1
# These are tremendously slow (pushing toward a minute), and aren't
2
# reliable to be run in parallel with other tests due to CPU-side timing.
3
dEQP-GLES[0-9]*.functional.flush_finish.*
6
dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.36
8
# Takes more than a few minutes, time is spent in batch_draw_tracking().
9
KHR-GLES31.core.shader_image_load_store.basic-allFormats-store-fs
15
# Skip over a bunch of extensions since we don't have extension fast skipping yet.
19
spec@arb_gpu_shader_fp64
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spec@arb_gpu_shader_int64
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spec@arb_tessellation_shader
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spec@!opengl 1.2@tex3d-maxsize
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glx@glx-multithread-texture
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spec@!opengl 1.1@draw-sync
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spec@glsl-1.30@execution@texelfetch fs sampler2d 1x281-501x281
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spec@glsl-1.30@execution@texelfetch fs sampler2darray 98x1x9-98x129x9
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spec@glsl-1.30@execution@texelfetch fs sampler2darray 1x129x9-98x129x9
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spec@!opengl 2.0@tex3d-npot
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# If we let these tests run in parallel with other piglit tests, we end up
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# intermittent GL_OUT_OF_MEMORY errors in innocent tests.
36
arb_texture_buffer_object@max-size