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Viewing changes to src/gallium/frontends/va/picture_vc1.c

  • Committer: mmach
  • Date: 2022-09-22 19:56:13 UTC
  • Revision ID: netbit73@gmail.com-20220922195613-wtik9mmy20tmor0i
2022-09-22 21:17:09

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/**************************************************************************
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 *
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 * Copyright 2014 Advanced Micro Devices, Inc.
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 * All Rights Reserved.
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 *
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 * Permission is hereby granted, free of charge, to any person obtaining a
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 * copy of this software and associated documentation files (the
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 * "Software"), to deal in the Software without restriction, including
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 * without limitation the rights to use, copy, modify, merge, publish,
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 * distribute, sub license, and/or sell copies of the Software, and to
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 * permit persons to whom the Software is furnished to do so, subject to
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 * the following conditions:
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 *
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 * The above copyright notice and this permission notice (including the
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 * next paragraph) shall be included in all copies or substantial portions
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 * of the Software.
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 *
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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 * IN NO EVENT SHALL THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR
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 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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 *
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 **************************************************************************/
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#include "va_private.h"
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void vlVaHandlePictureParameterBufferVC1(vlVaDriver *drv, vlVaContext *context, vlVaBuffer *buf)
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{
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   VAPictureParameterBufferVC1 * vc1 = buf->data;
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   assert(buf->size >= sizeof(VAPictureParameterBufferVC1) && buf->num_elements == 1);
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   context->desc.vc1.slice_count = 0;
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   vlVaGetReferenceFrame(drv, vc1->forward_reference_picture, &context->desc.vc1.ref[0]);
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   vlVaGetReferenceFrame(drv, vc1->backward_reference_picture, &context->desc.vc1.ref[1]);
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   context->desc.vc1.picture_type = vc1->picture_fields.bits.picture_type;
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   context->desc.vc1.frame_coding_mode = vc1->picture_fields.bits.frame_coding_mode;
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   context->desc.vc1.postprocflag = vc1->post_processing != 0;
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   context->desc.vc1.pulldown = vc1->sequence_fields.bits.pulldown;
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   context->desc.vc1.interlace = vc1->sequence_fields.bits.interlace;
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   context->desc.vc1.tfcntrflag = vc1->sequence_fields.bits.tfcntrflag;
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   context->desc.vc1.finterpflag = vc1->sequence_fields.bits.finterpflag;
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   context->desc.vc1.psf = vc1->sequence_fields.bits.psf;
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   context->desc.vc1.dquant = vc1->pic_quantizer_fields.bits.dquant;
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   context->desc.vc1.panscan_flag = vc1->entrypoint_fields.bits.panscan_flag;
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   context->desc.vc1.refdist_flag =
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      vc1->reference_fields.bits.reference_distance_flag;
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   context->desc.vc1.quantizer = vc1->pic_quantizer_fields.bits.quantizer;
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   context->desc.vc1.extended_mv = vc1->mv_fields.bits.extended_mv_flag;
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   context->desc.vc1.extended_dmv = vc1->mv_fields.bits.extended_dmv_flag;
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   context->desc.vc1.overlap = vc1->sequence_fields.bits.overlap;
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   context->desc.vc1.vstransform =
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      vc1->transform_fields.bits.variable_sized_transform_flag;
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   context->desc.vc1.loopfilter = vc1->entrypoint_fields.bits.loopfilter;
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   context->desc.vc1.fastuvmc = vc1->fast_uvmc_flag;
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   context->desc.vc1.range_mapy_flag = vc1->range_mapping_fields.bits.luma_flag;
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   context->desc.vc1.range_mapy = vc1->range_mapping_fields.bits.luma;
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   context->desc.vc1.range_mapuv_flag = vc1->range_mapping_fields.bits.chroma_flag;
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   context->desc.vc1.range_mapuv = vc1->range_mapping_fields.bits.chroma;
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   context->desc.vc1.multires = vc1->sequence_fields.bits.multires;
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   context->desc.vc1.syncmarker = vc1->sequence_fields.bits.syncmarker;
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   context->desc.vc1.rangered = vc1->sequence_fields.bits.rangered;
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   context->desc.vc1.maxbframes = vc1->sequence_fields.bits.max_b_frames;
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   context->desc.vc1.deblockEnable = vc1->post_processing != 0;
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   context->desc.vc1.pquant = vc1->pic_quantizer_fields.bits.pic_quantizer_scale;
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}
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void vlVaHandleSliceParameterBufferVC1(vlVaContext *context, vlVaBuffer *buf)
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{
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   assert(buf->size >= sizeof(VASliceParameterBufferVC1) && buf->num_elements == 1);
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   context->desc.vc1.slice_count += buf->num_elements;
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}