2
* Mesa 3-D graphics library
4
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
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* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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* Print vertex/fragment programs - for debugging.
32
#include <inttypes.h> /* for PRIx64 macro */
34
#include "main/glheader.h"
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#include "main/context.h"
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#include "prog_instruction.h"
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#include "prog_parameter.h"
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#include "prog_print.h"
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#include "prog_statevars.h"
41
#include "util/bitscan.h"
46
* Return string name for given program/register file.
49
_mesa_register_file_name(gl_register_file f)
52
case PROGRAM_TEMPORARY:
60
case PROGRAM_STATE_VAR:
62
case PROGRAM_CONSTANT:
70
case PROGRAM_SYSTEM_VALUE:
72
case PROGRAM_UNDEFINED:
74
case PROGRAM_IMMEDIATE:
82
case PROGRAM_HW_ATOMIC:
87
snprintf(s, sizeof(s), "FILE%u", f);
95
* Return ARB_v/f_prog-style input attrib string.
98
arb_input_attrib_string(GLuint index, GLenum progType)
101
* These strings should match the VERT_ATTRIB_x and VARYING_SLOT_x tokens.
103
static const char *const vertAttribs[] = {
106
"vertex.color.primary",
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"vertex.color.secondary",
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"vertex.(six)", /* VERT_ATTRIB_COLOR_INDEX */
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"vertex.texcoord[0]",
111
"vertex.texcoord[1]",
112
"vertex.texcoord[2]",
113
"vertex.texcoord[3]",
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"vertex.texcoord[4]",
115
"vertex.texcoord[5]",
116
"vertex.texcoord[6]",
117
"vertex.texcoord[7]",
118
"vertex.(pointsize)", /* VERT_ATTRIB_POINT_SIZE */
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"vertex.attrib[15]", /* MAX_VARYING = 16 */
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"vertex.(edgeflag)", /* VERT_ATTRIB_EDGEFLAG */
137
static const char *const fragAttribs[] = {
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"fragment.color.primary",
140
"fragment.color.secondary",
142
"fragment.texcoord[0]",
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"fragment.texcoord[1]",
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"fragment.texcoord[2]",
145
"fragment.texcoord[3]",
146
"fragment.texcoord[4]",
147
"fragment.texcoord[5]",
148
"fragment.texcoord[6]",
149
"fragment.texcoord[7]",
150
"fragment.(twelve)", /* VARYING_SLOT_PSIZ */
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"fragment.(thirteen)", /* VARYING_SLOT_BFC0 */
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"fragment.(fourteen)", /* VARYING_SLOT_BFC1 */
153
"fragment.(fifteen)", /* VARYING_SLOT_EDGE */
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"fragment.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
155
"fragment.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
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"fragment.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
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"fragment.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
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"fragment.(twenty)", /* VARYING_SLOT_LAYER */
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"fragment.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
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"fragment.(twenty-two)", /* VARYING_SLOT_FACE */
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"fragment.(twenty-three)", /* VARYING_SLOT_PNTC */
162
"fragment.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
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"fragment.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
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"fragment.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */
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"fragment.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */
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"fragment.(twenty-eight)", /* VARYING_SLOT_BOUNDING_BOX0 */
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"fragment.(twenty-nine)", /* VARYING_SLOT_BOUNDING_BOX1 */
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"fragment.(thirty)", /* VARYING_SLOT_VIEW_INDEX */
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"fragment.(thirty-one)", /* VARYING_SLOT_VIEWPORT_MASK */
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"fragment.varying[0]",
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"fragment.varying[1]",
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"fragment.varying[2]",
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"fragment.varying[3]",
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"fragment.varying[4]",
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"fragment.varying[5]",
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"fragment.varying[6]",
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"fragment.varying[7]",
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"fragment.varying[8]",
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"fragment.varying[9]",
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"fragment.varying[10]",
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"fragment.varying[11]",
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"fragment.varying[12]",
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"fragment.varying[13]",
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"fragment.varying[14]",
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"fragment.varying[15]",
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"fragment.varying[16]",
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"fragment.varying[17]",
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"fragment.varying[18]",
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"fragment.varying[19]",
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"fragment.varying[20]",
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"fragment.varying[21]",
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"fragment.varying[22]",
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"fragment.varying[23]",
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"fragment.varying[24]",
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"fragment.varying[25]",
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"fragment.varying[26]",
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"fragment.varying[27]",
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"fragment.varying[28]",
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"fragment.varying[29]",
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"fragment.varying[30]",
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"fragment.varying[31]", /* MAX_VARYING = 32 */
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STATIC_ASSERT(ARRAY_SIZE(vertAttribs) == VERT_ATTRIB_MAX);
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STATIC_ASSERT(ARRAY_SIZE(fragAttribs) == VARYING_SLOT_MAX);
207
assert(strcmp(vertAttribs[VERT_ATTRIB_TEX0], "vertex.texcoord[0]") == 0);
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assert(strcmp(vertAttribs[VERT_ATTRIB_GENERIC15], "vertex.attrib[15]") == 0);
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assert(strcmp(fragAttribs[VARYING_SLOT_TEX0], "fragment.texcoord[0]") == 0);
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assert(strcmp(fragAttribs[VARYING_SLOT_VAR0+15], "fragment.varying[15]") == 0);
212
if (progType == GL_VERTEX_PROGRAM_ARB) {
213
assert(index < ARRAY_SIZE(vertAttribs));
214
return vertAttribs[index];
217
assert(progType == GL_FRAGMENT_PROGRAM_ARB);
218
assert(index < ARRAY_SIZE(fragAttribs));
219
return fragAttribs[index];
225
* Print a vertex program's inputs_read field in human-readable format.
229
_mesa_print_vp_inputs(GLbitfield inputs)
231
printf("VP Inputs 0x%x: \n", inputs);
233
GLint attr = ffs(inputs) - 1;
234
const char *name = arb_input_attrib_string(attr,
235
GL_VERTEX_PROGRAM_ARB);
236
printf(" %d: %s\n", attr, name);
237
inputs &= ~(1 << attr);
243
* Print a fragment program's inputs_read field in human-readable format.
247
_mesa_print_fp_inputs(GLbitfield inputs)
249
printf("FP Inputs 0x%x: \n", inputs);
251
GLint attr = ffs(inputs) - 1;
252
const char *name = arb_input_attrib_string(attr,
253
GL_FRAGMENT_PROGRAM_ARB);
254
printf(" %d: %s\n", attr, name);
255
inputs &= ~(1 << attr);
262
* Return ARB_v/f_prog-style output attrib string.
265
arb_output_attrib_string(GLuint index, GLenum progType)
268
* These strings should match the VARYING_SLOT_x and FRAG_RESULT_x tokens.
270
static const char *const vertResults[] = {
272
"result.color.primary",
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"result.color.secondary",
275
"result.texcoord[0]",
276
"result.texcoord[1]",
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"result.texcoord[2]",
278
"result.texcoord[3]",
279
"result.texcoord[4]",
280
"result.texcoord[5]",
281
"result.texcoord[6]",
282
"result.texcoord[7]",
283
"result.pointsize", /* VARYING_SLOT_PSIZ */
284
"result.(thirteen)", /* VARYING_SLOT_BFC0 */
285
"result.(fourteen)", /* VARYING_SLOT_BFC1 */
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"result.(fifteen)", /* VARYING_SLOT_EDGE */
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"result.(sixteen)", /* VARYING_SLOT_CLIP_VERTEX */
288
"result.(seventeen)", /* VARYING_SLOT_CLIP_DIST0 */
289
"result.(eighteen)", /* VARYING_SLOT_CLIP_DIST1 */
290
"result.(nineteen)", /* VARYING_SLOT_PRIMITIVE_ID */
291
"result.(twenty)", /* VARYING_SLOT_LAYER */
292
"result.(twenty-one)", /* VARYING_SLOT_VIEWPORT */
293
"result.(twenty-two)", /* VARYING_SLOT_FACE */
294
"result.(twenty-three)", /* VARYING_SLOT_PNTC */
295
"result.(twenty-four)", /* VARYING_SLOT_TESS_LEVEL_OUTER */
296
"result.(twenty-five)", /* VARYING_SLOT_TESS_LEVEL_INNER */
297
"result.(twenty-six)", /* VARYING_SLOT_CULL_DIST0 */
298
"result.(twenty-seven)", /* VARYING_SLOT_CULL_DIST1 */
299
"result.(twenty-eight)", /* VARYING_SLOT_BOUNDING_BOX0 */
300
"result.(twenty-nine)", /* VARYING_SLOT_BOUNDING_BOX1 */
301
"result.(thirty)", /* VARYING_SLOT_VIEW_INDEX */
302
"result.(thirty-one)", /* VARYING_SLOT_VIEWPORT_MASK */
313
"result.varying[10]",
314
"result.varying[11]",
315
"result.varying[12]",
316
"result.varying[13]",
317
"result.varying[14]",
318
"result.varying[15]",
319
"result.varying[16]",
320
"result.varying[17]",
321
"result.varying[18]",
322
"result.varying[19]",
323
"result.varying[20]",
324
"result.varying[21]",
325
"result.varying[22]",
326
"result.varying[23]",
327
"result.varying[24]",
328
"result.varying[25]",
329
"result.varying[26]",
330
"result.varying[27]",
331
"result.varying[28]",
332
"result.varying[29]",
333
"result.varying[30]",
334
"result.varying[31]", /* MAX_VARYING = 32 */
336
static const char *const fragResults[] = {
337
"result.depth", /* FRAG_RESULT_DEPTH */
338
"result.(one)", /* FRAG_RESULT_STENCIL */
339
"result.color", /* FRAG_RESULT_COLOR */
340
"result.samplemask", /* FRAG_RESULT_SAMPLE_MASK */
341
"result.color[0]", /* FRAG_RESULT_DATA0 (named for GLSL's gl_FragData) */
348
"result.color[7]" /* MAX_DRAW_BUFFERS = 8 */
352
STATIC_ASSERT(ARRAY_SIZE(vertResults) == VARYING_SLOT_MAX);
353
STATIC_ASSERT(ARRAY_SIZE(fragResults) == FRAG_RESULT_MAX);
354
assert(strcmp(vertResults[VARYING_SLOT_POS], "result.position") == 0);
355
assert(strcmp(vertResults[VARYING_SLOT_VAR0], "result.varying[0]") == 0);
356
assert(strcmp(fragResults[FRAG_RESULT_DATA0], "result.color[0]") == 0);
358
if (progType == GL_VERTEX_PROGRAM_ARB) {
359
assert(index < ARRAY_SIZE(vertResults));
360
return vertResults[index];
363
assert(progType == GL_FRAGMENT_PROGRAM_ARB);
364
assert(index < ARRAY_SIZE(fragResults));
365
return fragResults[index];
371
* Return string representation of the given register.
372
* Note that some types of registers (like PROGRAM_UNIFORM) aren't defined
373
* by the ARB/NV program languages so we've taken some liberties here.
374
* \param f the register file (PROGRAM_INPUT, PROGRAM_TEMPORARY, etc)
375
* \param index number of the register in the register file
376
* \param mode the output format/mode/style
377
* \param prog pointer to containing program
380
reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode,
381
GLboolean relAddr, const struct gl_program *prog)
383
static char str[100];
384
const char *addr = relAddr ? "ADDR+" : "";
389
case PROG_PRINT_DEBUG:
390
sprintf(str, "%s[%s%d]",
391
_mesa_register_file_name(f), addr, index);
397
sprintf(str, "%s", arb_input_attrib_string(index, prog->Target));
400
sprintf(str, "%s", arb_output_attrib_string(index, prog->Target));
402
case PROGRAM_TEMPORARY:
403
sprintf(str, "temp%d", index);
405
case PROGRAM_CONSTANT: /* extension */
406
sprintf(str, "constant[%s%d]", addr, index);
408
case PROGRAM_UNIFORM: /* extension */
409
sprintf(str, "uniform[%s%d]", addr, index);
411
case PROGRAM_SYSTEM_VALUE:
412
sprintf(str, "sysvalue[%s%d]", addr, index);
414
case PROGRAM_STATE_VAR:
416
struct gl_program_parameter *param
417
= prog->Parameters->Parameters + index;
418
char *state = _mesa_program_state_string(param->StateIndexes);
419
sprintf(str, "%s", state);
423
case PROGRAM_ADDRESS:
424
sprintf(str, "A%d", index);
427
_mesa_problem(NULL, "bad file in reg_string()");
432
_mesa_problem(NULL, "bad mode in reg_string()");
440
* Return a string representation of the given swizzle word.
441
* If extended is true, use extended (comma-separated) format.
442
* \param swizzle the swizzle field
443
* \param negateBase 4-bit negation vector
444
* \param extended if true, also allow 0, 1 values
447
_mesa_swizzle_string(GLuint swizzle, GLuint negateMask, GLboolean extended)
449
static const char swz[] = "xyzw01!?"; /* See SWIZZLE_x definitions */
453
if (!extended && swizzle == SWIZZLE_NOOP && negateMask == 0)
454
return ""; /* no swizzle/negation */
459
if (negateMask & NEGATE_X)
461
s[i++] = swz[GET_SWZ(swizzle, 0)];
467
if (negateMask & NEGATE_Y)
469
s[i++] = swz[GET_SWZ(swizzle, 1)];
475
if (negateMask & NEGATE_Z)
477
s[i++] = swz[GET_SWZ(swizzle, 2)];
483
if (negateMask & NEGATE_W)
485
s[i++] = swz[GET_SWZ(swizzle, 3)];
493
_mesa_print_swizzle(GLuint swizzle)
495
if (swizzle == SWIZZLE_XYZW) {
499
const char *s = _mesa_swizzle_string(swizzle, 0, 0);
506
_mesa_writemask_string(GLuint writeMask)
511
if (writeMask == WRITEMASK_XYZW)
515
if (writeMask & WRITEMASK_X)
517
if (writeMask & WRITEMASK_Y)
519
if (writeMask & WRITEMASK_Z)
521
if (writeMask & WRITEMASK_W)
530
fprint_dst_reg(FILE * f,
531
const struct prog_dst_register *dstReg,
532
gl_prog_print_mode mode,
533
const struct gl_program *prog)
536
reg_string((gl_register_file) dstReg->File,
537
dstReg->Index, mode, dstReg->RelAddr, prog),
538
_mesa_writemask_string(dstReg->WriteMask));
541
fprintf(f, "%s[%d]%s",
542
_mesa_register_file_name((gl_register_file) dstReg->File),
544
_mesa_writemask_string(dstReg->WriteMask));
550
fprint_src_reg(FILE *f,
551
const struct prog_src_register *srcReg,
552
gl_prog_print_mode mode,
553
const struct gl_program *prog)
556
reg_string((gl_register_file) srcReg->File,
557
srcReg->Index, mode, srcReg->RelAddr, prog),
558
_mesa_swizzle_string(srcReg->Swizzle,
559
srcReg->Negate, GL_FALSE));
561
fprintf(f, "%s[%d]%s",
562
_mesa_register_file_name((gl_register_file) srcReg->File),
564
_mesa_swizzle_string(srcReg->Swizzle,
565
srcReg->Negate, GL_FALSE));
571
_mesa_fprint_alu_instruction(FILE *f,
572
const struct prog_instruction *inst,
573
const char *opcode_string, GLuint numRegs,
574
gl_prog_print_mode mode,
575
const struct gl_program *prog)
579
fprintf(f, "%s", opcode_string);
586
if (inst->DstReg.File != PROGRAM_UNDEFINED) {
587
fprint_dst_reg(f, &inst->DstReg, mode, prog);
596
for (j = 0; j < numRegs; j++) {
597
fprint_src_reg(f, inst->SrcReg + j, mode, prog);
607
_mesa_print_alu_instruction(const struct prog_instruction *inst,
608
const char *opcode_string, GLuint numRegs)
610
_mesa_fprint_alu_instruction(stderr, inst, opcode_string,
611
numRegs, PROG_PRINT_DEBUG, NULL);
616
* Print a single vertex/fragment program instruction.
619
_mesa_fprint_instruction_opt(FILE *f,
620
const struct prog_instruction *inst,
622
gl_prog_print_mode mode,
623
const struct gl_program *prog)
627
if (inst->Opcode == OPCODE_ELSE ||
628
inst->Opcode == OPCODE_ENDIF ||
629
inst->Opcode == OPCODE_ENDLOOP ||
630
inst->Opcode == OPCODE_ENDSUB) {
633
for (i = 0; i < indent; i++) {
637
switch (inst->Opcode) {
643
fprint_dst_reg(f, &inst->DstReg, mode, prog);
644
fprintf(f, ", %s[%d], %s",
645
_mesa_register_file_name((gl_register_file) inst->SrcReg[0].File),
646
inst->SrcReg[0].Index,
647
_mesa_swizzle_string(inst->SrcReg[0].Swizzle,
648
inst->SrcReg[0].Negate, GL_TRUE));
656
fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
660
fprint_dst_reg(f, &inst->DstReg, mode, prog);
662
fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
663
if (inst->Opcode == OPCODE_TXD) {
665
fprint_src_reg(f, &inst->SrcReg[1], mode, prog);
667
fprint_src_reg(f, &inst->SrcReg[2], mode, prog);
669
fprintf(f, ", texture[%d], ", inst->TexSrcUnit);
670
switch (inst->TexSrcTarget) {
671
case TEXTURE_1D_INDEX: fprintf(f, "1D"); break;
672
case TEXTURE_2D_INDEX: fprintf(f, "2D"); break;
673
case TEXTURE_3D_INDEX: fprintf(f, "3D"); break;
674
case TEXTURE_CUBE_INDEX: fprintf(f, "CUBE"); break;
675
case TEXTURE_RECT_INDEX: fprintf(f, "RECT"); break;
676
case TEXTURE_1D_ARRAY_INDEX: fprintf(f, "1D_ARRAY"); break;
677
case TEXTURE_2D_ARRAY_INDEX: fprintf(f, "2D_ARRAY"); break;
682
fprintf(f, " SHADOW");
687
fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
689
fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
694
fprint_dst_reg(f, &inst->DstReg, mode, prog);
696
fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
701
fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
703
fprintf(f, " # (if false, goto %d)", inst->BranchTarget);
707
fprintf(f, "ELSE; # (goto %d)\n", inst->BranchTarget);
710
fprintf(f, "ENDIF;\n");
713
fprintf(f, "BGNLOOP; # (end at %d)\n", inst->BranchTarget);
716
fprintf(f, "ENDLOOP; # (goto %d)\n", inst->BranchTarget);
720
fprintf(f, "%s; # (goto %d)",
721
_mesa_opcode_string(inst->Opcode),
727
fprintf(f, "BGNSUB");
731
if (mode == PROG_PRINT_DEBUG) {
732
fprintf(f, "ENDSUB");
737
fprintf(f, "CAL %u", inst->BranchTarget);
749
if (mode == PROG_PRINT_DEBUG) {
754
/* XXX may need other special-case instructions */
756
if (inst->Opcode < MAX_OPCODE) {
757
/* typical alu instruction */
758
_mesa_fprint_alu_instruction(f, inst,
759
_mesa_opcode_string(inst->Opcode),
760
_mesa_num_inst_src_regs(inst->Opcode),
764
_mesa_fprint_alu_instruction(f, inst,
765
_mesa_opcode_string(inst->Opcode),
766
3/*_mesa_num_inst_src_regs(inst->Opcode)*/,
776
_mesa_print_instruction_opt(const struct prog_instruction *inst,
778
gl_prog_print_mode mode,
779
const struct gl_program *prog)
781
return _mesa_fprint_instruction_opt(stderr, inst, indent, mode, prog);
786
_mesa_print_instruction(const struct prog_instruction *inst)
788
/* note: 4th param should be ignored for PROG_PRINT_DEBUG */
789
_mesa_fprint_instruction_opt(stderr, inst, 0, PROG_PRINT_DEBUG, NULL);
795
* Print program, with options.
798
_mesa_fprint_program_opt(FILE *f,
799
const struct gl_program *prog,
800
gl_prog_print_mode mode,
801
GLboolean lineNumbers)
803
GLuint i, indent = 0;
805
switch (prog->Target) {
806
case GL_VERTEX_PROGRAM_ARB:
807
if (mode == PROG_PRINT_ARB)
808
fprintf(f, "!!ARBvp1.0\n");
810
fprintf(f, "# Vertex Program/Shader %u\n", prog->Id);
812
case GL_FRAGMENT_PROGRAM_ARB:
813
if (mode == PROG_PRINT_ARB)
814
fprintf(f, "!!ARBfp1.0\n");
816
fprintf(f, "# Fragment Program/Shader %u\n", prog->Id);
818
case GL_GEOMETRY_PROGRAM_NV:
819
fprintf(f, "# Geometry Shader\n");
822
for (i = 0; i < prog->arb.NumInstructions; i++) {
824
fprintf(f, "%3d: ", i);
825
indent = _mesa_fprint_instruction_opt(f, prog->arb.Instructions + i,
832
* Print program to stderr, default options.
835
_mesa_print_program(const struct gl_program *prog)
837
_mesa_fprint_program_opt(stderr, prog, PROG_PRINT_DEBUG, GL_TRUE);
842
* Return binary representation of 64-bit value (as a string).
843
* Insert a comma to separate each group of 8 bits.
844
* Note we return a pointer to local static storage so this is not
846
* XXX move to imports.[ch] if useful elsewhere.
849
binary(GLbitfield64 val)
853
for (i = 63; i >= 0; --i) {
854
if (val & (BITFIELD64_BIT(i)))
856
else if (len > 0 || i == 0)
858
if (len > 0 && ((i-1) % 8) == 7)
867
* Print all of a program's parameters/fields to given file.
870
_mesa_fprint_program_parameters(FILE *f,
871
struct gl_context *ctx,
872
const struct gl_program *prog)
876
fprintf(f, "InputsRead: %" PRIx64 " (0b%s)\n",
877
(uint64_t) prog->info.inputs_read, binary(prog->info.inputs_read));
878
fprintf(f, "OutputsWritten: %" PRIx64 " (0b%s)\n",
879
(uint64_t) prog->info.outputs_written,
880
binary(prog->info.outputs_written));
881
fprintf(f, "NumInstructions=%d\n", prog->arb.NumInstructions);
882
fprintf(f, "NumTemporaries=%d\n", prog->arb.NumTemporaries);
883
fprintf(f, "NumParameters=%d\n", prog->arb.NumParameters);
884
fprintf(f, "NumAttributes=%d\n", prog->arb.NumAttributes);
885
fprintf(f, "NumAddressRegs=%d\n", prog->arb.NumAddressRegs);
886
fprintf(f, "IndirectRegisterFiles: 0x%x (0b%s)\n",
887
prog->arb.IndirectRegisterFiles,
888
binary(prog->arb.IndirectRegisterFiles));
889
fprintf(f, "SamplersUsed: 0x%x (0b%s)\n",
890
prog->SamplersUsed, binary(prog->SamplersUsed));
891
fprintf(f, "Samplers=[ ");
892
for (i = 0; i < MAX_SAMPLERS; i++) {
893
fprintf(f, "%d ", prog->SamplerUnits[i]);
897
_mesa_load_state_parameters(ctx, prog->Parameters);
900
fprintf(f, "Local Params:\n");
901
for (i = 0; i < MAX_PROGRAM_LOCAL_PARAMS; i++){
902
const GLfloat *p = prog->LocalParams[i];
903
fprintf(f, "%2d: %f, %f, %f, %f\n", i, p[0], p[1], p[2], p[3]);
906
_mesa_print_parameter_list(prog->Parameters);
911
* Print all of a program's parameters/fields to stderr.
914
_mesa_print_program_parameters(struct gl_context *ctx, const struct gl_program *prog)
916
_mesa_fprint_program_parameters(stderr, ctx, prog);
921
* Print a program parameter list to given file.
924
_mesa_fprint_parameter_list(FILE *f,
925
const struct gl_program_parameter_list *list)
933
fprintf(f, "param list %p\n", (void *) list);
934
fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags);
935
for (i = 0; i < list->NumParameters; i++){
936
struct gl_program_parameter *param = list->Parameters + i;
937
unsigned pvo = list->Parameters[i].ValueOffset;
938
const GLfloat *v = (GLfloat *) list->ParameterValues + pvo;
940
fprintf(f, "param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}",
942
_mesa_register_file_name(list->Parameters[i].Type),
943
param->Name, v[0], v[1], v[2], v[3]);
950
* Print a program parameter list to stderr.
953
_mesa_print_parameter_list(const struct gl_program_parameter_list *list)
955
_mesa_fprint_parameter_list(stderr, list);
960
* Write shader and associated info to a file.
963
_mesa_write_shader_to_file(const struct gl_shader *shader)
965
#ifndef CUSTOM_SHADER_REPLACEMENT
966
const char *type = "????";
970
switch (shader->Stage) {
971
case MESA_SHADER_FRAGMENT:
974
case MESA_SHADER_TESS_CTRL:
977
case MESA_SHADER_TESS_EVAL:
980
case MESA_SHADER_VERTEX:
983
case MESA_SHADER_GEOMETRY:
986
case MESA_SHADER_COMPUTE:
993
snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
994
f = fopen(filename, "w");
996
fprintf(stderr, "Unable to open %s for writing\n", filename);
1000
fprintf(f, "/* Shader %u source */\n", shader->Name);
1001
fputs(shader->Source, f);
1004
fprintf(f, "/* Compile status: %s */\n",
1005
shader->CompileStatus ? "ok" : "fail");
1006
fprintf(f, "/* Log Info: */\n");
1007
if (shader->InfoLog) {
1008
fputs(shader->InfoLog, f);
1017
* Append the shader's uniform info/values to the shader log file.
1018
* The log file will typically have been created by the
1019
* _mesa_write_shader_to_file function.
1022
_mesa_append_uniforms_to_file(const struct gl_program *prog)
1028
if (prog->info.stage == MESA_SHADER_FRAGMENT)
1033
snprintf(filename, sizeof(filename), "shader.%s", type);
1034
f = fopen(filename, "a"); /* append */
1036
fprintf(stderr, "Unable to open %s for appending\n", filename);
1040
fprintf(f, "/* First-draw parameters / constants */\n");
1042
_mesa_fprint_parameter_list(f, prog->Parameters);