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* Copyright © 2017 Valve Corporation.
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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#ifndef TEXTUREBINDLESS_H
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#define TEXTUREBINDLESS_H
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* \name Internal functions
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_mesa_init_resident_handles(struct gl_context *ctx);
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_mesa_free_resident_handles(struct gl_context *ctx);
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_mesa_init_shared_handles(struct gl_shared_state *shared);
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_mesa_free_shared_handles(struct gl_shared_state *shared);
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_mesa_init_texture_handles(struct gl_texture_object *texObj);
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_mesa_make_texture_handles_non_resident(struct gl_context *ctx,
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struct gl_texture_object *texObj);
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_mesa_delete_texture_handles(struct gl_context *ctx,
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struct gl_texture_object *texObj);
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_mesa_init_sampler_handles(struct gl_sampler_object *sampObj);
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_mesa_delete_sampler_handles(struct gl_context *ctx,
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struct gl_sampler_object *sampObj);