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Mesa 10.6.5 Release Notes / August 22, 2015
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===========================================
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Mesa 10.6.5 is a bug fix release which fixes bugs found since the 10.6.4
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Mesa 10.6.5 implements the OpenGL 3.3 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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3.3. OpenGL 3.3 is **only** available if requested at context creation
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because compatibility contexts are not supported.
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afe290fc7af75a25df5ee52396a9f09e5dba85fb3e159304bdda265b8564b0d4 mesa-10.6.5.tar.gz
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fb6fac3c85bcfa9d06b8dd439169f23f0c0924a88e44362e738b99b1feff762f mesa-10.6.5.tar.xz
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This list is likely incomplete.
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- `Bug 85252 <https://bugs.freedesktop.org/show_bug.cgi?id=85252>`__ -
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Segfault in compiler while processing ternary operator with void
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- `Bug 91570 <https://bugs.freedesktop.org/show_bug.cgi?id=91570>`__ -
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Upgrading mesa to 10.6 causes segfault in OpenGL applications with
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GeForce4 MX 440 / AGP 8X
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- `Bug 91610 <https://bugs.freedesktop.org/show_bug.cgi?id=91610>`__ -
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[BSW] GPU hang for spec.shaders.point-vertex-id gl_instanceid divisor
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- glx: Fix \__glXWireToEvent for BufferSwapComplete
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- radeonsi: add new OLAND pci id
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- radeonsi: properly set the raster_config for KV
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- docs: add sha256 checksums for 10.6.4
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- vc4: add missing nir include, to fix the build
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- Revert "radeonsi: properly set the raster_config for KV"
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- Update version to 10.6.5
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- egl/x11: don't abort when creating a DRI2 drawable fails
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- nouveau: no need to do tnl wakeup, state updates are always hooked up
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- gm107/ir: indirect handle goes first on maxwell also
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- nv50,nvc0: take level into account when doing eng2d multi-layer blits
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- meta/copy_image: Stash off the scissor
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- mesa/formats: Only do byteswapping for packed formats
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- mesa/formats: Fix swizzle flipping for big-endian targets
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- mesa/formats: Don't flip channels of null array formats
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- radeonsi: fix polygon offset scale
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- r600g: fix polygon offset scale
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- r600g: allow setting geometry shader sampler states
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- i965/bdw: Fix setting the instancing state for the SGVS element
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- mesa: clear existing swizzle info before bitwise-OR
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- mesa/formats: don't byteswap when building array formats
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- glsl: avoid compiler's segfault when processing operators with void