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Mesa 17.1.9 Release Notes / September 8, 2017
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=============================================
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Mesa 17.1.9 is a bug fix release which fixes bugs found since the 17.1.8
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Mesa 17.1.9 implements the OpenGL 4.5 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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4.5. OpenGL 4.5 is **only** available if requested at context creation
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because compatibility contexts are not supported.
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4325401b07b5f44759da781bc8d7c0a4a7244e09a702d16c037090986e07ee22 mesa-17.1.9.tar.gz
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5f51ad94341696097d5df7b838183534478216858ac0fc8de183671a36ffea1a mesa-17.1.9.tar.xz
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- `Bug 100613 <https://bugs.freedesktop.org/show_bug.cgi?id=100613>`__
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- Regression in Mesa 17 on s390x (zSystems)
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- `Bug 102454 <https://bugs.freedesktop.org/show_bug.cgi?id=102454>`__
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- glibc 2.26 doesn't provide anymore xlocale.h
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- `Bug 102467 <https://bugs.freedesktop.org/show_bug.cgi?id=102467>`__
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- src/mesa/state_tracker/st_cb_readpixels.c:178]: (warning) Redundant
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- docs: add sha256 checksums for 17.1.8
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- cherry-ignore: added 17.2 nominations.
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- cherry-ignore: add "nir: Fix system_value_from_intrinsic for
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- cherry-ignore: add "i965: Fix crash in fallback GTT mapping."
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- cherry-ignore: add "radeonsi/gfx9: always flush DB metadata on
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- cherry-ignore: add "radv: Fix vkCopyImage with both depth and stencil
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- cherry-ignore: add "radeonsi/gfx9: proper workaround for LS/HS VGPR
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- Update version to 17.1.9
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Bas Nieuwenhuizen (3):
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- radv: Fix off by one in MAX_VBS assert.
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- radv: Fix sparse BO mapping merging.
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- radv: Actually set the cmd_buffer usage_flags.
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- llvmpipe: lp_build_gather_elem_vec BE fix for 3x16 load
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- vbo: fix offset in minmax cache key
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Christian Gmeiner (1):
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- etnaviv: use correct param for etna_compatible_rs_format(..)
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- egl: don't NULL deref the .get_capabilities function pointer
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- egl/wayland: plug leaks in dri2_wl_create_window_surface() error path
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- egl/wayland: polish object teardown in dri2_wl_destroy_surface
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- util: improve compiler guard
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Grazvydas Ignotas (2):
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- radv: clear dynamic_shader_stages on create
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- radv: don't assert on empty hash table
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- glsl: fix counting of vertex shader output slots used by explicit
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- st/mesa: fix handling of vertex array double inputs
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- anv/formats: Nicely handle unknown VkFormat enums
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- spirv: Add support for the HelperInvocation builtin
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- nvc0: write 0 to pipeline_statistics.cs_invocations
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- egl/dri2: only destroy created objects
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- gallivm: correct channel shift logic on big endian
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Roland Scheidegger (1):
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- st/mesa: fix view template initialization in try_pbo_readpixels