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<th width="100%" align="center">GIMP Math Library Reference Manual</th>
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<a href="#id2576332" class="shortcut">Description</a></nobr></td></tr>
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<div class="refentry" lang="en">
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<a name="libgimpmath-GimpMatrix"></a><div class="titlepage"></div>
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<div class="refnamediv"><table width="100%"><tr>
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<h2><span class="refentrytitle">GimpMatrix</span></h2>
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<a name="id2594740"></a><span class="refentrytitle">GimpMatrix</span>
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<p>GimpMatrix — Utilities to set up and manipulate 3x3 transformation matrices.</p>
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<td valign="top" align="right"></td>
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<a href="libgimpmath-GimpMatrix.html#GimpMatrix2">GimpMatrix2</a>;
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<a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a>;
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<a href="libgimpmath-GimpMatrix.html#GimpMatrix4">GimpMatrix4</a>;
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void <a href="libgimpmath-GimpMatrix.html#gimp-matrix2-identity">gimp_matrix2_identity</a> (<a href="libgimpmath-GimpMatrix.html#GimpMatrix2">GimpMatrix2</a> *matrix);
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void <a href="libgimpmath-GimpMatrix.html#gimp-matrix2-mult">gimp_matrix2_mult</a> (const <a href="libgimpmath-GimpMatrix.html#GimpMatrix2">GimpMatrix2</a> *matrix1,
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<a href="libgimpmath-GimpMatrix.html#GimpMatrix2">GimpMatrix2</a> *matrix2);
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void <a href="libgimpmath-GimpMatrix.html#gimp-matrix3-identity">gimp_matrix3_identity</a> (<a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix);
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void <a href="libgimpmath-GimpMatrix.html#gimp-matrix3-mult">gimp_matrix3_mult</a> (const <a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix1,
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<a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix2);
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void <a href="libgimpmath-GimpMatrix.html#gimp-matrix3-translate">gimp_matrix3_translate</a> (<a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix,
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void <a href="libgimpmath-GimpMatrix.html#gimp-matrix3-scale">gimp_matrix3_scale</a> (<a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix,
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void <a href="libgimpmath-GimpMatrix.html#gimp-matrix3-rotate">gimp_matrix3_rotate</a> (<a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix,
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void <a href="libgimpmath-GimpMatrix.html#gimp-matrix3-xshear">gimp_matrix3_xshear</a> (<a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix,
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void <a href="libgimpmath-GimpMatrix.html#gimp-matrix3-yshear">gimp_matrix3_yshear</a> (<a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix,
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void <a href="libgimpmath-GimpMatrix.html#gimp-matrix3-affine">gimp_matrix3_affine</a> (<a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix,
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void <a href="libgimpmath-GimpMatrix.html#gimp-matrix3-transform-point">gimp_matrix3_transform_point</a> (const <a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix,
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gdouble <a href="libgimpmath-GimpMatrix.html#gimp-matrix3-determinant">gimp_matrix3_determinant</a> (const <a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix);
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void <a href="libgimpmath-GimpMatrix.html#gimp-matrix3-invert">gimp_matrix3_invert</a> (<a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix);
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gboolean <a href="libgimpmath-GimpMatrix.html#gimp-matrix3-is-diagonal">gimp_matrix3_is_diagonal</a> (const <a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix);
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gboolean <a href="libgimpmath-GimpMatrix.html#gimp-matrix3-is-identity">gimp_matrix3_is_identity</a> (const <a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix);
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gboolean <a href="libgimpmath-GimpMatrix.html#gimp-matrix3-is-simple">gimp_matrix3_is_simple</a> (const <a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix);
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void <a href="libgimpmath-GimpMatrix.html#gimp-matrix4-to-deg">gimp_matrix4_to_deg</a> (const <a href="libgimpmath-GimpMatrix.html#GimpMatrix4">GimpMatrix4</a> *matrix,
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<a href="libgimpmath-GimpMatrix.html#GimpMatrix2">GimpMatrix2</a>;
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<a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a>;
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<a href="libgimpmath-GimpMatrix.html#GimpMatrix4">GimpMatrix4</a>;
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void <a href="libgimpmath-GimpMatrix.html#gimp-matrix2-identity">gimp_matrix2_identity</a> (<a href="libgimpmath-GimpMatrix.html#GimpMatrix2">GimpMatrix2</a> *matrix);
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void <a href="libgimpmath-GimpMatrix.html#gimp-matrix2-mult">gimp_matrix2_mult</a> (const <a href="libgimpmath-GimpMatrix.html#GimpMatrix2">GimpMatrix2</a> *matrix1,
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<a href="libgimpmath-GimpMatrix.html#GimpMatrix2">GimpMatrix2</a> *matrix2);
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void <a href="libgimpmath-GimpMatrix.html#gimp-matrix3-identity">gimp_matrix3_identity</a> (<a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix);
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void <a href="libgimpmath-GimpMatrix.html#gimp-matrix3-mult">gimp_matrix3_mult</a> (const <a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix1,
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<a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix2);
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void <a href="libgimpmath-GimpMatrix.html#gimp-matrix3-translate">gimp_matrix3_translate</a> (<a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix,
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void <a href="libgimpmath-GimpMatrix.html#gimp-matrix3-scale">gimp_matrix3_scale</a> (<a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix,
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void <a href="libgimpmath-GimpMatrix.html#gimp-matrix3-rotate">gimp_matrix3_rotate</a> (<a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix,
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void <a href="libgimpmath-GimpMatrix.html#gimp-matrix3-xshear">gimp_matrix3_xshear</a> (<a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix,
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void <a href="libgimpmath-GimpMatrix.html#gimp-matrix3-yshear">gimp_matrix3_yshear</a> (<a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix,
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void <a href="libgimpmath-GimpMatrix.html#gimp-matrix3-affine">gimp_matrix3_affine</a> (<a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix,
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void <a href="libgimpmath-GimpMatrix.html#gimp-matrix3-transform-point">gimp_matrix3_transform_point</a> (const <a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix,
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gdouble <a href="libgimpmath-GimpMatrix.html#gimp-matrix3-determinant">gimp_matrix3_determinant</a> (const <a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix);
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void <a href="libgimpmath-GimpMatrix.html#gimp-matrix3-invert">gimp_matrix3_invert</a> (<a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix);
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gboolean <a href="libgimpmath-GimpMatrix.html#gimp-matrix3-is-identity">gimp_matrix3_is_identity</a> (const <a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix);
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gboolean <a href="libgimpmath-GimpMatrix.html#gimp-matrix3-is-diagonal">gimp_matrix3_is_diagonal</a> (const <a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix);
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gboolean <a href="libgimpmath-GimpMatrix.html#gimp-matrix3-is-affine">gimp_matrix3_is_affine</a> (const <a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix);
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gboolean <a href="libgimpmath-GimpMatrix.html#gimp-matrix3-is-simple">gimp_matrix3_is_simple</a> (const <a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix);
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void <a href="libgimpmath-GimpMatrix.html#gimp-matrix4-to-deg">gimp_matrix4_to_deg</a> (const <a href="libgimpmath-GimpMatrix.html#GimpMatrix4">GimpMatrix4</a> *matrix,
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#define <a href="libgimpmath-GimpMatrix.html#GIMP-TYPE-MATRIX2:CAPS">GIMP_TYPE_MATRIX2</a>
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#define <a href="libgimpmath-GimpMatrix.html#GIMP-TYPE-PARAM-MATRIX2:CAPS">GIMP_TYPE_PARAM_MATRIX2</a>
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#define <a href="libgimpmath-GimpMatrix.html#GIMP-IS-PARAM-SPEC-MATRIX2:CAPS">GIMP_IS_PARAM_SPEC_MATRIX2</a> (pspec)
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GParamSpec* <a href="libgimpmath-GimpMatrix.html#gimp-param-spec-matrix2">gimp_param_spec_matrix2</a> (const gchar *name,
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const <a href="libgimpmath-GimpMatrix.html#GimpMatrix2">GimpMatrix2</a> *default_value,
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#define <a href="libgimpmath-GimpMatrix.html#GIMP-VALUE-HOLDS-MATRIX2:CAPS">GIMP_VALUE_HOLDS_MATRIX2</a> (value)
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<div class="refsect1" lang="en">
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<a name="id2528821"></a><h2>Description</h2>
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<a name="id2576332"></a><h2>Description</h2>
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When doing image manipulation you will often need 3x3 transformation
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matrices that define translation, rotation, scaling, shearing and
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<col align="left" valign="top">
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<span class="term"><em class="parameter"><code>matrix</code></em> :</span></td>
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<td><span class="term"><em class="parameter"><code>matrix</code></em> :</span></td>
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<td> The input matrix.
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<span class="term"><em class="parameter"><code>a</code></em> :</span></td>
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<span class="term"><em class="parameter"><code>b</code></em> :</span></td>
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<span class="term"><em class="parameter"><code>c</code></em> :</span></td>
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<span class="term"><em class="parameter"><code>d</code></em> :</span></td>
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<span class="term"><em class="parameter"><code>e</code></em> :</span></td>
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<span class="term"><em class="parameter"><code>f</code></em> :</span></td>
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<td><span class="term"><em class="parameter"><code>a</code></em> :</span></td>
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<td><span class="term"><em class="parameter"><code>b</code></em> :</span></td>
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<td><span class="term"><em class="parameter"><code>c</code></em> :</span></td>
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<td><span class="term"><em class="parameter"><code>d</code></em> :</span></td>
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<td><span class="term"><em class="parameter"><code>e</code></em> :</span></td>
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<td><span class="term"><em class="parameter"><code>f</code></em> :</span></td>
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<col align="left" valign="top">
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<span class="term"><em class="parameter"><code>matrix</code></em> :</span></td>
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<td><span class="term"><em class="parameter"><code>matrix</code></em> :</span></td>
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<td> The transformation matrix.
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<span class="term"><em class="parameter"><code>x</code></em> :</span></td>
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<td><span class="term"><em class="parameter"><code>x</code></em> :</span></td>
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<td> The source X coordinate.
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<span class="term"><em class="parameter"><code>y</code></em> :</span></td>
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<td><span class="term"><em class="parameter"><code>y</code></em> :</span></td>
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<td> The source Y coordinate.
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<span class="term"><em class="parameter"><code>newx</code></em> :</span></td>
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<td><span class="term"><em class="parameter"><code>newx</code></em> :</span></td>
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<td> The transformed X coordinate.
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<span class="term"><em class="parameter"><code>newy</code></em> :</span></td>
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<td><span class="term"><em class="parameter"><code>newy</code></em> :</span></td>
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<td> The transformed Y coordinate.
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<div class="refsect2" lang="en">
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<a name="id2559250"></a><h3>
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<a name="id2600944"></a><h3>
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<a name="gimp-matrix3-is-identity"></a>gimp_matrix3_is_identity ()</h3>
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<a class="indexterm" name="id2600955"></a><pre class="programlisting">gboolean gimp_matrix3_is_identity (const <a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix);</pre>
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Checks if the given matrix is the identity matrix.</p>
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<div class="variablelist"><table border="0">
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<col align="left" valign="top">
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<td><span class="term"><em class="parameter"><code>matrix</code></em> :</span></td>
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<td> The matrix that is to be tested.
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<td><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></td>
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<td> <code class="literal">TRUE</code> if the matrix is the identity matrix, <code class="literal">FALSE</code> otherwise
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<div class="refsect2" lang="en">
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<a name="id2601036"></a><h3>
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<a name="gimp-matrix3-is-diagonal"></a>gimp_matrix3_is_diagonal ()</h3>
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<a class="indexterm" name="id2559259"></a><pre class="programlisting">gboolean gimp_matrix3_is_diagonal (const <a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix);</pre>
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<a class="indexterm" name="id2601047"></a><pre class="programlisting">gboolean gimp_matrix3_is_diagonal (const <a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix);</pre>
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Checks if the given matrix is diagonal.</p>
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<col align="left" valign="top">
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<span class="term"><em class="parameter"><code>matrix</code></em> :</span></td>
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<td><span class="term"><em class="parameter"><code>matrix</code></em> :</span></td>
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<td> The matrix that is to be tested.
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<span class="term"><span class="emphasis"><em>Returns</em></span> :</span></td>
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<td> TRUE if the matrix is the identity matrix.
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<td><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></td>
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<td> <code class="literal">TRUE</code> if the matrix defines an affine transformation,
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<code class="literal">FALSE</code> otherwise
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<p class="since">Since GIMP 2.4
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<div class="refsect2" lang="en">
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<a name="id2526968"></a><h3>
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<a name="id2601205"></a><h3>
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<a name="gimp-matrix3-is-simple"></a>gimp_matrix3_is_simple ()</h3>
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<a class="indexterm" name="id2526842"></a><pre class="programlisting">gboolean gimp_matrix3_is_simple (const <a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix);</pre>
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<a class="indexterm" name="id2601216"></a><pre class="programlisting">gboolean gimp_matrix3_is_simple (const <a href="libgimpmath-GimpMatrix.html#GimpMatrix3">GimpMatrix3</a> *matrix);</pre>
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Checks if we'll need to interpolate when applying this matrix as
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a transformation.</p>
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<div class="refsect2" lang="en">
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<a name="id2559438"></a><h3>
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<a name="id2601289"></a><h3>
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<a name="gimp-matrix4-to-deg"></a>gimp_matrix4_to_deg ()</h3>
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<a class="indexterm" name="id2559446"></a><pre class="programlisting">void gimp_matrix4_to_deg (const <a href="libgimpmath-GimpMatrix.html#GimpMatrix4">GimpMatrix4</a> *matrix,
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<div class="variablelist"><table border="0">
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<col align="left" valign="top">
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<span class="term"><em class="parameter"><code>matrix</code></em> :</span></td>
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<span class="term"><em class="parameter"><code>a</code></em> :</span></td>
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<span class="term"><em class="parameter"><code>b</code></em> :</span></td>
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<span class="term"><em class="parameter"><code>c</code></em> :</span></td>
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<a class="indexterm" name="id2601300"></a><pre class="programlisting">void gimp_matrix4_to_deg (const <a href="libgimpmath-GimpMatrix.html#GimpMatrix4">GimpMatrix4</a> *matrix,
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<div class="variablelist"><table border="0">
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<col align="left" valign="top">
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<td><span class="term"><em class="parameter"><code>matrix</code></em> :</span></td>
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<td><span class="term"><em class="parameter"><code>a</code></em> :</span></td>
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<td><span class="term"><em class="parameter"><code>b</code></em> :</span></td>
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<td><span class="term"><em class="parameter"><code>c</code></em> :</span></td>
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<div class="refsect2" lang="en">
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<a name="id2601401"></a><h3>
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<a name="GIMP-TYPE-MATRIX2:CAPS"></a>GIMP_TYPE_MATRIX2</h3>
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<a class="indexterm" name="id2601411"></a><pre class="programlisting">#define GIMP_TYPE_MATRIX2 (gimp_matrix2_get_type ())
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<div class="refsect2" lang="en">
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<a name="id2601426"></a><h3>
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<a name="GIMP-TYPE-PARAM-MATRIX2:CAPS"></a>GIMP_TYPE_PARAM_MATRIX2</h3>
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<a class="indexterm" name="id2601438"></a><pre class="programlisting">#define GIMP_TYPE_PARAM_MATRIX2 (gimp_param_matrix2_get_type ())
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<div class="refsect2" lang="en">
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<a name="id2601453"></a><h3>
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<a name="GIMP-IS-PARAM-SPEC-MATRIX2:CAPS"></a>GIMP_IS_PARAM_SPEC_MATRIX2()</h3>
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<a class="indexterm" name="id2601465"></a><pre class="programlisting">#define GIMP_IS_PARAM_SPEC_MATRIX2(pspec) (G_TYPE_CHECK_INSTANCE_TYPE ((pspec), GIMP_TYPE_PARAM_MATRIX2))
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<div class="variablelist"><table border="0">
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<col align="left" valign="top">
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<td><span class="term"><em class="parameter"><code>pspec</code></em> :</span></td>
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<div class="refsect2" lang="en">
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<a name="id2601497"></a><h3>
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<a name="gimp-param-spec-matrix2"></a>gimp_param_spec_matrix2 ()</h3>
741
<a class="indexterm" name="id2601510"></a><pre class="programlisting">GParamSpec* gimp_param_spec_matrix2 (const gchar *name,
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const <a href="libgimpmath-GimpMatrix.html#GimpMatrix2">GimpMatrix2</a> *default_value,
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GParamFlags flags);</pre>
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Creates a param spec to hold a <a href="libgimpmath-GimpMatrix.html#GimpMatrix2"><span class="type">GimpMatrix2</span></a> value.
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See <code class="function">g_param_spec_internal()</code> for more information.</p>
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<div class="variablelist"><table border="0">
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<col align="left" valign="top">
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<td><span class="term"><em class="parameter"><code>name</code></em> :</span></td>
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<td> Canonical name of the param
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<td><span class="term"><em class="parameter"><code>nick</code></em> :</span></td>
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<td> Nickname of the param
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<td><span class="term"><em class="parameter"><code>blurb</code></em> :</span></td>
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<td> Brief desciption of param.
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<td><span class="term"><em class="parameter"><code>default_value</code></em> :</span></td>
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<td> Value to use if none is assigned.
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<td><span class="term"><em class="parameter"><code>flags</code></em> :</span></td>
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<td> a combination of <span class="type">GParamFlags</span>
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<td><span class="term"><span class="emphasis"><em>Returns</em></span> :</span></td>
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<td> a newly allocated <span class="type">GParamSpec</span> instance
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<p class="since">Since GIMP 2.4
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<div class="refsect2" lang="en">
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<a name="id2601677"></a><h3>
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<a name="GIMP-VALUE-HOLDS-MATRIX2:CAPS"></a>GIMP_VALUE_HOLDS_MATRIX2()</h3>
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<a class="indexterm" name="id2601689"></a><pre class="programlisting">#define GIMP_VALUE_HOLDS_MATRIX2(value) (G_TYPE_CHECK_VALUE_TYPE ((value), GIMP_TYPE_MATRIX2))
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<div class="variablelist"><table border="0">
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<col align="left" valign="top">
803
<td><span class="term"><em class="parameter"><code>value</code></em> :</span></td>
684
812
<div class="refsect1" lang="en">
685
<a name="id2559548"></a><h2>See Also</h2>
813
<a name="id2601723"></a><h2>See Also</h2>
687
815
<a href="libgimpmath-GimpVector.html#GimpVector2"><span class="type">GimpVector2</span></a>