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* Copyright © 2018 Broadcom
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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#include "pipe/p_screen.h"
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#include "util/u_screen.h"
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* Helper to use from a pipe_screen->get_param() implementation to return
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* default values for unsupported PIPE_CAPs.
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* Call this function from your pipe_screen->get_param() implementation's
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* default case, so that implementors of new pipe caps don't need to
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u_pipe_screen_get_param_defaults(struct pipe_screen *pscreen,
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assert(param < PIPE_CAP_LAST);
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/* Let's keep these sorted by position in p_defines.h. */
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case PIPE_CAP_NPOT_TEXTURES:
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case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
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case PIPE_CAP_ANISOTROPIC_FILTER:
45
case PIPE_CAP_POINT_SPRITE:
48
case PIPE_CAP_GRAPHICS:
49
case PIPE_CAP_GL_CLAMP:
50
case PIPE_CAP_MAX_RENDER_TARGETS:
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case PIPE_CAP_OCCLUSION_QUERY:
54
case PIPE_CAP_QUERY_TIME_ELAPSED:
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case PIPE_CAP_TEXTURE_SWIZZLE:
58
case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
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case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
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case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
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unreachable("driver must implement these.");
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case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
64
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
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case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
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case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
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case PIPE_CAP_VERTEX_SHADER_SATURATE:
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case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS: /* enables EXT_transform_feedback */
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case PIPE_CAP_PRIMITIVE_RESTART:
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case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
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case PIPE_CAP_INDEP_BLEND_ENABLE:
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case PIPE_CAP_INDEP_BLEND_FUNC:
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case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: /* Enables GL_EXT_texture_array */
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case PIPE_CAP_FS_COORD_ORIGIN_UPPER_LEFT:
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case PIPE_CAP_FS_COORD_ORIGIN_LOWER_LEFT:
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case PIPE_CAP_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
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case PIPE_CAP_FS_COORD_PIXEL_CENTER_INTEGER:
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case PIPE_CAP_DEPTH_CLIP_DISABLE:
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case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
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case PIPE_CAP_DEPTH_CLAMP_ENABLE:
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case PIPE_CAP_SHADER_STENCIL_EXPORT:
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case PIPE_CAP_VS_INSTANCEID:
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case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
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case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
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case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
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case PIPE_CAP_SEAMLESS_CUBE_MAP:
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case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
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case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND:
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case PIPE_CAP_SUPPORTED_PRIM_MODES_WITH_RESTART:
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case PIPE_CAP_SUPPORTED_PRIM_MODES:
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return BITFIELD_MASK(PIPE_PRIM_MAX);
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case PIPE_CAP_MIN_TEXEL_OFFSET:
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/* GL 3.x minimum value. */
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case PIPE_CAP_MAX_TEXEL_OFFSET:
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case PIPE_CAP_CONDITIONAL_RENDER:
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case PIPE_CAP_TEXTURE_BARRIER:
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case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
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/* GL_EXT_transform_feedback minimum value. */
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case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
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case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
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case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS:
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case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
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case PIPE_CAP_VERTEX_COLOR_CLAMPED:
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case PIPE_CAP_GLSL_FEATURE_LEVEL:
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case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
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/* Minimum GLSL level implemented by gallium drivers. */
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case PIPE_CAP_ESSL_FEATURE_LEVEL:
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/* Tell gallium frontend to fallback to PIPE_CAP_GLSL_FEATURE_LEVEL */
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case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
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case PIPE_CAP_USER_VERTEX_BUFFERS:
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case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
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case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
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case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
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case PIPE_CAP_VERTEX_ATTRIB_ELEMENT_ALIGNED_ONLY:
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case PIPE_CAP_COMPUTE:
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case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
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/* GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT default value. */
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case PIPE_CAP_START_INSTANCE:
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case PIPE_CAP_QUERY_TIMESTAMP:
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case PIPE_CAP_TEXTURE_MULTISAMPLE:
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case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
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/* GL_ARB_map_buffer_alignment minimum value. All drivers expose the
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case PIPE_CAP_CUBE_MAP_ARRAY:
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case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
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case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
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/* GL_EXT_texture_buffer minimum value. */
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case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
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case PIPE_CAP_TGSI_TEXCOORD:
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case PIPE_CAP_TEXTURE_BUFFER_SAMPLER:
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case PIPE_CAP_TEXTURE_TRANSFER_MODES:
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return PIPE_TEXTURE_TRANSFER_BLIT;
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case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
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case PIPE_CAP_QUERY_PIPELINE_STATISTICS_SINGLE:
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case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
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case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
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/* GL_EXT_texture_buffer minimum value. */
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case PIPE_CAP_MAX_VIEWPORTS:
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case PIPE_CAP_ENDIANNESS:
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return PIPE_ENDIAN_LITTLE;
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case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
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case PIPE_CAP_VS_LAYER_VIEWPORT:
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case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
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case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
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case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS: /* Enables ARB_texture_gather */
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case PIPE_CAP_TEXTURE_GATHER_SM5:
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case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
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case PIPE_CAP_FAKE_SW_MSAA:
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case PIPE_CAP_TEXTURE_QUERY_LOD:
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case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
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case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
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case PIPE_CAP_SAMPLE_SHADING:
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case PIPE_CAP_TEXTURE_GATHER_OFFSETS:
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case PIPE_CAP_VS_WINDOW_SPACE_POSITION:
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case PIPE_CAP_MAX_VERTEX_STREAMS:
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case PIPE_CAP_DRAW_INDIRECT:
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case PIPE_CAP_FS_FINE_DERIVATIVE:
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case PIPE_CAP_VENDOR_ID:
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case PIPE_CAP_DEVICE_ID:
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case PIPE_CAP_ACCELERATED:
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case PIPE_CAP_VIDEO_MEMORY:
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unreachable("driver must implement these.");
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case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
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case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
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/* GL minimum value */
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case PIPE_CAP_SAMPLER_VIEW_TARGET:
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case PIPE_CAP_CLIP_HALFZ:
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case PIPE_CAP_VERTEXID_NOBASE:
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case PIPE_CAP_POLYGON_OFFSET_CLAMP:
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case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
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case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
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case PIPE_CAP_RESOURCE_FROM_USER_MEMORY_COMPUTE_ONLY:
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case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
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case PIPE_CAP_DEVICE_PROTECTED_CONTENT:
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case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
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case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
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case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
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case PIPE_CAP_DEPTH_BOUNDS_TEST:
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case PIPE_CAP_TEXTURE_QUERY_SAMPLES:
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case PIPE_CAP_FORCE_PERSAMPLE_INTERP:
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/* All drivers should expose this cap, as it is required for applications to
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* be able to efficiently compile GL shaders from multiple threads during
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case PIPE_CAP_SHAREABLE_SHADERS:
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case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
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case PIPE_CAP_CLEAR_TEXTURE:
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case PIPE_CAP_CLEAR_SCISSORED:
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case PIPE_CAP_DRAW_PARAMETERS:
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case PIPE_CAP_SHADER_PACK_HALF_FLOAT:
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case PIPE_CAP_MULTI_DRAW_INDIRECT:
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case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
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case PIPE_CAP_FS_POSITION_IS_SYSVAL:
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case PIPE_CAP_FS_POINT_IS_SYSVAL:
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case PIPE_CAP_FS_FACE_IS_INTEGER_SYSVAL:
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case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
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/* Enables GL_ARB_shader_storage_buffer_object */
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case PIPE_CAP_INVALIDATE_BUFFER:
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case PIPE_CAP_GENERATE_MIPMAP:
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case PIPE_CAP_STRING_MARKER:
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case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
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case PIPE_CAP_QUERY_BUFFER_OBJECT:
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case PIPE_CAP_QUERY_MEMORY_INFO: /* Enables GL_ATI_meminfo */
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case PIPE_CAP_PCI_GROUP:
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case PIPE_CAP_PCI_BUS:
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case PIPE_CAP_PCI_DEVICE:
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case PIPE_CAP_PCI_FUNCTION:
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unreachable("driver must implement these.");
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case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
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case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
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case PIPE_CAP_CULL_DISTANCE:
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case PIPE_CAP_CULL_DISTANCE_NOCOMBINE:
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case PIPE_CAP_SHADER_GROUP_VOTE:
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case PIPE_CAP_MAX_WINDOW_RECTANGLES: /* Enables EXT_window_rectangles */
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case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
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case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
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case PIPE_CAP_VIEWPORT_SWIZZLE:
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case PIPE_CAP_VIEWPORT_MASK:
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case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
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case PIPE_CAP_SHADER_ARRAY_COMPONENTS:
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case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
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case PIPE_CAP_SHADER_CAN_READ_OUTPUTS:
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case PIPE_CAP_NATIVE_FENCE_FD:
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case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS:
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return 4; /* GLES 2.0 minimum value */
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case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
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case PIPE_CAP_PREFER_BACK_BUFFER_REUSE:
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case PIPE_CAP_GLSL_TESS_LEVELS_AS_INPUTS:
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case PIPE_CAP_FBFETCH:
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case PIPE_CAP_FBFETCH_COHERENT:
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case PIPE_CAP_BLEND_EQUATION_ADVANCED:
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case PIPE_CAP_TGSI_MUL_ZERO_WINS:
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case PIPE_CAP_DOUBLES:
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case PIPE_CAP_INT64_DIVMOD:
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case PIPE_CAP_TGSI_TEX_TXF_LZ:
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case PIPE_CAP_SHADER_CLOCK:
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case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE:
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case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE:
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case PIPE_CAP_SHADER_BALLOT:
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case PIPE_CAP_TES_LAYER_VIEWPORT:
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case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
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case PIPE_CAP_TGSI_DIV:
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case PIPE_CAP_NIR_ATOMICS_AS_DEREF:
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case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
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/* Drivers generally support this, and it reduces GL overhead just to
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* throw an error when buffers are mapped.
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case PIPE_CAP_PREFER_IMM_ARRAYS_AS_CONSTBUF:
327
/* Don't unset this unless your driver can do better */
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case PIPE_CAP_POST_DEPTH_COVERAGE:
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case PIPE_CAP_BINDLESS_TEXTURE:
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case PIPE_CAP_NIR_SAMPLERS_AS_DEREF:
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case PIPE_CAP_NIR_COMPACT_ARRAYS:
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case PIPE_CAP_QUERY_SO_OVERFLOW:
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case PIPE_CAP_MEMOBJ:
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case PIPE_CAP_LOAD_CONSTBUF:
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case PIPE_CAP_TILE_RASTER_ORDER:
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case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
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/* nonzero overrides defaults */
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case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS:
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case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET:
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case PIPE_CAP_CONTEXT_PRIORITY_MASK:
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case PIPE_CAP_FENCE_SIGNAL:
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case PIPE_CAP_CONSTBUF0_FLAGS:
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case PIPE_CAP_PACKED_UNIFORMS:
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case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES:
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case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES:
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case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES:
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case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES:
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case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS:
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case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE:
356
case PIPE_CAP_CONSERVATIVE_RASTER_INNER_COVERAGE:
357
case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS:
358
case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
359
case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS:
360
case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS:
361
case PIPE_CAP_IMAGE_ATOMIC_FLOAT_ADD:
362
case PIPE_CAP_TGSI_SKIP_SHRINK_IO_ARRAYS:
363
case PIPE_CAP_IMAGE_LOAD_FORMATTED:
364
case PIPE_CAP_IMAGE_STORE_FORMATTED:
365
case PIPE_CAP_PREFER_COMPUTE_FOR_MULTIMEDIA:
366
case PIPE_CAP_FRAGMENT_SHADER_INTERLOCK:
367
case PIPE_CAP_CS_DERIVED_SYSTEM_VALUES_SUPPORTED:
368
case PIPE_CAP_ATOMIC_FLOAT_MINMAX:
369
case PIPE_CAP_SHADER_SAMPLES_IDENTICAL:
370
case PIPE_CAP_IMAGE_ATOMIC_INC_WRAP:
371
case PIPE_CAP_TGSI_TG4_COMPONENT_IN_SWIZZLE:
372
case PIPE_CAP_GLSL_ZERO_INIT:
375
case PIPE_CAP_MAX_GS_INVOCATIONS:
378
case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
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case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
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case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
385
case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET:
388
case PIPE_CAP_SURFACE_SAMPLE_COUNT:
390
case PIPE_CAP_DEST_SURFACE_SRGB_CONTROL:
393
case PIPE_CAP_MAX_VARYINGS:
396
case PIPE_CAP_COMPUTE_GRID_INFO_LAST_BLOCK:
399
case PIPE_CAP_COMPUTE_SHADER_DERIVATIVES:
402
case PIPE_CAP_THROTTLE:
405
case PIPE_CAP_TEXTURE_SHADOW_LOD:
408
case PIPE_CAP_GL_SPIRV:
409
case PIPE_CAP_GL_SPIRV_VARIABLE_POINTERS:
412
case PIPE_CAP_DEMOTE_TO_HELPER_INVOCATION:
415
case PIPE_CAP_DMABUF:
416
#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD)
422
case PIPE_CAP_TEXTURE_SHADOW_MAP: /* Enables ARB_shadow */
425
case PIPE_CAP_FLATSHADE:
426
case PIPE_CAP_ALPHA_TEST:
427
case PIPE_CAP_POINT_SIZE_FIXED:
428
case PIPE_CAP_TWO_SIDED_COLOR:
429
case PIPE_CAP_CLIP_PLANES:
432
case PIPE_CAP_MAX_VERTEX_BUFFERS:
435
case PIPE_CAP_OPENCL_INTEGER_FUNCTIONS:
436
case PIPE_CAP_INTEGER_MULTIPLY_32X16:
438
case PIPE_CAP_NIR_IMAGES_AS_DEREF:
441
case PIPE_CAP_FRONTEND_NOOP:
442
/* Enables INTEL_blackhole_render */
445
case PIPE_CAP_PACKED_STREAM_OUTPUT:
448
case PIPE_CAP_VIEWPORT_TRANSFORM_LOWERED:
449
case PIPE_CAP_PSIZ_CLAMPED:
450
case PIPE_CAP_MAP_UNSYNCHRONIZED_THREAD_SAFE:
453
case PIPE_CAP_GL_BEGIN_END_BUFFER_SIZE:
456
case PIPE_CAP_SYSTEM_SVM:
457
case PIPE_CAP_ALPHA_TO_COVERAGE_DITHER_CONTROL:
458
case PIPE_CAP_NO_CLIP_ON_COPY_TEX:
459
case PIPE_CAP_MAX_TEXTURE_MB:
460
case PIPE_CAP_PREFER_REAL_BUFFER_IN_CONSTBUF0:
463
case PIPE_CAP_TEXRECT:
466
case PIPE_CAP_SHADER_ATOMIC_INT64:
469
case PIPE_CAP_SAMPLER_REDUCTION_MINMAX:
470
case PIPE_CAP_SAMPLER_REDUCTION_MINMAX_ARB:
473
case PIPE_CAP_ALLOW_DYNAMIC_VAO_FASTPATH:
476
case PIPE_CAP_EMULATE_NONFIXED_PRIMITIVE_RESTART:
477
case PIPE_CAP_DRAW_VERTEX_STATE:
480
case PIPE_CAP_PREFER_POT_ALIGNED_VARYINGS:
483
case PIPE_CAP_MAX_SPARSE_TEXTURE_SIZE:
484
case PIPE_CAP_MAX_SPARSE_3D_TEXTURE_SIZE:
485
case PIPE_CAP_MAX_SPARSE_ARRAY_TEXTURE_LAYERS:
486
case PIPE_CAP_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS:
487
case PIPE_CAP_QUERY_SPARSE_TEXTURE_RESIDENCY:
488
case PIPE_CAP_CLAMP_SPARSE_TEXTURE_LOD:
492
unreachable("bad PIPE_CAP_*");