false</UseDebugLibraries>
 
57
    <WholeProgramOptimization>true</WholeProgramOptimization>
 
58
    <PlatformToolset>v110_wp80</PlatformToolset>
 
59
  </PropertyGroup>
 
60
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
 
61
  <ImportGroup Label="PropertySheets">
 
62
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
 
63
    <Import Project="opencv.props" />    
 
64
  </ImportGroup>
 
65
  <PropertyGroup Label="UserMacros" />
 
66
  <PropertyGroup>
 
67
    <GenerateManifest>false</GenerateManifest>
 
68
  </PropertyGroup>
 
69
  <ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
 
70
    <ClCompile>
 
71
      <PreprocessorDefinitions>_WINRT_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 
72
      <PrecompiledHeader>Use</PrecompiledHeader>
 
73
      <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
 
74
      <AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
 
75
      <CompileAsWinRT>true</CompileAsWinRT>
 
76
      <AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
 
77
    </ClCompile>
 
78
    <Link>
 
79
      <SubSystem>Console</SubSystem>
 
80
      <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
 
81
      <IgnoreSpecificDefaultLibraries>ole32.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
 
82
      <GenerateWindowsMetadata>true</GenerateWindowsMetadata>
 
83
    </Link>
 
84
  </ItemDefinitionGroup>
 
85
  <ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
 
86
    <ClCompile>
 
87
      <PreprocessorDefinitions>_WINRT_DLL;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
 
88
      <PrecompiledHeader>Use</PrecompiledHeader>
 
89
      <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
 
90
      <AdditionalUsingDirectories>$(WindowsSDK_MetadataPath);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
 
91
      <CompileAsWinRT>true</CompileAsWinRT>
 
92
      <AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
 
93
    </ClCompile>
 
94
    <Link>
 
95
      <SubSystem>Console</SubSystem>
 
96
      <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
 
97
      <IgnoreSpecificDefaultLibraries>ole32.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
 
98
      <GenerateWindowsMetadata>true</GenerateWindowsMetadata>
 
99
    </Link>
 
100
  </ItemDefinitionGroup>
 
101
  <ItemGroup>
 
102
    <Reference Include="platform.winmd">
 
103
      <IsWinMDFile>true</IsWinMDFile>
 
104
      <Private>false</Private>
 
105
    </Reference>
 
106
  </ItemGroup>
 
107
  <ItemGroup>
 
108
    <ClInclude Include="BasicTimer.h" />
 
109
    <ClInclude Include="Direct3DInterop.h" />
 
110
    <ClInclude Include="DirectXHelper.h" />
 
111
    <ClInclude Include="Direct3DBase.h" />
 
112
    <ClInclude Include="Direct3DContentProvider.h" />
 
113
    <ClInclude Include="pch.h" />
 
114
    <ClInclude Include="QuadRenderer.h" />
 
115
  </ItemGroup>
 
116
  <ItemGroup>
 
117
    <ClCompile Include="Direct3DInterop.cpp" />
 
118
    <ClCompile Include="Direct3DBase.cpp" />
 
119
    <ClCompile Include="Direct3DContentProvider.cpp" />
 
120
    <ClCompile Include="pch.cpp">
 
121
      <PrecompiledHeader>Create</PrecompiledHeader>
 
122
    </ClCompile>
 
123
    <ClCompile Include="QuadRenderer.cpp" />
 
124
  </ItemGroup>
 
125
  <ItemGroup>
 
126
    <FxCompile Include="SimplePixelShader.hlsl">
 
127
      <ShaderType>Pixel</ShaderType>
 
128
      <ShaderModel>4.0_level_9_3</ShaderModel>
 
129
    </FxCompile>
 
130
    <FxCompile Include="SimpleVertexShader.hlsl">
 
131
      <ShaderType>Vertex</ShaderType>
 
132
      <ShaderModel>4.0_level_9_3</ShaderModel>
 
133
    </FxCompile>
 
134
  </ItemGroup>
 
135
  <ItemGroup>
 
136
    <None Include="packages.config" />
 
137
  </ItemGroup>
 
138
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
 
139
  <Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsPhone\v$(TargetPlatformVersion)\Microsoft.Cpp.WindowsPhone.$(TargetPlatformVersion).targets" />
 
140
  <ImportGroup Label="ExtensionTargets">
 
141
    <Import Project="..\..\packages\NokiaImagingSDK.1.0.272.0\build\native\NokiaImagingSDK.targets" Condition="Exists('..\..\packages\NokiaImagingSDK.1.0.272.0\build\native\NokiaImagingSDK.targets')" />
 
142
  </ImportGroup>
 
143
</Project>
 
 
b'\\ No newline at end of file'