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<div class="titlepage">
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<h3 class="title"><a id="plug-in-whirlpinch"></a>10.15. Whirl and Pinch</h3>
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<a id="id3368842" class="indexterm"></a>
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<div class="mediaobject">
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<img src="../images/filters/filters-distort-whirlpinch.png" />
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<div class="simplesect" lang="en" xml:lang="en">
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<div class="titlepage">
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<h4 class="title"><a id="id3369450"></a>Overview</h4>
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This filter is found in
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<span class="guimenu">Filters</span>-><span class="guisubmenu">Distorts</span>-><span class="guimenuitem">W<span class="accel">h</span>irl and Pinch</span>
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"Whirl and Pinch" distorts your image in a concentric way.
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"Whirl" distorts the image much like the little whirlpool that
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appears when you empty your bath.
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"Pinch" can be compared to applying your image to a soft rubber
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surface and squeezing the edges or corners. If the Pinch amount
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slider is set to a negative value, it will look as if someone
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tried to push a round object up toward you from behind the
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rubber skin. If the Pinch amount is set to a positive value, it
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looks like someone is dragging or sucking on the surface from
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behind, and away from you.
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<th align="left">Tip</th>
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The "pinch" effect can sometimes be used to compensate for image
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distortion produced by telephoto or fisheye lenses ("barrel
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<div class="simplesect" lang="en" xml:lang="en">
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<div class="titlepage">
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<h4 class="title"><a id="id3369082"></a>Parameter Settings</h4>
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<img src="../images/filters/examples/whirlpinch-orig.png" />
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<img src="../images/filters/examples/whirlpinch-whirl.png" />
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<div class="mediaobject">
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<img src="../images/filters/examples/whirlpinch-pinch.png" />
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Changes to parameters are immediately displayed into the
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<span class="emphasis"><em>Preview</em></span>. The whirlpool is focused around the
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center of the current layer or selection.
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<span class="guilabel">Whirl Angle</span>: Clockwise or counter
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clockwise (-360 to +360). Controls how many degrees the
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affected part of the image is rotated.
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<span class="guilabel">Pinch Amount</span>: Whirlpool depth(-1 to
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+1). Determines how strongly the affected part of the
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<span class="guilabel">Radius</span>: Whirlpool width (0.0-2.0).
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Determines how much of the image is affected by the
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distortion. If you set <i class="parameter"><tt>Radius</tt></i> to
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2, the entire image will be affected. If you set
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<i class="parameter"><tt>Radius</tt></i> to 1, half the image will
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be affected. If <i class="parameter"><tt>Radius</tt></i> is set to 0,
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affected (think of it as the radius in a circle with 0 in
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the center and 1 halfway out).
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