2
* Copyright © 2012 Intel Corporation
4
* Permission is hereby granted, free of charge, to any person obtaining a
5
* copy of this software and associated documentation files (the "Software"),
6
* to deal in the Software without restriction, including without limitation
7
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
8
* and/or sell copies of the Software, and to permit persons to whom the
9
* Software is furnished to do so, subject to the following conditions:
11
* The above copyright notice and this permission notice (including the next
12
* paragraph) shall be included in all copies or substantial portions of the
15
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21
* DEALINGS IN THE SOFTWARE.
23
#include <gtest/gtest.h>
24
#include "main/macros.h"
25
#include "util/ralloc.h"
26
#include "uniform_initializer_utils.h"
30
fill_storage_array_with_sentinels(gl_constant_value *storage,
32
unsigned red_zone_size)
34
for (unsigned i = 0; i < data_size; i++)
35
storage[i].u = 0xDEADBEEF;
37
for (unsigned i = 0; i < red_zone_size; i++)
38
storage[data_size + i].u = 0xBADDC0DE;
42
* Verfiy that markers past the end of the real uniform are unmodified
44
static ::testing::AssertionResult
45
red_zone_is_intact(gl_constant_value *storage,
47
unsigned red_zone_size)
49
for (unsigned i = 0; i < red_zone_size; i++) {
50
const unsigned idx = data_size + i;
52
if (storage[idx].u != 0xBADDC0DE)
53
return ::testing::AssertionFailure()
54
<< "storage[" << idx << "].u = " << storage[idx].u
55
<< ", exepected data values = " << data_size
56
<< ", red-zone size = " << red_zone_size;
59
return ::testing::AssertionSuccess();
62
static const int values[] = {
63
2, 0, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37, 41, 43, 47, 53
67
* Generate a single data element.
69
* This is by both \c generate_data and \c generate_array_data to create the
73
generate_data_element(void *mem_ctx, const glsl_type *type,
74
ir_constant *&val, unsigned data_index_base)
76
/* Set the initial data values for the generated constant.
78
ir_constant_data data;
79
memset(&data, 0, sizeof(data));
80
for (unsigned i = 0; i < type->components(); i++) {
81
const unsigned idx = (i + data_index_base) % ARRAY_SIZE(values);
82
switch (type->base_type) {
85
case GLSL_TYPE_SAMPLER:
86
case GLSL_TYPE_TEXTURE:
88
data.i[i] = values[idx];
91
data.f[i] = float(values[idx]);
94
data.b[i] = bool(values[idx]);
96
case GLSL_TYPE_DOUBLE:
97
data.d[i] = double(values[idx]);
99
case GLSL_TYPE_UINT64:
100
data.u64[i] = (uint64_t) values[idx];
102
case GLSL_TYPE_INT64:
103
data.i64[i] = (int64_t) values[idx];
105
case GLSL_TYPE_ATOMIC_UINT:
106
case GLSL_TYPE_STRUCT:
107
case GLSL_TYPE_ARRAY:
109
case GLSL_TYPE_ERROR:
110
case GLSL_TYPE_INTERFACE:
111
case GLSL_TYPE_SUBROUTINE:
112
case GLSL_TYPE_FUNCTION:
113
case GLSL_TYPE_FLOAT16:
114
case GLSL_TYPE_UINT16:
115
case GLSL_TYPE_INT16:
116
case GLSL_TYPE_UINT8:
123
/* Generate and verify the constant.
125
val = new(mem_ctx) ir_constant(type, &data);
127
for (unsigned i = 0; i < type->components(); i++) {
128
switch (type->base_type) {
131
case GLSL_TYPE_SAMPLER:
132
case GLSL_TYPE_TEXTURE:
133
case GLSL_TYPE_IMAGE:
134
ASSERT_EQ(data.i[i], val->value.i[i]);
136
case GLSL_TYPE_FLOAT:
137
ASSERT_EQ(data.f[i], val->value.f[i]);
140
ASSERT_EQ(data.b[i], val->value.b[i]);
142
case GLSL_TYPE_DOUBLE:
143
ASSERT_EQ(data.d[i], val->value.d[i]);
145
case GLSL_TYPE_UINT64:
146
ASSERT_EQ(data.u64[i], val->value.u64[i]);
148
case GLSL_TYPE_INT64:
149
ASSERT_EQ(data.i64[i], val->value.i64[i]);
151
case GLSL_TYPE_ATOMIC_UINT:
152
case GLSL_TYPE_STRUCT:
153
case GLSL_TYPE_ARRAY:
155
case GLSL_TYPE_ERROR:
156
case GLSL_TYPE_INTERFACE:
157
case GLSL_TYPE_SUBROUTINE:
158
case GLSL_TYPE_FUNCTION:
159
case GLSL_TYPE_FLOAT16:
160
case GLSL_TYPE_UINT16:
161
case GLSL_TYPE_INT16:
162
case GLSL_TYPE_UINT8:
171
generate_data(void *mem_ctx, enum glsl_base_type base_type,
172
unsigned columns, unsigned rows,
175
/* Determine what the type of the generated constant should be.
177
const glsl_type *const type =
178
glsl_type::get_instance(base_type, rows, columns);
179
ASSERT_FALSE(type->is_error());
181
generate_data_element(mem_ctx, type, val, 0);
185
generate_array_data(void *mem_ctx, enum glsl_base_type base_type,
186
unsigned columns, unsigned rows, unsigned array_size,
189
/* Determine what the type of the generated constant should be.
191
const glsl_type *const element_type =
192
glsl_type::get_instance(base_type, rows, columns);
193
ASSERT_FALSE(element_type->is_error());
195
const glsl_type *const array_type =
196
glsl_type::get_array_instance(element_type, array_size);
197
ASSERT_FALSE(array_type->is_error());
199
/* Set the initial data values for the generated constant.
201
exec_list values_for_array;
202
for (unsigned i = 0; i < array_size; i++) {
203
ir_constant *element;
205
generate_data_element(mem_ctx, element_type, element, i);
206
values_for_array.push_tail(element);
209
val = new(mem_ctx) ir_constant(array_type, &values_for_array);
213
uint64_storage(union gl_constant_value *storage)
216
memcpy(&val, &storage->i, sizeof(uint64_t));
221
double_storage(union gl_constant_value *storage)
224
memcpy(&val, &storage->i, sizeof(double));
229
* Verify that the data stored for the uniform matches the initializer
231
* \param storage Backing storage for the uniform
232
* \param storage_array_size Array size of the backing storage. This must be
233
* less than or equal to the array size of the type
234
* of \c val. If \c val is not an array, this must
236
* \param val Value of the initializer for the unifrom.
240
verify_data(gl_constant_value *storage, unsigned storage_array_size,
241
ir_constant *val, unsigned red_zone_size,
242
unsigned int boolean_true)
244
if (val->type->is_array()) {
245
const glsl_type *const element_type = val->const_elements[0]->type;
247
for (unsigned i = 0; i < storage_array_size; i++) {
248
verify_data(storage + (i * element_type->components()), 0,
249
val->const_elements[i], 0, boolean_true);
252
const unsigned components = element_type->components();
254
if (red_zone_size > 0) {
255
EXPECT_TRUE(red_zone_is_intact(storage,
256
storage_array_size * components,
260
ASSERT_EQ(0u, storage_array_size);
261
for (unsigned i = 0; i < val->type->components(); i++) {
262
switch (val->type->base_type) {
265
case GLSL_TYPE_SAMPLER:
266
case GLSL_TYPE_TEXTURE:
267
case GLSL_TYPE_IMAGE:
268
EXPECT_EQ(val->value.i[i], storage[i].i);
270
case GLSL_TYPE_FLOAT:
271
EXPECT_EQ(val->value.f[i], storage[i].f);
274
EXPECT_EQ(val->value.b[i] ? boolean_true : 0, storage[i].i);
276
case GLSL_TYPE_DOUBLE:
277
EXPECT_EQ(val->value.d[i], double_storage(&storage[i*2]));
279
case GLSL_TYPE_UINT64:
280
EXPECT_EQ(val->value.u64[i], uint64_storage(&storage[i*2]));
282
case GLSL_TYPE_INT64:
283
EXPECT_EQ(val->value.i64[i], uint64_storage(&storage[i*2]));
285
case GLSL_TYPE_ATOMIC_UINT:
286
case GLSL_TYPE_STRUCT:
287
case GLSL_TYPE_ARRAY:
289
case GLSL_TYPE_ERROR:
290
case GLSL_TYPE_INTERFACE:
291
case GLSL_TYPE_SUBROUTINE:
292
case GLSL_TYPE_FUNCTION:
293
case GLSL_TYPE_FLOAT16:
294
case GLSL_TYPE_UINT16:
295
case GLSL_TYPE_INT16:
296
case GLSL_TYPE_UINT8:
303
if (red_zone_size > 0) {
304
EXPECT_TRUE(red_zone_is_intact(storage,
305
val->type->components(),