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Mesa 17.3.8 Release Notes / April 03, 2018
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==========================================
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Mesa 17.3.8 is a bug fix release which fixes bugs found since the 17.3.7
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Mesa 17.3.8 implements the OpenGL 4.5 API, but the version reported by
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glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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used. Some drivers don't support all the features required in OpenGL
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4.5. OpenGL 4.5 is **only** available if requested at context creation
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because compatibility contexts are not supported.
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175d2ca9be2af3a8db6cd603986096d75da70f59699528d7b6675d542a305e23 mesa-17.3.8.tar.gz
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8f9d9bf281c48e4a8f5228816577263b4c655248dc7666e75034ab422951a6b1 mesa-17.3.8.tar.xz
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- `Bug 102542 <https://bugs.freedesktop.org/show_bug.cgi?id=102542>`__
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- mesa-17.2.0/src/gallium/state_trackers/nine/nine_ff.c:1938: bad
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- `Bug 103746 <https://bugs.freedesktop.org/show_bug.cgi?id=103746>`__
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- [BDW BSW SKL KBL] dEQP-GLES31.functional.copy_image regressions
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- `Bug 104636 <https://bugs.freedesktop.org/show_bug.cgi?id=104636>`__
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- [BSW/HD400] Aztec Ruins GL version GPU hangs
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- `Bug 105290 <https://bugs.freedesktop.org/show_bug.cgi?id=105290>`__
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- [BSW/HD400] SynMark OglCSDof GPU hangs when shaders come from cache
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- `Bug 105464 <https://bugs.freedesktop.org/show_bug.cgi?id=105464>`__
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- Reading per-patch outputs in Tessellation Control Shader returns
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- `Bug 105670 <https://bugs.freedesktop.org/show_bug.cgi?id=105670>`__
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- [regression][hang] Trine1EE hangs GPU after loading screen on
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- `Bug 105704 <https://bugs.freedesktop.org/show_bug.cgi?id=105704>`__
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- compiler assertion hit
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- `Bug 105717 <https://bugs.freedesktop.org/show_bug.cgi?id=105717>`__
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- [bisected] Mesa build tests fails: BIGENDIAN_CPU or
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LITTLEENDIAN_CPU must be defined
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- st/nine: Fix bad tracking of vs textures for NINESBT_ALL
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- st/nine: Fixes warning about implicit conversion
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- st/nine: Fix non inversible matrix check
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Caio Marcelo de Oliveira Filho (1):
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- anv/pipeline: fail if TCS/TES compile fail
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- radv: get correct offset into LDS for indexed vars.
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- egl/wayland: Make swrast display_sync the correct queue
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- meson/configure: detect endian.h instead of trying to guess when it's
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- mesa: Don't write to user buffer in glGetTexParameterIuiv on error
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- i965/vec4: Fix null destination register in 3-source instructions
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- i965: Emit texture cache invalidates around blorp_copy
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- i965: Calculate thread_count in brw_alloc_stage_scratch
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- i965: Hard code CS scratch_ids_per_subslice for Cherryview
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Juan A. Suarez Romero (6):
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- docs: add sha256 checksums for 17.3.7
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- cherry-ignore: ac/nir: pass the nir variable through tcs loading.
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- cherry-ignore: radv: handle exporting view index to fragment shader.
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- cherry-ignore: omx: always define ENABLE_ST_OMX_{BELLAGIO,TIZONIA}
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- cherry-ignore: docs: fix 18.0 release note version
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- Update version to 17.3.8
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- radeon/vce: move feedback command inside of destroy function
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- st/dri: fix OpenGL-OpenCL interop for GL_TEXTURE_BUFFER
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- nir: fix per_vertex_output intrinsic
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- glsl: fix infinite loop caused by bug in loop unrolling pass
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- nir: fix crash in loop unroll corner case