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Viewing changes to src/gallium/drivers/r600/r600_pipe.c

  • Committer: mmach
  • Date: 2022-09-22 19:56:13 UTC
  • Revision ID: netbit73@gmail.com-20220922195613-wtik9mmy20tmor0i
2022-09-22 21:17:09

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1
 
/*
2
 
 * Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
3
 
 *
4
 
 * Permission is hereby granted, free of charge, to any person obtaining a
5
 
 * copy of this software and associated documentation files (the "Software"),
6
 
 * to deal in the Software without restriction, including without limitation
7
 
 * on the rights to use, copy, modify, merge, publish, distribute, sub
8
 
 * license, and/or sell copies of the Software, and to permit persons to whom
9
 
 * the Software is furnished to do so, subject to the following conditions:
10
 
 *
11
 
 * The above copyright notice and this permission notice (including the next
12
 
 * paragraph) shall be included in all copies or substantial portions of the
13
 
 * Software.
14
 
 *
15
 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
 
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
 
 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18
 
 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19
 
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20
 
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21
 
 * USE OR OTHER DEALINGS IN THE SOFTWARE.
22
 
 */
23
 
#include "r600_pipe.h"
24
 
#include "r600_public.h"
25
 
#include "r600_isa.h"
26
 
#include "evergreen_compute.h"
27
 
#include "r600d.h"
28
 
 
29
 
#include "sb/sb_public.h"
30
 
 
31
 
#include <errno.h>
32
 
#include "pipe/p_shader_tokens.h"
33
 
#include "util/u_debug.h"
34
 
#include "util/u_memory.h"
35
 
#include "util/u_screen.h"
36
 
#include "util/u_simple_shaders.h"
37
 
#include "util/u_upload_mgr.h"
38
 
#include "util/u_math.h"
39
 
#include "vl/vl_decoder.h"
40
 
#include "vl/vl_video_buffer.h"
41
 
#include "radeon_video.h"
42
 
#include "radeon_uvd.h"
43
 
#include "util/os_time.h"
44
 
 
45
 
static const struct debug_named_value r600_debug_options[] = {
46
 
        /* features */
47
 
        { "nocpdma", DBG_NO_CP_DMA, "Disable CP DMA" },
48
 
 
49
 
        /* shader backend */
50
 
        { "nosb", DBG_NO_SB, "Disable sb backend for graphics shaders" },
51
 
        { "sbdry", DBG_SB_DRY_RUN, "Don't use optimized bytecode (just print the dumps)" },
52
 
        { "sbstat", DBG_SB_STAT, "Print optimization statistics for shaders" },
53
 
        { "sbdump", DBG_SB_DUMP, "Print IR dumps after some optimization passes" },
54
 
        { "sbnofallback", DBG_SB_NO_FALLBACK, "Abort on errors instead of fallback" },
55
 
        { "sbdisasm", DBG_SB_DISASM, "Use sb disassembler for shader dumps" },
56
 
        { "sbsafemath", DBG_SB_SAFEMATH, "Disable unsafe math optimizations" },
57
 
        { "nirsb", DBG_NIR_SB, "Enable NIR with SB optimizer"},
58
 
 
59
 
        DEBUG_NAMED_VALUE_END /* must be last */
60
 
};
61
 
 
62
 
/*
63
 
 * pipe_context
64
 
 */
65
 
 
66
 
static void r600_destroy_context(struct pipe_context *context)
67
 
{
68
 
        struct r600_context *rctx = (struct r600_context *)context;
69
 
        unsigned sh, i;
70
 
 
71
 
        r600_isa_destroy(rctx->isa);
72
 
 
73
 
        r600_sb_context_destroy(rctx->sb_context);
74
 
 
75
 
        for (sh = 0; sh < (rctx->b.chip_class < EVERGREEN ? R600_NUM_HW_STAGES : EG_NUM_HW_STAGES); sh++) {
76
 
                r600_resource_reference(&rctx->scratch_buffers[sh].buffer, NULL);
77
 
        }
78
 
        r600_resource_reference(&rctx->dummy_cmask, NULL);
79
 
        r600_resource_reference(&rctx->dummy_fmask, NULL);
80
 
 
81
 
        if (rctx->append_fence)
82
 
                pipe_resource_reference((struct pipe_resource**)&rctx->append_fence, NULL);
83
 
        for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
84
 
                rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, false, NULL);
85
 
                free(rctx->driver_consts[sh].constants);
86
 
        }
87
 
 
88
 
        if (rctx->fixed_func_tcs_shader)
89
 
                rctx->b.b.delete_tcs_state(&rctx->b.b, rctx->fixed_func_tcs_shader);
90
 
 
91
 
        if (rctx->dummy_pixel_shader) {
92
 
                rctx->b.b.delete_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
93
 
        }
94
 
        if (rctx->custom_dsa_flush) {
95
 
                rctx->b.b.delete_depth_stencil_alpha_state(&rctx->b.b, rctx->custom_dsa_flush);
96
 
        }
97
 
        if (rctx->custom_blend_resolve) {
98
 
                rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_resolve);
99
 
        }
100
 
        if (rctx->custom_blend_decompress) {
101
 
                rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_decompress);
102
 
        }
103
 
        if (rctx->custom_blend_fastclear) {
104
 
                rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_fastclear);
105
 
        }
106
 
        util_unreference_framebuffer_state(&rctx->framebuffer.state);
107
 
 
108
 
        if (rctx->gs_rings.gsvs_ring.buffer)
109
 
                pipe_resource_reference(&rctx->gs_rings.gsvs_ring.buffer, NULL);
110
 
 
111
 
        if (rctx->gs_rings.esgs_ring.buffer)
112
 
                pipe_resource_reference(&rctx->gs_rings.esgs_ring.buffer, NULL);
113
 
 
114
 
        for (sh = 0; sh < PIPE_SHADER_TYPES; ++sh)
115
 
                for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; ++i)
116
 
                        rctx->b.b.set_constant_buffer(context, sh, i, false, NULL);
117
 
 
118
 
        if (rctx->blitter) {
119
 
                util_blitter_destroy(rctx->blitter);
120
 
        }
121
 
        u_suballocator_destroy(&rctx->allocator_fetch_shader);
122
 
 
123
 
        r600_release_command_buffer(&rctx->start_cs_cmd);
124
 
 
125
 
        FREE(rctx->start_compute_cs_cmd.buf);
126
 
 
127
 
        r600_common_context_cleanup(&rctx->b);
128
 
 
129
 
        r600_resource_reference(&rctx->trace_buf, NULL);
130
 
        r600_resource_reference(&rctx->last_trace_buf, NULL);
131
 
        radeon_clear_saved_cs(&rctx->last_gfx);
132
 
 
133
 
        FREE(rctx);
134
 
}
135
 
 
136
 
static struct pipe_context *r600_create_context(struct pipe_screen *screen,
137
 
                                                void *priv, unsigned flags)
138
 
{
139
 
        struct r600_context *rctx = CALLOC_STRUCT(r600_context);
140
 
        struct r600_screen* rscreen = (struct r600_screen *)screen;
141
 
        struct radeon_winsys *ws = rscreen->b.ws;
142
 
 
143
 
        if (!rctx)
144
 
                return NULL;
145
 
 
146
 
        rctx->b.b.screen = screen;
147
 
        assert(!priv);
148
 
        rctx->b.b.priv = NULL; /* for threaded_context_unwrap_sync */
149
 
        rctx->b.b.destroy = r600_destroy_context;
150
 
        rctx->b.set_atom_dirty = (void *)r600_set_atom_dirty;
151
 
 
152
 
        if (!r600_common_context_init(&rctx->b, &rscreen->b, flags))
153
 
                goto fail;
154
 
 
155
 
        rctx->screen = rscreen;
156
 
        list_inithead(&rctx->texture_buffers);
157
 
 
158
 
        r600_init_blit_functions(rctx);
159
 
 
160
 
        if (rscreen->b.info.has_video_hw.uvd_decode) {
161
 
                rctx->b.b.create_video_codec = r600_uvd_create_decoder;
162
 
                rctx->b.b.create_video_buffer = r600_video_buffer_create;
163
 
        } else {
164
 
                rctx->b.b.create_video_codec = vl_create_decoder;
165
 
                rctx->b.b.create_video_buffer = vl_video_buffer_create;
166
 
        }
167
 
 
168
 
        if (getenv("R600_TRACE"))
169
 
                rctx->is_debug = true;
170
 
        r600_init_common_state_functions(rctx);
171
 
 
172
 
        switch (rctx->b.chip_class) {
173
 
        case R600:
174
 
        case R700:
175
 
                r600_init_state_functions(rctx);
176
 
                r600_init_atom_start_cs(rctx);
177
 
                rctx->custom_dsa_flush = r600_create_db_flush_dsa(rctx);
178
 
                rctx->custom_blend_resolve = rctx->b.chip_class == R700 ? r700_create_resolve_blend(rctx)
179
 
                                                                      : r600_create_resolve_blend(rctx);
180
 
                rctx->custom_blend_decompress = r600_create_decompress_blend(rctx);
181
 
                rctx->has_vertex_cache = !(rctx->b.family == CHIP_RV610 ||
182
 
                                           rctx->b.family == CHIP_RV620 ||
183
 
                                           rctx->b.family == CHIP_RS780 ||
184
 
                                           rctx->b.family == CHIP_RS880 ||
185
 
                                           rctx->b.family == CHIP_RV710);
186
 
                break;
187
 
        case EVERGREEN:
188
 
        case CAYMAN:
189
 
                evergreen_init_state_functions(rctx);
190
 
                evergreen_init_atom_start_cs(rctx);
191
 
                evergreen_init_atom_start_compute_cs(rctx);
192
 
                rctx->custom_dsa_flush = evergreen_create_db_flush_dsa(rctx);
193
 
                rctx->custom_blend_resolve = evergreen_create_resolve_blend(rctx);
194
 
                rctx->custom_blend_decompress = evergreen_create_decompress_blend(rctx);
195
 
                rctx->custom_blend_fastclear = evergreen_create_fastclear_blend(rctx);
196
 
                rctx->has_vertex_cache = !(rctx->b.family == CHIP_CEDAR ||
197
 
                                           rctx->b.family == CHIP_PALM ||
198
 
                                           rctx->b.family == CHIP_SUMO ||
199
 
                                           rctx->b.family == CHIP_SUMO2 ||
200
 
                                           rctx->b.family == CHIP_CAICOS ||
201
 
                                           rctx->b.family == CHIP_CAYMAN ||
202
 
                                           rctx->b.family == CHIP_ARUBA);
203
 
 
204
 
                rctx->append_fence = pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
205
 
                                                         PIPE_USAGE_DEFAULT, 32);
206
 
                break;
207
 
        default:
208
 
                R600_ERR("Unsupported chip class %d.\n", rctx->b.chip_class);
209
 
                goto fail;
210
 
        }
211
 
 
212
 
        ws->cs_create(&rctx->b.gfx.cs, rctx->b.ctx, RING_GFX,
213
 
                      r600_context_gfx_flush, rctx, false);
214
 
        rctx->b.gfx.flush = r600_context_gfx_flush;
215
 
 
216
 
        u_suballocator_init(&rctx->allocator_fetch_shader, &rctx->b.b, 64 * 1024,
217
 
                            0, PIPE_USAGE_DEFAULT, 0, FALSE);
218
 
 
219
 
        rctx->isa = calloc(1, sizeof(struct r600_isa));
220
 
        if (!rctx->isa || r600_isa_init(rctx, rctx->isa))
221
 
                goto fail;
222
 
 
223
 
        if (rscreen->b.debug_flags & DBG_FORCE_DMA)
224
 
                rctx->b.b.resource_copy_region = rctx->b.dma_copy;
225
 
 
226
 
        rctx->blitter = util_blitter_create(&rctx->b.b);
227
 
        if (rctx->blitter == NULL)
228
 
                goto fail;
229
 
        util_blitter_set_texture_multisample(rctx->blitter, rscreen->has_msaa);
230
 
        rctx->blitter->draw_rectangle = r600_draw_rectangle;
231
 
 
232
 
        r600_begin_new_cs(rctx);
233
 
 
234
 
        rctx->dummy_pixel_shader =
235
 
                util_make_fragment_cloneinput_shader(&rctx->b.b, 0,
236
 
                                                     TGSI_SEMANTIC_GENERIC,
237
 
                                                     TGSI_INTERPOLATE_CONSTANT);
238
 
        rctx->b.b.bind_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
239
 
 
240
 
        return &rctx->b.b;
241
 
 
242
 
fail:
243
 
        r600_destroy_context(&rctx->b.b);
244
 
        return NULL;
245
 
}
246
 
 
247
 
static bool is_nir_enabled(struct r600_common_screen *screen) {
248
 
   return ((screen->debug_flags & DBG_NIR_PREFERRED) &&
249
 
       screen->family >= CHIP_CEDAR);
250
 
}
251
 
 
252
 
/*
253
 
 * pipe_screen
254
 
 */
255
 
 
256
 
static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
257
 
{
258
 
        struct r600_screen *rscreen = (struct r600_screen *)pscreen;
259
 
        enum radeon_family family = rscreen->b.family;
260
 
 
261
 
        switch (param) {
262
 
        /* Supported features (boolean caps). */
263
 
        case PIPE_CAP_NPOT_TEXTURES:
264
 
        case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
265
 
        case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
266
 
        case PIPE_CAP_ANISOTROPIC_FILTER:
267
 
        case PIPE_CAP_POINT_SPRITE:
268
 
        case PIPE_CAP_OCCLUSION_QUERY:
269
 
        case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
270
 
        case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
271
 
        case PIPE_CAP_BLEND_EQUATION_SEPARATE:
272
 
        case PIPE_CAP_TEXTURE_SWIZZLE:
273
 
        case PIPE_CAP_DEPTH_CLIP_DISABLE:
274
 
        case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
275
 
        case PIPE_CAP_SHADER_STENCIL_EXPORT:
276
 
        case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
277
 
        case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
278
 
        case PIPE_CAP_FS_COORD_ORIGIN_UPPER_LEFT:
279
 
        case PIPE_CAP_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
280
 
        case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
281
 
        case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
282
 
        case PIPE_CAP_VERTEX_SHADER_SATURATE:
283
 
        case PIPE_CAP_SEAMLESS_CUBE_MAP:
284
 
        case PIPE_CAP_PRIMITIVE_RESTART:
285
 
        case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
286
 
        case PIPE_CAP_CONDITIONAL_RENDER:
287
 
        case PIPE_CAP_TEXTURE_BARRIER:
288
 
        case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
289
 
        case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
290
 
        case PIPE_CAP_VS_INSTANCEID:
291
 
        case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
292
 
        case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
293
 
        case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
294
 
        case PIPE_CAP_START_INSTANCE:
295
 
        case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
296
 
        case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
297
 
        case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
298
 
        case PIPE_CAP_TEXTURE_MULTISAMPLE:
299
 
        case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
300
 
        case PIPE_CAP_VS_WINDOW_SPACE_POSITION:
301
 
        case PIPE_CAP_VS_LAYER_VIEWPORT:
302
 
        case PIPE_CAP_SAMPLE_SHADING:
303
 
        case PIPE_CAP_CLIP_HALFZ:
304
 
        case PIPE_CAP_POLYGON_OFFSET_CLAMP:
305
 
        case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
306
 
        case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
307
 
        case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
308
 
        case PIPE_CAP_TEXTURE_QUERY_SAMPLES:
309
 
        case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
310
 
        case PIPE_CAP_INVALIDATE_BUFFER:
311
 
        case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
312
 
        case PIPE_CAP_QUERY_MEMORY_INFO:
313
 
        case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
314
 
        case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
315
 
        case PIPE_CAP_CLEAR_TEXTURE:
316
 
        case PIPE_CAP_TGSI_MUL_ZERO_WINS:
317
 
        case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
318
 
        case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
319
 
        case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
320
 
        case PIPE_CAP_NIR_ATOMICS_AS_DEREF:
321
 
                return 1;
322
 
 
323
 
        case PIPE_CAP_TEXTURE_TRANSFER_MODES:
324
 
                return PIPE_TEXTURE_TRANSFER_BLIT;
325
 
 
326
 
        case PIPE_CAP_SHAREABLE_SHADERS:
327
 
                return 0;
328
 
 
329
 
        case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
330
 
                /* Optimal number for good TexSubImage performance on Polaris10. */
331
 
                return 64 * 1024 * 1024;
332
 
 
333
 
        case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
334
 
                return rscreen->b.info.drm_minor >= 43;
335
 
 
336
 
        case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
337
 
                return !R600_BIG_ENDIAN && rscreen->b.info.has_userptr;
338
 
 
339
 
        case PIPE_CAP_COMPUTE:
340
 
                return rscreen->b.chip_class > R700;
341
 
 
342
 
        case PIPE_CAP_TGSI_TEXCOORD:
343
 
                return 1;
344
 
 
345
 
        case PIPE_CAP_NIR_IMAGES_AS_DEREF:
346
 
        case PIPE_CAP_FAKE_SW_MSAA:
347
 
                return 0;
348
 
 
349
 
        case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
350
 
                return MIN2(rscreen->b.info.max_alloc_size, INT_MAX);
351
 
 
352
 
        case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
353
 
                return R600_MAP_BUFFER_ALIGNMENT;
354
 
 
355
 
        case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
356
 
                return 256;
357
 
 
358
 
        case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
359
 
                return 4;
360
 
 
361
 
        case PIPE_CAP_GLSL_FEATURE_LEVEL:
362
 
                if (family >= CHIP_CEDAR)
363
 
                   return is_nir_enabled(&rscreen->b) ? 450 : 430;
364
 
                /* pre-evergreen geom shaders need newer kernel */
365
 
                if (rscreen->b.info.drm_minor >= 37)
366
 
                   return 330;
367
 
                return 140;
368
 
 
369
 
        case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
370
 
                return 140;
371
 
 
372
 
        /* Supported except the original R600. */
373
 
        case PIPE_CAP_INDEP_BLEND_ENABLE:
374
 
        case PIPE_CAP_INDEP_BLEND_FUNC:
375
 
                /* R600 doesn't support per-MRT blends */
376
 
                return family == CHIP_R600 ? 0 : 1;
377
 
 
378
 
        /* Supported on Evergreen. */
379
 
        case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
380
 
        case PIPE_CAP_CUBE_MAP_ARRAY:
381
 
        case PIPE_CAP_TEXTURE_GATHER_SM5:
382
 
        case PIPE_CAP_TEXTURE_QUERY_LOD:
383
 
        case PIPE_CAP_FS_FINE_DERIVATIVE:
384
 
        case PIPE_CAP_SAMPLER_VIEW_TARGET:
385
 
        case PIPE_CAP_SHADER_PACK_HALF_FLOAT:
386
 
        case PIPE_CAP_SHADER_CLOCK:
387
 
        case PIPE_CAP_SHADER_ARRAY_COMPONENTS:
388
 
        case PIPE_CAP_QUERY_BUFFER_OBJECT:
389
 
        case PIPE_CAP_IMAGE_STORE_FORMATTED:
390
 
                return family >= CHIP_CEDAR ? 1 : 0;
391
 
        case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
392
 
                return family >= CHIP_CEDAR ? 4 : 0;
393
 
        case PIPE_CAP_DRAW_INDIRECT:
394
 
                /* kernel command checker support is also required */
395
 
                return family >= CHIP_CEDAR && rscreen->b.info.drm_minor >= 41;
396
 
 
397
 
        case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
398
 
                return family >= CHIP_CEDAR ? 0 : 1;
399
 
 
400
 
        case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
401
 
                return 8;
402
 
 
403
 
        case PIPE_CAP_MAX_GS_INVOCATIONS:
404
 
                return 32;
405
 
 
406
 
        /* shader buffer objects */
407
 
        case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
408
 
                return 1 << 27;
409
 
        case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
410
 
                return 8;
411
 
 
412
 
        case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
413
 
                return 0;
414
 
 
415
 
        case PIPE_CAP_INT64:
416
 
        case PIPE_CAP_DOUBLES:
417
 
                if (rscreen->b.family == CHIP_ARUBA ||
418
 
                    rscreen->b.family == CHIP_CAYMAN ||
419
 
                    rscreen->b.family == CHIP_CYPRESS ||
420
 
                    rscreen->b.family == CHIP_HEMLOCK)
421
 
                        return 1;
422
 
                if (is_nir_enabled(&rscreen->b))
423
 
                   return 1;
424
 
                return 0;
425
 
        case PIPE_CAP_INT64_DIVMOD:
426
 
           /* it is actually not supported, but the nir lowering hdanles this corectly wheras
427
 
            * the glsl lowering path seems to not initialize the buildins correctly.
428
 
            */
429
 
           return is_nir_enabled(&rscreen->b);
430
 
        case PIPE_CAP_CULL_DISTANCE:
431
 
                return 1;
432
 
 
433
 
        case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
434
 
                if (family >= CHIP_CEDAR)
435
 
                        return 256;
436
 
                return 0;
437
 
 
438
 
        case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
439
 
                if (family >= CHIP_CEDAR)
440
 
                        return 30;
441
 
                else
442
 
                        return 0;
443
 
        /* Stream output. */
444
 
        case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
445
 
                return rscreen->b.has_streamout ? 4 : 0;
446
 
        case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
447
 
        case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
448
 
                return rscreen->b.has_streamout ? 1 : 0;
449
 
        case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
450
 
        case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
451
 
                return 32*4;
452
 
 
453
 
        /* Geometry shader output. */
454
 
        case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
455
 
                return 1024;
456
 
        case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
457
 
                return 16384;
458
 
        case PIPE_CAP_MAX_VERTEX_STREAMS:
459
 
                return family >= CHIP_CEDAR ? 4 : 1;
460
 
 
461
 
        case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
462
 
                /* Should be 2047, but 2048 is a requirement for GL 4.4 */
463
 
                return 2048;
464
 
 
465
 
        /* Texturing. */
466
 
        case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
467
 
                if (family >= CHIP_CEDAR)
468
 
                        return 16384;
469
 
                else
470
 
                        return 8192;
471
 
        case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
472
 
                if (family >= CHIP_CEDAR)
473
 
                        return 15;
474
 
                else
475
 
                        return 14;
476
 
        case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
477
 
                /* textures support 8192, but layered rendering supports 2048 */
478
 
                return 12;
479
 
        case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
480
 
                /* textures support 8192, but layered rendering supports 2048 */
481
 
                return 2048;
482
 
 
483
 
        /* Render targets. */
484
 
        case PIPE_CAP_MAX_RENDER_TARGETS:
485
 
                /* XXX some r6xx are buggy and can only do 4 */
486
 
                return 8;
487
 
 
488
 
        case PIPE_CAP_MAX_VIEWPORTS:
489
 
                return R600_MAX_VIEWPORTS;
490
 
        case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
491
 
        case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS:
492
 
                return 8;
493
 
 
494
 
        /* Timer queries, present when the clock frequency is non zero. */
495
 
        case PIPE_CAP_QUERY_TIME_ELAPSED:
496
 
                return rscreen->b.info.clock_crystal_freq != 0;
497
 
        case PIPE_CAP_QUERY_TIMESTAMP:
498
 
                return rscreen->b.info.drm_minor >= 20 &&
499
 
                       rscreen->b.info.clock_crystal_freq != 0;
500
 
 
501
 
        case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
502
 
        case PIPE_CAP_MIN_TEXEL_OFFSET:
503
 
                return -8;
504
 
 
505
 
        case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
506
 
        case PIPE_CAP_MAX_TEXEL_OFFSET:
507
 
                return 7;
508
 
 
509
 
        case PIPE_CAP_MAX_VARYINGS:
510
 
                return 32;
511
 
 
512
 
        case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
513
 
                return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600;
514
 
        case PIPE_CAP_ENDIANNESS:
515
 
                return PIPE_ENDIAN_LITTLE;
516
 
 
517
 
        case PIPE_CAP_VENDOR_ID:
518
 
                return ATI_VENDOR_ID;
519
 
        case PIPE_CAP_DEVICE_ID:
520
 
                return rscreen->b.info.pci_id;
521
 
        case PIPE_CAP_ACCELERATED:
522
 
                return 1;
523
 
        case PIPE_CAP_VIDEO_MEMORY:
524
 
                return rscreen->b.info.vram_size >> 20;
525
 
        case PIPE_CAP_UMA:
526
 
                return 0;
527
 
        case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
528
 
                return rscreen->b.chip_class >= R700;
529
 
        case PIPE_CAP_PCI_GROUP:
530
 
                return rscreen->b.info.pci_domain;
531
 
        case PIPE_CAP_PCI_BUS:
532
 
                return rscreen->b.info.pci_bus;
533
 
        case PIPE_CAP_PCI_DEVICE:
534
 
                return rscreen->b.info.pci_dev;
535
 
        case PIPE_CAP_PCI_FUNCTION:
536
 
                return rscreen->b.info.pci_func;
537
 
 
538
 
        case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS:
539
 
                if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics)
540
 
                        return 8;
541
 
                return 0;
542
 
        case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS:
543
 
                if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics)
544
 
                        return EG_MAX_ATOMIC_BUFFERS;
545
 
                return 0;
546
 
 
547
 
        default:
548
 
                return u_pipe_screen_get_param_defaults(pscreen, param);
549
 
        }
550
 
}
551
 
 
552
 
static int r600_get_shader_param(struct pipe_screen* pscreen,
553
 
                                 enum pipe_shader_type shader,
554
 
                                 enum pipe_shader_cap param)
555
 
{
556
 
        struct r600_screen *rscreen = (struct r600_screen *)pscreen;
557
 
 
558
 
        switch(shader)
559
 
        {
560
 
        case PIPE_SHADER_FRAGMENT:
561
 
        case PIPE_SHADER_VERTEX:
562
 
                break;
563
 
        case PIPE_SHADER_GEOMETRY:
564
 
                if (rscreen->b.family >= CHIP_CEDAR)
565
 
                        break;
566
 
                /* pre-evergreen geom shaders need newer kernel */
567
 
                if (rscreen->b.info.drm_minor >= 37)
568
 
                        break;
569
 
                return 0;
570
 
        case PIPE_SHADER_TESS_CTRL:
571
 
        case PIPE_SHADER_TESS_EVAL:
572
 
        case PIPE_SHADER_COMPUTE:
573
 
                if (rscreen->b.family >= CHIP_CEDAR)
574
 
                        break;
575
 
                FALLTHROUGH;
576
 
        default:
577
 
                return 0;
578
 
        }
579
 
 
580
 
        switch (param) {
581
 
        case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
582
 
        case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
583
 
        case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
584
 
        case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
585
 
                return 16384;
586
 
        case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
587
 
                return 32;
588
 
        case PIPE_SHADER_CAP_MAX_INPUTS:
589
 
                return shader == PIPE_SHADER_VERTEX ? 16 : 32;
590
 
        case PIPE_SHADER_CAP_MAX_OUTPUTS:
591
 
                return shader == PIPE_SHADER_FRAGMENT ? 8 : 32;
592
 
        case PIPE_SHADER_CAP_MAX_TEMPS:
593
 
                return 256; /* Max native temporaries. */
594
 
        case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
595
 
                if (shader == PIPE_SHADER_COMPUTE) {
596
 
                        uint64_t max_const_buffer_size;
597
 
                        enum pipe_shader_ir ir_type = is_nir_enabled(&rscreen->b) ?
598
 
                                PIPE_SHADER_IR_NIR: PIPE_SHADER_IR_TGSI;
599
 
                        pscreen->get_compute_param(pscreen, ir_type,
600
 
                                                   PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
601
 
                                                   &max_const_buffer_size);
602
 
                        return MIN2(max_const_buffer_size, INT_MAX);
603
 
 
604
 
                } else {
605
 
                        return R600_MAX_CONST_BUFFER_SIZE;
606
 
                }
607
 
        case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
608
 
                return R600_MAX_USER_CONST_BUFFERS;
609
 
        case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
610
 
                return 1;
611
 
        case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
612
 
                return 1;
613
 
        case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
614
 
        case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
615
 
        case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
616
 
        case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
617
 
                return 1;
618
 
        case PIPE_SHADER_CAP_SUBROUTINES:
619
 
        case PIPE_SHADER_CAP_INT64_ATOMICS:
620
 
        case PIPE_SHADER_CAP_FP16:
621
 
        case PIPE_SHADER_CAP_FP16_DERIVATIVES:
622
 
        case PIPE_SHADER_CAP_FP16_CONST_BUFFERS:
623
 
        case PIPE_SHADER_CAP_INT16:
624
 
        case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
625
 
                return 0;
626
 
        case PIPE_SHADER_CAP_INTEGERS:
627
 
        case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
628
 
                return 1;
629
 
        case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
630
 
        case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
631
 
                return 16;
632
 
        case PIPE_SHADER_CAP_PREFERRED_IR:
633
 
                if (is_nir_enabled(&rscreen->b))
634
 
                        return PIPE_SHADER_IR_NIR;
635
 
                return PIPE_SHADER_IR_TGSI;
636
 
        case PIPE_SHADER_CAP_SUPPORTED_IRS: {
637
 
                int ir = 0;
638
 
                if (shader == PIPE_SHADER_COMPUTE)
639
 
                        ir = 1 << PIPE_SHADER_IR_NATIVE;
640
 
                if (rscreen->b.family >= CHIP_CEDAR) {
641
 
                        ir |= 1 << PIPE_SHADER_IR_TGSI;
642
 
                        if (is_nir_enabled(&rscreen->b))
643
 
                                ir |= 1 << PIPE_SHADER_IR_NIR;
644
 
                }
645
 
                return ir;
646
 
        }
647
 
        case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
648
 
                if (rscreen->b.family == CHIP_ARUBA ||
649
 
                    rscreen->b.family == CHIP_CAYMAN ||
650
 
                    rscreen->b.family == CHIP_CYPRESS ||
651
 
                    rscreen->b.family == CHIP_HEMLOCK)
652
 
                        return 1;
653
 
                return 0;
654
 
        case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
655
 
        case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
656
 
        case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
657
 
        case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
658
 
        case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
659
 
                return 0;
660
 
        case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
661
 
        case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
662
 
                if (rscreen->b.family >= CHIP_CEDAR &&
663
 
                    (shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE))
664
 
                    return 8;
665
 
                return 0;
666
 
        case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
667
 
                if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics)
668
 
                        return 8;
669
 
                return 0;
670
 
        case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
671
 
                /* having to allocate the atomics out amongst shaders stages is messy,
672
 
                   so give compute 8 buffers and all the others one */
673
 
                if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics) {
674
 
                        return EG_MAX_ATOMIC_BUFFERS;
675
 
                }
676
 
                return 0;
677
 
        case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
678
 
                /* due to a bug in the shader compiler, some loops hang
679
 
                 * if they are not unrolled, see:
680
 
                 *    https://bugs.freedesktop.org/show_bug.cgi?id=86720
681
 
                 */
682
 
                return 255;
683
 
        }
684
 
        return 0;
685
 
}
686
 
 
687
 
static void r600_destroy_screen(struct pipe_screen* pscreen)
688
 
{
689
 
        struct r600_screen *rscreen = (struct r600_screen *)pscreen;
690
 
 
691
 
        if (!rscreen)
692
 
                return;
693
 
 
694
 
        if (!rscreen->b.ws->unref(rscreen->b.ws))
695
 
                return;
696
 
 
697
 
        if (rscreen->global_pool) {
698
 
                compute_memory_pool_delete(rscreen->global_pool);
699
 
        }
700
 
 
701
 
        r600_destroy_common_screen(&rscreen->b);
702
 
}
703
 
 
704
 
static struct pipe_resource *r600_resource_create(struct pipe_screen *screen,
705
 
                                                  const struct pipe_resource *templ)
706
 
{
707
 
        if (templ->target == PIPE_BUFFER &&
708
 
            (templ->bind & PIPE_BIND_GLOBAL))
709
 
                return r600_compute_global_buffer_create(screen, templ);
710
 
 
711
 
        return r600_resource_create_common(screen, templ);
712
 
}
713
 
 
714
 
struct pipe_screen *r600_screen_create(struct radeon_winsys *ws,
715
 
                                       const struct pipe_screen_config *config)
716
 
{
717
 
        struct r600_screen *rscreen = CALLOC_STRUCT(r600_screen);
718
 
 
719
 
        if (!rscreen) {
720
 
                return NULL;
721
 
        }
722
 
 
723
 
        /* Set functions first. */
724
 
        rscreen->b.b.context_create = r600_create_context;
725
 
        rscreen->b.b.destroy = r600_destroy_screen;
726
 
        rscreen->b.b.get_param = r600_get_param;
727
 
        rscreen->b.b.get_shader_param = r600_get_shader_param;
728
 
        rscreen->b.b.resource_create = r600_resource_create;
729
 
 
730
 
        if (!r600_common_screen_init(&rscreen->b, ws)) {
731
 
                FREE(rscreen);
732
 
                return NULL;
733
 
        }
734
 
 
735
 
        if (rscreen->b.info.chip_class >= EVERGREEN) {
736
 
                rscreen->b.b.is_format_supported = evergreen_is_format_supported;
737
 
        } else {
738
 
                rscreen->b.b.is_format_supported = r600_is_format_supported;
739
 
        }
740
 
 
741
 
        rscreen->b.debug_flags |= debug_get_flags_option("R600_DEBUG", r600_debug_options, 0);
742
 
        if (debug_get_bool_option("R600_DEBUG_COMPUTE", FALSE))
743
 
                rscreen->b.debug_flags |= DBG_COMPUTE;
744
 
        if (debug_get_bool_option("R600_DUMP_SHADERS", FALSE))
745
 
                rscreen->b.debug_flags |= DBG_ALL_SHADERS | DBG_FS;
746
 
        if (!debug_get_bool_option("R600_HYPERZ", TRUE))
747
 
                rscreen->b.debug_flags |= DBG_NO_HYPERZ;
748
 
 
749
 
        if (rscreen->b.family == CHIP_UNKNOWN) {
750
 
                fprintf(stderr, "r600: Unknown chipset 0x%04X\n", rscreen->b.info.pci_id);
751
 
                FREE(rscreen);
752
 
                return NULL;
753
 
        }
754
 
 
755
 
        /* Figure out streamout kernel support. */
756
 
        switch (rscreen->b.chip_class) {
757
 
        case R600:
758
 
                if (rscreen->b.family < CHIP_RS780) {
759
 
                        rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 14;
760
 
                } else {
761
 
                        rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 23;
762
 
                }
763
 
                break;
764
 
        case R700:
765
 
                rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 17;
766
 
                break;
767
 
        case EVERGREEN:
768
 
        case CAYMAN:
769
 
                rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 14;
770
 
                break;
771
 
        default:
772
 
                rscreen->b.has_streamout = FALSE;
773
 
                break;
774
 
        }
775
 
 
776
 
        /* MSAA support. */
777
 
        switch (rscreen->b.chip_class) {
778
 
        case R600:
779
 
        case R700:
780
 
                rscreen->has_msaa = rscreen->b.info.drm_minor >= 22;
781
 
                rscreen->has_compressed_msaa_texturing = false;
782
 
                break;
783
 
        case EVERGREEN:
784
 
                rscreen->has_msaa = rscreen->b.info.drm_minor >= 19;
785
 
                rscreen->has_compressed_msaa_texturing = rscreen->b.info.drm_minor >= 24;
786
 
                break;
787
 
        case CAYMAN:
788
 
                rscreen->has_msaa = rscreen->b.info.drm_minor >= 19;
789
 
                rscreen->has_compressed_msaa_texturing = true;
790
 
                break;
791
 
        default:
792
 
                rscreen->has_msaa = FALSE;
793
 
                rscreen->has_compressed_msaa_texturing = false;
794
 
        }
795
 
 
796
 
        rscreen->b.has_cp_dma = rscreen->b.info.drm_minor >= 27 &&
797
 
                              !(rscreen->b.debug_flags & DBG_NO_CP_DMA);
798
 
 
799
 
        rscreen->b.barrier_flags.cp_to_L2 =
800
 
                R600_CONTEXT_INV_VERTEX_CACHE |
801
 
                R600_CONTEXT_INV_TEX_CACHE |
802
 
                R600_CONTEXT_INV_CONST_CACHE;
803
 
        rscreen->b.barrier_flags.compute_to_L2 = R600_CONTEXT_CS_PARTIAL_FLUSH | R600_CONTEXT_FLUSH_AND_INV;
804
 
 
805
 
        rscreen->global_pool = compute_memory_pool_new(rscreen);
806
 
 
807
 
        /* Create the auxiliary context. This must be done last. */
808
 
        rscreen->b.aux_context = rscreen->b.b.context_create(&rscreen->b.b, NULL, 0);
809
 
 
810
 
        rscreen->has_atomics = rscreen->b.info.drm_minor >= 44;
811
 
#if 0 /* This is for testing whether aux_context and buffer clearing work correctly. */
812
 
        struct pipe_resource templ = {};
813
 
 
814
 
        templ.width0 = 4;
815
 
        templ.height0 = 2048;
816
 
        templ.depth0 = 1;
817
 
        templ.array_size = 1;
818
 
        templ.target = PIPE_TEXTURE_2D;
819
 
        templ.format = PIPE_FORMAT_R8G8B8A8_UNORM;
820
 
        templ.usage = PIPE_USAGE_DEFAULT;
821
 
 
822
 
        struct r600_resource *res = r600_resource(rscreen->screen.resource_create(&rscreen->screen, &templ));
823
 
        unsigned char *map = ws->buffer_map(res->buf, NULL, PIPE_MAP_WRITE);
824
 
 
825
 
        memset(map, 0, 256);
826
 
 
827
 
        r600_screen_clear_buffer(rscreen, &res->b.b, 4, 4, 0xCC);
828
 
        r600_screen_clear_buffer(rscreen, &res->b.b, 8, 4, 0xDD);
829
 
        r600_screen_clear_buffer(rscreen, &res->b.b, 12, 4, 0xEE);
830
 
        r600_screen_clear_buffer(rscreen, &res->b.b, 20, 4, 0xFF);
831
 
        r600_screen_clear_buffer(rscreen, &res->b.b, 32, 20, 0x87);
832
 
 
833
 
        ws->buffer_wait(res->buf, RADEON_USAGE_WRITE);
834
 
 
835
 
        int i;
836
 
        for (i = 0; i < 256; i++) {
837
 
                printf("%02X", map[i]);
838
 
                if (i % 16 == 15)
839
 
                        printf("\n");
840
 
        }
841
 
#endif
842
 
 
843
 
        if (rscreen->b.debug_flags & DBG_TEST_DMA)
844
 
                r600_test_dma(&rscreen->b);
845
 
 
846
 
        r600_query_fix_enabled_rb_mask(&rscreen->b);
847
 
        return &rscreen->b.b;
848
 
}