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Viewing changes to src/gallium/frontends/nine/cubetexture9.c

  • Committer: mmach
  • Date: 2022-09-22 19:56:13 UTC
  • Revision ID: netbit73@gmail.com-20220922195613-wtik9mmy20tmor0i
2022-09-22 21:17:09

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1
 
/*
2
 
 * Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
3
 
 *
4
 
 * Permission is hereby granted, free of charge, to any person obtaining a
5
 
 * copy of this software and associated documentation files (the "Software"),
6
 
 * to deal in the Software without restriction, including without limitation
7
 
 * on the rights to use, copy, modify, merge, publish, distribute, sub
8
 
 * license, and/or sell copies of the Software, and to permit persons to whom
9
 
 * the Software is furnished to do so, subject to the following conditions:
10
 
 *
11
 
 * The above copyright notice and this permission notice (including the next
12
 
 * paragraph) shall be included in all copies or substantial portions of the
13
 
 * Software.
14
 
 *
15
 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
 
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
 
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18
 
 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19
 
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20
 
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21
 
 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
22
 
 
23
 
#include "c99_alloca.h"
24
 
 
25
 
#include "device9.h"
26
 
#include "cubetexture9.h"
27
 
#include "nine_memory_helper.h"
28
 
#include "nine_helpers.h"
29
 
#include "nine_pipe.h"
30
 
 
31
 
#define DBG_CHANNEL DBG_CUBETEXTURE
32
 
 
33
 
 
34
 
static HRESULT
35
 
NineCubeTexture9_ctor( struct NineCubeTexture9 *This,
36
 
                       struct NineUnknownParams *pParams,
37
 
                       UINT EdgeLength, UINT Levels,
38
 
                       DWORD Usage,
39
 
                       D3DFORMAT Format,
40
 
                       D3DPOOL Pool,
41
 
                       HANDLE *pSharedHandle )
42
 
{
43
 
    struct pipe_resource *info = &This->base.base.info;
44
 
    struct pipe_screen *screen = pParams->device->screen;
45
 
    enum pipe_format pf;
46
 
    unsigned i, l, f, offset, face_size = 0;
47
 
    unsigned *level_offsets = NULL;
48
 
    D3DSURFACE_DESC sfdesc;
49
 
    struct nine_allocation *p;
50
 
    HRESULT hr;
51
 
 
52
 
    DBG("This=%p pParams=%p EdgeLength=%u Levels=%u Usage=%d "
53
 
        "Format=%d Pool=%d pSharedHandle=%p\n",
54
 
        This, pParams, EdgeLength, Levels, Usage,
55
 
        Format, Pool, pSharedHandle);
56
 
 
57
 
    This->base.base.base.device = pParams->device; /* Early fill this field in case of failure */
58
 
 
59
 
    user_assert(EdgeLength, D3DERR_INVALIDCALL);
60
 
 
61
 
    /* user_assert(!pSharedHandle || Pool == D3DPOOL_DEFAULT, D3DERR_INVALIDCALL); */
62
 
    user_assert(!pSharedHandle, D3DERR_INVALIDCALL); /* TODO */
63
 
 
64
 
    user_assert(!(Usage & D3DUSAGE_AUTOGENMIPMAP) ||
65
 
                (Pool != D3DPOOL_SYSTEMMEM && Levels <= 1), D3DERR_INVALIDCALL);
66
 
 
67
 
    if (Usage & D3DUSAGE_AUTOGENMIPMAP)
68
 
        Levels = 0;
69
 
 
70
 
    pf = d3d9_to_pipe_format_checked(screen, Format, PIPE_TEXTURE_CUBE, 0,
71
 
                                     PIPE_BIND_SAMPLER_VIEW, FALSE,
72
 
                                     Pool == D3DPOOL_SCRATCH);
73
 
 
74
 
    if (pf == PIPE_FORMAT_NONE)
75
 
        return D3DERR_INVALIDCALL;
76
 
 
77
 
    if (compressed_format(Format)) {
78
 
        const unsigned w = util_format_get_blockwidth(pf);
79
 
        const unsigned h = util_format_get_blockheight(pf);
80
 
 
81
 
        user_assert(!(EdgeLength % w) && !(EdgeLength % h), D3DERR_INVALIDCALL);
82
 
    }
83
 
 
84
 
    info->screen = pParams->device->screen;
85
 
    info->target = PIPE_TEXTURE_CUBE;
86
 
    info->format = pf;
87
 
    info->width0 = EdgeLength;
88
 
    info->height0 = EdgeLength;
89
 
    info->depth0 = 1;
90
 
    if (Levels)
91
 
        info->last_level = Levels - 1;
92
 
    else
93
 
        info->last_level = util_logbase2(EdgeLength);
94
 
    info->array_size = 6;
95
 
    info->nr_samples = 0;
96
 
    info->nr_storage_samples = 0;
97
 
    info->bind = PIPE_BIND_SAMPLER_VIEW;
98
 
    info->usage = PIPE_USAGE_DEFAULT;
99
 
    info->flags = 0;
100
 
 
101
 
    if (Usage & D3DUSAGE_RENDERTARGET)
102
 
        info->bind |= PIPE_BIND_RENDER_TARGET;
103
 
    if (Usage & D3DUSAGE_DEPTHSTENCIL)
104
 
        info->bind |= PIPE_BIND_DEPTH_STENCIL;
105
 
 
106
 
    if (Usage & D3DUSAGE_DYNAMIC) {
107
 
        info->usage = PIPE_USAGE_DYNAMIC;
108
 
    }
109
 
    if (Usage & D3DUSAGE_SOFTWAREPROCESSING)
110
 
        DBG("Application asked for Software Vertex Processing, "
111
 
            "but this is unimplemented\n");
112
 
 
113
 
    hr = NineBaseTexture9_ctor(&This->base, pParams, NULL, D3DRTYPE_CUBETEXTURE,
114
 
                               Format, Pool, Usage);
115
 
    if (FAILED(hr))
116
 
        return hr;
117
 
    This->base.pstype = 2;
118
 
 
119
 
    if (Pool != D3DPOOL_DEFAULT) {
120
 
        level_offsets = alloca(sizeof(unsigned) * This->base.level_count);
121
 
        face_size = nine_format_get_size_and_offsets(pf, level_offsets,
122
 
                                                     EdgeLength, EdgeLength,
123
 
                                                     This->base.level_count-1);
124
 
        This->managed_buffer = nine_allocate(pParams->device->allocator, 6 * face_size);
125
 
        if (!This->managed_buffer)
126
 
            return E_OUTOFMEMORY;
127
 
    }
128
 
 
129
 
    This->surfaces = CALLOC(6 * This->base.level_count, sizeof(*This->surfaces));
130
 
    if (!This->surfaces)
131
 
        return E_OUTOFMEMORY;
132
 
 
133
 
    /* Create all the surfaces right away.
134
 
     * They manage backing storage, and transfers (LockRect) are deferred
135
 
     * to them.
136
 
     */
137
 
    sfdesc.Format = Format;
138
 
    sfdesc.Type = D3DRTYPE_SURFACE;
139
 
    sfdesc.Usage = Usage;
140
 
    sfdesc.Pool = Pool;
141
 
    sfdesc.MultiSampleType = D3DMULTISAMPLE_NONE;
142
 
    sfdesc.MultiSampleQuality = 0;
143
 
    /* We allocate the memory for the surfaces as continous blocks.
144
 
     * This is the expected behaviour, however we haven't tested for
145
 
     * cube textures in which order the faces/levels should be in memory
146
 
     */
147
 
    for (f = 0; f < 6; f++) {
148
 
        offset = f * face_size;
149
 
        for (l = 0; l < This->base.level_count; l++) {
150
 
            sfdesc.Width = sfdesc.Height = u_minify(EdgeLength, l);
151
 
            p = This->managed_buffer ?
152
 
                nine_suballocate(pParams->device->allocator, This->managed_buffer, offset + level_offsets[l]) : NULL;
153
 
 
154
 
            hr = NineSurface9_new(This->base.base.base.device, NineUnknown(This),
155
 
                                  This->base.base.resource, p, D3DRTYPE_CUBETEXTURE,
156
 
                                  l, f, &sfdesc, &This->surfaces[f + 6 * l]);
157
 
            if (FAILED(hr))
158
 
                return hr;
159
 
        }
160
 
    }
161
 
 
162
 
    for (i = 0; i < 6; ++i) {
163
 
        /* Textures start initially dirty */
164
 
        This->dirty_rect[i].width = EdgeLength;
165
 
        This->dirty_rect[i].height = EdgeLength;
166
 
        This->dirty_rect[i].depth = 1;
167
 
    }
168
 
 
169
 
    return D3D_OK;
170
 
}
171
 
 
172
 
static void
173
 
NineCubeTexture9_dtor( struct NineCubeTexture9 *This )
174
 
{
175
 
    unsigned i;
176
 
    bool is_worker = nine_context_is_worker(This->base.base.base.device);
177
 
 
178
 
    DBG("This=%p\n", This);
179
 
 
180
 
    if (This->surfaces) {
181
 
        for (i = 0; i < This->base.level_count * 6; ++i)
182
 
            if (This->surfaces[i])
183
 
                NineUnknown_Destroy(&This->surfaces[i]->base.base);
184
 
        FREE(This->surfaces);
185
 
    }
186
 
 
187
 
    if (This->managed_buffer) {
188
 
        if (is_worker)
189
 
            nine_free_worker(This->base.base.base.device->allocator, This->managed_buffer);
190
 
        else
191
 
            nine_free(This->base.base.base.device->allocator, This->managed_buffer);
192
 
    }
193
 
 
194
 
    NineBaseTexture9_dtor(&This->base);
195
 
}
196
 
 
197
 
HRESULT NINE_WINAPI
198
 
NineCubeTexture9_GetLevelDesc( struct NineCubeTexture9 *This,
199
 
                               UINT Level,
200
 
                               D3DSURFACE_DESC *pDesc )
201
 
{
202
 
    DBG("This=%p Level=%u pDesc=%p\n", This, Level, pDesc);
203
 
 
204
 
    user_assert(Level < This->base.level_count, D3DERR_INVALIDCALL);
205
 
 
206
 
    *pDesc = This->surfaces[Level * 6]->desc;
207
 
 
208
 
    return D3D_OK;
209
 
}
210
 
 
211
 
HRESULT NINE_WINAPI
212
 
NineCubeTexture9_GetCubeMapSurface( struct NineCubeTexture9 *This,
213
 
                                    D3DCUBEMAP_FACES FaceType,
214
 
                                    UINT Level,
215
 
                                    IDirect3DSurface9 **ppCubeMapSurface )
216
 
{
217
 
    const unsigned s = Level * 6 + FaceType;
218
 
 
219
 
    DBG("This=%p FaceType=%d Level=%u ppCubeMapSurface=%p\n",
220
 
        This, FaceType, Level, ppCubeMapSurface);
221
 
 
222
 
    user_assert(Level < This->base.level_count, D3DERR_INVALIDCALL);
223
 
    user_assert(FaceType < 6, D3DERR_INVALIDCALL);
224
 
 
225
 
    NineUnknown_AddRef(NineUnknown(This->surfaces[s]));
226
 
    *ppCubeMapSurface = (IDirect3DSurface9 *)This->surfaces[s];
227
 
 
228
 
    return D3D_OK;
229
 
}
230
 
 
231
 
HRESULT NINE_WINAPI
232
 
NineCubeTexture9_LockRect( struct NineCubeTexture9 *This,
233
 
                           D3DCUBEMAP_FACES FaceType,
234
 
                           UINT Level,
235
 
                           D3DLOCKED_RECT *pLockedRect,
236
 
                           const RECT *pRect,
237
 
                           DWORD Flags )
238
 
{
239
 
    const unsigned s = Level * 6 + FaceType;
240
 
 
241
 
    DBG("This=%p FaceType=%d Level=%u pLockedRect=%p pRect=%p Flags=%d\n",
242
 
        This, FaceType, Level, pLockedRect, pRect, Flags);
243
 
 
244
 
    user_assert(Level < This->base.level_count, D3DERR_INVALIDCALL);
245
 
    user_assert(FaceType < 6, D3DERR_INVALIDCALL);
246
 
 
247
 
    return NineSurface9_LockRect(This->surfaces[s], pLockedRect, pRect, Flags);
248
 
}
249
 
 
250
 
HRESULT NINE_WINAPI
251
 
NineCubeTexture9_UnlockRect( struct NineCubeTexture9 *This,
252
 
                             D3DCUBEMAP_FACES FaceType,
253
 
                             UINT Level )
254
 
{
255
 
    const unsigned s = Level * 6 + FaceType;
256
 
 
257
 
    DBG("This=%p FaceType=%d Level=%u\n", This, FaceType, Level);
258
 
 
259
 
    user_assert(Level < This->base.level_count, D3DERR_INVALIDCALL);
260
 
    user_assert(FaceType < 6, D3DERR_INVALIDCALL);
261
 
 
262
 
    return NineSurface9_UnlockRect(This->surfaces[s]);
263
 
}
264
 
 
265
 
HRESULT NINE_WINAPI
266
 
NineCubeTexture9_AddDirtyRect( struct NineCubeTexture9 *This,
267
 
                               D3DCUBEMAP_FACES FaceType,
268
 
                               const RECT *pDirtyRect )
269
 
{
270
 
    DBG("This=%p FaceType=%d pDirtyRect=%p\n", This, FaceType, pDirtyRect);
271
 
 
272
 
    user_assert(FaceType < 6, D3DERR_INVALIDCALL);
273
 
 
274
 
    if (This->base.base.pool != D3DPOOL_MANAGED) {
275
 
        if (This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP) {
276
 
            This->base.dirty_mip = TRUE;
277
 
            BASETEX_REGISTER_UPDATE(&This->base);
278
 
        }
279
 
        return D3D_OK;
280
 
    }
281
 
 
282
 
    if (This->base.base.pool == D3DPOOL_MANAGED) {
283
 
        This->base.managed.dirty = TRUE;
284
 
        BASETEX_REGISTER_UPDATE(&This->base);
285
 
    }
286
 
 
287
 
    if (!pDirtyRect) {
288
 
        u_box_origin_2d(This->base.base.info.width0,
289
 
                        This->base.base.info.height0,
290
 
                        &This->dirty_rect[FaceType]);
291
 
    } else {
292
 
        if (This->dirty_rect[FaceType].width == 0) {
293
 
            rect_to_pipe_box_clamp(&This->dirty_rect[FaceType], pDirtyRect);
294
 
        } else {
295
 
            struct pipe_box box;
296
 
            rect_to_pipe_box_clamp(&box, pDirtyRect);
297
 
            u_box_union_2d(&This->dirty_rect[FaceType], &This->dirty_rect[FaceType],
298
 
                           &box);
299
 
        }
300
 
        (void) u_box_clip_2d(&This->dirty_rect[FaceType],
301
 
                             &This->dirty_rect[FaceType],
302
 
                             This->base.base.info.width0,
303
 
                             This->base.base.info.height0);
304
 
    }
305
 
    return D3D_OK;
306
 
}
307
 
 
308
 
IDirect3DCubeTexture9Vtbl NineCubeTexture9_vtable = {
309
 
    (void *)NineUnknown_QueryInterface,
310
 
    (void *)NineUnknown_AddRef,
311
 
    (void *)NineUnknown_Release,
312
 
    (void *)NineUnknown_GetDevice, /* actually part of Resource9 iface */
313
 
    (void *)NineUnknown_SetPrivateData,
314
 
    (void *)NineUnknown_GetPrivateData,
315
 
    (void *)NineUnknown_FreePrivateData,
316
 
    (void *)NineResource9_SetPriority,
317
 
    (void *)NineResource9_GetPriority,
318
 
    (void *)NineBaseTexture9_PreLoad,
319
 
    (void *)NineResource9_GetType,
320
 
    (void *)NineBaseTexture9_SetLOD,
321
 
    (void *)NineBaseTexture9_GetLOD,
322
 
    (void *)NineBaseTexture9_GetLevelCount,
323
 
    (void *)NineBaseTexture9_SetAutoGenFilterType,
324
 
    (void *)NineBaseTexture9_GetAutoGenFilterType,
325
 
    (void *)NineBaseTexture9_GenerateMipSubLevels,
326
 
    (void *)NineCubeTexture9_GetLevelDesc,
327
 
    (void *)NineCubeTexture9_GetCubeMapSurface,
328
 
    (void *)NineCubeTexture9_LockRect,
329
 
    (void *)NineCubeTexture9_UnlockRect,
330
 
    (void *)NineCubeTexture9_AddDirtyRect
331
 
};
332
 
 
333
 
static const GUID *NineCubeTexture9_IIDs[] = {
334
 
    &IID_IDirect3DCubeTexture9,
335
 
    &IID_IDirect3DBaseTexture9,
336
 
    &IID_IDirect3DResource9,
337
 
    &IID_IUnknown,
338
 
    NULL
339
 
};
340
 
 
341
 
HRESULT
342
 
NineCubeTexture9_new( struct NineDevice9 *pDevice,
343
 
                      UINT EdgeLength, UINT Levels,
344
 
                      DWORD Usage,
345
 
                      D3DFORMAT Format,
346
 
                      D3DPOOL Pool,
347
 
                      struct NineCubeTexture9 **ppOut,
348
 
                      HANDLE *pSharedHandle )
349
 
{
350
 
    NINE_DEVICE_CHILD_NEW(CubeTexture9, ppOut, pDevice,
351
 
                          EdgeLength, Levels,
352
 
                          Usage, Format, Pool, pSharedHandle);
353
 
}