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* Mesa 3-D graphics library
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* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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* \file mesa_private.h
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* Contains mesa internal values
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#ifndef MESA_PRIVATE_H
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#define MESA_PRIVATE_H
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* Sometimes we treat floats as ints. On x86 systems, moving a float
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* as an int (thereby using integer registers instead of FP registers) is
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* a performance win. Typically, this can be done with ordinary casts.
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* But with gcc's -fstrict-aliasing flag (which defaults to on in gcc 3.0)
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* these casts generate warnings.
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* The following union typedef is used to solve that.
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typedef union { float f; int i; unsigned u; } fi_type;
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#endif /* MESA_PRIVATE_H */