2
* Mesa 3-D graphics library
4
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5
* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7
* Permission is hereby granted, free of charge, to any person obtaining a
8
* copy of this software and associated documentation files (the "Software"),
9
* to deal in the Software without restriction, including without limitation
10
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
11
* and/or sell copies of the Software, and to permit persons to whom the
12
* Software is furnished to do so, subject to the following conditions:
14
* The above copyright notice and this permission notice shall be included
15
* in all copies or substantial portions of the Software.
17
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23
* OTHER DEALINGS IN THE SOFTWARE.
29
* glTexParameter-related functions
33
#include "main/glheader.h"
34
#include "main/blend.h"
35
#include "main/context.h"
36
#include "main/enums.h"
37
#include "main/formats.h"
38
#include "main/glformats.h"
39
#include "main/macros.h"
40
#include "main/mtypes.h"
41
#include "main/state.h"
42
#include "main/texcompress.h"
43
#include "main/texobj.h"
44
#include "main/texparam.h"
45
#include "main/teximage.h"
46
#include "main/texstate.h"
47
#include "program/prog_instruction.h"
48
#include "util/u_math.h"
49
#include "api_exec_decl.h"
51
#include "state_tracker/st_cb_texture.h"
52
#include "state_tracker/st_sampler_view.h"
55
* Use macro to resolve undefined clamping behaviour when using lroundf
57
#define LCLAMPF(a, lmin, lmax) ((a) > (lmin) ? ( (a) >= (lmax) ? (lmax) : (lroundf(a)) ) : (lmin))
60
* Check if a coordinate wrap mode is supported for the texture target.
61
* \return GL_TRUE if legal, GL_FALSE otherwise
64
validate_texture_wrap_mode(struct gl_context * ctx, GLenum target, GLenum wrap)
66
const struct gl_extensions * const e = & ctx->Extensions;
67
const bool is_desktop_gl = _mesa_is_desktop_gl(ctx);
72
/* GL_CLAMP was removed in the core profile, and it has never existed in
75
supported = (ctx->API == API_OPENGL_COMPAT)
76
&& (target != GL_TEXTURE_EXTERNAL_OES);
79
case GL_CLAMP_TO_EDGE:
83
case GL_CLAMP_TO_BORDER:
84
supported = ctx->API != API_OPENGLES
85
&& (target != GL_TEXTURE_EXTERNAL_OES);
89
case GL_MIRRORED_REPEAT:
90
supported = (target != GL_TEXTURE_RECTANGLE_NV)
91
&& (target != GL_TEXTURE_EXTERNAL_OES);
94
case GL_MIRROR_CLAMP_EXT:
95
supported = is_desktop_gl
96
&& (e->ATI_texture_mirror_once || e->EXT_texture_mirror_clamp)
97
&& (target != GL_TEXTURE_RECTANGLE_NV)
98
&& (target != GL_TEXTURE_EXTERNAL_OES);
101
case GL_MIRROR_CLAMP_TO_EDGE_EXT:
102
supported = (target != GL_TEXTURE_RECTANGLE_NV)
103
&& (target != GL_TEXTURE_EXTERNAL_OES)
104
&& (_mesa_has_ARB_texture_mirror_clamp_to_edge(ctx) ||
105
_mesa_has_ATI_texture_mirror_once(ctx) ||
106
_mesa_has_EXT_texture_mirror_clamp(ctx));
109
case GL_MIRROR_CLAMP_TO_BORDER_EXT:
110
supported = is_desktop_gl && e->EXT_texture_mirror_clamp
111
&& (target != GL_TEXTURE_RECTANGLE_NV)
112
&& (target != GL_TEXTURE_EXTERNAL_OES);
121
_mesa_error( ctx, GL_INVALID_ENUM, "glTexParameter(param=0x%x)", wrap );
128
is_texparameteri_target_valid(GLenum target)
132
case GL_TEXTURE_1D_ARRAY:
134
case GL_TEXTURE_2D_ARRAY:
135
case GL_TEXTURE_2D_MULTISAMPLE:
136
case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
138
case GL_TEXTURE_CUBE_MAP:
139
case GL_TEXTURE_CUBE_MAP_ARRAY:
140
case GL_TEXTURE_RECTANGLE:
149
* Get current texture object for given name.
150
* Return NULL if any error (and record the error).
151
* Note that proxy targets are not accepted.
152
* Only the glGetTexLevelParameter() functions accept proxy targets.
154
static struct gl_texture_object *
155
get_texobj_by_name(struct gl_context *ctx, GLuint texture, const char *name)
157
struct gl_texture_object *texObj;
159
texObj = _mesa_lookup_texture_err(ctx, texture, name);
163
if (!is_texparameteri_target_valid(texObj->Target)) {
164
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(target)", name);
173
* Convert GL_RED/GREEN/BLUE/ALPHA/ZERO/ONE to SWIZZLE_X/Y/Z/W/ZERO/ONE.
174
* \return -1 if error.
177
comp_to_swizzle(GLenum comp)
199
set_swizzle_component(GLushort *swizzle, GLuint comp, GLuint swz)
202
assert(swz <= SWIZZLE_NIL);
204
GLuint mask = 0x7 << (3 * comp);
205
GLuint s = (*swizzle & ~mask) | (swz << (3 * comp));
212
* This is called just prior to changing any texture object state which
213
* will not affect texture completeness.
216
flush(struct gl_context *ctx)
218
FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT);
223
* This is called just prior to changing any texture object state which
224
* could affect texture completeness (texture base level, max level).
225
* Any pending rendering will be flushed out, we'll set the _NEW_TEXTURE_OBJECT
226
* state flag and then mark the texture object as 'incomplete' so that any
227
* per-texture derived state gets recomputed.
230
incomplete(struct gl_context *ctx, struct gl_texture_object *texObj)
232
FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT);
233
_mesa_dirty_texobj(ctx, texObj);
238
_mesa_target_allows_setting_sampler_parameters(GLenum target)
241
case GL_TEXTURE_2D_MULTISAMPLE:
242
case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
251
static inline GLboolean
252
is_wrap_gl_clamp(GLint param)
254
return param == GL_CLAMP || param == GL_MIRROR_CLAMP_EXT;
258
* Set an integer-valued texture parameter
259
* \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise
262
set_tex_parameteri(struct gl_context *ctx,
263
struct gl_texture_object *texObj,
264
GLenum pname, const GLint *params, bool dsa)
266
const char *suffix = dsa ? "ture" : "";
268
if (texObj->HandleAllocated) {
269
/* The ARB_bindless_texture spec says:
271
* "The error INVALID_OPERATION is generated by TexImage*, CopyTexImage*,
272
* CompressedTexImage*, TexBuffer*, TexParameter*, as well as other
273
* functions defined in terms of these, if the texture object to be
274
* modified is referenced by one or more texture or image handles."
276
_mesa_error(ctx, GL_INVALID_OPERATION,
277
"glTex%sParameter(immutable texture)", suffix);
282
case GL_TEXTURE_MIN_FILTER:
283
if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
286
if (texObj->Sampler.Attrib.MinFilter == params[0])
292
texObj->Sampler.Attrib.MinFilter = params[0];
293
texObj->Sampler.Attrib.state.min_img_filter = filter_to_gallium(params[0]);
294
texObj->Sampler.Attrib.state.min_mip_filter = mipfilter_to_gallium(params[0]);
295
_mesa_lower_gl_clamp(ctx, &texObj->Sampler);
297
case GL_NEAREST_MIPMAP_NEAREST:
298
case GL_LINEAR_MIPMAP_NEAREST:
299
case GL_NEAREST_MIPMAP_LINEAR:
300
case GL_LINEAR_MIPMAP_LINEAR:
301
if (texObj->Target != GL_TEXTURE_RECTANGLE_NV &&
302
texObj->Target != GL_TEXTURE_EXTERNAL_OES) {
304
texObj->Sampler.Attrib.MinFilter = params[0];
305
texObj->Sampler.Attrib.state.min_img_filter = filter_to_gallium(params[0]);
306
texObj->Sampler.Attrib.state.min_mip_filter = mipfilter_to_gallium(params[0]);
307
_mesa_lower_gl_clamp(ctx, &texObj->Sampler);
316
case GL_TEXTURE_MAG_FILTER:
317
if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
320
if (texObj->Sampler.Attrib.MagFilter == params[0])
325
flush(ctx); /* does not effect completeness */
326
texObj->Sampler.Attrib.MagFilter = params[0];
327
texObj->Sampler.Attrib.state.mag_img_filter = filter_to_gallium(params[0]);
328
_mesa_lower_gl_clamp(ctx, &texObj->Sampler);
335
case GL_TEXTURE_WRAP_S:
336
if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
339
if (texObj->Sampler.Attrib.WrapS == params[0])
341
if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
343
if (is_wrap_gl_clamp(texObj->Sampler.Attrib.WrapS) != is_wrap_gl_clamp(params[0]))
344
ctx->NewDriverState |= ctx->DriverFlags.NewSamplersWithClamp;
345
texObj->Sampler.Attrib.WrapS = params[0];
346
texObj->Sampler.Attrib.state.wrap_s = wrap_to_gallium(params[0]);
347
_mesa_lower_gl_clamp(ctx, &texObj->Sampler);
352
case GL_TEXTURE_WRAP_T:
353
if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
356
if (texObj->Sampler.Attrib.WrapT == params[0])
358
if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
360
if (is_wrap_gl_clamp(texObj->Sampler.Attrib.WrapT) != is_wrap_gl_clamp(params[0]))
361
ctx->NewDriverState |= ctx->DriverFlags.NewSamplersWithClamp;
362
texObj->Sampler.Attrib.WrapT = params[0];
363
texObj->Sampler.Attrib.state.wrap_t = wrap_to_gallium(params[0]);
364
_mesa_lower_gl_clamp(ctx, &texObj->Sampler);
369
case GL_TEXTURE_WRAP_R:
370
if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
373
if (texObj->Sampler.Attrib.WrapR == params[0])
375
if (validate_texture_wrap_mode(ctx, texObj->Target, params[0])) {
377
if (is_wrap_gl_clamp(texObj->Sampler.Attrib.WrapR) != is_wrap_gl_clamp(params[0]))
378
ctx->NewDriverState |= ctx->DriverFlags.NewSamplersWithClamp;
379
texObj->Sampler.Attrib.WrapR = params[0];
380
texObj->Sampler.Attrib.state.wrap_r = wrap_to_gallium(params[0]);
381
_mesa_lower_gl_clamp(ctx, &texObj->Sampler);
386
case GL_TEXTURE_BASE_LEVEL:
387
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
390
if (texObj->Attrib.BaseLevel == params[0])
393
/* Section 8.10 (Texture Parameters) of the OpenGL 4.5 Core Profile spec
396
* An INVALID_OPERATION error is generated if the effective target is
397
* TEXTURE_2D_MULTISAMPLE, TEXTURE_2D_MULTISAMPLE_ARRAY, or
398
* TEXTURE_RECTANGLE, and pname TEXTURE_BASE_LEVEL is set to a value
401
* Note that section 3.8.8 (Texture Parameters) of the OpenGL 3.3 Core
404
* The error INVALID_VALUE is generated if TEXTURE_BASE_LEVEL is set
405
* to any value other than zero.
407
* We take the 4.5 language as a correction to 3.3, and we implement
408
* that on all GL versions.
410
if ((texObj->Target == GL_TEXTURE_2D_MULTISAMPLE ||
411
texObj->Target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY ||
412
texObj->Target == GL_TEXTURE_RECTANGLE) && params[0] != 0)
413
goto invalid_operation;
416
_mesa_error(ctx, GL_INVALID_VALUE,
417
"glTex%sParameter(param=%d)", suffix, params[0]);
420
incomplete(ctx, texObj);
422
/** See note about ARB_texture_storage below */
423
if (texObj->Immutable)
424
texObj->Attrib.BaseLevel = MIN2(texObj->Attrib.ImmutableLevels - 1, params[0]);
426
texObj->Attrib.BaseLevel = params[0];
430
case GL_TEXTURE_MAX_LEVEL:
431
if (texObj->Attrib.MaxLevel == params[0])
435
(texObj->Target == GL_TEXTURE_RECTANGLE_ARB && params[0] > 0)) {
436
_mesa_error(ctx, GL_INVALID_VALUE,
437
"glTex%sParameter(param=%d)", suffix,
441
incomplete(ctx, texObj);
443
/** From ARB_texture_storage:
444
* However, if TEXTURE_IMMUTABLE_FORMAT is TRUE, then level_base is
445
* clamped to the range [0, <levels> - 1] and level_max is then clamped to
446
* the range [level_base, <levels> - 1], where <levels> is the parameter
447
* passed the call to TexStorage* for the texture object.
449
if (texObj->Immutable)
450
texObj->Attrib.MaxLevel = CLAMP(params[0], texObj->Attrib.BaseLevel,
451
texObj->Attrib.ImmutableLevels - 1);
453
texObj->Attrib.MaxLevel = params[0];
457
case GL_GENERATE_MIPMAP_SGIS:
458
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
461
if (params[0] && texObj->Target == GL_TEXTURE_EXTERNAL_OES)
463
if (texObj->Attrib.GenerateMipmap != params[0]) {
465
texObj->Attrib.GenerateMipmap = params[0] ? GL_TRUE : GL_FALSE;
470
case GL_TEXTURE_COMPARE_MODE_ARB:
471
if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_shadow)
472
|| _mesa_is_gles3(ctx)) {
474
if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
477
if (texObj->Sampler.Attrib.CompareMode == params[0])
479
if (params[0] == GL_NONE ||
480
params[0] == GL_COMPARE_R_TO_TEXTURE_ARB) {
482
texObj->Sampler.Attrib.CompareMode = params[0];
489
case GL_TEXTURE_COMPARE_FUNC_ARB:
490
if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_shadow)
491
|| _mesa_is_gles3(ctx)) {
493
if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
496
if (texObj->Sampler.Attrib.CompareFunc == params[0])
508
texObj->Sampler.Attrib.CompareFunc = params[0];
509
texObj->Sampler.Attrib.state.compare_func = func_to_gallium(params[0]);
517
case GL_DEPTH_TEXTURE_MODE_ARB:
518
/* GL_DEPTH_TEXTURE_MODE_ARB is removed in core-profile and it has never
519
* existed in OpenGL ES.
521
if (ctx->API == API_OPENGL_COMPAT) {
522
if (texObj->Attrib.DepthMode == params[0])
524
if (params[0] == GL_LUMINANCE ||
525
params[0] == GL_INTENSITY ||
526
params[0] == GL_ALPHA ||
527
(ctx->Extensions.ARB_texture_rg && params[0] == GL_RED)) {
529
texObj->Attrib.DepthMode = params[0];
536
case GL_DEPTH_STENCIL_TEXTURE_MODE:
537
if (_mesa_has_ARB_stencil_texturing(ctx) || _mesa_is_gles31(ctx)) {
538
bool stencil = params[0] == GL_STENCIL_INDEX;
539
if (!stencil && params[0] != GL_DEPTH_COMPONENT)
542
if (texObj->StencilSampling == stencil)
545
/* This should not be restored by glPopAttrib. */
546
FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, 0);
547
texObj->StencilSampling = stencil;
552
case GL_TEXTURE_CROP_RECT_OES:
553
if (ctx->API != API_OPENGLES || !ctx->Extensions.OES_draw_texture)
556
texObj->CropRect[0] = params[0];
557
texObj->CropRect[1] = params[1];
558
texObj->CropRect[2] = params[2];
559
texObj->CropRect[3] = params[3];
562
case GL_TEXTURE_SWIZZLE_R_EXT:
563
case GL_TEXTURE_SWIZZLE_G_EXT:
564
case GL_TEXTURE_SWIZZLE_B_EXT:
565
case GL_TEXTURE_SWIZZLE_A_EXT:
566
if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_swizzle)
567
|| _mesa_is_gles3(ctx)) {
568
const GLuint comp = pname - GL_TEXTURE_SWIZZLE_R_EXT;
569
const GLint swz = comp_to_swizzle(params[0]);
571
_mesa_error(ctx, GL_INVALID_ENUM,
572
"glTex%sParameter(swizzle 0x%x)", suffix, params[0]);
578
texObj->Attrib.Swizzle[comp] = params[0];
579
set_swizzle_component(&texObj->Attrib._Swizzle, comp, swz);
584
case GL_TEXTURE_SWIZZLE_RGBA_EXT:
585
if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_swizzle)
586
|| _mesa_is_gles3(ctx)) {
589
for (comp = 0; comp < 4; comp++) {
590
const GLint swz = comp_to_swizzle(params[comp]);
592
texObj->Attrib.Swizzle[comp] = params[comp];
593
set_swizzle_component(&texObj->Attrib._Swizzle, comp, swz);
596
_mesa_error(ctx, GL_INVALID_ENUM,
597
"glTex%sParameter(swizzle 0x%x)",
598
suffix, params[comp]);
606
case GL_TEXTURE_SRGB_DECODE_EXT:
607
if (ctx->Extensions.EXT_texture_sRGB_decode) {
608
GLenum decode = params[0];
610
if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
613
if (decode == GL_DECODE_EXT || decode == GL_SKIP_DECODE_EXT) {
614
if (texObj->Sampler.Attrib.sRGBDecode != decode) {
616
texObj->Sampler.Attrib.sRGBDecode = decode;
623
case GL_TEXTURE_REDUCTION_MODE_EXT:
624
if (ctx->Extensions.EXT_texture_filter_minmax ||
625
_mesa_has_ARB_texture_filter_minmax(ctx)) {
626
GLenum mode = params[0];
628
if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
631
if (mode == GL_WEIGHTED_AVERAGE_EXT || mode == GL_MIN || mode == GL_MAX) {
632
if (texObj->Sampler.Attrib.ReductionMode != mode) {
634
texObj->Sampler.Attrib.ReductionMode = mode;
635
texObj->Sampler.Attrib.state.reduction_mode = reduction_to_gallium(mode);
642
case GL_TEXTURE_CUBE_MAP_SEAMLESS:
643
if (_mesa_is_desktop_gl(ctx)
644
&& ctx->Extensions.AMD_seamless_cubemap_per_texture) {
645
GLenum param = params[0];
647
if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
650
if (param != GL_TRUE && param != GL_FALSE) {
653
if (param != texObj->Sampler.Attrib.CubeMapSeamless) {
655
texObj->Sampler.Attrib.CubeMapSeamless = param;
656
texObj->Sampler.Attrib.state.seamless_cube_map = param;
662
case GL_TEXTURE_TILING_EXT:
663
if (ctx->Extensions.EXT_memory_object && !texObj->Immutable) {
664
texObj->TextureTiling = params[0];
670
case GL_TEXTURE_SPARSE_ARB:
671
case GL_VIRTUAL_PAGE_SIZE_INDEX_ARB:
672
if (!_mesa_has_ARB_sparse_texture(ctx))
675
if (texObj->Immutable)
676
goto invalid_operation;
678
if (pname == GL_TEXTURE_SPARSE_ARB) {
679
/* ARB_sparse_texture spec:
681
* INVALID_VALUE is generated if <pname> is TEXTURE_SPARSE_ARB, <param>
682
* is TRUE and <target> is not one of TEXTURE_2D, TEXTURE_2D_ARRAY,
683
* TEXTURE_CUBE_MAP, TEXTURE_CUBE_MAP_ARRAY, TEXTURE_3D, or
686
* ARB_sparse_texture2 also allow TEXTURE_2D_MULTISAMPLE and
687
* TEXTURE_2D_MULTISAMPLE_ARRAY.
690
texObj->Target != GL_TEXTURE_2D &&
691
texObj->Target != GL_TEXTURE_2D_ARRAY &&
692
texObj->Target != GL_TEXTURE_CUBE_MAP &&
693
texObj->Target != GL_TEXTURE_CUBE_MAP_ARRAY &&
694
texObj->Target != GL_TEXTURE_3D &&
695
texObj->Target != GL_TEXTURE_RECTANGLE &&
696
(!_mesa_has_ARB_sparse_texture2(ctx) ||
697
(texObj->Target != GL_TEXTURE_2D_MULTISAMPLE &&
698
texObj->Target != GL_TEXTURE_2D_MULTISAMPLE_ARRAY))) {
699
_mesa_error(ctx, GL_INVALID_VALUE,
700
"glTex%sParameter(target=%d)", suffix, texObj->Target);
704
texObj->IsSparse = !!params[0];
706
texObj->VirtualPageSizeIndex = params[0];
715
_mesa_error(ctx, GL_INVALID_ENUM, "glTex%sParameter(pname=%s)",
716
suffix, _mesa_enum_to_string(pname));
720
_mesa_error(ctx, GL_INVALID_ENUM, "glTex%sParameter(param=%s)",
721
suffix, _mesa_enum_to_string(params[0]));
729
_mesa_error(ctx, GL_INVALID_OPERATION, "glTex%sParameter(pname=%s)",
730
suffix, _mesa_enum_to_string(pname));
734
_mesa_error(ctx, GL_INVALID_ENUM, "glTex%sParameter(pname=%s)",
735
suffix, _mesa_enum_to_string(pname));
741
* Set a float-valued texture parameter
742
* \return GL_TRUE if legal AND the value changed, GL_FALSE otherwise
745
set_tex_parameterf(struct gl_context *ctx,
746
struct gl_texture_object *texObj,
747
GLenum pname, const GLfloat *params, bool dsa)
749
const char *suffix = dsa ? "ture" : "";
751
if (texObj->HandleAllocated) {
752
/* The ARB_bindless_texture spec says:
754
* "The error INVALID_OPERATION is generated by TexImage*, CopyTexImage*,
755
* CompressedTexImage*, TexBuffer*, TexParameter*, as well as other
756
* functions defined in terms of these, if the texture object to be
757
* modified is referenced by one or more texture or image handles."
759
_mesa_error(ctx, GL_INVALID_OPERATION,
760
"glTex%sParameter(immutable texture)", suffix);
765
case GL_TEXTURE_MIN_LOD:
766
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
769
if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
772
if (texObj->Sampler.Attrib.MinLod == params[0])
775
texObj->Sampler.Attrib.MinLod = params[0];
776
texObj->Sampler.Attrib.state.min_lod = MAX2(params[0], 0.0f); /* only positive vals */
779
case GL_TEXTURE_MAX_LOD:
780
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
783
if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
786
if (texObj->Sampler.Attrib.MaxLod == params[0])
789
texObj->Sampler.Attrib.MaxLod = params[0];
790
texObj->Sampler.Attrib.state.max_lod = params[0];
793
case GL_TEXTURE_PRIORITY:
794
if (ctx->API != API_OPENGL_COMPAT)
798
texObj->Attrib.Priority = CLAMP(params[0], 0.0F, 1.0F);
801
case GL_TEXTURE_MAX_ANISOTROPY_EXT:
802
if (ctx->Extensions.EXT_texture_filter_anisotropic) {
803
if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
806
if (texObj->Sampler.Attrib.MaxAnisotropy == params[0])
808
if (params[0] < 1.0F) {
809
_mesa_error(ctx, GL_INVALID_VALUE, "glTex%sParameter(param)",
814
/* clamp to max, that's what NVIDIA does */
815
texObj->Sampler.Attrib.MaxAnisotropy = MIN2(params[0],
816
ctx->Const.MaxTextureMaxAnisotropy);
817
texObj->Sampler.Attrib.state.max_anisotropy =
818
texObj->Sampler.Attrib.MaxAnisotropy == 1 ?
819
0 : texObj->Sampler.Attrib.MaxAnisotropy; /* gallium sets 0 for 1 */
823
static GLuint count = 0;
829
case GL_TEXTURE_LOD_BIAS:
830
/* NOTE: this is really part of OpenGL 1.4, not EXT_texture_lod_bias. */
831
if (_mesa_is_gles(ctx))
834
if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
837
if (texObj->Sampler.Attrib.LodBias != params[0]) {
839
texObj->Sampler.Attrib.LodBias = params[0];
840
texObj->Sampler.Attrib.state.lod_bias = util_quantize_lod_bias(params[0]);
845
case GL_TEXTURE_BORDER_COLOR:
846
/* Border color exists in desktop OpenGL since 1.0 for GL_CLAMP. In
847
* OpenGL ES 2.0+, it only exists in when GL_OES_texture_border_clamp is
848
* enabled. It is never available in OpenGL ES 1.x.
850
if (ctx->API == API_OPENGLES)
853
if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target))
857
/* ARB_texture_float disables clamping */
858
if (ctx->Extensions.ARB_texture_float) {
859
memcpy(texObj->Sampler.Attrib.state.border_color.f, params, 4 * sizeof(float));
861
texObj->Sampler.Attrib.state.border_color.f[RCOMP] = CLAMP(params[0], 0.0F, 1.0F);
862
texObj->Sampler.Attrib.state.border_color.f[GCOMP] = CLAMP(params[1], 0.0F, 1.0F);
863
texObj->Sampler.Attrib.state.border_color.f[BCOMP] = CLAMP(params[2], 0.0F, 1.0F);
864
texObj->Sampler.Attrib.state.border_color.f[ACOMP] = CLAMP(params[3], 0.0F, 1.0F);
866
_mesa_update_is_border_color_nonzero(&texObj->Sampler);
869
case GL_TEXTURE_TILING_EXT:
870
if (ctx->Extensions.EXT_memory_object) {
871
texObj->TextureTiling = params[0];
882
_mesa_error(ctx, GL_INVALID_ENUM, "glTex%sParameter(pname=%s)",
883
suffix, _mesa_enum_to_string(pname));
889
_mesa_error(ctx, GL_INVALID_OPERATION, "glTex%sParameter(pname=%s)",
890
suffix, _mesa_enum_to_string(pname));
893
_mesa_error(ctx, GL_INVALID_ENUM, "glTex%sParameter(pname=%s)",
894
suffix, _mesa_enum_to_string(pname));
899
texparam_invalidates_sampler_views(GLenum pname)
903
* Changing any of these texture parameters means we must create
906
case GL_ALL_ATTRIB_BITS: /* meaning is all pnames, internal */
907
case GL_TEXTURE_BASE_LEVEL:
908
case GL_TEXTURE_MAX_LEVEL:
909
case GL_DEPTH_TEXTURE_MODE:
910
case GL_DEPTH_STENCIL_TEXTURE_MODE:
911
case GL_TEXTURE_SRGB_DECODE_EXT:
912
case GL_TEXTURE_SWIZZLE_R:
913
case GL_TEXTURE_SWIZZLE_G:
914
case GL_TEXTURE_SWIZZLE_B:
915
case GL_TEXTURE_SWIZZLE_A:
916
case GL_TEXTURE_SWIZZLE_RGBA:
917
case GL_TEXTURE_BUFFER_SIZE:
918
case GL_TEXTURE_BUFFER_OFFSET:
926
_mesa_texture_parameter_invalidate(struct gl_context *ctx,
927
struct gl_texture_object *texObj,
930
if (texparam_invalidates_sampler_views(pname))
931
st_texture_release_all_sampler_views(st_context(ctx), texObj);
935
_mesa_texture_parameterf(struct gl_context *ctx,
936
struct gl_texture_object *texObj,
937
GLenum pname, GLfloat param, bool dsa)
939
GLboolean need_update;
942
case GL_TEXTURE_MIN_FILTER:
943
case GL_TEXTURE_MAG_FILTER:
944
case GL_TEXTURE_WRAP_S:
945
case GL_TEXTURE_WRAP_T:
946
case GL_TEXTURE_WRAP_R:
947
case GL_TEXTURE_BASE_LEVEL:
948
case GL_TEXTURE_MAX_LEVEL:
949
case GL_GENERATE_MIPMAP_SGIS:
950
case GL_TEXTURE_COMPARE_MODE_ARB:
951
case GL_TEXTURE_COMPARE_FUNC_ARB:
952
case GL_DEPTH_TEXTURE_MODE_ARB:
953
case GL_DEPTH_STENCIL_TEXTURE_MODE:
954
case GL_TEXTURE_SRGB_DECODE_EXT:
955
case GL_TEXTURE_REDUCTION_MODE_EXT:
956
case GL_TEXTURE_CUBE_MAP_SEAMLESS:
957
case GL_TEXTURE_SWIZZLE_R_EXT:
958
case GL_TEXTURE_SWIZZLE_G_EXT:
959
case GL_TEXTURE_SWIZZLE_B_EXT:
960
case GL_TEXTURE_SWIZZLE_A_EXT:
961
case GL_TEXTURE_SPARSE_ARB:
962
case GL_VIRTUAL_PAGE_SIZE_INDEX_ARB:
966
((param > INT_MAX) ? INT_MAX : (GLint) (param + 0.5)) :
967
((param < INT_MIN) ? INT_MIN : (GLint) (param - 0.5));
969
p[1] = p[2] = p[3] = 0;
970
need_update = set_tex_parameteri(ctx, texObj, pname, p, dsa);
973
case GL_TEXTURE_BORDER_COLOR:
974
case GL_TEXTURE_SWIZZLE_RGBA:
975
_mesa_error(ctx, GL_INVALID_ENUM, "glTex%sParameterf(non-scalar pname)",
980
/* this will generate an error if pname is illegal */
983
p[1] = p[2] = p[3] = 0.0F;
984
need_update = set_tex_parameterf(ctx, texObj, pname, p, dsa);
989
_mesa_texture_parameter_invalidate(ctx, texObj, pname);
995
_mesa_texture_parameterfv(struct gl_context *ctx,
996
struct gl_texture_object *texObj,
997
GLenum pname, const GLfloat *params, bool dsa)
999
GLboolean need_update;
1001
case GL_TEXTURE_MIN_FILTER:
1002
case GL_TEXTURE_MAG_FILTER:
1003
case GL_TEXTURE_WRAP_S:
1004
case GL_TEXTURE_WRAP_T:
1005
case GL_TEXTURE_WRAP_R:
1006
case GL_TEXTURE_BASE_LEVEL:
1007
case GL_TEXTURE_MAX_LEVEL:
1008
case GL_GENERATE_MIPMAP_SGIS:
1009
case GL_TEXTURE_COMPARE_MODE_ARB:
1010
case GL_TEXTURE_COMPARE_FUNC_ARB:
1011
case GL_DEPTH_TEXTURE_MODE_ARB:
1012
case GL_DEPTH_STENCIL_TEXTURE_MODE:
1013
case GL_TEXTURE_SRGB_DECODE_EXT:
1014
case GL_TEXTURE_REDUCTION_MODE_EXT:
1015
case GL_TEXTURE_CUBE_MAP_SEAMLESS:
1016
case GL_TEXTURE_SPARSE_ARB:
1017
case GL_VIRTUAL_PAGE_SIZE_INDEX_ARB:
1019
/* convert float param to int */
1021
p[0] = (GLint) params[0];
1022
p[1] = p[2] = p[3] = 0;
1023
need_update = set_tex_parameteri(ctx, texObj, pname, p, dsa);
1026
case GL_TEXTURE_CROP_RECT_OES:
1028
/* convert float params to int */
1030
iparams[0] = (GLint) params[0];
1031
iparams[1] = (GLint) params[1];
1032
iparams[2] = (GLint) params[2];
1033
iparams[3] = (GLint) params[3];
1034
need_update = set_tex_parameteri(ctx, texObj, pname, iparams, dsa);
1037
case GL_TEXTURE_SWIZZLE_R_EXT:
1038
case GL_TEXTURE_SWIZZLE_G_EXT:
1039
case GL_TEXTURE_SWIZZLE_B_EXT:
1040
case GL_TEXTURE_SWIZZLE_A_EXT:
1041
case GL_TEXTURE_SWIZZLE_RGBA_EXT:
1043
GLint p[4] = {0, 0, 0, 0};
1044
p[0] = (GLint) params[0];
1045
if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT) {
1046
p[1] = (GLint) params[1];
1047
p[2] = (GLint) params[2];
1048
p[3] = (GLint) params[3];
1050
need_update = set_tex_parameteri(ctx, texObj, pname, p, dsa);
1054
/* this will generate an error if pname is illegal */
1055
need_update = set_tex_parameterf(ctx, texObj, pname, params, dsa);
1059
_mesa_texture_parameter_invalidate(ctx, texObj, pname);
1065
_mesa_texture_parameteri(struct gl_context *ctx,
1066
struct gl_texture_object *texObj,
1067
GLenum pname, GLint param, bool dsa)
1069
GLboolean need_update;
1071
case GL_TEXTURE_MIN_LOD:
1072
case GL_TEXTURE_MAX_LOD:
1073
case GL_TEXTURE_PRIORITY:
1074
case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1075
case GL_TEXTURE_LOD_BIAS:
1078
fparam[0] = (GLfloat) param;
1079
fparam[1] = fparam[2] = fparam[3] = 0.0F;
1080
/* convert int param to float */
1081
need_update = set_tex_parameterf(ctx, texObj, pname, fparam, dsa);
1084
case GL_TEXTURE_BORDER_COLOR:
1085
case GL_TEXTURE_SWIZZLE_RGBA:
1087
_mesa_error(ctx, GL_INVALID_ENUM,
1088
"glTex%sParameteri(non-scalar pname)",
1093
/* this will generate an error if pname is illegal */
1097
iparam[1] = iparam[2] = iparam[3] = 0;
1098
need_update = set_tex_parameteri(ctx, texObj, pname, iparam, dsa);
1103
_mesa_texture_parameter_invalidate(ctx, texObj, pname);
1109
_mesa_texture_parameteriv(struct gl_context *ctx,
1110
struct gl_texture_object *texObj,
1111
GLenum pname, const GLint *params, bool dsa)
1113
GLboolean need_update;
1116
case GL_TEXTURE_BORDER_COLOR:
1118
/* convert int params to float */
1120
fparams[0] = INT_TO_FLOAT(params[0]);
1121
fparams[1] = INT_TO_FLOAT(params[1]);
1122
fparams[2] = INT_TO_FLOAT(params[2]);
1123
fparams[3] = INT_TO_FLOAT(params[3]);
1124
need_update = set_tex_parameterf(ctx, texObj, pname, fparams, dsa);
1127
case GL_TEXTURE_MIN_LOD:
1128
case GL_TEXTURE_MAX_LOD:
1129
case GL_TEXTURE_PRIORITY:
1130
case GL_TEXTURE_MAX_ANISOTROPY_EXT:
1131
case GL_TEXTURE_LOD_BIAS:
1133
/* convert int param to float */
1135
fparams[0] = (GLfloat) params[0];
1136
fparams[1] = fparams[2] = fparams[3] = 0.0F;
1137
need_update = set_tex_parameterf(ctx, texObj, pname, fparams, dsa);
1141
/* this will generate an error if pname is illegal */
1142
need_update = set_tex_parameteri(ctx, texObj, pname, params, dsa);
1146
_mesa_texture_parameter_invalidate(ctx, texObj, pname);
1151
_mesa_texture_parameterIiv(struct gl_context *ctx,
1152
struct gl_texture_object *texObj,
1153
GLenum pname, const GLint *params, bool dsa)
1156
case GL_TEXTURE_BORDER_COLOR:
1157
if (texObj->HandleAllocated) {
1158
_mesa_error(ctx, GL_INVALID_OPERATION,
1159
"glTextureParameterIiv(immutable texture)");
1163
if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target)) {
1164
_mesa_error(ctx, dsa ? GL_INVALID_OPERATION : GL_INVALID_ENUM, "glTextureParameterIiv(texture)");
1167
FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT);
1168
/* set the integer-valued border color */
1169
COPY_4V(texObj->Sampler.Attrib.state.border_color.i, params);
1170
_mesa_update_is_border_color_nonzero(&texObj->Sampler);
1173
_mesa_texture_parameteriv(ctx, texObj, pname, params, dsa);
1176
/* XXX no driver hook for TexParameterIiv() yet */
1180
_mesa_texture_parameterIuiv(struct gl_context *ctx,
1181
struct gl_texture_object *texObj,
1182
GLenum pname, const GLuint *params, bool dsa)
1185
case GL_TEXTURE_BORDER_COLOR:
1186
if (texObj->HandleAllocated) {
1187
_mesa_error(ctx, GL_INVALID_OPERATION,
1188
"glTextureParameterIuiv(immutable texture)");
1192
if (!_mesa_target_allows_setting_sampler_parameters(texObj->Target)) {
1193
_mesa_error(ctx, dsa ? GL_INVALID_OPERATION : GL_INVALID_ENUM, "glTextureParameterIuiv(texture)");
1196
FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT, GL_TEXTURE_BIT);
1197
/* set the unsigned integer-valued border color */
1198
COPY_4V(texObj->Sampler.Attrib.state.border_color.ui, params);
1199
_mesa_update_is_border_color_nonzero(&texObj->Sampler);
1202
_mesa_texture_parameteriv(ctx, texObj, pname, (const GLint *) params,
1206
/* XXX no driver hook for TexParameterIuiv() yet */
1210
_mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param)
1212
struct gl_texture_object *texObj;
1213
GET_CURRENT_CONTEXT(ctx);
1215
texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
1216
ctx->Texture.CurrentUnit,
1222
_mesa_texture_parameterf(ctx, texObj, pname, param, false);
1226
_mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params)
1228
struct gl_texture_object *texObj;
1229
GET_CURRENT_CONTEXT(ctx);
1231
texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
1232
ctx->Texture.CurrentUnit,
1234
"glTexParameterfv");
1238
_mesa_texture_parameterfv(ctx, texObj, pname, params, false);
1242
_mesa_TexParameteri(GLenum target, GLenum pname, GLint param)
1244
struct gl_texture_object *texObj;
1245
GET_CURRENT_CONTEXT(ctx);
1247
texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
1248
ctx->Texture.CurrentUnit,
1254
_mesa_texture_parameteri(ctx, texObj, pname, param, false);
1258
_mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params)
1260
struct gl_texture_object *texObj;
1261
GET_CURRENT_CONTEXT(ctx);
1263
texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
1264
ctx->Texture.CurrentUnit,
1266
"glTexParameteriv");
1270
_mesa_texture_parameteriv(ctx, texObj, pname, params, false);
1274
* Set tex parameter to integer value(s). Primarily intended to set
1275
* integer-valued texture border color (for integer-valued textures).
1279
_mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params)
1281
struct gl_texture_object *texObj;
1282
GET_CURRENT_CONTEXT(ctx);
1284
texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
1285
ctx->Texture.CurrentUnit,
1287
"glTexParameterIiv");
1291
_mesa_texture_parameterIiv(ctx, texObj, pname, params, false);
1295
* Set tex parameter to unsigned integer value(s). Primarily intended to set
1296
* uint-valued texture border color (for integer-valued textures).
1300
_mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params)
1302
struct gl_texture_object *texObj;
1303
GET_CURRENT_CONTEXT(ctx);
1305
texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
1306
ctx->Texture.CurrentUnit,
1308
"glTexParameterIuiv");
1312
_mesa_texture_parameterIuiv(ctx, texObj, pname, params, false);
1316
_mesa_TextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, const GLfloat *params)
1318
struct gl_texture_object *texObj;
1319
GET_CURRENT_CONTEXT(ctx);
1321
texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
1322
"glTextureParameterfvEXT");
1326
if (!is_texparameteri_target_valid(texObj->Target)) {
1327
_mesa_error(ctx, GL_INVALID_OPERATION, "glTextureParameterfvEXT");
1331
_mesa_texture_parameterfv(ctx, texObj, pname, params, true);
1335
_mesa_TextureParameterfv(GLuint texture, GLenum pname, const GLfloat *params)
1337
struct gl_texture_object *texObj;
1338
GET_CURRENT_CONTEXT(ctx);
1340
texObj = get_texobj_by_name(ctx, texture, "glTextureParameterfv");
1344
_mesa_texture_parameterfv(ctx, texObj, pname, params, true);
1348
_mesa_MultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, const GLfloat *params)
1350
struct gl_texture_object *texObj;
1351
GET_CURRENT_CONTEXT(ctx);
1353
texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
1354
texunit - GL_TEXTURE0,
1356
"glMultiTexParameterfvEXT");
1360
if (!is_texparameteri_target_valid(texObj->Target)) {
1361
_mesa_error(ctx, GL_INVALID_OPERATION, "glMultiTexParameterifvEXT(target)");
1365
_mesa_texture_parameterfv(ctx, texObj, pname, params, true);
1369
_mesa_TextureParameterfEXT(GLuint texture, GLenum target, GLenum pname, GLfloat param)
1371
struct gl_texture_object *texObj;
1372
GET_CURRENT_CONTEXT(ctx);
1374
texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
1375
"glTextureParameterfEXT");
1379
if (!is_texparameteri_target_valid(texObj->Target)) {
1380
_mesa_error(ctx, GL_INVALID_OPERATION, "glTextureParameterfEXT");
1384
_mesa_texture_parameterf(ctx, texObj, pname, param, true);
1388
_mesa_MultiTexParameterfEXT(GLenum texunit, GLenum target, GLenum pname,
1391
struct gl_texture_object *texObj;
1392
GET_CURRENT_CONTEXT(ctx);
1394
texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
1395
texunit - GL_TEXTURE0,
1397
"glMultiTexParameterfEXT");
1401
if (!is_texparameteri_target_valid(texObj->Target)) {
1402
_mesa_error(ctx, GL_INVALID_OPERATION, "glMultiTexParameterfEXT");
1406
_mesa_texture_parameterf(ctx, texObj, pname, param, true);
1410
_mesa_TextureParameterf(GLuint texture, GLenum pname, GLfloat param)
1412
struct gl_texture_object *texObj;
1413
GET_CURRENT_CONTEXT(ctx);
1415
texObj = get_texobj_by_name(ctx, texture, "glTextureParameterf");
1419
_mesa_texture_parameterf(ctx, texObj, pname, param, true);
1423
_mesa_TextureParameteriEXT(GLuint texture, GLenum target, GLenum pname, GLint param)
1425
struct gl_texture_object *texObj;
1426
GET_CURRENT_CONTEXT(ctx);
1428
texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
1429
"glTextureParameteriEXT");
1433
if (!is_texparameteri_target_valid(texObj->Target)) {
1434
_mesa_error(ctx, GL_INVALID_OPERATION, "glTextureParameteriEXT(target)");
1438
_mesa_texture_parameteri(ctx, texObj, pname, param, true);
1442
_mesa_MultiTexParameteriEXT(GLenum texunit, GLenum target, GLenum pname,
1445
struct gl_texture_object *texObj;
1446
GET_CURRENT_CONTEXT(ctx);
1448
texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
1449
texunit - GL_TEXTURE0,
1451
"glMultiTexParameteriEXT");
1455
if (!is_texparameteri_target_valid(texObj->Target)) {
1456
_mesa_error(ctx, GL_INVALID_OPERATION, "glMultiTexParameteriEXT(target)");
1460
_mesa_texture_parameteri(ctx, texObj, pname, param, true);
1464
_mesa_TextureParameteri(GLuint texture, GLenum pname, GLint param)
1466
struct gl_texture_object *texObj;
1467
GET_CURRENT_CONTEXT(ctx);
1469
texObj = get_texobj_by_name(ctx, texture, "glTextureParameteri");
1473
_mesa_texture_parameteri(ctx, texObj, pname, param, true);
1477
_mesa_TextureParameterivEXT(GLuint texture, GLenum target, GLenum pname,
1478
const GLint *params)
1480
struct gl_texture_object *texObj;
1481
GET_CURRENT_CONTEXT(ctx);
1483
texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
1484
"glTextureParameterivEXT");
1488
if (!is_texparameteri_target_valid(texObj->Target)) {
1489
_mesa_error(ctx, GL_INVALID_OPERATION, "glTextureParameterivEXT(target)");
1493
_mesa_texture_parameteriv(ctx, texObj, pname, params, true);
1497
_mesa_MultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname,
1498
const GLint *params)
1500
struct gl_texture_object *texObj;
1501
GET_CURRENT_CONTEXT(ctx);
1503
texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
1504
texunit - GL_TEXTURE0,
1506
"glMultiTexParameterivEXT");
1510
if (!is_texparameteri_target_valid(texObj->Target)) {
1511
_mesa_error(ctx, GL_INVALID_OPERATION, "glMultiTexParameterivEXT(target)");
1515
_mesa_texture_parameteriv(ctx, texObj, pname, params, true);
1519
_mesa_TextureParameteriv(GLuint texture, GLenum pname,
1520
const GLint *params)
1522
struct gl_texture_object *texObj;
1523
GET_CURRENT_CONTEXT(ctx);
1525
texObj = get_texobj_by_name(ctx, texture, "glTextureParameteriv");
1529
_mesa_texture_parameteriv(ctx, texObj, pname, params, true);
1534
_mesa_TextureParameterIiv(GLuint texture, GLenum pname, const GLint *params)
1536
struct gl_texture_object *texObj;
1537
GET_CURRENT_CONTEXT(ctx);
1539
texObj = get_texobj_by_name(ctx, texture, "glTextureParameterIiv");
1543
_mesa_texture_parameterIiv(ctx, texObj, pname, params, true);
1547
_mesa_TextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname,
1548
const GLint *params)
1550
struct gl_texture_object *texObj;
1551
GET_CURRENT_CONTEXT(ctx);
1553
texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
1554
"glTextureParameterIivEXT");
1558
_mesa_texture_parameterIiv(ctx, texObj, pname, params, true);
1562
_mesa_MultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname,
1563
const GLint *params)
1565
struct gl_texture_object *texObj;
1566
GET_CURRENT_CONTEXT(ctx);
1568
texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
1569
texunit - GL_TEXTURE0,
1571
"glMultiTexParameterIivEXT");
1575
_mesa_texture_parameterIiv(ctx, texObj, pname, params, true);
1579
_mesa_TextureParameterIuiv(GLuint texture, GLenum pname, const GLuint *params)
1581
struct gl_texture_object *texObj;
1582
GET_CURRENT_CONTEXT(ctx);
1584
texObj = get_texobj_by_name(ctx, texture, "glTextureParameterIuiv");
1588
_mesa_texture_parameterIuiv(ctx, texObj, pname, params, true);
1592
_mesa_TextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname,
1593
const GLuint *params)
1595
struct gl_texture_object *texObj;
1596
GET_CURRENT_CONTEXT(ctx);
1598
texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
1599
"glTextureParameterIuivEXT");
1603
_mesa_texture_parameterIuiv(ctx, texObj, pname, params, true);
1607
_mesa_MultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname,
1608
const GLuint *params)
1610
struct gl_texture_object *texObj;
1611
GET_CURRENT_CONTEXT(ctx);
1613
texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
1614
texunit - GL_TEXTURE0,
1616
"glMultiTexParameterIuivEXT");
1620
_mesa_texture_parameterIuiv(ctx, texObj, pname, params, true);
1624
_mesa_legal_get_tex_level_parameter_target(struct gl_context *ctx, GLenum target,
1627
/* Common targets for desktop GL and GLES 3.1. */
1632
case GL_TEXTURE_2D_ARRAY_EXT:
1633
return ctx->Extensions.EXT_texture_array;
1634
case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
1635
case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
1636
case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
1637
case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
1638
case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
1639
case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
1641
case GL_TEXTURE_2D_MULTISAMPLE:
1642
case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
1643
return ctx->Extensions.ARB_texture_multisample;
1644
case GL_TEXTURE_BUFFER:
1645
/* GetTexLevelParameter accepts GL_TEXTURE_BUFFER in GL 3.1+ contexts,
1646
* but not in earlier versions that expose ARB_texture_buffer_object.
1648
* From the ARB_texture_buffer_object spec:
1649
* "(7) Do buffer textures support texture parameters (TexParameter) or
1650
* queries (GetTexParameter, GetTexLevelParameter, GetTexImage)?
1652
* RESOLVED: No. [...] Note that the spec edits above don't add
1653
* explicit error language for any of these cases. That is because
1654
* each of the functions enumerate the set of valid <target>
1655
* parameters. Not editing the spec to allow TEXTURE_BUFFER_ARB in
1656
* these cases means that target is not legal, and an INVALID_ENUM
1657
* error should be generated."
1659
* From the OpenGL 3.1 spec:
1660
* "target may also be TEXTURE_BUFFER, indicating the texture buffer."
1662
* From ARB_texture_buffer_range, GL_TEXTURE is a valid target in
1663
* GetTexLevelParameter.
1665
return (_mesa_is_desktop_gl(ctx) && ctx->Version >= 31) ||
1666
_mesa_has_OES_texture_buffer(ctx) ||
1667
_mesa_has_ARB_texture_buffer_range(ctx);
1668
case GL_TEXTURE_CUBE_MAP_ARRAY:
1669
return _mesa_has_texture_cube_map_array(ctx);
1672
if (!_mesa_is_desktop_gl(ctx))
1675
/* Rest of the desktop GL targets. */
1678
case GL_PROXY_TEXTURE_1D:
1679
case GL_PROXY_TEXTURE_2D:
1680
case GL_PROXY_TEXTURE_3D:
1681
case GL_PROXY_TEXTURE_CUBE_MAP:
1683
case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY:
1684
return ctx->Extensions.ARB_texture_cube_map_array;
1685
case GL_TEXTURE_RECTANGLE_NV:
1686
case GL_PROXY_TEXTURE_RECTANGLE_NV:
1687
return ctx->Extensions.NV_texture_rectangle;
1688
case GL_TEXTURE_1D_ARRAY_EXT:
1689
case GL_PROXY_TEXTURE_1D_ARRAY_EXT:
1690
case GL_PROXY_TEXTURE_2D_ARRAY_EXT:
1691
return ctx->Extensions.EXT_texture_array;
1692
case GL_PROXY_TEXTURE_2D_MULTISAMPLE:
1693
case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY:
1694
return ctx->Extensions.ARB_texture_multisample;
1696
/* This is a valid target for dsa, but the OpenGL 4.5 core spec
1697
* (30.10.2014) Section 8.11 Texture Queries says:
1698
* "For GetTextureLevelParameter* only, texture may also be a cube
1699
* map texture object. In this case the query is always performed
1700
* for face zero (the TEXTURE_CUBE_MAP_POSITIVE_X face), since there
1701
* is no way to specify another face."
1703
case GL_TEXTURE_CUBE_MAP:
1712
get_tex_level_parameter_image(struct gl_context *ctx,
1713
const struct gl_texture_object *texObj,
1714
GLenum target, GLint level,
1715
GLenum pname, GLint *params,
1718
const struct gl_texture_image *img = NULL;
1719
struct gl_texture_image dummy_image;
1720
mesa_format texFormat;
1721
const char *suffix = dsa ? "ture" : "";
1723
img = _mesa_select_tex_image(texObj, target, level);
1724
if (!img || img->TexFormat == MESA_FORMAT_NONE) {
1725
/* In case of undefined texture image return the default values.
1727
* From OpenGL 4.0 spec, page 398:
1728
* "The initial internal format of a texel array is RGBA
1729
* instead of 1. TEXTURE_COMPONENTS is deprecated; always
1730
* use TEXTURE_INTERNAL_FORMAT."
1732
memset(&dummy_image, 0, sizeof(dummy_image));
1733
dummy_image.TexFormat = MESA_FORMAT_NONE;
1734
dummy_image.InternalFormat = GL_RGBA;
1735
dummy_image._BaseFormat = GL_NONE;
1736
dummy_image.FixedSampleLocations = GL_TRUE;
1741
texFormat = img->TexFormat;
1744
case GL_TEXTURE_WIDTH:
1745
*params = img->Width;
1747
case GL_TEXTURE_HEIGHT:
1748
*params = img->Height;
1750
case GL_TEXTURE_DEPTH:
1751
*params = img->Depth;
1753
case GL_TEXTURE_INTERNAL_FORMAT:
1754
if (_mesa_is_format_compressed(texFormat)) {
1755
/* need to return the actual compressed format */
1756
*params = _mesa_compressed_format_to_glenum(ctx, texFormat);
1759
/* If the true internal format is not compressed but the user
1760
* requested a generic compressed format, we have to return the
1761
* generic base format that matches.
1763
* From page 119 (page 129 of the PDF) of the OpenGL 1.3 spec:
1765
* "If no specific compressed format is available,
1766
* internalformat is instead replaced by the corresponding base
1769
* Otherwise just return the user's requested internal format
1772
_mesa_gl_compressed_format_base_format(img->InternalFormat);
1774
*params = (f != 0) ? f : img->InternalFormat;
1777
case GL_TEXTURE_BORDER:
1778
if (ctx->API != API_OPENGL_COMPAT)
1780
*params = img->Border;
1782
case GL_TEXTURE_RED_SIZE:
1783
case GL_TEXTURE_GREEN_SIZE:
1784
case GL_TEXTURE_BLUE_SIZE:
1785
case GL_TEXTURE_ALPHA_SIZE:
1786
if (_mesa_base_format_has_channel(img->_BaseFormat, pname))
1787
*params = _mesa_get_format_bits(texFormat, pname);
1791
case GL_TEXTURE_INTENSITY_SIZE:
1792
case GL_TEXTURE_LUMINANCE_SIZE:
1793
if (ctx->API != API_OPENGL_COMPAT)
1795
if (_mesa_base_format_has_channel(img->_BaseFormat, pname)) {
1796
*params = _mesa_get_format_bits(texFormat, pname);
1798
/* intensity or luminance is probably stored as RGB[A] */
1799
*params = MIN2(_mesa_get_format_bits(texFormat,
1800
GL_TEXTURE_RED_SIZE),
1801
_mesa_get_format_bits(texFormat,
1802
GL_TEXTURE_GREEN_SIZE));
1804
if (*params == 0 && pname == GL_TEXTURE_INTENSITY_SIZE) {
1805
/* Gallium may store intensity as LA */
1806
*params = _mesa_get_format_bits(texFormat,
1807
GL_TEXTURE_ALPHA_SIZE);
1814
case GL_TEXTURE_DEPTH_SIZE_ARB:
1815
*params = _mesa_get_format_bits(texFormat, pname);
1817
case GL_TEXTURE_STENCIL_SIZE:
1818
*params = _mesa_get_format_bits(texFormat, pname);
1820
case GL_TEXTURE_SHARED_SIZE:
1821
if (ctx->Version < 30 &&
1822
!ctx->Extensions.EXT_texture_shared_exponent)
1824
*params = texFormat == MESA_FORMAT_R9G9B9E5_FLOAT ? 5 : 0;
1827
/* GL_ARB_texture_compression */
1828
case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
1829
if (_mesa_is_format_compressed(texFormat) &&
1830
!_mesa_is_proxy_texture(target)) {
1831
*params = _mesa_format_image_size(texFormat, img->Width,
1832
img->Height, img->Depth);
1834
_mesa_error(ctx, GL_INVALID_OPERATION,
1835
"glGetTex%sLevelParameter[if]v(pname=%s)", suffix,
1836
_mesa_enum_to_string(pname));
1839
case GL_TEXTURE_COMPRESSED:
1840
*params = (GLint) _mesa_is_format_compressed(texFormat);
1843
/* GL_ARB_texture_float */
1844
case GL_TEXTURE_LUMINANCE_TYPE_ARB:
1845
case GL_TEXTURE_INTENSITY_TYPE_ARB:
1846
if (ctx->API != API_OPENGL_COMPAT)
1849
case GL_TEXTURE_RED_TYPE_ARB:
1850
case GL_TEXTURE_GREEN_TYPE_ARB:
1851
case GL_TEXTURE_BLUE_TYPE_ARB:
1852
case GL_TEXTURE_ALPHA_TYPE_ARB:
1853
case GL_TEXTURE_DEPTH_TYPE_ARB:
1854
if (!ctx->Extensions.ARB_texture_float)
1856
if (_mesa_base_format_has_channel(img->_BaseFormat, pname))
1857
*params = _mesa_get_format_datatype(texFormat);
1862
/* GL_ARB_texture_multisample */
1863
case GL_TEXTURE_SAMPLES:
1864
if (!ctx->Extensions.ARB_texture_multisample)
1866
*params = img->NumSamples;
1869
case GL_TEXTURE_FIXED_SAMPLE_LOCATIONS:
1870
if (!ctx->Extensions.ARB_texture_multisample)
1872
*params = img->FixedSampleLocations;
1875
/* There is never a buffer data store here, but these pnames still have
1879
/* GL_ARB_texture_buffer_object */
1880
case GL_TEXTURE_BUFFER_DATA_STORE_BINDING:
1881
if (!ctx->Extensions.ARB_texture_buffer_object)
1886
/* GL_ARB_texture_buffer_range */
1887
case GL_TEXTURE_BUFFER_OFFSET:
1888
if (!ctx->Extensions.ARB_texture_buffer_range)
1892
case GL_TEXTURE_BUFFER_SIZE:
1893
if (!ctx->Extensions.ARB_texture_buffer_range)
1902
/* no error if we get here */
1906
_mesa_error(ctx, GL_INVALID_ENUM,
1907
"glGetTex%sLevelParameter[if]v(pname=%s)", suffix,
1908
_mesa_enum_to_string(pname));
1913
* Handle a glGetTexLevelParamteriv() call for a texture buffer.
1916
get_tex_level_parameter_buffer(struct gl_context *ctx,
1917
const struct gl_texture_object *texObj,
1918
GLenum pname, GLint *params, bool dsa)
1920
const struct gl_buffer_object *bo = texObj->BufferObject;
1921
mesa_format texFormat = texObj->_BufferObjectFormat;
1922
int bytes = MAX2(1, _mesa_get_format_bytes(texFormat));
1923
GLenum internalFormat = texObj->BufferObjectFormat;
1924
GLenum baseFormat = _mesa_get_format_base_format(texFormat);
1925
const char *suffix = dsa ? "ture" : "";
1927
assert(texObj->Target == GL_TEXTURE_BUFFER);
1930
/* undefined texture buffer object */
1932
case GL_TEXTURE_FIXED_SAMPLE_LOCATIONS:
1935
case GL_TEXTURE_INTERNAL_FORMAT:
1936
*params = internalFormat;
1946
case GL_TEXTURE_BUFFER_DATA_STORE_BINDING:
1949
case GL_TEXTURE_WIDTH:
1950
*params = ((texObj->BufferSize == -1) ? bo->Size : texObj->BufferSize)
1953
case GL_TEXTURE_HEIGHT:
1954
case GL_TEXTURE_DEPTH:
1957
case GL_TEXTURE_BORDER:
1958
case GL_TEXTURE_SHARED_SIZE:
1959
case GL_TEXTURE_COMPRESSED:
1962
case GL_TEXTURE_INTERNAL_FORMAT:
1963
*params = internalFormat;
1965
case GL_TEXTURE_RED_SIZE:
1966
case GL_TEXTURE_GREEN_SIZE:
1967
case GL_TEXTURE_BLUE_SIZE:
1968
case GL_TEXTURE_ALPHA_SIZE:
1969
if (_mesa_base_format_has_channel(baseFormat, pname))
1970
*params = _mesa_get_format_bits(texFormat, pname);
1974
case GL_TEXTURE_INTENSITY_SIZE:
1975
case GL_TEXTURE_LUMINANCE_SIZE:
1976
if (_mesa_base_format_has_channel(baseFormat, pname)) {
1977
*params = _mesa_get_format_bits(texFormat, pname);
1979
/* intensity or luminance is probably stored as RGB[A] */
1980
*params = MIN2(_mesa_get_format_bits(texFormat,
1981
GL_TEXTURE_RED_SIZE),
1982
_mesa_get_format_bits(texFormat,
1983
GL_TEXTURE_GREEN_SIZE));
1989
case GL_TEXTURE_DEPTH_SIZE_ARB:
1990
case GL_TEXTURE_STENCIL_SIZE_EXT:
1991
*params = _mesa_get_format_bits(texFormat, pname);
1994
/* GL_ARB_texture_buffer_range */
1995
case GL_TEXTURE_BUFFER_OFFSET:
1996
if (!ctx->Extensions.ARB_texture_buffer_range)
1998
*params = texObj->BufferOffset;
2000
case GL_TEXTURE_BUFFER_SIZE:
2001
if (!ctx->Extensions.ARB_texture_buffer_range)
2003
*params = (texObj->BufferSize == -1) ? bo->Size : texObj->BufferSize;
2006
/* GL_ARB_texture_multisample */
2007
case GL_TEXTURE_SAMPLES:
2008
if (!ctx->Extensions.ARB_texture_multisample)
2013
case GL_TEXTURE_FIXED_SAMPLE_LOCATIONS:
2014
if (!ctx->Extensions.ARB_texture_multisample)
2019
/* GL_ARB_texture_compression */
2020
case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
2021
/* Always illegal for GL_TEXTURE_BUFFER */
2022
_mesa_error(ctx, GL_INVALID_OPERATION,
2023
"glGetTex%sLevelParameter[if]v(pname=%s)", suffix,
2024
_mesa_enum_to_string(pname));
2027
/* GL_ARB_texture_float */
2028
case GL_TEXTURE_RED_TYPE_ARB:
2029
case GL_TEXTURE_GREEN_TYPE_ARB:
2030
case GL_TEXTURE_BLUE_TYPE_ARB:
2031
case GL_TEXTURE_ALPHA_TYPE_ARB:
2032
case GL_TEXTURE_LUMINANCE_TYPE_ARB:
2033
case GL_TEXTURE_INTENSITY_TYPE_ARB:
2034
case GL_TEXTURE_DEPTH_TYPE_ARB:
2035
if (!ctx->Extensions.ARB_texture_float)
2037
if (_mesa_base_format_has_channel(baseFormat, pname))
2038
*params = _mesa_get_format_datatype(texFormat);
2047
/* no error if we get here */
2051
_mesa_error(ctx, GL_INVALID_ENUM,
2052
"glGetTex%sLevelParameter[if]v(pname=%s)", suffix,
2053
_mesa_enum_to_string(pname));
2057
valid_tex_level_parameteriv_target(struct gl_context *ctx, GLenum target,
2060
const char *suffix = dsa ? "ture" : "";
2061
if (!_mesa_legal_get_tex_level_parameter_target(ctx, target, dsa)) {
2062
_mesa_error(ctx, GL_INVALID_ENUM,
2063
"glGetTex%sLevelParameter[if]v(target=%s)", suffix,
2064
_mesa_enum_to_string(target));
2071
* This isn't exposed to the rest of the driver because it is a part of the
2072
* OpenGL API that is rarely used.
2075
get_tex_level_parameteriv(struct gl_context *ctx,
2076
struct gl_texture_object *texObj,
2077
GLenum target, GLint level,
2078
GLenum pname, GLint *params,
2082
const char *suffix = dsa ? "ture" : "";
2084
/* Check for errors */
2085
if (ctx->Texture.CurrentUnit >= ctx->Const.MaxCombinedTextureImageUnits) {
2086
_mesa_error(ctx, GL_INVALID_OPERATION,
2087
"glGetTex%sLevelParameter[if]v("
2088
"current unit >= max combined texture units)", suffix);
2092
maxLevels = _mesa_max_texture_levels(ctx, target);
2093
assert(maxLevels != 0);
2095
if (level < 0 || level >= maxLevels) {
2096
_mesa_error(ctx, GL_INVALID_VALUE,
2097
"glGetTex%sLevelParameter[if]v(level out of range)", suffix);
2101
/* Get the level parameter */
2102
if (target == GL_TEXTURE_BUFFER) {
2103
get_tex_level_parameter_buffer(ctx, texObj, pname, params, dsa);
2106
get_tex_level_parameter_image(ctx, texObj, target,
2107
level, pname, params, dsa);
2112
_mesa_GetTexLevelParameterfv( GLenum target, GLint level,
2113
GLenum pname, GLfloat *params )
2115
struct gl_texture_object *texObj;
2117
GET_CURRENT_CONTEXT(ctx);
2119
if (!valid_tex_level_parameteriv_target(ctx, target, false))
2122
texObj = _mesa_get_current_tex_object(ctx, target);
2126
get_tex_level_parameteriv(ctx, texObj, target, level,
2127
pname, &iparam, false);
2129
*params = (GLfloat) iparam;
2133
_mesa_GetTexLevelParameteriv( GLenum target, GLint level,
2134
GLenum pname, GLint *params )
2136
struct gl_texture_object *texObj;
2137
GET_CURRENT_CONTEXT(ctx);
2139
if (!valid_tex_level_parameteriv_target(ctx, target, false))
2142
texObj = _mesa_get_current_tex_object(ctx, target);
2146
get_tex_level_parameteriv(ctx, texObj, target, level,
2147
pname, params, false);
2151
_mesa_GetTextureLevelParameterfv(GLuint texture, GLint level,
2152
GLenum pname, GLfloat *params)
2154
struct gl_texture_object *texObj;
2156
GET_CURRENT_CONTEXT(ctx);
2158
texObj = _mesa_lookup_texture_err(ctx, texture,
2159
"glGetTextureLevelParameterfv");
2163
if (!valid_tex_level_parameteriv_target(ctx, texObj->Target, true))
2166
get_tex_level_parameteriv(ctx, texObj, texObj->Target, level,
2167
pname, &iparam, true);
2169
*params = (GLfloat) iparam;
2173
_mesa_GetTextureLevelParameterfvEXT(GLuint texture, GLenum target, GLint level,
2174
GLenum pname, GLfloat *params)
2176
struct gl_texture_object *texObj;
2178
GET_CURRENT_CONTEXT(ctx);
2180
texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
2181
"glGetTextureLevelParameterfvEXT");
2185
if (!valid_tex_level_parameteriv_target(ctx, texObj->Target, true))
2188
get_tex_level_parameteriv(ctx, texObj, texObj->Target, level,
2189
pname, &iparam, true);
2191
*params = (GLfloat) iparam;
2195
_mesa_GetMultiTexLevelParameterfvEXT(GLenum texunit, GLenum target, GLint level,
2196
GLenum pname, GLfloat *params)
2198
struct gl_texture_object *texObj;
2200
GET_CURRENT_CONTEXT(ctx);
2202
texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
2203
texunit - GL_TEXTURE0,
2205
"glGetMultiTexLevelParameterfvEXT");
2209
if (!valid_tex_level_parameteriv_target(ctx, texObj->Target, true))
2212
get_tex_level_parameteriv(ctx, texObj, texObj->Target, level,
2213
pname, &iparam, true);
2215
*params = (GLfloat) iparam;
2219
_mesa_GetTextureLevelParameteriv(GLuint texture, GLint level,
2220
GLenum pname, GLint *params)
2222
struct gl_texture_object *texObj;
2223
GET_CURRENT_CONTEXT(ctx);
2225
texObj = _mesa_lookup_texture_err(ctx, texture,
2226
"glGetTextureLevelParameteriv");
2230
if (!valid_tex_level_parameteriv_target(ctx, texObj->Target, true))
2233
get_tex_level_parameteriv(ctx, texObj, texObj->Target, level,
2234
pname, params, true);
2238
_mesa_GetTextureLevelParameterivEXT(GLuint texture, GLenum target, GLint level,
2239
GLenum pname, GLint *params)
2241
struct gl_texture_object *texObj;
2242
GET_CURRENT_CONTEXT(ctx);
2244
texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
2245
"glGetTextureLevelParameterivEXT");
2249
if (!valid_tex_level_parameteriv_target(ctx, texObj->Target, true))
2252
get_tex_level_parameteriv(ctx, texObj, texObj->Target, level,
2253
pname, params, true);
2257
_mesa_GetMultiTexLevelParameterivEXT(GLenum texunit, GLenum target, GLint level,
2258
GLenum pname, GLint *params)
2260
struct gl_texture_object *texObj;
2261
GET_CURRENT_CONTEXT(ctx);
2263
texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
2264
texunit - GL_TEXTURE0,
2266
"glGetMultiTexLevelParameterivEXT");
2270
if (!valid_tex_level_parameteriv_target(ctx, texObj->Target, true))
2273
get_tex_level_parameteriv(ctx, texObj, texObj->Target, level,
2274
pname, params, true);
2279
* This isn't exposed to the rest of the driver because it is a part of the
2280
* OpenGL API that is rarely used.
2283
get_tex_parameterfv(struct gl_context *ctx,
2284
struct gl_texture_object *obj,
2285
GLenum pname, GLfloat *params, bool dsa)
2287
_mesa_lock_context_textures(ctx);
2289
case GL_TEXTURE_MAG_FILTER:
2290
*params = ENUM_TO_FLOAT(obj->Sampler.Attrib.MagFilter);
2292
case GL_TEXTURE_MIN_FILTER:
2293
*params = ENUM_TO_FLOAT(obj->Sampler.Attrib.MinFilter);
2295
case GL_TEXTURE_WRAP_S:
2296
*params = ENUM_TO_FLOAT(obj->Sampler.Attrib.WrapS);
2298
case GL_TEXTURE_WRAP_T:
2299
*params = ENUM_TO_FLOAT(obj->Sampler.Attrib.WrapT);
2301
case GL_TEXTURE_WRAP_R:
2302
*params = ENUM_TO_FLOAT(obj->Sampler.Attrib.WrapR);
2304
case GL_TEXTURE_BORDER_COLOR:
2305
if (ctx->API == API_OPENGLES)
2308
if (_mesa_get_clamp_fragment_color(ctx, ctx->DrawBuffer)) {
2309
params[0] = CLAMP(obj->Sampler.Attrib.state.border_color.f[0], 0.0F, 1.0F);
2310
params[1] = CLAMP(obj->Sampler.Attrib.state.border_color.f[1], 0.0F, 1.0F);
2311
params[2] = CLAMP(obj->Sampler.Attrib.state.border_color.f[2], 0.0F, 1.0F);
2312
params[3] = CLAMP(obj->Sampler.Attrib.state.border_color.f[3], 0.0F, 1.0F);
2315
params[0] = obj->Sampler.Attrib.state.border_color.f[0];
2316
params[1] = obj->Sampler.Attrib.state.border_color.f[1];
2317
params[2] = obj->Sampler.Attrib.state.border_color.f[2];
2318
params[3] = obj->Sampler.Attrib.state.border_color.f[3];
2321
case GL_TEXTURE_RESIDENT:
2322
if (ctx->API != API_OPENGL_COMPAT)
2327
case GL_TEXTURE_PRIORITY:
2328
if (ctx->API != API_OPENGL_COMPAT)
2331
*params = obj->Attrib.Priority;
2333
case GL_TEXTURE_MIN_LOD:
2334
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
2337
*params = obj->Sampler.Attrib.MinLod;
2339
case GL_TEXTURE_MAX_LOD:
2340
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
2343
*params = obj->Sampler.Attrib.MaxLod;
2345
case GL_TEXTURE_BASE_LEVEL:
2346
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
2349
*params = (GLfloat) obj->Attrib.BaseLevel;
2351
case GL_TEXTURE_MAX_LEVEL:
2352
*params = (GLfloat) obj->Attrib.MaxLevel;
2354
case GL_TEXTURE_MAX_ANISOTROPY_EXT:
2355
if (!ctx->Extensions.EXT_texture_filter_anisotropic)
2357
*params = obj->Sampler.Attrib.MaxAnisotropy;
2359
case GL_GENERATE_MIPMAP_SGIS:
2360
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
2363
*params = (GLfloat) obj->Attrib.GenerateMipmap;
2365
case GL_TEXTURE_COMPARE_MODE_ARB:
2366
if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_shadow)
2367
&& !_mesa_is_gles3(ctx))
2369
*params = (GLfloat) obj->Sampler.Attrib.CompareMode;
2371
case GL_TEXTURE_COMPARE_FUNC_ARB:
2372
if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_shadow)
2373
&& !_mesa_is_gles3(ctx))
2375
*params = (GLfloat) obj->Sampler.Attrib.CompareFunc;
2377
case GL_DEPTH_TEXTURE_MODE_ARB:
2378
/* GL_DEPTH_TEXTURE_MODE_ARB is removed in core-profile and it has
2379
* never existed in OpenGL ES.
2381
if (ctx->API != API_OPENGL_COMPAT)
2383
*params = (GLfloat) obj->Attrib.DepthMode;
2385
case GL_DEPTH_STENCIL_TEXTURE_MODE:
2386
if (!_mesa_has_ARB_stencil_texturing(ctx) && !_mesa_is_gles31(ctx))
2389
(obj->StencilSampling ? GL_STENCIL_INDEX : GL_DEPTH_COMPONENT);
2391
case GL_TEXTURE_LOD_BIAS:
2392
if (_mesa_is_gles(ctx))
2395
*params = obj->Sampler.Attrib.LodBias;
2397
case GL_TEXTURE_CROP_RECT_OES:
2398
if (ctx->API != API_OPENGLES || !ctx->Extensions.OES_draw_texture)
2401
params[0] = (GLfloat) obj->CropRect[0];
2402
params[1] = (GLfloat) obj->CropRect[1];
2403
params[2] = (GLfloat) obj->CropRect[2];
2404
params[3] = (GLfloat) obj->CropRect[3];
2407
case GL_TEXTURE_SWIZZLE_R_EXT:
2408
case GL_TEXTURE_SWIZZLE_G_EXT:
2409
case GL_TEXTURE_SWIZZLE_B_EXT:
2410
case GL_TEXTURE_SWIZZLE_A_EXT:
2411
if ((!_mesa_is_desktop_gl(ctx)
2412
|| !ctx->Extensions.EXT_texture_swizzle)
2413
&& !_mesa_is_gles3(ctx))
2415
*params = (GLfloat) obj->Attrib.Swizzle[pname - GL_TEXTURE_SWIZZLE_R_EXT];
2418
case GL_TEXTURE_SWIZZLE_RGBA_EXT:
2419
if ((!_mesa_is_desktop_gl(ctx)
2420
|| !ctx->Extensions.EXT_texture_swizzle)
2421
&& !_mesa_is_gles3(ctx)) {
2426
for (comp = 0; comp < 4; comp++) {
2427
params[comp] = (GLfloat) obj->Attrib.Swizzle[comp];
2432
case GL_TEXTURE_CUBE_MAP_SEAMLESS:
2433
if (!_mesa_is_desktop_gl(ctx)
2434
|| !ctx->Extensions.AMD_seamless_cubemap_per_texture)
2436
*params = (GLfloat) obj->Sampler.Attrib.CubeMapSeamless;
2439
case GL_TEXTURE_IMMUTABLE_FORMAT:
2440
*params = (GLfloat) obj->Immutable;
2443
case GL_TEXTURE_IMMUTABLE_LEVELS:
2444
if (_mesa_is_gles3(ctx) || _mesa_has_texture_view(ctx))
2445
*params = (GLfloat) obj->Attrib.ImmutableLevels;
2450
case GL_TEXTURE_VIEW_MIN_LEVEL:
2451
if (!_mesa_has_texture_view(ctx))
2453
*params = (GLfloat) obj->Attrib.MinLevel;
2456
case GL_TEXTURE_VIEW_NUM_LEVELS:
2457
if (!_mesa_has_texture_view(ctx))
2459
*params = (GLfloat) obj->Attrib.NumLevels;
2462
case GL_TEXTURE_VIEW_MIN_LAYER:
2463
if (!_mesa_has_texture_view(ctx))
2465
*params = (GLfloat) obj->Attrib.MinLayer;
2468
case GL_TEXTURE_VIEW_NUM_LAYERS:
2469
if (!_mesa_has_texture_view(ctx))
2471
*params = (GLfloat) obj->Attrib.NumLayers;
2474
case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES:
2475
if (!_mesa_is_gles(ctx) || !ctx->Extensions.OES_EGL_image_external)
2477
*params = (GLfloat) obj->RequiredTextureImageUnits;
2480
case GL_TEXTURE_SRGB_DECODE_EXT:
2481
if (!ctx->Extensions.EXT_texture_sRGB_decode)
2483
*params = (GLfloat) obj->Sampler.Attrib.sRGBDecode;
2486
case GL_TEXTURE_REDUCTION_MODE_EXT:
2487
if (!ctx->Extensions.EXT_texture_filter_minmax &&
2488
!_mesa_has_ARB_texture_filter_minmax(ctx))
2490
*params = (GLfloat) obj->Sampler.Attrib.ReductionMode;
2493
case GL_IMAGE_FORMAT_COMPATIBILITY_TYPE:
2494
if (!ctx->Extensions.ARB_shader_image_load_store &&
2495
!_mesa_is_gles31(ctx))
2497
*params = (GLfloat) obj->Attrib.ImageFormatCompatibilityType;
2500
case GL_TEXTURE_TARGET:
2501
if (ctx->API != API_OPENGL_CORE)
2503
*params = ENUM_TO_FLOAT(obj->Target);
2506
case GL_TEXTURE_TILING_EXT:
2507
if (!ctx->Extensions.EXT_memory_object)
2509
*params = ENUM_TO_FLOAT(obj->TextureTiling);
2512
case GL_TEXTURE_SPARSE_ARB:
2513
if (!_mesa_has_ARB_sparse_texture(ctx))
2515
*params = (GLfloat) obj->IsSparse;
2518
case GL_VIRTUAL_PAGE_SIZE_INDEX_ARB:
2519
if (!_mesa_has_ARB_sparse_texture(ctx))
2521
*params = (GLfloat) obj->VirtualPageSizeIndex;
2524
case GL_NUM_SPARSE_LEVELS_ARB:
2525
if (!_mesa_has_ARB_sparse_texture(ctx))
2527
*params = (GLfloat) obj->NumSparseLevels;
2534
/* no error if we get here */
2535
_mesa_unlock_context_textures(ctx);
2539
_mesa_unlock_context_textures(ctx);
2540
_mesa_error(ctx, GL_INVALID_ENUM, "glGetTex%sParameterfv(pname=0x%x)",
2541
dsa ? "ture" : "", pname);
2546
get_tex_parameteriv(struct gl_context *ctx,
2547
struct gl_texture_object *obj,
2548
GLenum pname, GLint *params, bool dsa)
2550
_mesa_lock_texture(ctx, obj);
2552
case GL_TEXTURE_MAG_FILTER:
2553
*params = (GLint) obj->Sampler.Attrib.MagFilter;
2555
case GL_TEXTURE_MIN_FILTER:
2556
*params = (GLint) obj->Sampler.Attrib.MinFilter;
2558
case GL_TEXTURE_WRAP_S:
2559
*params = (GLint) obj->Sampler.Attrib.WrapS;
2561
case GL_TEXTURE_WRAP_T:
2562
*params = (GLint) obj->Sampler.Attrib.WrapT;
2564
case GL_TEXTURE_WRAP_R:
2565
*params = (GLint) obj->Sampler.Attrib.WrapR;
2567
case GL_TEXTURE_BORDER_COLOR:
2568
if (ctx->API == API_OPENGLES)
2573
b[0] = CLAMP(obj->Sampler.Attrib.state.border_color.f[0], 0.0F, 1.0F);
2574
b[1] = CLAMP(obj->Sampler.Attrib.state.border_color.f[1], 0.0F, 1.0F);
2575
b[2] = CLAMP(obj->Sampler.Attrib.state.border_color.f[2], 0.0F, 1.0F);
2576
b[3] = CLAMP(obj->Sampler.Attrib.state.border_color.f[3], 0.0F, 1.0F);
2577
params[0] = FLOAT_TO_INT(b[0]);
2578
params[1] = FLOAT_TO_INT(b[1]);
2579
params[2] = FLOAT_TO_INT(b[2]);
2580
params[3] = FLOAT_TO_INT(b[3]);
2583
case GL_TEXTURE_RESIDENT:
2584
if (ctx->API != API_OPENGL_COMPAT)
2589
case GL_TEXTURE_PRIORITY:
2590
if (ctx->API != API_OPENGL_COMPAT)
2593
*params = FLOAT_TO_INT(obj->Attrib.Priority);
2595
case GL_TEXTURE_MIN_LOD:
2596
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
2598
/* GL spec 'Data Conversions' section specifies that floating-point
2599
* value in integer Get function is rounded to nearest integer
2601
* Section 2.2.2 (Data Conversions For State Query Commands) of the
2602
* OpenGL 4.5 spec says:
2604
* Following these steps, if a value is so large in magnitude that
2605
* it cannot be represented by the returned data type, then the
2606
* nearest value representable using that type is returned.
2608
*params = LCLAMPF(obj->Sampler.Attrib.MinLod, INT_MIN, INT_MAX);
2610
case GL_TEXTURE_MAX_LOD:
2611
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
2613
/* GL spec 'Data Conversions' section specifies that floating-point
2614
* value in integer Get function is rounded to nearest integer
2616
* Section 2.2.2 (Data Conversions For State Query Commands) of the
2617
* OpenGL 4.5 spec says:
2619
* Following these steps, if a value is so large in magnitude that
2620
* it cannot be represented by the returned data type, then the
2621
* nearest value representable using that type is returned.
2623
*params = LCLAMPF(obj->Sampler.Attrib.MaxLod, INT_MIN, INT_MAX);
2625
case GL_TEXTURE_BASE_LEVEL:
2626
if (!_mesa_is_desktop_gl(ctx) && !_mesa_is_gles3(ctx))
2629
*params = obj->Attrib.BaseLevel;
2631
case GL_TEXTURE_MAX_LEVEL:
2632
*params = obj->Attrib.MaxLevel;
2634
case GL_TEXTURE_MAX_ANISOTROPY_EXT:
2635
if (!ctx->Extensions.EXT_texture_filter_anisotropic)
2637
/* GL spec 'Data Conversions' section specifies that floating-point
2638
* value in integer Get function is rounded to nearest integer
2640
* Section 2.2.2 (Data Conversions For State Query Commands) of the
2641
* OpenGL 4.5 spec says:
2643
* Following these steps, if a value is so large in magnitude that
2644
* it cannot be represented by the returned data type, then the
2645
* nearest value representable using that type is returned.
2647
*params = LCLAMPF(obj->Sampler.Attrib.MaxAnisotropy, INT_MIN, INT_MAX);
2649
case GL_GENERATE_MIPMAP_SGIS:
2650
if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
2653
*params = (GLint) obj->Attrib.GenerateMipmap;
2655
case GL_TEXTURE_COMPARE_MODE_ARB:
2656
if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_shadow)
2657
&& !_mesa_is_gles3(ctx))
2659
*params = (GLint) obj->Sampler.Attrib.CompareMode;
2661
case GL_TEXTURE_COMPARE_FUNC_ARB:
2662
if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_shadow)
2663
&& !_mesa_is_gles3(ctx))
2665
*params = (GLint) obj->Sampler.Attrib.CompareFunc;
2667
case GL_DEPTH_TEXTURE_MODE_ARB:
2668
if (ctx->API != API_OPENGL_COMPAT)
2670
*params = (GLint) obj->Attrib.DepthMode;
2672
case GL_DEPTH_STENCIL_TEXTURE_MODE:
2673
if (!_mesa_has_ARB_stencil_texturing(ctx) && !_mesa_is_gles31(ctx))
2676
(obj->StencilSampling ? GL_STENCIL_INDEX : GL_DEPTH_COMPONENT);
2678
case GL_TEXTURE_LOD_BIAS:
2679
if (_mesa_is_gles(ctx))
2682
/* GL spec 'Data Conversions' section specifies that floating-point
2683
* value in integer Get function is rounded to nearest integer
2685
* Section 2.2.2 (Data Conversions For State Query Commands) of the
2686
* OpenGL 4.5 spec says:
2688
* Following these steps, if a value is so large in magnitude that
2689
* it cannot be represented by the returned data type, then the
2690
* nearest value representable using that type is returned.
2692
*params = LCLAMPF(obj->Sampler.Attrib.LodBias, INT_MIN, INT_MAX);
2694
case GL_TEXTURE_CROP_RECT_OES:
2695
if (ctx->API != API_OPENGLES || !ctx->Extensions.OES_draw_texture)
2698
params[0] = obj->CropRect[0];
2699
params[1] = obj->CropRect[1];
2700
params[2] = obj->CropRect[2];
2701
params[3] = obj->CropRect[3];
2703
case GL_TEXTURE_SWIZZLE_R_EXT:
2704
case GL_TEXTURE_SWIZZLE_G_EXT:
2705
case GL_TEXTURE_SWIZZLE_B_EXT:
2706
case GL_TEXTURE_SWIZZLE_A_EXT:
2707
if ((!_mesa_is_desktop_gl(ctx)
2708
|| !ctx->Extensions.EXT_texture_swizzle)
2709
&& !_mesa_is_gles3(ctx))
2711
*params = obj->Attrib.Swizzle[pname - GL_TEXTURE_SWIZZLE_R_EXT];
2714
case GL_TEXTURE_SWIZZLE_RGBA_EXT:
2715
if ((!_mesa_is_desktop_gl(ctx)
2716
|| !ctx->Extensions.EXT_texture_swizzle)
2717
&& !_mesa_is_gles3(ctx))
2719
COPY_4V(params, obj->Attrib.Swizzle);
2722
case GL_TEXTURE_CUBE_MAP_SEAMLESS:
2723
if (!_mesa_is_desktop_gl(ctx)
2724
|| !ctx->Extensions.AMD_seamless_cubemap_per_texture)
2726
*params = (GLint) obj->Sampler.Attrib.CubeMapSeamless;
2729
case GL_TEXTURE_IMMUTABLE_FORMAT:
2730
*params = (GLint) obj->Immutable;
2733
case GL_TEXTURE_IMMUTABLE_LEVELS:
2734
if (_mesa_is_gles3(ctx) ||
2735
(_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_texture_view))
2736
*params = obj->Attrib.ImmutableLevels;
2741
case GL_TEXTURE_VIEW_MIN_LEVEL:
2742
if (!ctx->Extensions.ARB_texture_view)
2744
*params = (GLint) obj->Attrib.MinLevel;
2747
case GL_TEXTURE_VIEW_NUM_LEVELS:
2748
if (!ctx->Extensions.ARB_texture_view)
2750
*params = (GLint) obj->Attrib.NumLevels;
2753
case GL_TEXTURE_VIEW_MIN_LAYER:
2754
if (!ctx->Extensions.ARB_texture_view)
2756
*params = (GLint) obj->Attrib.MinLayer;
2759
case GL_TEXTURE_VIEW_NUM_LAYERS:
2760
if (!ctx->Extensions.ARB_texture_view)
2762
*params = (GLint) obj->Attrib.NumLayers;
2765
case GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES:
2766
if (!_mesa_is_gles(ctx) || !ctx->Extensions.OES_EGL_image_external)
2768
*params = obj->RequiredTextureImageUnits;
2771
case GL_TEXTURE_SRGB_DECODE_EXT:
2772
if (!ctx->Extensions.EXT_texture_sRGB_decode)
2774
*params = obj->Sampler.Attrib.sRGBDecode;
2777
case GL_TEXTURE_REDUCTION_MODE_EXT:
2778
if (!ctx->Extensions.EXT_texture_filter_minmax &&
2779
!_mesa_has_ARB_texture_filter_minmax(ctx))
2781
*params = obj->Sampler.Attrib.ReductionMode;
2784
case GL_IMAGE_FORMAT_COMPATIBILITY_TYPE:
2785
if (!ctx->Extensions.ARB_shader_image_load_store &&
2786
!_mesa_is_gles31(ctx))
2788
*params = obj->Attrib.ImageFormatCompatibilityType;
2791
case GL_TEXTURE_TARGET:
2792
if (ctx->API != API_OPENGL_CORE)
2794
*params = (GLint) obj->Target;
2797
case GL_TEXTURE_TILING_EXT:
2798
if (!ctx->Extensions.EXT_memory_object)
2800
*params = (GLint) obj->TextureTiling;
2803
case GL_TEXTURE_SPARSE_ARB:
2804
if (!_mesa_has_ARB_sparse_texture(ctx))
2806
*params = obj->IsSparse;
2809
case GL_VIRTUAL_PAGE_SIZE_INDEX_ARB:
2810
if (!_mesa_has_ARB_sparse_texture(ctx))
2812
*params = obj->VirtualPageSizeIndex;
2815
case GL_NUM_SPARSE_LEVELS_ARB:
2816
if (!_mesa_has_ARB_sparse_texture(ctx))
2818
*params = obj->NumSparseLevels;
2825
/* no error if we get here */
2826
_mesa_unlock_texture(ctx, obj);
2830
_mesa_unlock_texture(ctx, obj);
2831
_mesa_error(ctx, GL_INVALID_ENUM, "glGetTex%sParameteriv(pname=0x%x)",
2832
dsa ? "ture" : "", pname);
2836
get_tex_parameterIiv(struct gl_context *ctx,
2837
struct gl_texture_object *obj,
2838
GLenum pname, GLint *params, bool dsa)
2841
case GL_TEXTURE_BORDER_COLOR:
2842
COPY_4V(params, obj->Sampler.Attrib.state.border_color.i);
2845
get_tex_parameteriv(ctx, obj, pname, params, dsa);
2850
_mesa_GetTexParameterfv(GLenum target, GLenum pname, GLfloat *params)
2852
struct gl_texture_object *obj;
2853
GET_CURRENT_CONTEXT(ctx);
2855
obj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
2856
ctx->Texture.CurrentUnit,
2858
"glGetTexParameterfv");
2862
get_tex_parameterfv(ctx, obj, pname, params, false);
2866
_mesa_GetTexParameteriv(GLenum target, GLenum pname, GLint *params)
2868
struct gl_texture_object *obj;
2869
GET_CURRENT_CONTEXT(ctx);
2871
obj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
2872
ctx->Texture.CurrentUnit,
2874
"glGetTexParameteriv");
2878
get_tex_parameteriv(ctx, obj, pname, params, false);
2881
/** New in GL 3.0 */
2883
_mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params)
2885
struct gl_texture_object *texObj;
2886
GET_CURRENT_CONTEXT(ctx);
2888
texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
2889
ctx->Texture.CurrentUnit,
2891
"glGetTexParameterIiv");
2895
get_tex_parameterIiv(ctx, texObj, pname, params, false);
2899
/** New in GL 3.0 */
2901
_mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params)
2903
struct gl_texture_object *texObj;
2904
GET_CURRENT_CONTEXT(ctx);
2906
texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
2907
ctx->Texture.CurrentUnit,
2909
"glGetTexParameterIuiv");
2913
get_tex_parameterIiv(ctx, texObj, pname, (GLint *) params, false);
2917
_mesa_GetTextureParameterfvEXT(GLuint texture, GLenum target, GLenum pname, GLfloat *params)
2919
struct gl_texture_object *texObj;
2920
GET_CURRENT_CONTEXT(ctx);
2922
texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
2923
"glGetTextureParameterfvEXT");
2927
if (!is_texparameteri_target_valid(texObj->Target)) {
2928
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTextureParameterfvEXT");
2932
get_tex_parameterfv(ctx, texObj, pname, params, true);
2936
_mesa_GetMultiTexParameterfvEXT(GLenum texunit, GLenum target, GLenum pname, GLfloat *params)
2938
struct gl_texture_object *texObj;
2939
GET_CURRENT_CONTEXT(ctx);
2941
texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
2942
texunit - GL_TEXTURE0,
2944
"glGetMultiTexParameterfvEXT");
2948
if (!is_texparameteri_target_valid(texObj->Target)) {
2949
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetMultiTexParameterfvEXT");
2952
get_tex_parameterfv(ctx, texObj, pname, params, true);
2956
_mesa_GetTextureParameterfv(GLuint texture, GLenum pname, GLfloat *params)
2958
struct gl_texture_object *obj;
2959
GET_CURRENT_CONTEXT(ctx);
2961
obj = get_texobj_by_name(ctx, texture, "glGetTextureParameterfv");
2965
get_tex_parameterfv(ctx, obj, pname, params, true);
2969
_mesa_GetTextureParameterivEXT(GLuint texture, GLenum target, GLenum pname, GLint *params)
2971
struct gl_texture_object *texObj;
2972
GET_CURRENT_CONTEXT(ctx);
2974
texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
2975
"glGetTextureParameterivEXT");
2979
if (!is_texparameteri_target_valid(texObj->Target)) {
2980
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTextureParameterivEXT");
2983
get_tex_parameteriv(ctx, texObj, pname, params, true);
2987
_mesa_GetMultiTexParameterivEXT(GLenum texunit, GLenum target, GLenum pname, GLint *params)
2989
struct gl_texture_object *texObj;
2990
GET_CURRENT_CONTEXT(ctx);
2992
texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
2993
texunit - GL_TEXTURE0,
2995
"glGetMultiTexParameterivEXT");
2999
if (!is_texparameteri_target_valid(texObj->Target)) {
3000
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetMultiTexParameterivEXT");
3003
get_tex_parameteriv(ctx, texObj, pname, params, true);
3007
_mesa_GetTextureParameteriv(GLuint texture, GLenum pname, GLint *params)
3009
struct gl_texture_object *obj;
3010
GET_CURRENT_CONTEXT(ctx);
3012
obj = get_texobj_by_name(ctx, texture, "glGetTextureParameteriv");
3016
get_tex_parameteriv(ctx, obj, pname, params, true);
3020
_mesa_GetTextureParameterIiv(GLuint texture, GLenum pname, GLint *params)
3022
struct gl_texture_object *texObj;
3023
GET_CURRENT_CONTEXT(ctx);
3025
texObj = get_texobj_by_name(ctx, texture, "glGetTextureParameterIiv");
3029
get_tex_parameterIiv(ctx, texObj, pname, params, true);
3033
_mesa_GetTextureParameterIivEXT(GLuint texture, GLenum target, GLenum pname, GLint *params)
3035
struct gl_texture_object *texObj;
3036
GET_CURRENT_CONTEXT(ctx);
3038
texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
3039
"glGetTextureParameterIivEXT");
3044
get_tex_parameterIiv(ctx, texObj, pname, params, true);
3048
_mesa_GetMultiTexParameterIivEXT(GLenum texunit, GLenum target, GLenum pname,
3051
struct gl_texture_object *texObj;
3052
GET_CURRENT_CONTEXT(ctx);
3054
texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
3055
texunit - GL_TEXTURE0,
3057
"glGetMultiTexParameterIiv");
3061
get_tex_parameterIiv(ctx, texObj, pname, params, true);
3065
_mesa_GetTextureParameterIuiv(GLuint texture, GLenum pname, GLuint *params)
3067
struct gl_texture_object *texObj;
3068
GET_CURRENT_CONTEXT(ctx);
3070
texObj = get_texobj_by_name(ctx, texture, "glGetTextureParameterIuiv");
3074
get_tex_parameterIiv(ctx, texObj, pname, (GLint *) params, true);
3078
_mesa_GetTextureParameterIuivEXT(GLuint texture, GLenum target, GLenum pname,
3081
struct gl_texture_object *texObj;
3082
GET_CURRENT_CONTEXT(ctx);
3084
texObj = _mesa_lookup_or_create_texture(ctx, target, texture, false, true,
3085
"glGetTextureParameterIuvEXT");
3089
get_tex_parameterIiv(ctx, texObj, pname, (GLint *) params, true);
3093
_mesa_GetMultiTexParameterIuivEXT(GLenum texunit, GLenum target, GLenum pname,
3096
struct gl_texture_object *texObj;
3097
GET_CURRENT_CONTEXT(ctx);
3099
texObj = _mesa_get_texobj_by_target_and_texunit(ctx, target,
3100
texunit - GL_TEXTURE0,
3102
"glGetMultiTexParameterIuiv");
3106
get_tex_parameterIiv(ctx, texObj, pname, (GLint *) params, true);