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Viewing changes to src/broadcom/compiler/v3d40_tex.c

  • Committer: mmach
  • Date: 2022-09-22 19:56:13 UTC
  • Revision ID: netbit73@gmail.com-20220922195613-wtik9mmy20tmor0i
2022-09-22 21:17:09

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1
 
/*
2
 
 * Copyright © 2016-2018 Broadcom
3
 
 *
4
 
 * Permission is hereby granted, free of charge, to any person obtaining a
5
 
 * copy of this software and associated documentation files (the "Software"),
6
 
 * to deal in the Software without restriction, including without limitation
7
 
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8
 
 * and/or sell copies of the Software, and to permit persons to whom the
9
 
 * Software is furnished to do so, subject to the following conditions:
10
 
 *
11
 
 * The above copyright notice and this permission notice (including the next
12
 
 * paragraph) shall be included in all copies or substantial portions of the
13
 
 * Software.
14
 
 *
15
 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
 
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
 
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18
 
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
 
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20
 
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21
 
 * IN THE SOFTWARE.
22
 
 */
23
 
 
24
 
#include "v3d_compiler.h"
25
 
 
26
 
/* We don't do any address packing. */
27
 
#define __gen_user_data void
28
 
#define __gen_address_type uint32_t
29
 
#define __gen_address_offset(reloc) (*reloc)
30
 
#define __gen_emit_reloc(cl, reloc)
31
 
#include "cle/v3d_packet_v41_pack.h"
32
 
 
33
 
static inline void
34
 
vir_TMU_WRITE(struct v3d_compile *c, enum v3d_qpu_waddr waddr, struct qreg val)
35
 
{
36
 
        /* XXX perf: We should figure out how to merge ALU operations
37
 
         * producing the val with this MOV, when possible.
38
 
         */
39
 
        vir_MOV_dest(c, vir_reg(QFILE_MAGIC, waddr), val);
40
 
}
41
 
 
42
 
static inline void
43
 
vir_TMU_WRITE_or_count(struct v3d_compile *c,
44
 
                       enum v3d_qpu_waddr waddr,
45
 
                       struct qreg val,
46
 
                       uint32_t *tmu_writes)
47
 
{
48
 
        if (tmu_writes)
49
 
                (*tmu_writes)++;
50
 
        else
51
 
                vir_TMU_WRITE(c, waddr, val);
52
 
}
53
 
 
54
 
static void
55
 
vir_WRTMUC(struct v3d_compile *c, enum quniform_contents contents, uint32_t data)
56
 
{
57
 
        struct qinst *inst = vir_NOP(c);
58
 
        inst->qpu.sig.wrtmuc = true;
59
 
        inst->uniform = vir_get_uniform_index(c, contents, data);
60
 
}
61
 
 
62
 
static const struct V3D41_TMU_CONFIG_PARAMETER_1 p1_unpacked_default = {
63
 
        .per_pixel_mask_enable = true,
64
 
};
65
 
 
66
 
static const struct V3D41_TMU_CONFIG_PARAMETER_2 p2_unpacked_default = {
67
 
        .op = V3D_TMU_OP_REGULAR,
68
 
};
69
 
 
70
 
/**
71
 
 * If 'tmu_writes' is not NULL, then it just counts required register writes,
72
 
 * otherwise, it emits the actual register writes.
73
 
 *
74
 
 * It is important to notice that emitting register writes for the current
75
 
 * TMU operation may trigger a TMU flush, since it is possible that any
76
 
 * of the inputs required for the register writes is the result of a pending
77
 
 * TMU operation. If that happens we need to make sure that it doesn't happen
78
 
 * in the middle of the TMU register writes for the current TMU operation,
79
 
 * which is why we always call ntq_get_src() even if we are only interested in
80
 
 * register write counts.
81
 
 */
82
 
static void
83
 
handle_tex_src(struct v3d_compile *c,
84
 
               nir_tex_instr *instr,
85
 
               unsigned src_idx,
86
 
               unsigned non_array_components,
87
 
               struct V3D41_TMU_CONFIG_PARAMETER_2 *p2_unpacked,
88
 
               struct qreg *s_out,
89
 
               unsigned *tmu_writes)
90
 
{
91
 
        /* Either we are calling this just to count required TMU writes, or we
92
 
         * are calling this to emit the actual TMU writes.
93
 
         */
94
 
        assert(tmu_writes || (s_out && p2_unpacked));
95
 
 
96
 
        struct qreg s;
97
 
        switch (instr->src[src_idx].src_type) {
98
 
        case nir_tex_src_coord:
99
 
                /* S triggers the lookup, so save it for the end. */
100
 
                s = ntq_get_src(c, instr->src[src_idx].src, 0);
101
 
                if (tmu_writes)
102
 
                        (*tmu_writes)++;
103
 
                else
104
 
                        *s_out = s;
105
 
 
106
 
                if (non_array_components > 1) {
107
 
                        struct qreg src =
108
 
                                ntq_get_src(c, instr->src[src_idx].src, 1);
109
 
                        vir_TMU_WRITE_or_count(c, V3D_QPU_WADDR_TMUT, src,
110
 
                                                tmu_writes);
111
 
                }
112
 
 
113
 
                if (non_array_components > 2) {
114
 
                        struct qreg src =
115
 
                                ntq_get_src(c, instr->src[src_idx].src, 2);
116
 
                        vir_TMU_WRITE_or_count(c, V3D_QPU_WADDR_TMUR, src,
117
 
                                               tmu_writes);
118
 
                }
119
 
 
120
 
                if (instr->is_array) {
121
 
                        struct qreg src =
122
 
                                ntq_get_src(c, instr->src[src_idx].src,
123
 
                                            instr->coord_components - 1);
124
 
                        vir_TMU_WRITE_or_count(c, V3D_QPU_WADDR_TMUI, src,
125
 
                                               tmu_writes);
126
 
                }
127
 
                break;
128
 
 
129
 
        case nir_tex_src_bias: {
130
 
                struct qreg src = ntq_get_src(c, instr->src[src_idx].src, 0);
131
 
                vir_TMU_WRITE_or_count(c, V3D_QPU_WADDR_TMUB, src, tmu_writes);
132
 
                break;
133
 
        }
134
 
 
135
 
        case nir_tex_src_lod: {
136
 
                struct qreg src = ntq_get_src(c, instr->src[src_idx].src, 0);
137
 
                vir_TMU_WRITE_or_count(c, V3D_QPU_WADDR_TMUB, src, tmu_writes);
138
 
                if (!tmu_writes) {
139
 
                        /* With texel fetch automatic LOD is already disabled,
140
 
                         * and disable_autolod must not be enabled. For
141
 
                         * non-cubes we can use the register TMUSLOD, that
142
 
                         * implicitly sets disable_autolod.
143
 
                         */
144
 
                        assert(p2_unpacked);
145
 
                        if (instr->op != nir_texop_txf &&
146
 
                            instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) {
147
 
                                    p2_unpacked->disable_autolod = true;
148
 
                        }
149
 
               }
150
 
               break;
151
 
        }
152
 
 
153
 
        case nir_tex_src_comparator: {
154
 
                struct qreg src = ntq_get_src(c, instr->src[src_idx].src, 0);
155
 
                vir_TMU_WRITE_or_count(c, V3D_QPU_WADDR_TMUDREF, src, tmu_writes);
156
 
                break;
157
 
        }
158
 
 
159
 
        case nir_tex_src_offset: {
160
 
                bool is_const_offset = nir_src_is_const(instr->src[src_idx].src);
161
 
                if (is_const_offset) {
162
 
                        if (!tmu_writes) {
163
 
                                p2_unpacked->offset_s =
164
 
                                        nir_src_comp_as_int(instr->src[src_idx].src, 0);
165
 
                                if (non_array_components >= 2)
166
 
                                        p2_unpacked->offset_t =
167
 
                                                nir_src_comp_as_int(instr->src[src_idx].src, 1);
168
 
                                if (non_array_components >= 3)
169
 
                                        p2_unpacked->offset_r =
170
 
                                                nir_src_comp_as_int(instr->src[src_idx].src, 2);
171
 
                        }
172
 
                } else {
173
 
                        struct qreg src_0 =
174
 
                                ntq_get_src(c, instr->src[src_idx].src, 0);
175
 
                        struct qreg src_1 =
176
 
                                ntq_get_src(c, instr->src[src_idx].src, 1);
177
 
                        if (!tmu_writes) {
178
 
                                struct qreg mask = vir_uniform_ui(c, 0xf);
179
 
                                struct qreg x, y, offset;
180
 
 
181
 
                                x = vir_AND(c, src_0, mask);
182
 
                                y = vir_AND(c, src_1, mask);
183
 
                                offset = vir_OR(c, x,
184
 
                                                vir_SHL(c, y, vir_uniform_ui(c, 4)));
185
 
 
186
 
                                vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUOFF, offset);
187
 
                        } else {
188
 
                                (*tmu_writes)++;
189
 
                        }
190
 
                }
191
 
                break;
192
 
        }
193
 
 
194
 
        default:
195
 
                unreachable("unknown texture source");
196
 
        }
197
 
}
198
 
 
199
 
static void
200
 
vir_tex_handle_srcs(struct v3d_compile *c,
201
 
                    nir_tex_instr *instr,
202
 
                    struct V3D41_TMU_CONFIG_PARAMETER_2 *p2_unpacked,
203
 
                    struct qreg *s,
204
 
                    unsigned *tmu_writes)
205
 
{
206
 
        unsigned non_array_components = instr->op != nir_texop_lod ?
207
 
                instr->coord_components - instr->is_array :
208
 
                instr->coord_components;
209
 
 
210
 
        for (unsigned i = 0; i < instr->num_srcs; i++) {
211
 
                handle_tex_src(c, instr, i, non_array_components,
212
 
                               p2_unpacked, s, tmu_writes);
213
 
        }
214
 
}
215
 
 
216
 
static unsigned
217
 
get_required_tex_tmu_writes(struct v3d_compile *c, nir_tex_instr *instr)
218
 
{
219
 
        unsigned tmu_writes = 0;
220
 
        vir_tex_handle_srcs(c, instr, NULL, NULL, &tmu_writes);
221
 
        return tmu_writes;
222
 
}
223
 
 
224
 
void
225
 
v3d40_vir_emit_tex(struct v3d_compile *c, nir_tex_instr *instr)
226
 
{
227
 
        assert(instr->op != nir_texop_lod || c->devinfo->ver >= 42);
228
 
 
229
 
        unsigned texture_idx = instr->texture_index;
230
 
        unsigned sampler_idx = instr->sampler_index;
231
 
 
232
 
        struct V3D41_TMU_CONFIG_PARAMETER_0 p0_unpacked = {
233
 
        };
234
 
 
235
 
        /* Limit the number of channels returned to both how many the NIR
236
 
         * instruction writes and how many the instruction could produce.
237
 
         */
238
 
        p0_unpacked.return_words_of_texture_data =
239
 
                instr->dest.is_ssa ?
240
 
                nir_ssa_def_components_read(&instr->dest.ssa) :
241
 
                (1 << instr->dest.reg.reg->num_components) - 1;
242
 
        assert(p0_unpacked.return_words_of_texture_data != 0);
243
 
 
244
 
        struct V3D41_TMU_CONFIG_PARAMETER_2 p2_unpacked = {
245
 
                .op = V3D_TMU_OP_REGULAR,
246
 
                .gather_mode = instr->op == nir_texop_tg4,
247
 
                .gather_component = instr->component,
248
 
                .coefficient_mode = instr->op == nir_texop_txd,
249
 
                .disable_autolod = instr->op == nir_texop_tg4
250
 
        };
251
 
 
252
 
        const unsigned tmu_writes = get_required_tex_tmu_writes(c, instr);
253
 
 
254
 
        /* The input FIFO has 16 slots across all threads so if we require
255
 
         * more than that we need to lower thread count.
256
 
         */
257
 
        while (tmu_writes > 16 / c->threads)
258
 
                c->threads /= 2;
259
 
 
260
 
       /* If pipelining this TMU operation would overflow TMU fifos, we need
261
 
        * to flush any outstanding TMU operations.
262
 
        */
263
 
        const unsigned dest_components =
264
 
           util_bitcount(p0_unpacked.return_words_of_texture_data);
265
 
        if (ntq_tmu_fifo_overflow(c, dest_components))
266
 
                ntq_flush_tmu(c);
267
 
 
268
 
        /* Process tex sources emitting corresponding TMU writes */
269
 
        struct qreg s = { };
270
 
        vir_tex_handle_srcs(c, instr, &p2_unpacked, &s, NULL);
271
 
 
272
 
        uint32_t p0_packed;
273
 
        V3D41_TMU_CONFIG_PARAMETER_0_pack(NULL,
274
 
                                          (uint8_t *)&p0_packed,
275
 
                                          &p0_unpacked);
276
 
 
277
 
        uint32_t p2_packed;
278
 
        V3D41_TMU_CONFIG_PARAMETER_2_pack(NULL,
279
 
                                          (uint8_t *)&p2_packed,
280
 
                                          &p2_unpacked);
281
 
 
282
 
        /* We manually set the LOD Query bit (see
283
 
         * V3D42_TMU_CONFIG_PARAMETER_2) as right now is the only V42 specific
284
 
         * feature over V41 we are using
285
 
         */
286
 
        if (instr->op == nir_texop_lod)
287
 
           p2_packed |= 1UL << 24;
288
 
 
289
 
        /* Load texture_idx number into the high bits of the texture address field,
290
 
         * which will be be used by the driver to decide which texture to put
291
 
         * in the actual address field.
292
 
         */
293
 
        p0_packed |= texture_idx << 24;
294
 
 
295
 
        vir_WRTMUC(c, QUNIFORM_TMU_CONFIG_P0, p0_packed);
296
 
 
297
 
        /* Even if the texture operation doesn't need a sampler by
298
 
         * itself, we still need to add the sampler configuration
299
 
         * parameter if the output is 32 bit
300
 
         */
301
 
        bool output_type_32_bit =
302
 
                c->key->sampler[sampler_idx].return_size == 32 &&
303
 
                !instr->is_shadow;
304
 
 
305
 
        /* p1 is optional, but we can skip it only if p2 can be skipped too */
306
 
        bool needs_p2_config =
307
 
                (instr->op == nir_texop_lod ||
308
 
                 memcmp(&p2_unpacked, &p2_unpacked_default,
309
 
                        sizeof(p2_unpacked)) != 0);
310
 
 
311
 
        /* To handle the cases were we can't just use p1_unpacked_default */
312
 
        bool non_default_p1_config = nir_tex_instr_need_sampler(instr) ||
313
 
                output_type_32_bit;
314
 
 
315
 
        if (non_default_p1_config) {
316
 
                struct V3D41_TMU_CONFIG_PARAMETER_1 p1_unpacked = {
317
 
                        .output_type_32_bit = output_type_32_bit,
318
 
 
319
 
                        .unnormalized_coordinates = (instr->sampler_dim ==
320
 
                                                     GLSL_SAMPLER_DIM_RECT),
321
 
                };
322
 
 
323
 
                /* Word enables can't ask for more channels than the
324
 
                 * output type could provide (2 for f16, 4 for
325
 
                 * 32-bit).
326
 
                 */
327
 
                assert(!p1_unpacked.output_type_32_bit ||
328
 
                       p0_unpacked.return_words_of_texture_data < (1 << 4));
329
 
                assert(p1_unpacked.output_type_32_bit ||
330
 
                       p0_unpacked.return_words_of_texture_data < (1 << 2));
331
 
 
332
 
                uint32_t p1_packed;
333
 
                V3D41_TMU_CONFIG_PARAMETER_1_pack(NULL,
334
 
                                                  (uint8_t *)&p1_packed,
335
 
                                                  &p1_unpacked);
336
 
 
337
 
                if (nir_tex_instr_need_sampler(instr)) {
338
 
                        /* Load sampler_idx number into the high bits of the
339
 
                         * sampler address field, which will be be used by the
340
 
                         * driver to decide which sampler to put in the actual
341
 
                         * address field.
342
 
                         */
343
 
                        p1_packed |= sampler_idx << 24;
344
 
 
345
 
                        vir_WRTMUC(c, QUNIFORM_TMU_CONFIG_P1, p1_packed);
346
 
                } else {
347
 
                        /* In this case, we don't need to merge in any
348
 
                         * sampler state from the API and can just use
349
 
                         * our packed bits */
350
 
                        vir_WRTMUC(c, QUNIFORM_CONSTANT, p1_packed);
351
 
                }
352
 
        } else if (needs_p2_config) {
353
 
                /* Configuration parameters need to be set up in
354
 
                 * order, and if P2 is needed, you need to set up P1
355
 
                 * too even if sampler info is not needed by the
356
 
                 * texture operation. But we can set up default info,
357
 
                 * and avoid asking the driver for the sampler state
358
 
                 * address
359
 
                 */
360
 
                uint32_t p1_packed_default;
361
 
                V3D41_TMU_CONFIG_PARAMETER_1_pack(NULL,
362
 
                                                  (uint8_t *)&p1_packed_default,
363
 
                                                  &p1_unpacked_default);
364
 
                vir_WRTMUC(c, QUNIFORM_CONSTANT, p1_packed_default);
365
 
        }
366
 
 
367
 
        if (needs_p2_config)
368
 
                vir_WRTMUC(c, QUNIFORM_CONSTANT, p2_packed);
369
 
 
370
 
        /* Emit retiring TMU write */
371
 
        if (instr->op == nir_texop_txf) {
372
 
                assert(instr->sampler_dim != GLSL_SAMPLER_DIM_CUBE);
373
 
                vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUSF, s);
374
 
        } else if (instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE) {
375
 
                vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUSCM, s);
376
 
        } else if (instr->op == nir_texop_txl) {
377
 
                vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUSLOD, s);
378
 
        } else {
379
 
                vir_TMU_WRITE(c, V3D_QPU_WADDR_TMUS, s);
380
 
        }
381
 
 
382
 
        ntq_add_pending_tmu_flush(c, &instr->dest,
383
 
                                  p0_unpacked.return_words_of_texture_data);
384
 
}
385
 
 
386
 
static uint32_t
387
 
v3d40_image_load_store_tmu_op(nir_intrinsic_instr *instr)
388
 
{
389
 
        switch (instr->intrinsic) {
390
 
        case nir_intrinsic_image_load:
391
 
        case nir_intrinsic_image_store:
392
 
                return V3D_TMU_OP_REGULAR;
393
 
        case nir_intrinsic_image_atomic_add:
394
 
                return v3d_get_op_for_atomic_add(instr, 3);
395
 
        case nir_intrinsic_image_atomic_imin:
396
 
                return V3D_TMU_OP_WRITE_SMIN;
397
 
        case nir_intrinsic_image_atomic_umin:
398
 
                return V3D_TMU_OP_WRITE_UMIN_FULL_L1_CLEAR;
399
 
        case nir_intrinsic_image_atomic_imax:
400
 
                return V3D_TMU_OP_WRITE_SMAX;
401
 
        case nir_intrinsic_image_atomic_umax:
402
 
                return V3D_TMU_OP_WRITE_UMAX;
403
 
        case nir_intrinsic_image_atomic_and:
404
 
                return V3D_TMU_OP_WRITE_AND_READ_INC;
405
 
        case nir_intrinsic_image_atomic_or:
406
 
                return V3D_TMU_OP_WRITE_OR_READ_DEC;
407
 
        case nir_intrinsic_image_atomic_xor:
408
 
                return V3D_TMU_OP_WRITE_XOR_READ_NOT;
409
 
        case nir_intrinsic_image_atomic_exchange:
410
 
                return V3D_TMU_OP_WRITE_XCHG_READ_FLUSH;
411
 
        case nir_intrinsic_image_atomic_comp_swap:
412
 
                return V3D_TMU_OP_WRITE_CMPXCHG_READ_FLUSH;
413
 
        default:
414
 
                unreachable("unknown image intrinsic");
415
 
        };
416
 
}
417
 
 
418
 
/**
419
 
 * If 'tmu_writes' is not NULL, then it just counts required register writes,
420
 
 * otherwise, it emits the actual register writes.
421
 
 *
422
 
 * It is important to notice that emitting register writes for the current
423
 
 * TMU operation may trigger a TMU flush, since it is possible that any
424
 
 * of the inputs required for the register writes is the result of a pending
425
 
 * TMU operation. If that happens we need to make sure that it doesn't happen
426
 
 * in the middle of the TMU register writes for the current TMU operation,
427
 
 * which is why we always call ntq_get_src() even if we are only interested in
428
 
 * register write counts.
429
 
 */
430
 
static void
431
 
vir_image_emit_register_writes(struct v3d_compile *c,
432
 
                               nir_intrinsic_instr *instr,
433
 
                               bool atomic_add_replaced,
434
 
                               uint32_t *tmu_writes)
435
 
{
436
 
        if (tmu_writes)
437
 
                *tmu_writes = 0;
438
 
 
439
 
        bool is_1d = false;
440
 
        switch (nir_intrinsic_image_dim(instr)) {
441
 
        case GLSL_SAMPLER_DIM_1D:
442
 
                is_1d = true;
443
 
                break;
444
 
        case GLSL_SAMPLER_DIM_BUF:
445
 
                break;
446
 
        case GLSL_SAMPLER_DIM_2D:
447
 
        case GLSL_SAMPLER_DIM_RECT:
448
 
        case GLSL_SAMPLER_DIM_CUBE: {
449
 
                struct qreg src = ntq_get_src(c, instr->src[1], 1);
450
 
                vir_TMU_WRITE_or_count(c, V3D_QPU_WADDR_TMUT, src, tmu_writes);
451
 
                break;
452
 
        }
453
 
        case GLSL_SAMPLER_DIM_3D: {
454
 
                struct qreg src_1_1 = ntq_get_src(c, instr->src[1], 1);
455
 
                struct qreg src_1_2 = ntq_get_src(c, instr->src[1], 2);
456
 
                vir_TMU_WRITE_or_count(c, V3D_QPU_WADDR_TMUT, src_1_1, tmu_writes);
457
 
                vir_TMU_WRITE_or_count(c, V3D_QPU_WADDR_TMUR, src_1_2, tmu_writes);
458
 
                break;
459
 
        }
460
 
        default:
461
 
                unreachable("bad image sampler dim");
462
 
        }
463
 
 
464
 
        /* In order to fetch on a cube map, we need to interpret it as
465
 
         * 2D arrays, where the third coord would be the face index.
466
 
         */
467
 
        if (nir_intrinsic_image_dim(instr) == GLSL_SAMPLER_DIM_CUBE ||
468
 
            nir_intrinsic_image_array(instr)) {
469
 
                struct qreg src = ntq_get_src(c, instr->src[1], is_1d ? 1 : 2);
470
 
                vir_TMU_WRITE_or_count(c, V3D_QPU_WADDR_TMUI, src, tmu_writes);
471
 
        }
472
 
 
473
 
        /* Emit the data writes for atomics or image store. */
474
 
        if (instr->intrinsic != nir_intrinsic_image_load &&
475
 
            !atomic_add_replaced) {
476
 
                for (int i = 0; i < nir_intrinsic_src_components(instr, 3); i++) {
477
 
                        struct qreg src_3_i = ntq_get_src(c, instr->src[3], i);
478
 
                        vir_TMU_WRITE_or_count(c, V3D_QPU_WADDR_TMUD, src_3_i,
479
 
                                               tmu_writes);
480
 
                }
481
 
 
482
 
                /* Second atomic argument */
483
 
                if (instr->intrinsic == nir_intrinsic_image_atomic_comp_swap) {
484
 
                        struct qreg src_4_0 = ntq_get_src(c, instr->src[4], 0);
485
 
                        vir_TMU_WRITE_or_count(c, V3D_QPU_WADDR_TMUD, src_4_0,
486
 
                                               tmu_writes);
487
 
                }
488
 
        }
489
 
 
490
 
        struct qreg src_1_0 = ntq_get_src(c, instr->src[1], 0);
491
 
        if (!tmu_writes && vir_in_nonuniform_control_flow(c) &&
492
 
            instr->intrinsic != nir_intrinsic_image_load) {
493
 
                vir_set_pf(c, vir_MOV_dest(c, vir_nop_reg(), c->execute),
494
 
                           V3D_QPU_PF_PUSHZ);
495
 
        }
496
 
 
497
 
        vir_TMU_WRITE_or_count(c, V3D_QPU_WADDR_TMUSF, src_1_0, tmu_writes);
498
 
 
499
 
        if (!tmu_writes && vir_in_nonuniform_control_flow(c) &&
500
 
            instr->intrinsic != nir_intrinsic_image_load) {
501
 
                struct qinst *last_inst =
502
 
                        (struct  qinst *)c->cur_block->instructions.prev;
503
 
                vir_set_cond(last_inst, V3D_QPU_COND_IFA);
504
 
        }
505
 
}
506
 
 
507
 
static unsigned
508
 
get_required_image_tmu_writes(struct v3d_compile *c,
509
 
                              nir_intrinsic_instr *instr,
510
 
                              bool atomic_add_replaced)
511
 
{
512
 
        unsigned tmu_writes;
513
 
        vir_image_emit_register_writes(c, instr, atomic_add_replaced,
514
 
                                       &tmu_writes);
515
 
        return tmu_writes;
516
 
}
517
 
 
518
 
void
519
 
v3d40_vir_emit_image_load_store(struct v3d_compile *c,
520
 
                                nir_intrinsic_instr *instr)
521
 
{
522
 
        unsigned format = nir_intrinsic_format(instr);
523
 
        unsigned unit = nir_src_as_uint(instr->src[0]);
524
 
 
525
 
        struct V3D41_TMU_CONFIG_PARAMETER_0 p0_unpacked = {
526
 
        };
527
 
 
528
 
        struct V3D41_TMU_CONFIG_PARAMETER_1 p1_unpacked = {
529
 
                .per_pixel_mask_enable = true,
530
 
                .output_type_32_bit = v3d_gl_format_is_return_32(format),
531
 
        };
532
 
 
533
 
        struct V3D41_TMU_CONFIG_PARAMETER_2 p2_unpacked = { 0 };
534
 
 
535
 
        /* Limit the number of channels returned to both how many the NIR
536
 
         * instruction writes and how many the instruction could produce.
537
 
         */
538
 
        uint32_t instr_return_channels = nir_intrinsic_dest_components(instr);
539
 
        if (!p1_unpacked.output_type_32_bit)
540
 
                instr_return_channels = (instr_return_channels + 1) / 2;
541
 
 
542
 
        p0_unpacked.return_words_of_texture_data =
543
 
                (1 << instr_return_channels) - 1;
544
 
 
545
 
        p2_unpacked.op = v3d40_image_load_store_tmu_op(instr);
546
 
 
547
 
        /* If we were able to replace atomic_add for an inc/dec, then we
548
 
         * need/can to do things slightly different, like not loading the
549
 
         * amount to add/sub, as that is implicit.
550
 
         */
551
 
        bool atomic_add_replaced =
552
 
                (instr->intrinsic == nir_intrinsic_image_atomic_add &&
553
 
                 (p2_unpacked.op == V3D_TMU_OP_WRITE_AND_READ_INC ||
554
 
                  p2_unpacked.op == V3D_TMU_OP_WRITE_OR_READ_DEC));
555
 
 
556
 
        uint32_t p0_packed;
557
 
        V3D41_TMU_CONFIG_PARAMETER_0_pack(NULL,
558
 
                                          (uint8_t *)&p0_packed,
559
 
                                          &p0_unpacked);
560
 
 
561
 
        /* Load unit number into the high bits of the texture or sampler
562
 
         * address field, which will be be used by the driver to decide which
563
 
         * texture to put in the actual address field.
564
 
         */
565
 
        p0_packed |= unit << 24;
566
 
 
567
 
        uint32_t p1_packed;
568
 
        V3D41_TMU_CONFIG_PARAMETER_1_pack(NULL,
569
 
                                          (uint8_t *)&p1_packed,
570
 
                                          &p1_unpacked);
571
 
 
572
 
        uint32_t p2_packed;
573
 
        V3D41_TMU_CONFIG_PARAMETER_2_pack(NULL,
574
 
                                          (uint8_t *)&p2_packed,
575
 
                                          &p2_unpacked);
576
 
 
577
 
        if (instr->intrinsic != nir_intrinsic_image_load)
578
 
                c->tmu_dirty_rcl = true;
579
 
 
580
 
 
581
 
        const uint32_t tmu_writes =
582
 
                get_required_image_tmu_writes(c, instr, atomic_add_replaced);
583
 
 
584
 
        /* The input FIFO has 16 slots across all threads so if we require
585
 
         * more than that we need to lower thread count.
586
 
         */
587
 
        while (tmu_writes > 16 / c->threads)
588
 
                c->threads /= 2;
589
 
 
590
 
       /* If pipelining this TMU operation would overflow TMU fifos, we need
591
 
        * to flush any outstanding TMU operations.
592
 
        */
593
 
        if (ntq_tmu_fifo_overflow(c, instr_return_channels))
594
 
                ntq_flush_tmu(c);
595
 
 
596
 
        vir_WRTMUC(c, QUNIFORM_IMAGE_TMU_CONFIG_P0, p0_packed);
597
 
        if (memcmp(&p1_unpacked, &p1_unpacked_default, sizeof(p1_unpacked)))
598
 
                   vir_WRTMUC(c, QUNIFORM_CONSTANT, p1_packed);
599
 
        if (memcmp(&p2_unpacked, &p2_unpacked_default, sizeof(p2_unpacked)))
600
 
                   vir_WRTMUC(c, QUNIFORM_CONSTANT, p2_packed);
601
 
 
602
 
        vir_image_emit_register_writes(c, instr, atomic_add_replaced, NULL);
603
 
 
604
 
        ntq_add_pending_tmu_flush(c, &instr->dest,
605
 
                                  p0_unpacked.return_words_of_texture_data);
606
 
}