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Mesa 18.3.3 Release Notes / January 31, 2019
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============================================
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Mesa 18.3.3 is a bug fix release which fixes bugs found since the 18.3.2
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Mesa 18.3.3 implements the OpenGL 4.5 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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4.5. OpenGL 4.5 is **only** available if requested at context creation.
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Compatibility contexts may report a lower version depending on each
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6b9893942fe8011c7736d51448deb6ef80ece2257e0fac27b02e997a6605d5e4 mesa-18.3.3.tar.gz
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2ab6886a6966c532ccbcc3b240925e681464b658244f0cbed752615af3936299 mesa-18.3.3.tar.xz
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- `Bug 108877 <https://bugs.freedesktop.org/show_bug.cgi?id=108877>`__
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- OpenGL CTS gl43 test cases were interrupted due to segment fault
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- `Bug 109023 <https://bugs.freedesktop.org/show_bug.cgi?id=109023>`__
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- error: inlining failed in call to always_inline ‘__m512
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\_mm512_and_ps(__m512, \__m512)’: target specific option mismatch
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- `Bug 109129 <https://bugs.freedesktop.org/show_bug.cgi?id=109129>`__
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- format_types.h:1220: undefined reference to \`_mm256_cvtps_ph'
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- `Bug 109229 <https://bugs.freedesktop.org/show_bug.cgi?id=109229>`__
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- glLinkProgram locks up for ~30 seconds
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- `Bug 109242 <https://bugs.freedesktop.org/show_bug.cgi?id=109242>`__
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- [RADV] The Witcher 3 system freeze
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- `Bug 109488 <https://bugs.freedesktop.org/show_bug.cgi?id=109488>`__
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- Mesa 18.3.2 crash on a specific fragment shader (assert triggered)
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/ already fixed on the master branch.
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- bin/get-pick-list.sh: fix the oneline printing
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- bin/get-pick-list.sh: fix redirection in sh
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- st/nine: Immediately upload user provided textures
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Bas Nieuwenhuizen (3):
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- radv: Only use 32 KiB per threadgroup on Stoney.
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- radv: Set partial_vs_wave for pipelines with just GS, not tess.
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- nir: Account for atomics in copy propagation.
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- gallium/swr: Fix multi-context sync fence deadlock.
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Carsten Haitzler (Rasterman) (2):
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- vc4: Use named parameters for the NEON inline asm.
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- vc4: Declare the cpu pointers as being modified in NEON asm.
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- glsl: Fix copying function's out to temp if dereferenced by array
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- dri_interface: add put shm image2 (v2)
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- glx: add support for putimageshm2 path (v2)
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- gallium: use put image shm2 path (v2)
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- meson: allow building dri driver without window system if osmesa is
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- meson: fix swr KNL build
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- meson: Fix compiler checks for SWR with ICC
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- meson: Add warnings and errors when using ICC
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- docs: add sha256 checksums for 18.3.2
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- cherry-ignore: radv: Fix multiview depth clears
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- cherry-ignore: spirv: Handle arbitrary bit sizes for deref array
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- cherry-ignore: WARNING: Commit XXX lists invalid sha
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- vc4: Don't leak the GPU fd for renderonly usage.
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- vc4: Enable NEON asm on meson cross-builds.
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- configure: EGL requirements only apply if EGL is built
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- meson/vdpau: add missing soversion
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Iago Toral Quiroga (1):
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- anv/device: fix maximum number of images supported
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- anv/nir: Rework arguments to apply_pipeline_layout
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- anv: Only parse pImmutableSamplers if the descriptor has samplers
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- nir/xfb: Fix offset accounting for dvec3/4
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- nv50/ir: disable tryCollapseChainedMULs in ConstantFolding for
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- glsl/lower_output_reads: set invariant and precise flags on
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Lionel Landwerlin (1):
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- anv: fix invalid binding table index computation
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- radeonsi: also apply the GS hang workaround to draws without
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- radeonsi: fix a u_blitter crash after a shader with FBFETCH
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- radeonsi: fix rendering to tiny viewports where the viewport center
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- st/mesa: purge framebuffers when unbinding a context
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- radv: correctly use vulkan 1.0 by default
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- meson: Fix with_gallium_icd to with_opencl_icd
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- loader: fix the no-modifiers case
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- radv: clean up setting partial_es_wave for distributed tess on VI
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- ac/nir_to_llvm: fix interpolateAt\* for arrays
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- ac/nir_to_llvm: fix clamp shadow reference for more hardware
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- radv/ac: fix some fp16 handling
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- glsl: use remap location when serialising uniform program resource
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- glsl: Copy function out to temp if we don't directly ref a variable
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- etnaviv: Consolidate buffer references from framebuffers